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Yaga

How Are "healing Hands" Supposed To Work?

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In the latest dev blog we find this cryptic sentence:

 


Love path level 11 now have Healing Hands effect and heals and treats wounds double as well, and life stealing is double

 
I'm on level 12 of the path of love and I have no idea what this is supposed to mean! I tried to find a new menu item somewhere (body, hands, wounds...), but there is nothing. My wounds seem to heal exactly as before and there seems to be no option to use "Healing Hands", whatever they are.

 

Devs, could you explain please? (And: why do dev notes always have to be cryptic? Is it supposed to be a part of the game? ;) )

 

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Healing hands just seems to be a name taken from the suggestion thread, all healing received is now doubled basically, including heals from LT

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yeah so cotton on a wound probally can fully heal like say 5 to 10 dmg now 


Edited by AlphaWolfen

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Havent tested is on Fo heals yet, Cure light can normally heal up to 20 dmg, if anyone can test and see, it could potentially heal up to 40 damage wounds per cure light cast


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yeah so cotton on a wound probally can fully heal like say 5 to 10 dmg now 

 

what? I can heal probably 12-15 damage wounds normally....

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what? I can heal probably 12-15 damage wounds normally....

What's your FA then?

 

Because I'm pretty sure you cant heal 15 damage wounds normally, unless you get a drumroll on it.

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What's your FA then?

 

Because I'm pretty sure you cant heal 15 damage wounds normally, unless you get a drumroll on it.

 

its around 64 - 65. Just need high quality cotton really.

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I use 100.00ql Cotton most of the time... but my FA isn't that high :P


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With low First Aid skill (still under 10) and only moderate-QL cotton, I routinely heal 7-9 damage when I do successfully bandage.


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you heal more from life transfer hits, and you heal more from any kind of healing you do to yourself only as far as we tested and saw.


I.E if you heal your horse it's a normal heal


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