Posted August 3, 2013 (edited) I attempted to paste (Ctrl+V) into the recipient name box on the first mailbox screen without having copied (Ctrl+C) anything first. Essentially I tried to paste nothing into the text box and the client just crashed. Reproduced easily on 3 consecutive occasions. Error message states the error was <null>.Unexpected crash while playing The error was:It's possible you might figure out what's wrong from the log file below, but if you can't, post the full log on the wurm online forums, and someone else might be able to help you.Contents of console.log:Time is Sat Aug 03 17:38:41 BST 2013Running client version 3.23-5163=== System information ===Executing from C:\Users\USERNAME\Desktop\Operating system: Windows 7 (arch: amd64, version: 6.1)Java version: 1.7.0_25 (Oracle Corporation)Jvm version: 23.25-b01 (Oracle Corporation) [Java HotSpot 64-Bit Server VM]Available CPUs: 2>>> Main thread exiting.Loading character InfinitaiLoading config defaultLoading props file C:\Users\USERNAME\Wurm\configs\default\gamesettings.txtLoading props file C:\Users\USERNAME\Wurm\players\Infinitai\password.txt>>> LoginFrame queue entry exiting.Saving props file C:\Users\USERNAME\Wurm\players\Infinitai\password.txtSaving props file C:\Users\USERNAME\Wurm\configs\default\gamesettings.txtLoaded pack graphics.jar (r1448)Options up-to-date!Loading props file C:\Users\USERNAME\Wurm\players\Infinitai\playerdata.txtLoading props file C:\Users\USERNAME\Wurm\players\Infinitai\stats.txtPreparing to enable console logging.Now logging to C:\Users\USERNAME\Wurm\console.Infinitai.log=== Wurm options ===animation_playback_self = 0auto_mipmaps_enabled = 2auto_run_source = 0cavedetail = 0censor_chat = falsecloud_shadows = falsecollada_animations = 2color_black = 0.0,0.0,0.0color_cyan = 0.0,1.0,1.0color_error = 1.0,0.3,0.3color_fuchsia = 1.0,0.0,1.0color_green = 0.08,1.0,0.08color_grey = 0.5,0.5,0.5color_lime = 0.0,1.0,0.0color_maroon = 0.5,0.0,0.0color_navy_blue = 0.23,0.39,1.0color_orange = 1.0,0.5,0.0color_purple = 0.5,0.0,0.5color_red = 1.0,0.0,0.0color_royal_blue = 0.23,0.39,1.0color_silver = 0.75,0.75,0.75color_system = 0.5,1.0,0.5color_teal = 0.0,0.5,0.5color_white = 1.0,1.0,1.0color_yellow = 1.0,1.0,0.0compressed_textures = falsecompressed_textures_S3TC = truecustim_timer_source = 1customTimer1 = -1|-1customTimer2 = -1|-1customTimer3 = -1|-1customTimer4 = -1|-1customTimer5 = -1|-1debug_mode = falsedepth_clamp_enabled = 2display_settings = false:true:0:1920:1080:32:-1:false:falseenable_debugs = falseenable_shift_drag = trueenable_vsync = trueengine_multithreaded = 0event_log_rotation = 2exec_source = 0fast_yield = falsefbo_enabled = 2fog_coord_src = 0font_antialias = 2font_bold = 11font_default = 11font_header = 24font_italian = 11font_monospaced = 11font_static = 11fov_horizontal = 75fps_limit = 60fps_limit_background = 30fps_limit_enabled = truegame_client_thread_priority = 2glsl_enabled = 2gpu_skinning = truegui_opacity = 3gui_skin = 1has_read_eula = truehide_inactive_friends = falsehide_menu_examine = falsehide_menu_no_target = falsehide_menu_spam_mode = truehide_menu_stop = falsehigh_res_binoculars = falsehint_texture_scaling = 0impColumn = trueinverse_mouse = falseirc_log_rotation = 2irc_notif = 0item_creature_render_distance = 3key_bindings_source = 0keyboard_layout = 0loadInventoryStartup = truelocal_list_in_event = falselog_extra_errors = falselog_gl_errors = falsemark_text_read = truematerial_as_suffix = truemax_texture_size = 3mega_texture_size = 6model_loader_thread_priority = 3model_loading_threads = 2multidraw_enabled = 2no_brightness = falseno_terrain_render = falseno_world_render = falsenon_power_of_two = 2occlusion_queries_enabled = 2offscreen_texture_size = 1other_log_rotation = 2outline_picking = truepbuffer_enabled = trueplayer_texture_size = 2reflection_texture_size = 1reflections = 3release_context = falserelease_context_on_jogl_sleep = falseremember_password = truerender_distant_terrain = truerender_glow = truerender_sun_glare = trueresident_models = falsesave_skills_on_quit = truescreenshot_file_format = 1season_override = 0send_extra_tile_data = falsesetting_timestamps = truesettings_version = 3shadow_level = 0shift_drag_default = 10showKChat = trueshow_body_in_inventory = trueshow_old_quickbar = falsesilent_friends_update = falseskillgain_minimum = 3skillgain_no_alignment = trueskillgain_no_favor = trueskydetail = 1sound_al_gain = 10sound_buzzlevel = 2sound_cache_enabled = truesound_doppler_enabled = truesound_engine = 2sound_footstepslevel = 1sound_music_level = 5sound_play_ambients = truesound_play_buzz = truesound_play_combat = truesound_play_door = truesound_play_emotes = truesound_play_footsteps = falsesound_play_music = falsesound_play_weather = truesound_play_work = truestipple_enabled = truestructure_render_distance = 2submit_client_data = 2terrain_bump = trueterrain_res = 1test_attach_equipment = falsetest_mode = 0tile_transitions = truetiledecorations = 0togglePushToTalk = truetreelist_outline = truetrees = 2update_optional = trueuse_alpha_particles = trueuse_anisotropic_filtering = 0use_antialiasing = 0use_color_picking = trueuse_fast_clock_work_around = trueuse_fbo_color_picking = trueuse_fbo_reflections = trueuse_nagles_algorithm = falseuse_nano_timer = falseuse_non_alpha_particles = falseuse_phobia_models = falseuse_tree_models = trueuse_weather_particles = truevbo_enabled = 2viewport_bob = truewater_detail = 1Setting up dotXSI Model LoaderSetting up Collada Model LoaderExecuting C:\Users\USERNAME\Wurm\configs\default\keybindings.txtTranslating legacy key ENTER to RETURNTranslating legacy key PAGE_UP to PRIORTranslating legacy key PAGE_DOWN to NEXTWord filter loaded: 23Starting job manager with 2 worker threads>>> Launch queue entry exiting.Using LWJGL display 1920:1080:0:0 (false)Setting up OpenAL Sound EngineOpenAL version: 1.1 ALSOFT 1.15.1OpenAL renderer: OpenAL SoftOpenAL vendor: OpenAL CommunityOpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latencyGenerating: 128 source channels.=== OpenGL information ===LWJGL version: 2.9.0Adapter info: aticfx64 (8.17.10.1191)OpenGL vendor: ATI Technologies Inc.OpenGL renderer: ATI Radeon HD 5670OpenGL version: 4.2.12217 Compatibility Profile Context 12.104.0.0OpenGL extensions:GL_AMDX_debug_outputGL_AMDX_vertex_shader_tessellatorGL_AMD_conservative_depthGL_AMD_debug_outputGL_AMD_depth_clamp_separateGL_AMD_draw_buffers_blendGL_AMD_multi_draw_indirectGL_AMD_name_gen_deleteGL_AMD_performance_monitorGL_AMD_pinned_memoryGL_AMD_query_buffer_objectGL_AMD_sample_positionsGL_AMD_seamless_cubemap_per_textureGL_AMD_shader_stencil_exportGL_AMD_shader_traceGL_AMD_texture_cube_map_arrayGL_AMD_texture_texture4GL_AMD_transform_feedback3_lines_trianglesGL_AMD_vertex_shader_layerGL_AMD_vertex_shader_tessellatorGL_AMD_vertex_shader_viewport_indexGL_ARB_ES2_compatibilityGL_ARB_ES3_compatibilityGL_ARB_arrays_of_arraysGL_ARB_base_instanceGL_ARB_blend_func_extendedGL_ARB_clear_buffer_objectGL_ARB_color_buffer_floatGL_ARB_compatibilityGL_ARB_compressed_texture_pixel_storageGL_ARB_compute_shaderGL_ARB_conservative_depthGL_ARB_copy_bufferGL_ARB_depth_buffer_floatGL_ARB_depth_clampGL_ARB_depth_textureGL_ARB_draw_buffersGL_ARB_draw_buffers_blendGL_ARB_draw_elements_base_vertexGL_ARB_draw_indirectGL_ARB_draw_instancedGL_ARB_explicit_attrib_locationGL_ARB_explicit_uniform_locationGL_ARB_fragment_coord_conventionsGL_ARB_fragment_layer_viewportGL_ARB_fragment_programGL_ARB_fragment_program_shadowGL_ARB_fragment_shaderGL_ARB_framebuffer_objectGL_ARB_framebuffer_sRGBGL_ARB_geometry_shader4GL_ARB_get_program_binaryGL_ARB_gpu_shader5GL_ARB_gpu_shader_fp64GL_ARB_half_float_pixelGL_ARB_half_float_vertexGL_ARB_imagingGL_ARB_instanced_arraysGL_ARB_internalformat_queryGL_ARB_invalidate_subdataGL_ARB_map_buffer_alignmentGL_ARB_map_buffer_rangeGL_ARB_multi_draw_indirectGL_ARB_multisampleGL_ARB_multitextureGL_ARB_occlusion_queryGL_ARB_occlusion_query2GL_ARB_pixel_buffer_objectGL_ARB_point_parametersGL_ARB_point_spriteGL_ARB_program_interface_queryGL_ARB_provoking_vertexGL_ARB_sample_shadingGL_ARB_sampler_objectsGL_ARB_seamless_cube_mapGL_ARB_separate_shader_objectsGL_ARB_shader_atomic_countersGL_ARB_shader_bit_encodingGL_ARB_shader_image_load_storeGL_ARB_shader_image_sizeGL_ARB_shader_objectsGL_ARB_shader_precisionGL_ARB_shader_stencil_exportGL_ARB_shader_storage_buffer_objectGL_ARB_shader_subroutineGL_ARB_shader_texture_lodGL_ARB_shading_language_100GL_ARB_shading_language_420packGL_ARB_shading_language_packingGL_ARB_shadowGL_ARB_shadow_ambientGL_ARB_stencil_texturingGL_ARB_syncGL_ARB_tessellation_shaderGL_ARB_texture_border_clampGL_ARB_texture_buffer_objectGL_ARB_texture_buffer_object_rgb32GL_ARB_texture_buffer_rangeGL_ARB_texture_compressionGL_ARB_texture_compression_bptcGL_ARB_texture_compression_rgtcGL_ARB_texture_cube_mapGL_ARB_texture_cube_map_arrayGL_ARB_texture_env_addGL_ARB_texture_env_combineGL_ARB_texture_env_crossbarGL_ARB_texture_env_dot3GL_ARB_texture_floatGL_ARB_texture_gatherGL_ARB_texture_mirrored_repeatGL_ARB_texture_multisampleGL_ARB_texture_non_power_of_twoGL_ARB_texture_query_levelsGL_ARB_texture_query_lodGL_ARB_texture_rectangleGL_ARB_texture_rgGL_ARB_texture_rgb10_a2uiGL_ARB_texture_snormGL_ARB_texture_storageGL_ARB_texture_storage_multisampleGL_ARB_timer_queryGL_ARB_transform_feedback2GL_ARB_transform_feedback3GL_ARB_transform_feedback_instancedGL_ARB_transpose_matrixGL_ARB_uniform_buffer_objectGL_ARB_vertex_array_bgraGL_ARB_vertex_array_objectGL_ARB_vertex_attrib_64bitGL_ARB_vertex_buffer_objectGL_ARB_vertex_programGL_ARB_vertex_shaderGL_ARB_vertex_type_2_10_10_10_revGL_ARB_viewport_arrayGL_ARB_window_posGL_ATI_draw_buffersGL_ATI_envmap_bumpmapGL_ATI_fragment_shaderGL_ATI_separate_stencilGL_ATI_texture_compression_3dcGL_ATI_texture_env_combine3GL_ATI_texture_floatGL_ATI_texture_mirror_onceGL_EXT_abgrGL_EXT_bgraGL_EXT_bindable_uniformGL_EXT_blend_colorGL_EXT_blend_equation_separateGL_EXT_blend_func_separateGL_EXT_blend_minmaxGL_EXT_blend_subtractGL_EXT_compiled_vertex_arrayGL_EXT_copy_bufferGL_EXT_copy_textureGL_EXT_direct_state_accessGL_EXT_draw_buffers2GL_EXT_draw_instancedGL_EXT_draw_range_elementsGL_EXT_fog_coordGL_EXT_framebuffer_blitGL_EXT_framebuffer_multisampleGL_EXT_framebuffer_objectGL_EXT_framebuffer_sRGBGL_EXT_geometry_shader4GL_EXT_gpu_program_parametersGL_EXT_gpu_shader4GL_EXT_histogramGL_EXT_multi_draw_arraysGL_EXT_packed_depth_stencilGL_EXT_packed_floatGL_EXT_packed_pixelsGL_EXT_pixel_buffer_objectGL_EXT_point_parametersGL_EXT_provoking_vertexGL_EXT_rescale_normalGL_EXT_secondary_colorGL_EXT_separate_specular_colorGL_EXT_shader_image_load_storeGL_EXT_shadow_funcsGL_EXT_stencil_wrapGL_EXT_subtextureGL_EXT_texgen_reflectionGL_EXT_texture3DGL_EXT_texture_arrayGL_EXT_texture_buffer_objectGL_EXT_texture_compression_bptcGL_EXT_texture_compression_latcGL_EXT_texture_compression_rgtcGL_EXT_texture_compression_s3tcGL_EXT_texture_cube_mapGL_EXT_texture_edge_clampGL_EXT_texture_env_addGL_EXT_texture_env_combineGL_EXT_texture_env_dot3GL_EXT_texture_filter_anisotropicGL_EXT_texture_integerGL_EXT_texture_lodGL_EXT_texture_lod_biasGL_EXT_texture_mirror_clampGL_EXT_texture_objectGL_EXT_texture_rectangleGL_EXT_texture_sRGBGL_EXT_texture_sRGB_decodeGL_EXT_texture_shared_exponentGL_EXT_texture_snormGL_EXT_texture_storageGL_EXT_texture_swizzleGL_EXT_timer_queryGL_EXT_transform_feedbackGL_EXT_vertex_arrayGL_EXT_vertex_array_bgraGL_EXT_vertex_attrib_64bitGL_IBM_texture_mirrored_repeatGL_KTX_buffer_regionGL_NV_blend_squareGL_NV_conditional_renderGL_NV_copy_depth_to_colorGL_NV_copy_imageGL_NV_explicit_multisampleGL_NV_float_bufferGL_NV_half_floatGL_NV_primitive_restartGL_NV_texgen_reflectionGL_NV_texture_barrierGL_SGIS_generate_mipmapGL_SGIS_texture_edge_clampGL_SGIS_texture_lodGL_SUN_multi_draw_arraysGL_WIN_swap_hintWGL_EXT_swap_controlGLSL version: 4.20GLSL max vertex uniforms: 4096 (16384)GLSL max fragment uniforms: 4096 (16384)GLSL max varyings: 128 (128)Loaded vertex shader shader.white.vertexLoaded pixel shader shader.white.fragmentProgram 'program.white' validation: Validation successful.Updated attributes for 'program.white': 1 activeUpdating uniforms for 'program.white'Updated uniforms for 'program.white': 0 active (1)Loaded program program.whiteLoaded material material.mesh.defaultLoaded vertex shader shader.skin_tex0.vertexLoaded pixel shader shader.tex0+light.fragmentProgram 'program.skin_tex0' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Bind attribute: vIndexBind attribute: vWeightUpdated attributes for 'program.skin_tex0': 6 activeUpdating uniforms for 'program.skin_tex0'Array : bones : loc 0 : type 35666 : size 200Single: tex0 : loc 327 : type 35678 : size 1Updated uniforms for 'program.skin_tex0': 2 active (129)Loaded program program.skin_tex0Loaded material material.mesh.skinLoaded vertex shader shader.skin_solid.vertexLoaded pixel shader shader.col.fragmentProgram 'program.skin_solid' validation: Validation successful.Bind attribute: vIndexBind attribute: vWeightUpdated attributes for 'program.skin_solid': 4 activeUpdating uniforms for 'program.skin_solid'Array : bones : loc 0 : type 35666 : size 200Updated uniforms for 'program.skin_solid': 1 active (2)Loaded program program.skin_solidLoaded material material.mesh.skin_solidLoaded pixel shader shader.tex0+light+rarity.fragmentProgram 'program.skin_tex0_rare' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Bind attribute: vIndexBind attribute: vWeightUpdated attributes for 'program.skin_tex0_rare': 6 activeUpdating uniforms for 'program.skin_tex0_rare'Array : bones : loc 0 : type 35666 : size 200Single: rarity : loc 327 : type 35666 : size 1Single: time : loc 328 : type 35666 : size 1Single: tex0 : loc 329 : type 35678 : size 1Updated uniforms for 'program.skin_tex0_rare': 4 active (131)Loaded program program.skin_tex0_rareLoaded material material.mesh.skin_rareLoaded vertex shader shader.static_tex0.vertexProgram 'program.static_tex0' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.static_tex0': 4 activeUpdating uniforms for 'program.static_tex0'Single: tex0 : loc 127 : type 35678 : size 1Updated uniforms for 'program.static_tex0': 1 active (128)Loaded program program.static_tex0Loaded material material.mesh.staticLoaded vertex shader shader.static_solid.vertexProgram 'program.static_solid' validation: Validation successful.Updated attributes for 'program.static_solid': 2 activeUpdating uniforms for 'program.static_solid'Updated uniforms for 'program.static_solid': 0 active (1)Loaded program program.static_solidLoaded material material.mesh.static_solidProgram 'program.static_tex0_rare' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.static_tex0_rare': 4 activeUpdating uniforms for 'program.static_tex0_rare'Single: rarity : loc 127 : type 35666 : size 1Single: time : loc 128 : type 35666 : size 1Single: tex0 : loc 129 : type 35678 : size 1Updated uniforms for 'program.static_tex0_rare': 3 active (130)Loaded program program.static_tex0_rareLoaded material material.mesh.static_rareLoaded vertex shader shader.tex0.vertexLoaded pixel shader shader.tex0.fragmentProgram 'program.tex0' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.tex0': 2 activeUpdating uniforms for 'program.tex0'Single: tex0 : loc 1 : type 35678 : size 1Updated uniforms for 'program.tex0': 1 active (2)Loaded program program.tex0Loaded material material.mesh.tex0Loaded vertex shader shader.static_tex0_vertexlight.vertexLoaded pixel shader shader.tex0+col.fragmentProgram 'program.vegetation' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.vegetation': 4 activeUpdating uniforms for 'program.vegetation'Single: tex0 : loc 126 : type 35678 : size 1Updated uniforms for 'program.vegetation': 1 active (127)Loaded program program.vegetationLoaded material material.mesh.vegetationLaunching dotXSI Model Loader threadsLaunching Collada Model Loader threadsStarting workaround for fast running clocksUsing LWJGL timer.Initialized mouse with 3 buttons.Experimental direct buffer cleaner init successfulStartup Phase - Setting up..Initializing font texture for SansSerif (11). Texture Size: 512Initializing font texture for SansSerif (11, italic). Texture Size: 128Loading window positions from C:\Users\USERNAME\Wurm\players\Infinitai\windows_1920x1080.txtLoading props file C:\Users\USERNAME\Wurm\players\Infinitai\windows_1920x1080.txtGui initializedStartup Phase - Preparing terrainLoaded vertex shader shader.water.vertexLoaded pixel shader shader.water.fragmentProgram 'program.water' validation: Validation warning! - Sampler value normalTex has not been set.Validation successful.Updated attributes for 'program.water': 1 activeUpdating uniforms for 'program.water'Single: eyeCoord : loc 0 : type 35665 : size 1Single: windDirAndForce : loc 3 : type 35665 : size 1Single: normalTex : loc 4 : type 35678 : size 1Single: reflectionTex : loc 5 : type 35678 : size 1Updated uniforms for 'program.water': 4 active (6)Loaded program program.waterStartup Phase - Connecting ..Disabling NaglesWriting to C:\Users\USERNAME\Wurm\players\Infinitai\logs\_Event.2013-08.txtDisabling NaglesWriting to C:\Users\USERNAME\Wurm\players\Infinitai\logs\Alliance.2013-08.txtLogin successfulExecuting C:\Users\USERNAME\Wurm\configs\default\autorun.txtStarting update of login splash image...Writing to C:\Users\USERNAME\Wurm\players\Infinitai\logs\Village.2013-08.txtWriting to C:\Users\USERNAME\Wurm\players\Infinitai\logs\_Friends.2013-08.txtFinished loading new login splash image!Initializing font texture for SansSerif (11, bold). Texture Size: 128java.awt.datatransfer.UnsupportedFlavorException: Unicode Stringat sun.awt.datatransfer.ClipboardTransferable.getTransferData(Unknown Source)at class.mf.a(SourceFile:323)at class.gw.a(SourceFile:466)at class.ej.a(SourceFile:1129)at com.wurmonline.client.l.a(SourceFile:286)at com.wurmonline.client.h.e(SourceFile:328)at com.wurmonline.client.h.run(SourceFile:1464)at java.lang.Thread.run(Unknown Source)Execution aborted at connection 1, iteration 2889Run time 2m, local time Sat Aug 03 17:41:02 BST 2013Destroying game window====== CLIENT CRASH ======Unexpected crash while playingjava.lang.NullPointerExceptionat class.gw.a(SourceFile:466)at class.ej.a(SourceFile:1129)at com.wurmonline.client.l.a(SourceFile:286)at com.wurmonline.client.h.e(SourceFile:328)at com.wurmonline.client.h.run(SourceFile:1464)at java.lang.Thread.run(Unknown Source) I understand that the client crashing might indicate that the client is bugged, and because the text box that causes the crash is displayed through my client, but I put this in server bugs because as far as I understand the mailbox system has very little to do with my client. Edited August 3, 2013 by Infinitai Share this post Link to post Share on other sites
Posted August 3, 2013 Thanks for reporting, should be fixed in the next client patch. 1 Share this post Link to post Share on other sites