Posted August 17, 2013 Oleander is highly poisonous in real life... in Wurm it is pretty but serves no function! Why not give it one?! I propose we use oleander for poison-- and be able to use the poison on arrows. Unless removed a poison arrow would continue to slowly infect the wound. Perhaps the poison could also be applied to other weapons and applicable to the first hit the weapon deals after being poisoned -- the effect in this case might be something along the lines of increased heal time on the injury. If we wanted to be really devious ... maybe it could be possible to poison food or water sources (water source poisoning should have a limited period to it.. so as to not poison it forever... ) This might be best only implemented in PVP ... but it would at least there give a use to testing water or examining food before eating... Share this post Link to post Share on other sites
Posted August 17, 2013 wiki oleander on the wurmpedia, it suggests this is a planned feature. +1 anyway Share this post Link to post Share on other sites
Posted August 17, 2013 Not just oleander... there's also belladonna. Aka nightshade. Share this post Link to post Share on other sites
Posted August 17, 2013 Maybe make it like Venom or RT? to explain:RT basically makes it heals slower and worsen faster. So mediums will worsen if left alone and some lights wont heal iirc.Venom basically gives you a chance to insta -kill at every healing tick or it may heal on its own. But yeah nice idea. But make it temporary for arrows and other weapons as in it only lasts a few hits, say 3? Share this post Link to post Share on other sites