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Reiless

[Solved] Broken Textures After Update

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Edit: Solved, thanks to Kaih: 




Set GLSL shader support either to 'core' or to 'disabled'


 


 


 



So, everything worked fine until the update. Then this happened:


 


65wroy.png  


9svs44.png  13ztymc.png


 


As you can see, models and textures seem to render just fine.. Its just that the textures are in the wrong places.. But the fun doesn't stop there.. The textures seem to change depending on your distance, height, and such..


 


2lxh1qq.png  2nr3or7.png


 


I can post logs if needed, just wondering if this is a known issue or maybe if someone knows of a hotfix.. I've tried reinstalling Java, tried verifying and manually re-downloading packs, tried reinstalling fresh copy of Wurm, and my graphics card drivers are up to date already.. Running on 64-bit Java on Windows 7 btw.


 


Thank you for your time


 


9uvjar.png


Edited by Reiless

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Set GLSL shader support either to 'core' or to 'disabled'

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Set GLSL shader support either to 'core' or to 'disabled'

 

Thank you, disabled it and it fixed my problems. :)

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