Posted March 11, 2013 What is the difference really? Can someone perhaps setup bullets for each?Example:TraderBlabbityBloobityMerchantBlabbityBloobity----Thank you Share this post Link to post Share on other sites
Posted March 11, 2013 Trader (private) - mostly.- leech moneyMerchant (public)- Sell your items to the players. 1 Share this post Link to post Share on other sites
Posted March 11, 2013 Trader sell more "coin only items" (deed forumlars, transmutationrods etc.), while the mechants only sell playermade items (or items socked by players). Trader get some coin every month or so from the "King", so they can be used to earn ingamemoney, while the merchants only get money from players.http://wurmpedia.com/index.php/Traderhttp://wurmpedia.com/index.php/MerchantP.S. You should always have the Wiki opened, it's quite handy, even though some information might be missing or outdated, it's a real great source. 1 Share this post Link to post Share on other sites
Posted March 11, 2013 I already read the wiki. Although, there always seems to be a lot more information on here. (Hence why I posted this)Thank you very much Share this post Link to post Share on other sites
Posted March 11, 2013 A merchant is yours. You own him, can move him around, etc. His job is to work for you selling stuff you made. He wont sell anything else, and he never buys anything. One time cost of 10s.A trader (once placed) works for the king, and belongs to the deed of the player who plants him. Once planted, they cannot be moved. His job is to sell and buy goods for the king. As such, he sells the "trader items". One time cost of 50s.If managed properly, the trader gets money from the king periodically, and you can sell stuff to him to get that money. Traders available to the public are hard to manage, as folks tend to just drain them for all the coin they have. 4 Share this post Link to post Share on other sites