Posted January 30, 2013 (edited) i can get .01 fight skill for a raging unicorn which is ok but getting the same for a raging troll does'nt seem in the same league.compared with damage done to shield and stuff and time to kill it versus damage to your self.trolls need to give more fight skill .. Edited January 30, 2013 by wasntme Share this post Link to post Share on other sites
Posted January 30, 2013 Here we go again. Classic analogy I always give here:Raging unicorn dying in a few hits and giving good fs? - take a 70fs player, and kill them when they're naked with only a sword. You'll kill them very fast, maybe take some damage, and get great fs gainsRaging troll taking forever to kill and giving same fs? - take a 70fs player, and kill them when they're in armor with a shield and a sword. You'll take a long longer to kill them, take more damage because of it, but get the same fs.Fight skill gain doesn't need to be changed, you just need to understand you're dealing with different armors per animal, and trolls in this case have a club that they can parry with as well. Share this post Link to post Share on other sites
Posted January 30, 2013 Fight skill gain doesn't need to be changed^^ Share this post Link to post Share on other sites
Posted January 30, 2013 It definitely does not need a buff.When I last played it was possible to get a very decent amount of skill in a few hours of hunting which is well worth it.You need to be better equipped to take on tougher monsters. I used an 80ql shield, 90ql drake and 90ql sword when I last went hunting and my gear took a hell of a beating. This was about a year ago however but I doubt it's changed much since. Ofcourse it's not possible to get such high QL gear for everyone, but thats where shopping/grinding crafting comes into play. Pay the right person the right price and you can have the best gear in the game. Or, train your crafting skills to make it yourself and forever be prepared in the event you lose gear.But in any case, don't change fighting skills gain. You did good against unicorns right? Just grind on them for now. Share this post Link to post Share on other sites
Posted January 30, 2013 Avoid trolls. No point bothering with them. Share this post Link to post Share on other sites
Posted January 30, 2013 Avoid trolls. No point bothering with them. Yup.. pretty much that Share this post Link to post Share on other sites
Posted January 30, 2013 I'd rather see a server with good reliable hunting than increased skillgain Share this post Link to post Share on other sites
Posted January 30, 2013 (edited) I'd rather see a server with good reliable hunting than increased skillgain If you're going to put in a shameless plug, at least go all the way with it, hehe. Edited January 30, 2013 by Laiwyn Share this post Link to post Share on other sites
Posted January 31, 2013 I think that if anything, starting off into fighting (like lvl 1-30) needs a buff. because its hard as hell to find stuff to fight. and training dolls are near useless. Share this post Link to post Share on other sites
Posted January 31, 2013 (edited) No training on dolls isn't useless and no it doesn't need a buff for lower levels, you just need to look. You can easily train FS up to 10 or more with a doll, at that level you take on a mountain lions, rats, horses, dogs, cats, and wolfs, goblins, and cave bugs, which tend to be in abundance at some point. Of course you would take heavy damage after one fight, but you still get fight skill and even first aid for patchin' yourself up. Edited January 31, 2013 by Shrimpiie Share this post Link to post Share on other sites
Posted January 31, 2013 (edited) No training on dolls isn't useless and no it doesn't need a buff for lower levels, you just need to look. You can easily train FS up to 10 or more with a doll, at that level you take on a mountain lions, rats, horses, dogs, cats, and wolfs, goblins, and cave bugs, which tend to be in abundance at some point. Of course you would take heavy damage after one fight, but you still get fight skill and even first aid for patchin' yourself up.Training dolls are basically useless. Even when using sleep bonus, a low ql shaft, and a decent ql practice doll it's slow as molasses in January to skill on one. To rub salt into the wound, the players usually skilling on these are newer players with low repair skill and low carpentry which means that they'll only get a little bit of use out of the doll before having to take the time to imp it up again so it's not destroyed. The time spent could be better spent on just fighting creatures, heck of a lot more skill and much faster that way.I would never, ever, ever, ever, ever recommend those things. I suffered through using them for a bit before just throwing in the towel on raising FS altogether for the longest time. Your best bet is to get outfitted with some at least OK armor and weapon/shield and picking fights with smaller creatures (while on horseback or at least a large cart preferably) to raise your skill over 10.Edit: Not saying there should be an increased fs skill gain at lower levels though. It's already pretty fast (if you're not using a practice doll..). Edited January 31, 2013 by Laiwyn Share this post Link to post Share on other sites
Posted January 31, 2013 (edited) i still think its not good gain for a troll versus a uni there is a lot of trolls on epic blh.hard to not have to fight them some times.im not even wanting them buffing with stupid skill gain just maybe the same as a greenish mob might give. Edited January 31, 2013 by wasntme Share this post Link to post Share on other sites
Posted January 31, 2013 (edited) Here we go again. Classic analogy I always give here:Raging unicorn dying in a few hits and giving good fs? - take a 70fs player, and kill them when they're naked with only a sword. You'll kill them very fast, maybe take some damage, and get great fs gainsRaging troll taking forever to kill and giving same fs? - take a 70fs player, and kill them when they're in armor with a shield and a sword. You'll take a long longer to kill them, take more damage because of it, but get the same fs.Fight skill gain doesn't need to be changed, you just need to understand you're dealing with different armors per animal, and trolls in this case have a club that they can parry with as well.Maybe you should read this first Wasntme Edited January 31, 2013 by Shrimpiie Share this post Link to post Share on other sites
Posted January 31, 2013 what i have to accept what mrgary told me ? i dont think so lol Share this post Link to post Share on other sites
Posted January 31, 2013 (edited) . Edited January 31, 2013 by wasntme Share this post Link to post Share on other sites
Posted February 1, 2013 (edited) Fight skill does not need a buff, It needs to be balanced instead.It's silly that fighting a scorpion barely gives any reward, even though it is much harder to kill than lets say a unicorn.You should be rewarded to go out and bother with harder more annoying creatures.The reasoning that the creature has armor is no explanation that it should give less/same skillgain really. You simply put more time in killing the thing and thus should get a proper reward for your work.It doesnt have to be a bigger FS gain really, you could for example give fighting things like scorps more weapon skillgain. Since currently the best way to train a weaponskill is by killing dogs and really now, that is just silly. Edited February 1, 2013 by GroeneAppel Share this post Link to post Share on other sites
Posted February 1, 2013 Fight skill has been set up this way for quite some time, and you aren't going to get any older players to go along with making it any easier. We had to get our skill with this setup, you will have to also. Making it any easier for new players isn't fair to those who took the time to skill up FS already. Rolf may make some adjustments to it, but don't ever expect it to get any easier in PVE, Rolf considers FS changes based on how it will affect PVP. Wait till you get over 70 FS and skillgain goes to nearly 0.01 for everything. Rolf believes that the highest FS gains should come from PVP and the low gains from PVE are his way to tell you to go to a PVP server. Share this post Link to post Share on other sites
Posted February 1, 2013 Fight skill does not need a buff, It needs to be balanced instead.It's silly that fighting a scorpion barely gives any reward, even though it is much harder to kill than lets say a unicorn.You should be rewarded to go out and bother with harder more annoying creatures.The reasoning that the creature has armor is no explanation that it should give less/same skillgain really. You simply put more time in killing the thing and thus should get a proper reward for your work.It doesnt have to be a bigger FS gain really, you could for example give fighting things like scorps more weapon skillgain. Since currently the best way to train a weaponskill is by killing dogs and really now, that is just silly.Unless you use shortswords, in which case the best way to get skillgain on them it to use one to butcher with. Far more skill butchering than you will ever get hitting something with them. Share this post Link to post Share on other sites
Posted February 1, 2013 uhm....i trained my fs faster with changing the fighting stance several times...^^ cause then their skillpoints add to the main fs and no...dont think it needs a buff, if someone really wants to learn fighting it goes fast and if you are bad at it you just need to look out for fences and houses and good armors and enough cotton, so in case you hit something harder you can retreat and fight again Share this post Link to post Share on other sites
Posted February 1, 2013 FS is one of the easiest skills atmNO buffs.I think it should be harder than it is. Share this post Link to post Share on other sites
Posted February 2, 2013 uhm....i trained my fs faster with changing the fighting stance several times...^^ cause then their skillpoints add to the main fs Nah, it doesnt work that way for fightskill. You get a set amount of skill per creature you kill, regardless of how much sub-fighting skill you gain. (skilling defensive fighting by shieldbashing for hours willl not add anything to your overall fighting) Share this post Link to post Share on other sites
Posted February 2, 2013 Fightskill doesn't need a buff, it got one last year or so. The first 10 points are hard to get since you can't really determine yet what kills you and what doesn't, but that's a personal barrier not something that needs fixing.After you've managed to sort out what you won't die from it becomes really easy (if you find the creatures to kill). Share this post Link to post Share on other sites
Posted February 2, 2013 Fight skill has been set up this way for quite some time, and you aren't going to get any older players to go along with making it any easier. We had to get our skill with this setup, you will have to also. Making it any easier for new players isn't fair to those who took the time to skill up FS already. Rolf may make some adjustments to it, but don't ever expect it to get any easier in PVE, Rolf considers FS changes based on how it will affect PVP. Wait till you get over 70 FS and skillgain goes to nearly 0.01 for everything. Rolf believes that the highest FS gains should come from PVP and the low gains from PVE are his way to tell you to go to a PVP server.im in no way asking it to be easier im asking that tough mobs give decent skill gain and then we dont have to wait for a unicorn spawn to get our fs easy.and im not a new player i have played since map 2 in beta Share this post Link to post Share on other sites
Posted February 2, 2013 If that's the case then the OP and the thread title is kind of misleading. What exactly is it that you want to change? What creatures in particular? Share this post Link to post Share on other sites