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As_I_Decay

Bind Not Working When Repairing A Wall

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I found that when repairing a low stone wall, my repair keybind did not work. Further, the action got queued but never actually registered and began, so if i right clicked the wall and chose 'repair', I would get the message:

[17:20:25] After repairing you will start repairing again.

But no action would begin at all. The only way to counter this was to move so I would get the message:

[17:21:45] You must not move while doing that.

 

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The same is with wooden fences. The client switches into "action mode", but the timer does not start), and so the "action" never ends.


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