Posted June 27, 2013 I would like to suggest that you get rid of the fatigue system. We pay money for play time, but the game tells us that we can't play. Another suggestion, if you can't do away with the fatigue system, give us back money that we paid to play the game, for the amount of time we are too fatigued to play. Share this post Link to post Share on other sites
Posted June 27, 2013 good luck changing this......ive been there a few times myself peaked out and waiting for that one hour of playing Share this post Link to post Share on other sites
Posted June 27, 2013 Fatigue is unnecessary when we have GM macrochecks, +1 Share this post Link to post Share on other sites
Posted June 27, 2013 Wisdom of Vynora consumes a part of your fatigue reserve so that would have to be modified too. Share this post Link to post Share on other sites
Posted June 27, 2013 Fatigue is unnecessary when we have GM macrochecks, +1 Well speaking as someone who actually works with the GM tools and knows a bit more about how it all works... what? I'm not saying there's no room for change, but I'm not sure it's something that can be effectively discussed by the general community due to it's integration with certain aspects of game mechanics to which only GM's and above have knowledge. Share this post Link to post Share on other sites
Posted June 27, 2013 What if fatigue was just regained faster? Share this post Link to post Share on other sites