Posted June 20, 2013 (edited) with gssl active and i get about 1-5 fps , works fine with it disabled and i can run with 20 fps .... so no performance increase on my part Time is Thu Jun 20 01:48:54 CEST 2013Running client version 3.2 === System information ===Executing from C:\Users\USERNAME\Desktop\Wurm\Operating system: Windows 7 (arch: x86, version: 6.1)Java version: 1.7.0_25 (Oracle Corporation) <http://java.oracle.com/>Jvm version: 23.25-b01 (Oracle Corporation) [Java HotSpot Client VM]Available CPUs: 2 >>> Main thread exiting.Loading character thunderthorLoading config defaultLoading props file C:\Games\Wurms\configs\default\gamesettings.txtLoading props file C:\Games\Wurms\players\thunderthor\password.txt>>> LoginFrame queue entry exiting.Saving props file C:\Games\Wurms\players\thunderthor\password.txtSaving props file C:\Games\Wurms\configs\default\gamesettings.txtLoaded pack sound.jar (r1)Loaded pack graphics.jar (r1368)Options up-to-date!Loading props file C:\Games\Wurms\players\thunderthor\playerdata.txtLoading props file C:\Games\Wurms\players\thunderthor\stats.txt Preparing to enable console logging.Now logging to C:\Games\Wurms\console.thunderthor.log === Wurm options ===animation_playback_self = 2auto_mipmaps_enabled = 2auto_run_source = 0cavedetail = 0censor_chat = falsecloud_shadows = falsecollada_animations = 0color_black = 0.0,0.0,0.0color_cyan = 0.0,1.0,1.0color_error = 1.0,0.3,0.3color_fuchsia = 1.0,0.0,1.0color_green = 0.08,1.0,0.08color_grey = 0.5,0.5,0.5color_lime = 0.0,1.0,0.0color_maroon = 0.5,0.0,0.0color_navy_blue = 0.23,0.39,1.0color_orange = 1.0,0.5,0.0color_purple = 0.5,0.0,0.5color_red = 1.0,0.0,0.0color_royal_blue = 0.23,0.39,1.0color_silver = 0.75,0.75,0.75color_system = 0.5,1.0,0.5color_teal = 0.0,0.5,0.5color_white = 1.0,1.0,1.0color_yellow = 1.0,1.0,0.0compressed_textures = truecompressed_textures_S3TC = truecustim_timer_source = 1customTimer1 = -1|-1customTimer2 = -1|-1customTimer3 = -1|-1customTimer4 = -1|-1customTimer5 = -1|-1debug_mode = falsedepth_clamp_enabled = 0display_settings = false:true:0:1366:768:32:-1:false:falseenable_debugs = falseenable_shift_drag = falseenable_vsync = falseengine_multithreaded = 0event_log_rotation = 2exec_source = 0fast_yield = falsefbo_enabled = 0fog_coord_src = 0font_antialias = 2font_bold = 11font_default = 11font_header = 24font_italian = 11font_monospaced = 11font_static = 11fov_horizontal = 80fps_limit = 30fps_limit_background = 15fps_limit_enabled = truegame_client_thread_priority = 2glsl_enabled = 2gpu_skinning = truegui_opacity = 3gui_skin = 1has_read_eula = truehide_inactive_friends = falsehide_menu_examine = falsehide_menu_no_target = falsehide_menu_spam_mode = falsehide_menu_stop = falsehigh_res_binoculars = falsehint_texture_scaling = 1impColumn = trueinverse_mouse = falseirc_log_rotation = 2irc_notif = 0item_creature_render_distance = 3key_bindings_source = 0keyboard_layout = 0loadInventoryStartup = truelocal_list_in_event = falselog_extra_errors = falselog_gl_errors = falsemark_text_read = truematerial_as_suffix = truemax_texture_size = 1mega_texture_size = 3model_loader_thread_priority = 2model_loading_threads = 1multidraw_enabled = 2no_brightness = falseno_terrain_render = falseno_world_render = falsenon_power_of_two = 2occlusion_queries_enabled = 2offscreen_texture_size = 0other_log_rotation = 2outline_picking = truepbuffer_enabled = falseplayer_texture_size = 1reflection_texture_size = 0reflections = 0release_context = falserelease_context_on_jogl_sleep = falseremember_password = truerender_distant_terrain = falserender_glow = falserender_sun_glare = falseresident_models = falsesave_skills_on_quit = falsescreenshot_file_format = 1season_override = 0send_extra_tile_data = falsesetting_timestamps = truesettings_version = 3shadow_level = 0shift_drag_default = 10showKChat = trueshow_body_in_inventory = falseshow_old_quickbar = falsesilent_friends_update = falseskillgain_minimum = 3skillgain_no_alignment = trueskillgain_no_favor = trueskydetail = 0sound_al_gain = 3sound_buzzlevel = 0sound_cache_enabled = truesound_doppler_enabled = falsesound_engine = 2sound_footstepslevel = 10sound_play_ambients = falsesound_play_buzz = falsesound_play_combat = truesound_play_door = truesound_play_emotes = truesound_play_footsteps = falsesound_play_music = falsesound_play_weather = falsesound_play_work = truestipple_enabled = truestructure_render_distance = 2submit_client_data = 1terrain_bump = falseterrain_res = 0test_attach_equipment = falsetest_mode = 0tile_transitions = falsetiledecorations = 1togglePushToTalk = truetreelist_outline = truetrees = 0update_optional = trueuse_alpha_particles = falseuse_anisotropic_filtering = 0use_antialiasing = 0use_color_picking = trueuse_fast_clock_work_around = trueuse_fbo_color_picking = trueuse_fbo_reflections = trueuse_nagles_algorithm = falseuse_nano_timer = falseuse_non_alpha_particles = falseuse_phobia_models = falseuse_tree_models = trueuse_weather_particles = falsevbo_enabled = 0viewport_bob = truewater_detail = 0 Setting up dotXSI Model LoaderSetting up Collada Model LoaderExecuting C:\Games\Wurms\configs\default\keybindings.txtTranslating legacy key ENTER to RETURNTranslating legacy key PAGE_UP to PRIORTranslating legacy key PAGE_DOWN to NEXTWord filter loaded: 23Starting job manager with 2 worker threads>>> Launch queue entry exiting.Using LWJGL display 1366:768:0:0 (false) Setting up OpenAL Sound EngineOpenAL version: 1.1 ALSOFT 1.15.1OpenAL renderer: OpenAL SoftOpenAL vendor: OpenAL CommunityOpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latencyGenerating: 128 source channels. === OpenGL information ===LWJGL version: 2.9.0Adapter info: igdumd64 (null)OpenGL vendor: IntelOpenGL renderer: Mobile Intel® 4 Series Express Chipset FamilyOpenGL version: 2.1.0 - Build 8.15.10.2869OpenGL extensions: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_EXT_texture_swizzle GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_EXT_framebuffer_blit GL_ARB_vertex_array_object Depth clamping disabled, enabling to allow capability test.Core Depth clamping not available.Extension Depth clamping not available.GLSL version: 1.20 - Intel Build 8.15.10.2869GLSL max vertex uniforms: 512 (512)GLSL max fragment uniforms: 1024 (1024)GLSL max varyings: 41 (41)Shader 'shader.white.vertex' log: No errors. Loaded vertex shader shader.white.vertexShader 'shader.white.fragment' log: No errors. Loaded pixel shader shader.white.fragmentProgram 'program.white' link: No errors. Bind attribute: gl_VertexUpdated attributes for 'program.white': 1 activeUpdating uniforms for 'program.white'Updated uniforms for 'program.white': 0 active (1)Loaded program program.whiteLoaded material material.mesh.defaultMissing required resource Shader 'shader.skin_tex0.vertex' log: No errors. Loaded vertex shader shader.skin_tex0.vertexShader 'shader.tex0+col.fragment' log: No errors. Loaded pixel shader shader.tex0+col.fragmentProgram 'program.skin_tex0' link: No errors. Bind attribute: gl_MultiTexCoord0Bind attribute: gl_VertexBind attribute: gl_NormalBind attribute: gl_ColorBind attribute: vIndexBind attribute: vWeightUpdated attributes for 'program.skin_tex0': 6 activeUpdating uniforms for 'program.skin_tex0' Single: bones : loc 0 : type 35666 : size 200Uniform failed sanity check: tex0 has location 65536Updated uniforms for 'program.skin_tex0': 1 active (208)Loaded program program.skin_tex0Loaded material material.mesh.skinShader 'shader.skin_solid.vertex' log: No errors. Loaded vertex shader shader.skin_solid.vertexShader 'shader.col.fragment' log: No errors. Loaded pixel shader shader.col.fragmentProgram 'program.skin_solid' link: No errors. Bind attribute: gl_VertexBind attribute: gl_ColorBind attribute: vIndexBind attribute: vWeightUpdated attributes for 'program.skin_solid': 4 activeUpdating uniforms for 'program.skin_solid' Single: bones : loc 0 : type 35666 : size 200Updated uniforms for 'program.skin_solid': 1 active (2)Loaded program program.skin_solidLoaded material material.mesh.skin_solidShader 'shader.static_tex0.vertex' log: No errors. Loaded vertex shader shader.static_tex0.vertexProgram 'program.static_tex0' link: No errors. Bind attribute: gl_MultiTexCoord0Bind attribute: gl_NormalBind attribute: gl_VertexBind attribute: gl_ColorUpdated attributes for 'program.static_tex0': 4 activeUpdating uniforms for 'program.static_tex0' Single: tex0 : loc 0 : type 35678 : size 1Updated uniforms for 'program.static_tex0': 1 active (207)Loaded program program.static_tex0Loaded material material.mesh.staticShader 'shader.static_solid.vertex' log: No errors. Loaded vertex shader shader.static_solid.vertexProgram 'program.static_solid' link: No errors. Bind attribute: gl_ColorBind attribute: gl_VertexUpdated attributes for 'program.static_solid': 2 activeUpdating uniforms for 'program.static_solid'Updated uniforms for 'program.static_solid': 0 active (1)Loaded program program.static_solidLoaded material material.mesh.static_solidShader 'shader.tex0.vertex' log: No errors. Loaded vertex shader shader.tex0.vertexShader 'shader.tex0.fragment' log: No errors. Loaded pixel shader shader.tex0.fragmentProgram 'program.tex0' link: No errors. Bind attribute: gl_MultiTexCoord0Bind attribute: gl_VertexUpdated attributes for 'program.tex0': 2 activeUpdating uniforms for 'program.tex0' Single: tex0 : loc 0 : type 35678 : size 1Updated uniforms for 'program.tex0': 1 active (2)Loaded program program.tex0Loaded material material.mesh.tex0Launching dotXSI Model Loader threadsLaunching Collada Model Loader threadsError connection to server, giving up.java.io.FileNotFoundException: http://www.wurmonline.com/client/ping/at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)at java.lang.reflect.Constructor.newInstance(Unknown Source)at sun.net.www.protocol.http.HttpURLConnection$6.run(Unknown Source)at sun.net.www.protocol.http.HttpURLConnection$6.run(Unknown Source)at java.security.AccessController.doPrivileged(Native Method)at sun.net.www.protocol.http.HttpURLConnection.getChainedException(Unknown Source)at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source)at com.wurmonline.client.f.a(SourceFile:156)at com.wurmonline.client.f.h(SourceFile:104)at com.wurmonline.client.h.run(SourceFile:1439)at java.lang.Thread.run(Unknown Source)Caused by: java.io.FileNotFoundException: http://www.wurmonline.com/client/ping/at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source)at sun.net.www.protocol.http.HttpURLConnection.getHeaderField(Unknown Source)at java.net.URLConnection.getHeaderFieldLong(Unknown Source)at java.net.URLConnection.getContentLengthLong(Unknown Source)at java.net.URLConnection.getContentLength(Unknown Source)at com.wurmonline.client.f.a(SourceFile:155)... 3 moreStarting workaround for fast running clocksUsing LWJGL timer.Initialized mouse with 5 buttons.Startup Phase - Setting up..Initializing font texture for SansSerif (11). Texture Size: 512Initializing font texture for SansSerif (11, italic). Texture Size: 128Loading window positions from C:\Games\Wurms\players\thunderthor\windows_1366x768.txtLoading props file C:\Games\Wurms\players\thunderthor\windows_1366x768.txtGui initializedStartup Phase - Preparing terrainShader 'shader.water.vertex' log: No errors. Loaded vertex shader shader.water.vertexShader 'shader.water.fragment' log: No errors. Loaded pixel shader shader.water.fragmentProgram 'program.water' link: No errors. Bind attribute: gl_VertexUpdated attributes for 'program.water': 1 activeUpdating uniforms for 'program.water' Single: eyeCoord : loc 0 : type 35665 : size 1Uniform failed sanity check: windDirAndForce has location 65536Uniform failed sanity check: normalTex has location 131072Uniform failed sanity check: reflectionTex has location 196608Updated uniforms for 'program.water': 1 active (6)Loaded program program.waterStartup Phase - Connecting ..Disabling NaglesWriting to C:\Games\Wurms\players\thunderthor\logs\_Event.2013-06.txtDisabling NaglesWriting to C:\Games\Wurms\players\thunderthor\logs\Alliance.2013-06.txtLogin successfulExecuting C:\Games\Wurms\configs\default\autorun.txtStarting update of login splash image...Writing to C:\Games\Wurms\players\thunderthor\logs\_Friends.2013-06.txtWriting to C:\Games\Wurms\players\thunderthor\logs\CA_HELP.2013-06.txtFinished loading new login splash image!Problem with compressed textures: 1281 (null)Error during compression, disabling compressed texturesWriting to C:\Games\Wurms\players\thunderthor\logs\Mol_Rehan.2013-06.txtTime is Thu Jun 20 01:51:11 CEST 2013Performing final cleanup after playing 1mSaving props file C:\Games\Wurms\players\thunderthor\playerdata.txtSaving props file C:\Games\Wurms\configs\default\gamesettings.txtSaving props file C:\Games\Wurms\players\thunderthor\stats.txtSaving window positions to C:\Games\Wurms\players\thunderthor\windows_1366x768.txtSaving props file C:\Games\Wurms\players\thunderthor\windows_1366x768.txtDestroying game windowShutting down OpenAL subsystem.XSI Model Loader Thread exited.XSI Model Loader Thread exited.Collada Model Loader exited.Collada Model Loader exited.Job executor 0 terminatingJob executor 1 terminatingRunning garbage collector...Running finalization...Fast Clock Workaround Thread exited.Goodbye.Exit.WARNING: OpenAL was already stopped. [/spoiler] Edited June 20, 2013 by Thunderthor Share this post Link to post Share on other sites