Posted June 29, 2013 (edited) Let's try this again, shall we? Third times a charm? haha I've continued with Tpikol's map work, these can be found here: CELEBRATION MAPSFor those unfamiliar with the dropbox interface, once you have clicked the map size you wish to view, there is a small "..." in the bottom right corner that will allow you to view or download the full resolution original.So far so good. I have made a few changes however, these are as follows:Disbanded deeds are now marked with a red icon. This change is to let players who are seeking to place new settlements know that there is (possibly) pre-terraformed land/resources here.The names of alliances can now be shown in a colour of that alliance's choosing.NOTE* This change is still being tested to see if more people like or dislike it.The final change is just sort of my own insanity really, but I would like to add per tile accurate displays for all major roads/canals/tunnels... I've already been called both insane and genius for attempting this, considering you can scarcely see it, even on the 4096 map. But I know they are accurate and that's what matters most An example can be found below, and I welcome all coordinates to any major travel areas so I can map them and add them as soon as possible.Any other suggestions on ways to improve the map are always welcome, as well as any criticism on the changes made. Thank you all for keeping me updated on name changes and disbands, I couldn't do it without you Edited July 11, 2013 by Nectarine 5 Share this post Link to post Share on other sites
Posted June 30, 2013 roads tile by tile?,do u need a wurm planner map? that looks hard to the people sending the info. good luck and i hope u last more than the last guy 1 Share this post Link to post Share on other sites
Posted June 30, 2013 (edited) roads tile by tile?,do u need a wurm planner map? that looks hard to the people sending the info. I just need the coords of the start/end/general area of the road/canal/tunnel and I can map it from there Even something like "Highway from X to Y" would work. The example image was taken from photoshop. Every 2x2 pixel block is one wurm tile so it makes things easy for me. Edited June 30, 2013 by Nectarine Share this post Link to post Share on other sites
Posted June 30, 2013 well in that case there is a highway from draenor x41 y 8 to cobalt quay x38 y12 and from there to crasus cinis x37 y11 1 Share this post Link to post Share on other sites
Posted June 30, 2013 Ragetown at Y6,X35 is disbanded.Thistlinde at Y8,x34 is disbanded. Neither one is terraformed. Thanks! Share this post Link to post Share on other sites
Posted June 30, 2013 highway from draenor x41 y8 to cobalt quay x38 y12 and from there to crasus cinis x37 y11 Logging in to map this out now. Ragetown at Y6,X35 is disbanded.Thistlinde at Y8,x34 is disbanded. Neither one is terraformed. Thanks! Added this change and upload the new map. Thanks. Share this post Link to post Share on other sites
Posted June 30, 2013 (edited) I would like to add per tile accurate displays +1!! I really appreciate you taking over and I wish the same as Tpikol. Nice to see you dedicate to it Edited June 30, 2013 by silakka 1 Share this post Link to post Share on other sites
Posted July 1, 2013 well in that case there is a highway from draenor x41 y 8 to cobalt quay x38 y12 and from there to crasus cinis x37 y11lol I'm doing this on an alt, that way if, or rather when I die it's no great loss... I've decided to take on the task of mapping my way from TD up to the Draenor area... haha should be interesting.Fun Fact: There are exactly 222 road tiles between the TD coast and the end of the now blocked off road north of there lol Sky something I think the building was called. ... okay maybe I'm the only one who finds that fact fun. Share this post Link to post Share on other sites
Posted July 1, 2013 lol I'm doing this on an alt Your alt can join my deed temporarily so you don't have to run so far every time you die. Send me a PM in-game if you want to do that. Share this post Link to post Share on other sites
Posted July 1, 2013 Eastern Outpost, new settlement (very small at the moment) at approx x47 y21. Aim to have a fort/castle and dock with merchant soon. 1 Share this post Link to post Share on other sites
Posted July 1, 2013 lol I'm doing this on an alt, that way if, or rather when I die it's no great loss... I've decided to take on the task of mapping my way from TD up to the Draenor area... haha should be interesting.Fun Fact: There are exactly 222 road tiles between the TD coast and the end of the now blocked off road north of there lol Sky something I think the building was called. ... okay maybe I'm the only one who finds that fact fun. DM did it this wayhe placed difrent alts on map when he *looked* around and updated map Share this post Link to post Share on other sites
Posted July 2, 2013 Eastern Outpost, new settlement (very small at the moment) at approx x47 y21. Aim to have a fort/castle and dock with merchant soon. Updated. Thank you.Sorry for the delay. Share this post Link to post Share on other sites
Posted July 3, 2013 (edited) this are some disbands that u missed iron mountain cove x43 y32moonshine acres x27 y44-45the steel foundry x39-40 y25-26pax x41 y5talenorn x42 y 7Crassus cinis x36 y 11eureka x28-29 y 27-28Stiggmatta Copse x32 y48Horn mountain valley x39-40 y13celtic highlands x40 y14abyss of woe x28 y17Don't Redrum My Trees x45-46 y32-33tercio viejo x33 y44Port Andalusian x26 y26-27Black Widow x36 y37Black Widow Mines x37 y37Black Widow Forest x37 y 38Blackflame Island x30 y27Jericho x14 y13Phully And The Pig and Pigsrule on dragonskull island willow landings need to be moved and witchwood stills added on the area south of blackflame island Edited July 3, 2013 by Tpikol Share this post Link to post Share on other sites
Posted July 3, 2013 Hello, Valhalla at X38Y45 has disbanded some time ago. Nice work on the map so far Share this post Link to post Share on other sites
Posted July 3, 2013 (edited) this are some disbands that u missed Hello, Valhalla at X38Y45 has disbanded some time ago. Nice work on the map so far :argh: lol Thanks!! Summer has been busy so far this year so I've been away from my computer a bit more than I would like I greatly appreciate you all keeping me posted on disbands, I know you don't have to, so it really means a lot that you do it anyway.You're all awesome Edited July 3, 2013 by Nectarine Share this post Link to post Share on other sites
Posted July 8, 2013 Germania Harbor at x25,y28 Disbanded. Share this post Link to post Share on other sites
Posted July 9, 2013 36y 9x new deed - Burning SandsIt's part of our purple alliance =) Specific position Share this post Link to post Share on other sites
Posted July 10, 2013 I would like to request my deed be on the map =p Deed Name: New RemnantAlliance: Imperium of ManLocation: Right next to the coast at X20 and Y47 Between Trinity and Erazors Edge. Thanks =D Share this post Link to post Share on other sites
Posted July 11, 2013 Germania Harbor at x25,y28 Disbanded. 36y 9x new deed - Burning Sands I would like to request my deed be on the map =p Deed Name: New RemnantAlliance: Imperium of ManLocation: Right next to the coast at X20 and Y47 Between Trinity and Erazors Edge. Thanks =DUpdated. Thank you. Again, so sorry for the delay... Share this post Link to post Share on other sites
Posted July 11, 2013 (edited) delay?You are doing this at a good speed ^^continue the good workedit: also Ref's Place joined our purple alliance Edited July 11, 2013 by silakka Share this post Link to post Share on other sites
Posted July 15, 2013 The new settlement of Minas Morgul is approximately at x24 y35 Would like if you could add it. Thanks a lot. Share this post Link to post Share on other sites
Posted July 16, 2013 I would like to have my newest deed added and to report about a deed no longer there. Disbanded Deed name: Chernogorsk Location : X 25 Y 44------------------------------------------My deed name is : Hexium Minora Location : X 25 Y 44 Alliance : Imperium Of Man Share this post Link to post Share on other sites
Posted July 16, 2013 Ridgepoint y9,x35 has disbanded. Share this post Link to post Share on other sites
Posted July 16, 2013 The Hidden-Whisky Highway is complete! Well, for now. I have a plan to extend it south to Raven's Bluff and further west along an existing road that goes to the coast at Serenity Harbor. More lamps, signage, and beautification are on the way. Thank you for all the work you are doing with the map, and when you get to roads maybe now our area won't seem without =) (There are many smaller roads and a few chunks of 2-lane that don't really go anywhere. I've only drawn the newly finished road and existing highway that connects Hidden Cove and Copper Kettle.) Thanks to Melissa, Kuntur, Willow Landing, and Jacobw (wherever he may be) for material donations. Thanks to Tpikol for joining the road crew when that last bit seemed like it would NEVER END. 6 Share this post Link to post Share on other sites
Posted July 16, 2013 I'll get these all updated later today. Thank you again, everyone. Share this post Link to post Share on other sites