Posted January 8, 2013 (edited) Hasn't been suggested since wurm became 3D ( multistory ). so here it is! It's usefulness . none... But it helps make the game feel so much more alive to be able to frolic down the insanely long highways to nowhere. .. Plus I feel like my thumb muscles are slowly decaying as I play wurm.. I go as far to bind things like improve and dig to space just to get some thumb workouts. Let us frolic Rolf!!! We need to FROLIC!!! Edited January 8, 2013 by Xemos Share this post Link to post Share on other sites
Posted January 8, 2013 May I recommend:bind space examine Jumping is a maybe, but I don't see much point for it because we wouldn't want to jump over fences and break the security of other players, likewise without better in-game physics I wouldn't expect to see Wurmians doing very good ravine jumps. Share this post Link to post Share on other sites
Posted January 8, 2013 +1 for fancy frolicking, although really, why cant i just hop low fences, even without a jump action ~ game balance would still be there, just aesthetics would suffer a bit Share this post Link to post Share on other sites
Posted January 8, 2013 Not even thinking of a full out jump, just a hop.. Imagine how high a 400lb fat guy can jump... yeah it's that epicly high... Share this post Link to post Share on other sites
Posted January 8, 2013 why cant i just hop low fencesCould give woven fences collision that you can jump over, likewise small hedges? So that we don't just walk through them x) Share this post Link to post Share on other sites
Posted January 8, 2013 Imagine how high a 400lb fat guy can jump...Carrying 10 rock shards and a full drake set.... boiinnnnnggggsplat. Share this post Link to post Share on other sites
Posted January 8, 2013 Perhaps we could all skip instead of run. Share this post Link to post Share on other sites
Posted January 8, 2013 Jumping and crouching because we can! 2 Share this post Link to post Share on other sites
Posted January 8, 2013 crouching for (slowly) sneaking past aggro mobs - reducing their aggro range Your trouble with jumping is going to be the instant death you will suffer from the fall damage of being 2ft in the air.P.s. bind space activate is the way forward Share this post Link to post Share on other sites
Posted January 8, 2013 crouching for (slowly) sneaking past aggro mobs - reducing their aggro range Did you ever play Toejam & Earl? 1 Share this post Link to post Share on other sites