Posted June 19, 2013 (edited) Edit: Solved, thanks to Kaih: Set GLSL shader support either to 'core' or to 'disabled' So, everything worked fine until the update. Then this happened: As you can see, models and textures seem to render just fine.. Its just that the textures are in the wrong places.. But the fun doesn't stop there.. The textures seem to change depending on your distance, height, and such.. I can post logs if needed, just wondering if this is a known issue or maybe if someone knows of a hotfix.. I've tried reinstalling Java, tried verifying and manually re-downloading packs, tried reinstalling fresh copy of Wurm, and my graphics card drivers are up to date already.. Running on 64-bit Java on Windows 7 btw. Thank you for your time Edited June 19, 2013 by Reiless Share this post Link to post Share on other sites
Posted June 19, 2013 Set GLSL shader support either to 'core' or to 'disabled' Share this post Link to post Share on other sites
Posted June 19, 2013 Set GLSL shader support either to 'core' or to 'disabled' Thank you, disabled it and it fixed my problems. Share this post Link to post Share on other sites