Posted June 10, 2019 1 minute ago, griper said: How do I delete bridges? Click on any tile of existing bridge, select it as starting tile of a "new" bridge, and then option to delete this bridge will show up. Share this post Link to post Share on other sites
Posted June 10, 2019 53 minutes ago, Warlander said: Click on any tile of existing bridge, select it as starting tile of a "new" bridge, and then option to delete this bridge will show up. thanks! Share this post Link to post Share on other sites
Posted June 13, 2019 (edited) woops dontt mind me Edited June 13, 2019 by StarsHollow Share this post Link to post Share on other sites
Posted June 30, 2019 Hello, help me please My error is: [2019-06-30 15:36:11] Error has occurred! Java vendor: Azul Systems, Inc. Java version: 1.8.0_181 DeedPlanner 2.9.9 com.jogamp.opengl.GLException: Caught NullPointerException: null on thread AWT-EventQueue-0 at com.jogamp.opengl.GLException.newGLException(GLException.java:76) at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1327) at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:1147) at com.jogamp.opengl.awt.GLJPanel$OffscreenBackend.doPaintComponent(GLJPanel.java:2095) at com.jogamp.opengl.awt.GLJPanel.paintComponent(GLJPanel.java:569) at javax.swing.JComponent.paint(JComponent.java:1056) at javax.swing.JComponent.paintChildren(JComponent.java:889) at javax.swing.JComponent.paint(JComponent.java:1065) at javax.swing.JComponent.paintChildren(JComponent.java:889) at javax.swing.JComponent.paint(JComponent.java:1065) at javax.swing.JComponent.paintChildren(JComponent.java:889) at javax.swing.JComponent.paint(JComponent.java:1065) at javax.swing.JLayeredPane.paint(JLayeredPane.java:586) at javax.swing.JComponent.paintChildren(JComponent.java:889) at javax.swing.JComponent.paintToOffscreen(JComponent.java:5217) at javax.swing.RepaintManager$PaintManager.paintDoubleBuffered(RepaintManager.java:1579) at javax.swing.RepaintManager$PaintManager.paint(RepaintManager.java:1502) at javax.swing.RepaintManager.paint(RepaintManager.java:1272) at javax.swing.JComponent.paint(JComponent.java:1042) at java.awt.GraphicsCallback$PaintCallback.run(GraphicsCallback.java:39) at sun.awt.SunGraphicsCallback.runOneComponent(SunGraphicsCallback.java:79) at sun.awt.SunGraphicsCallback.runComponents(SunGraphicsCallback.java:116) at java.awt.Container.paint(Container.java:1978) at java.awt.Window.paint(Window.java:3906) at javax.swing.RepaintManager$4.run(RepaintManager.java:842) at javax.swing.RepaintManager$4.run(RepaintManager.java:814) at java.security.AccessController.doPrivileged(Native Method) at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:74) at javax.swing.RepaintManager.paintDirtyRegions(RepaintManager.java:814) at javax.swing.RepaintManager.paintDirtyRegions(RepaintManager.java:789) at javax.swing.RepaintManager.prePaintDirtyRegions(RepaintManager.java:738) at javax.swing.RepaintManager.access$1200(RepaintManager.java:64) at javax.swing.RepaintManager$ProcessingRunnable.run(RepaintManager.java:1732) at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:311) at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:758) at java.awt.EventQueue.access$500(EventQueue.java:97) at java.awt.EventQueue$3.run(EventQueue.java:709) at java.awt.EventQueue$3.run(EventQueue.java:703) at java.security.AccessController.doPrivileged(Native Method) at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:74) at java.awt.EventQueue.dispatchEvent(EventQueue.java:728) at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:205) at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:116) at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:105) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:101) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:93) at java.awt.EventDispatchThread.run(EventDispatchThread.java:82) Caused by: java.lang.NullPointerException at pl.wurmonline.deedplanner.util.jogl.GLInit.sendGpuCapabilities(GLInit.java:72) at pl.wurmonline.deedplanner.graphics.GraphicsLoop.init(GraphicsLoop.java:42) at jogamp.opengl.GLDrawableHelper.reshape(GLDrawableHelper.java:749) at com.jogamp.opengl.awt.GLJPanel$Updater.display(GLJPanel.java:1442) at com.jogamp.opengl.awt.GLJPanel$10.run(GLJPanel.java:1521) at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1293) ... 45 more Share this post Link to post Share on other sites
Posted June 30, 2019 49 minutes ago, LucasDaSilva said: Hello, help me please My error is: [2019-06-30 15:36:11] Error has occurred! Java vendor: Azul Systems, Inc. Java version: 1.8.0_181 DeedPlanner 2.9.9 com.jogamp.opengl.GLException: Caught NullPointerException: null on thread AWT-EventQueue-0 at com.jogamp.opengl.GLException.newGLException(GLException.java:76) at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1327) at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:1147) at com.jogamp.opengl.awt.GLJPanel$OffscreenBackend.doPaintComponent(GLJPanel.java:2095) at com.jogamp.opengl.awt.GLJPanel.paintComponent(GLJPanel.java:569) at javax.swing.JComponent.paint(JComponent.java:1056) at javax.swing.JComponent.paintChildren(JComponent.java:889) at javax.swing.JComponent.paint(JComponent.java:1065) at javax.swing.JComponent.paintChildren(JComponent.java:889) at javax.swing.JComponent.paint(JComponent.java:1065) at javax.swing.JComponent.paintChildren(JComponent.java:889) at javax.swing.JComponent.paint(JComponent.java:1065) at javax.swing.JLayeredPane.paint(JLayeredPane.java:586) at javax.swing.JComponent.paintChildren(JComponent.java:889) at javax.swing.JComponent.paintToOffscreen(JComponent.java:5217) at javax.swing.RepaintManager$PaintManager.paintDoubleBuffered(RepaintManager.java:1579) at javax.swing.RepaintManager$PaintManager.paint(RepaintManager.java:1502) at javax.swing.RepaintManager.paint(RepaintManager.java:1272) at javax.swing.JComponent.paint(JComponent.java:1042) at java.awt.GraphicsCallback$PaintCallback.run(GraphicsCallback.java:39) at sun.awt.SunGraphicsCallback.runOneComponent(SunGraphicsCallback.java:79) at sun.awt.SunGraphicsCallback.runComponents(SunGraphicsCallback.java:116) at java.awt.Container.paint(Container.java:1978) at java.awt.Window.paint(Window.java:3906) at javax.swing.RepaintManager$4.run(RepaintManager.java:842) at javax.swing.RepaintManager$4.run(RepaintManager.java:814) at java.security.AccessController.doPrivileged(Native Method) at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:74) at javax.swing.RepaintManager.paintDirtyRegions(RepaintManager.java:814) at javax.swing.RepaintManager.paintDirtyRegions(RepaintManager.java:789) at javax.swing.RepaintManager.prePaintDirtyRegions(RepaintManager.java:738) at javax.swing.RepaintManager.access$1200(RepaintManager.java:64) at javax.swing.RepaintManager$ProcessingRunnable.run(RepaintManager.java:1732) at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:311) at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:758) at java.awt.EventQueue.access$500(EventQueue.java:97) at java.awt.EventQueue$3.run(EventQueue.java:709) at java.awt.EventQueue$3.run(EventQueue.java:703) at java.security.AccessController.doPrivileged(Native Method) at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:74) at java.awt.EventQueue.dispatchEvent(EventQueue.java:728) at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:205) at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:116) at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:105) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:101) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:93) at java.awt.EventDispatchThread.run(EventDispatchThread.java:82) Caused by: java.lang.NullPointerException at pl.wurmonline.deedplanner.util.jogl.GLInit.sendGpuCapabilities(GLInit.java:72) at pl.wurmonline.deedplanner.graphics.GraphicsLoop.init(GraphicsLoop.java:42) at jogamp.opengl.GLDrawableHelper.reshape(GLDrawableHelper.java:749) at com.jogamp.opengl.awt.GLJPanel$Updater.display(GLJPanel.java:1442) at com.jogamp.opengl.awt.GLJPanel$10.run(GLJPanel.java:1521) at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1293) ... 45 more This might be driver or GPU issue - what GPU are you using? Is it laptop or desktop PC? Share this post Link to post Share on other sites
Posted July 1, 2019 (edited) 21 hours ago, Warlander said: Isso pode ser problema de driver ou GPU - que GPU você está usando? É laptop ou desktop? i'm using a laptop Edited July 1, 2019 by LucasDaSilva Share this post Link to post Share on other sites
Posted July 19, 2019 Is there any way to expand the borders of my plan, or maybe shift the plan to provide more room on an edge? For example, the current plan shows the deed border 4 tiles from the southern edge of the grid, but I expanded my deed to the south and it would be very helpful if I could shift the whole plan north 5-10 tiles (or more). Share this post Link to post Share on other sites
Posted July 19, 2019 4 minutes ago, Alendhor said: Is there any way to expand the borders of my plan, or maybe shift the plan to provide more room on an edge? For example, the current plan shows the deed border 4 tiles from the southern edge of the grid, but I expanded my deed to the south and it would be very helpful if I could shift the whole plan north 5-10 tiles (or more). There is an option to resize the map, but unfortunately not using exported data. Share this post Link to post Share on other sites
Posted July 19, 2019 Forgot all about that, but it worked perfectly! Thanks loads! Share this post Link to post Share on other sites
Posted July 23, 2019 DeedPlanner 3 entered closed alpha phase today - getting close to open alpha release! 8 Share this post Link to post Share on other sites
Posted August 5, 2019 Soon i can use deedplanner 3 as a heater instead of multiple wurm clients woot Share this post Link to post Share on other sites
Posted August 5, 2019 2 minutes ago, wipeout said: Soon i can use deedplanner 3 as a heater instead of multiple wurm clients woot In web version? Yep, it is significantly more demanding than standalone version - standalone on the other hand is much faster that DP2 despite having graphical features DP2 didn't had. Share this post Link to post Share on other sites
Posted August 24, 2019 DeedPlanner 3 public alpha will be released on 27.08.2019. I will create new forum thread for it as it's de facto completely new program under the same name. 2 Share this post Link to post Share on other sites
Posted August 27, 2019 DeedPlanner 3.0.0 ALPHA released! New forum thread: Old thread will remain open for DeedPlanner 2 discussions. Share this post Link to post Share on other sites
Posted October 29, 2019 DeedPlanner 2.9.10 released! This is a major database update to synchronize DeedPlanner 2 and DeedPlanner 3 databases. In addition, it contains bugfixes for few rendering issues. Download: https://github.com/Warlander/DeedPlanner-2/releases/tag/v2.9.10 Changelog: Added missing tapestries Added all PMK flags, banners and tall banners Added small barrel racks and wine barrel racks Added template kingdom wagons Added fishing rods rack Added support for DDS icons Added Jackal trees Added Jackal structures (beacons and lodestone) Added all types of flower pots Added cupboard Added chicken coop Added small and large pottery amphora Added missing archaeology statues Made different types of marble planters actually different Made all textures in program look better Fixed mipmapping issues with dds textures without transparency Fixed z-fighting issues Renamed "Fireplace" to "Open fireplace" Changed names of all trees and bushes to include "tree" and "bush" in their names Changed names of archaeology statues to their in-game names 1 Share this post Link to post Share on other sites
Posted January 8, 2020 I'll start off saying that I love this program and its a great tool for planning deeds and buildings, Its just what I've been looking for. The only problems I have are that firstly I have no idea how to calculate materials needed, is there a way to do this? My other problem is 4 of the options are unavailable/greyed out and they are; Labels, Borders, Bridges, Mirror.... I cannot click on any of these buttons. I'm using the latest version deedplanner 3. Any help would be greatly appreciated Thanks Share this post Link to post Share on other sites
Posted January 8, 2020 18 minutes ago, Aratone said: I'll start off saying that I love this program and its a great tool for planning deeds and buildings, Its just what I've been looking for. The only problems I have are that firstly I have no idea how to calculate materials needed, is there a way to do this? My other problem is 4 of the options are unavailable/greyed out and they are; Labels, Borders, Bridges, Mirror.... I cannot click on any of these buttons. I'm using the latest version deedplanner 3. Any help would be greatly appreciated Thanks No materials calculation in current 3.x version, it's coming in the next version (3.1). Labels, borders, bridges and mirror functions will be added later. This is thread dedicated to the "old" but complete DeedPlanner 2 (including bridges and other functions not present in DP3 yet), DeedPlanner 3 thread can be found here: Share this post Link to post Share on other sites
Posted January 8, 2020 Thanks Warlander, thought I might have messed up the install or something lol Share this post Link to post Share on other sites
Posted February 24, 2020 (edited) FIX: Downloaded the wrong files, the right ones are: https://github.com/Warlander/DeedPlanner-2/releases I NEED HELP! > FIXED i tried to start the DeedPlanner but nothing happens when i start it. I have tried: different compatibility modes run as admin checked firewall downloaded & unpacked several times reinsalled java restarting PC Am I using the right .exe? (DeedPlanner-2-master\src\main\launcher\DeedPlanner.exe) ? Do i have Wurm Online istalled on a specific directeroy/ doest it need any files of wurm online? Here is a dxdiag where you can see my system specs. xxx Thanks for help an replys! Edited February 25, 2020 by RainbowCrashGer Added fix - deleted pastebin-link Share this post Link to post Share on other sites
Posted February 24, 2020 15 minutes ago, RainbowCrashGer said: I NEED HELP! i tried to start the DeedPlanner but nothing happens when i start it. I have tried: different compatibility modes run as admin checked firewall downloaded & unpacked several times reinsalled java restarting PC Am I using the right .exe? (DeedPlanner-2-master\src\main\launcher\DeedPlanner.exe) ? Do i have Wurm Online istalled on a specific directeroy/ doest it need any files of wurm online? Here is a dxdiag where you can see my system specs. https://pastebin.com/XwqdSQfR Thanks for help an replys! You are trying to run the DeedPlanner from source code. Releases prepared for use are available here: https://github.com/Warlander/DeedPlanner-2/releases Share this post Link to post Share on other sites
Posted February 24, 2020 I have to say that I've REALLY loved the new 3d aspect of Deed Planner, it's the only way I design anymore! Great job Warlander. I often show it on my Wurm streams as well to display to non-wurmians how Wurm houses are built wall by wall. Now all that's missing really is bridges. They have become such a imperative part of house design these days that it's kind of hard to plan out a design without. 1 Share this post Link to post Share on other sites
Posted February 24, 2020 33 minutes ago, Malena said: Now all that's missing really is bridges. They have become such a imperative part of house design these days that it's kind of hard to plan out a design without. But Malena - you can plan bridges in DeedPlanner! Unfortunately im not by my computer now, or i would have included screenies. What version of DP are you using? If not the newest, i strongly suggest you update. If there are other issues regarding technical stuff i dont understand, im sure Warlander can help you solve those. 😛 If i remember it, i will paste some screenies later on. Share this post Link to post Share on other sites
Posted February 24, 2020 18 hours ago, Warlander said: You are trying to run the DeedPlanner from source code. Releases prepared for use are available here: https://github.com/Warlander/DeedPlanner-2/releases Thank you very much its working with the right files, dont know but downloaded the wrong ones. Thanks! o/ Share this post Link to post Share on other sites