Posted December 24, 2012 (edited) Latest Edit : Problem is solved. Check 14th Post.----------------------------------------------------------------------Hi, i installed wurm 3 months ago for the first time on my laptop and computer. at that time wurm was buggy, ironwood skins were not working, some textures also not working and most of default keybinds like turning / strafing to right was not working too. Since that time my wurm is buggy on my computer and laptop after all reinstalls, verify packs etc. nothing have worked.But when i try to install the game on different computer it works great, so i'm thinking about some hidden files remains on my computers and when i try to reinstal wurm the problems occurs again.Because of that i'm asking that how do i remove the game completely and reinstall like i'm installing on a new computer ( like new formatted)- I Tried to remove Wurm folder, search and delete registry files contains " wurm " , deleting " Sun " folder in appdata. Are there any different things that i must do ?? Thanks for help---- EDIT ---Not worked, game is still bugged. here is the step by step list what i did...1 - Deleted wurm folder2 - Deleted game client3 - Searched and Deleted registry key contains " wurm ".4 - Cleared all temporary files and game client from Java Control Panel5 - Uninstalled Java and Reinstalled latest version.6 - Downloaded and installed game client.Result: Still no textures for UI and roofs. What is the problem ... i dont have any idea why this is happeninghere is the console log for unstable:Time is Mon Dec 24 20:53:15 EET 2012Running client version 3.1.76-4499 [unstable]=== System information ===Executing from C:\Users\USERNAME\Desktop\Operating system: Windows 7 (arch: amd64, version: 6.1)Java version: 1.6.0_38 (Sun Microsystems Inc.)Jvm version: 20.13-b02 (Sun Microsystems Inc.) [Java HotSpotâ„¢ 64-Bit Server VM]Available CPUs: 2>>> Main thread exiting.Loading character alpykunLoading config defaultLoading props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txtLoading props file C:\Users\USERNAME\wurm\players\alpykun\password.txt>>> LoginFrame queue entry exiting.Saving props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txtSaving props file C:\Users\USERNAME\wurm\players\alpykun\password.txtSaving props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txtLoaded pack experimental.jar (r1)Loaded pack sound.jar (r1)Loaded pack pmk.jar (r1103)Loaded pack graphics.jar (r1122)Options up-to-date!Loading props file C:\Users\USERNAME\wurm\players\alpykun\playerdata.txtLoading props file C:\Users\USERNAME\wurm\players\alpykun\stats.txtPreparing to enable console logging.Now logging to C:\Users\USERNAME\wurm\console.alpykun.log=== Wurm options ===animation_playback_self = 1auto_mipmaps_enabled = 2auto_run_source = 0cavedetail = 2censor_chat = truecloud_shadows = falsecollada_animations = 3color_black = 0.0,0.0,0.0color_cyan = 0.0,1.0,1.0color_error = 1.0,0.3,0.3color_fuchsia = 1.0,0.0,1.0color_green = 0.08,1.0,0.08color_grey = 0.5,0.5,0.5color_lime = 0.0,1.0,0.0color_maroon = 0.5,0.0,0.0color_navy_blue = 0.23,0.39,1.0color_orange = 1.0,0.5,0.0color_purple = 0.5,0.0,0.5color_red = 1.0,0.0,0.0color_royal_blue = 0.23,0.39,1.0color_silver = 0.75,0.75,0.75color_system = 0.5,1.0,0.5color_teal = 0.0,0.5,0.5color_white = 1.0,1.0,1.0color_yellow = 1.0,1.0,0.0compressed_textures = falsecompressed_textures_S3TC = truecustim_timer_source = 1customTimer1 = -1|-1customTimer2 = -1|-1customTimer3 = -1|-1customTimer4 = -1|-1customTimer5 = -1|-1debug_mode = falsedepth_clamp_enabled = 2display_settings = false:false:0:1024:768:32:-1:false:trueeigc_enabled = falseenable_debugs = falseenable_shift_drag = falseenable_vsync = trueengine_multithreaded = 0event_log_rotation = 2exec_source = 0fast_yield = falsefbo_enabled = 2fog_coord_src = 0font_antialias = 2font_bold = 11font_default = 11font_header = 24font_italian = 11font_monospaced = 11font_static = 11fov_horizontal = 80fps_limit = 60fps_limit_background = 30fps_limit_enabled = truegame_client_thread_priority = 2glsl_enabled = 2gui_opacity = 3gui_skin = 0has_read_eula = truehide_menu_examine = falsehide_menu_no_target = falsehide_menu_spam_mode = truehide_menu_stop = falsehigh_res_binoculars = falsehint_texture_scaling = 1impColumn = trueinverse_mouse = falseirc_log_rotation = 2irc_notif = 0item_creature_render_distance = 4key_bindings_source = 0keyboard_layout = 0loadInventoryStartup = truelocal_list_in_event = falselog_extra_errors = falselog_gl_errors = falsemark_text_read = truematerial_as_suffix = truemax_texture_size = 3mega_texture_size = 4model_loader_thread_priority = 2model_loading_threads = 1multidraw_enabled = 2no_brightness = falseno_terrain_render = falseno_world_render = falsenon_power_of_two = 2occlusion_queries_enabled = 2offscreen_texture_size = 1other_log_rotation = 2outline_picking = truepbuffer_enabled = trueplayer_guest = falseplayer_texture_size = 2reflection_texture_size = 2reflections = 2release_context = falserelease_context_on_jogl_sleep = falseremember_password = truerender_distant_terrain = truerender_glow = falserender_sun_glare = trueresident_models = falsesave_skills_on_quit = falsescreenshot_file_format = 1season_override = 0setting_timestamps = truesettings_version = 3shadow_level = 0shift_drag_default = 10showKChat = truesilent_friends_update = falseskillgain_minimum = 3skillgain_no_alignment = trueskillgain_no_favor = trueskydetail = 1sound_al_gain = 15sound_buzzlevel = 2sound_cache_enabled = truesound_doppler_enabled = falsesound_engine = 2sound_footstepslevel = 10sound_play_ambients = truesound_play_buzz = truesound_play_combat = truesound_play_door = truesound_play_emotes = truesound_play_footsteps = truesound_play_music = truesound_play_weather = truesound_play_work = truestipple_enabled = truestructure_render_distance = 4submit_client_data = 0terrain_bump = trueterrain_res = 1test_attach_equipment = falsetest_mode = 0tile_transitions = truetiledecorations = 2togglePushToTalk = truetreelist_outline = truetrees = 2update_optional = trueuse_alpha_particles = trueuse_anisotropic_filtering = 0use_antialiasing = 0use_color_picking = trueuse_fast_clock_work_around = trueuse_fbo_color_picking = trueuse_fbo_reflections = trueuse_nagles_algorithm = falseuse_nano_timer = falseuse_non_alpha_particles = trueuse_phobia_models = falseuse_tree_models = trueuse_weather_particles = truevbo_enabled = 2viewport_bob = truewater_detail = 2Setting up dotXSI Model LoaderSetting up Collada Model LoaderExecuting C:\Users\USERNAME\wurm\configs\default\keybindings.txtWarning: Unrecognized action ACTÄ°VATE_TOOL1Warning: Unrecognized action ACTÄ°VATE_TOOL2Warning: Unrecognized action ACTÄ°VATE_TOOL3Warning: Unrecognized action ACTÄ°VATE_TOOL4Warning: Unrecognized action ACTÄ°VATE_TOOL5Warning: Unrecognized action SPECÄ°AL_MOVE1Warning: Unrecognized action SPECÄ°AL_MOVE2Warning: Unrecognized action SPECÄ°AL_MOVE3Warning: Unrecognized action SPECÄ°AL_MOVE4Warning: Unrecognized action SPECÄ°AL_MOVE5Warning: Unrecognized action PREVÄ°OUS_TABWarning: Unrecognized action MAÄ°N_MENUTranslating legacy key ENTER to RETURNWarning: Unrecognized action MOVE_RÄ°GHTWarning: Unrecognized action CENTER_VÄ°EWTranslating legacy key PAGE_UP to PRIORWarning: Unrecognized action PREVÄ°OUS_WÄ°NDOWTranslating legacy key PAGE_DOWN to NEXTWord filter loaded: 23>>> Launch queue entry exiting.Using LWJGL display 1024:768:0:0 (false)Launching dotXSI Model Loader threadsLaunching Collada Model Loader threadsSetting up OpenAL Sound EngineOpenAL version: 1.1 ALSOFT 1.14OpenAL renderer: OpenAL SoftOpenAL vendor: OpenAL CommunityOpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_pointsGenerating: 128 source channels.=== OpenGL information ===LWJGL version: 2.8.5Adapter info: null (null)OpenGL vendor: NVIDIA CorporationOpenGL renderer: GeForce 9650M GT/PCIe/SSE2OpenGL version: 3.3.0OpenGL extensions:GL_ARB_arrays_of_arraysGL_ARB_base_instanceGL_ARB_blend_func_extendedGL_ARB_clear_buffer_objectGL_ARB_color_buffer_floatGL_ARB_compatibilityGL_ARB_compressed_texture_pixel_storageGL_ARB_conservative_depthGL_ARB_copy_bufferGL_ARB_copy_imageGL_ARB_debug_outputGL_ARB_depth_buffer_floatGL_ARB_depth_clampGL_ARB_depth_textureGL_ARB_draw_buffersGL_ARB_draw_elements_base_vertexGL_ARB_draw_instancedGL_ARB_ES2_compatibilityGL_ARB_ES3_compatibilityGL_ARB_explicit_attrib_locationGL_ARB_explicit_uniform_locationGL_ARB_fragment_coord_conventionsGL_ARB_fragment_layer_viewportGL_ARB_fragment_programGL_ARB_fragment_program_shadowGL_ARB_fragment_shaderGL_ARB_framebuffer_no_attachmentsGL_ARB_framebuffer_objectGL_ARB_framebuffer_sRGBGL_ARB_geometry_shader4GL_ARB_get_program_binaryGL_ARB_half_float_pixelGL_ARB_half_float_vertexGL_ARB_imagingGL_ARB_instanced_arraysGL_ARB_internalformat_queryGL_ARB_internalformat_query2GL_ARB_invalidate_subdataGL_ARB_map_buffer_alignmentGL_ARB_map_buffer_rangeGL_ARB_multisampleGL_ARB_multitextureGL_ARB_occlusion_queryGL_ARB_occlusion_query2GL_ARB_pixel_buffer_objectGL_ARB_point_parametersGL_ARB_point_spriteGL_ARB_program_interface_queryGL_ARB_provoking_vertexGL_ARB_robust_buffer_access_behaviorGL_ARB_robustnessGL_ARB_sampler_objectsGL_ARB_seamless_cube_mapGL_ARB_separate_shader_objectsGL_ARB_shader_bit_encodingGL_ARB_shader_objectsGL_ARB_shader_texture_lodGL_ARB_shading_language_100GL_ARB_shading_language_420packGL_ARB_shading_language_includeGL_ARB_shading_language_packingGL_ARB_shadowGL_ARB_stencil_texturingGL_ARB_syncGL_ARB_texture_border_clampGL_ARB_texture_buffer_objectGL_ARB_texture_buffer_rangeGL_ARB_texture_compressionGL_ARB_texture_compression_rgtcGL_ARB_texture_cube_mapGL_ARB_texture_env_addGL_ARB_texture_env_combineGL_ARB_texture_env_crossbarGL_ARB_texture_env_dot3GL_ARB_texture_floatGL_ARB_texture_mirrored_repeatGL_ARB_texture_multisampleGL_ARB_texture_non_power_of_twoGL_ARB_texture_query_levelsGL_ARB_texture_rectangleGL_ARB_texture_rgGL_ARB_texture_rgb10_a2uiGL_ARB_texture_storageGL_ARB_texture_storage_multisampleGL_ARB_texture_swizzleGL_ARB_texture_viewGL_ARB_timer_queryGL_ARB_transpose_matrixGL_ARB_uniform_buffer_objectGL_ARB_vertex_array_bgraGL_ARB_vertex_array_objectGL_ARB_vertex_attrib_bindingGL_ARB_vertex_buffer_objectGL_ARB_vertex_programGL_ARB_vertex_shaderGL_ARB_vertex_type_2_10_10_10_revGL_ARB_viewport_arrayGL_ARB_window_posGL_ATI_draw_buffersGL_ATI_texture_floatGL_ATI_texture_mirror_onceGL_S3_s3tcGL_EXT_texture_env_addGL_EXT_abgrGL_EXT_bgraGL_EXT_bindable_uniformGL_EXT_blend_colorGL_EXT_blend_equation_separateGL_EXT_blend_func_separateGL_EXT_blend_minmaxGL_EXT_blend_subtractGL_EXT_compiled_vertex_arrayGL_EXT_Cg_shaderGL_EXT_depth_bounds_testGL_EXT_direct_state_accessGL_EXT_draw_buffers2GL_EXT_draw_instancedGL_EXT_draw_range_elementsGL_EXT_fog_coordGL_EXT_framebuffer_blitGL_EXT_framebuffer_multisampleGL_EXTX_framebuffer_mixed_formatsGL_EXT_framebuffer_multisample_blit_scaledGL_EXT_framebuffer_objectGL_EXT_framebuffer_sRGBGL_EXT_geometry_shader4GL_EXT_gpu_program_parametersGL_EXT_gpu_shader4GL_EXT_multi_draw_arraysGL_EXT_packed_depth_stencilGL_EXT_packed_floatGL_EXT_packed_pixelsGL_EXT_pixel_buffer_objectGL_EXT_point_parametersGL_EXT_provoking_vertexGL_EXT_rescale_normalGL_EXT_secondary_colorGL_EXT_separate_shader_objectsGL_EXT_separate_specular_colorGL_EXT_shadow_funcsGL_EXT_stencil_two_sideGL_EXT_stencil_wrapGL_EXT_texture3DGL_EXT_texture_arrayGL_EXT_texture_buffer_objectGL_EXT_texture_compression_dxt1GL_EXT_texture_compression_latcGL_EXT_texture_compression_rgtcGL_EXT_texture_compression_s3tcGL_EXT_texture_cube_mapGL_EXT_texture_edge_clampGL_EXT_texture_env_combineGL_EXT_texture_env_dot3GL_EXT_texture_filter_anisotropicGL_EXT_texture_format_BGRA8888GL_EXT_texture_integerGL_EXT_texture_lodGL_EXT_texture_lod_biasGL_EXT_texture_mirror_clampGL_EXT_texture_objectGL_EXT_texture_shared_exponentGL_EXT_texture_sRGBGL_EXT_texture_sRGB_decodeGL_EXT_texture_storageGL_EXT_texture_swizzleGL_EXT_texture_type_2_10_10_10_REVGL_EXT_timer_queryGL_EXT_vertex_arrayGL_EXT_vertex_array_bgraGL_EXT_import_sync_objectGL_IBM_rasterpos_clipGL_IBM_texture_mirrored_repeatGL_KHR_debugGL_KTX_buffer_regionGL_NV_alpha_testGL_NV_blend_minmaxGL_NV_blend_squareGL_NV_complex_primitivesGL_NV_conditional_renderGL_NV_copy_depth_to_colorGL_NV_copy_imageGL_NV_depth_buffer_floatGL_NV_depth_clampGL_NV_ES1_1_compatibilityGL_NV_explicit_multisampleGL_NV_fbo_color_attachmentsGL_NV_fenceGL_NV_float_bufferGL_NV_fog_distanceGL_NV_fragdepthGL_NV_fragment_programGL_NV_fragment_program_optionGL_NV_fragment_program2GL_NV_framebuffer_multisample_coverageGL_NV_geometry_shader4GL_NV_gpu_program4GL_NV_half_floatGL_NV_light_max_exponentGL_NV_multisample_coverageGL_NV_multisample_filter_hintGL_NV_occlusion_queryGL_NV_packed_depth_stencilGL_NV_parameter_buffer_objectGL_NV_parameter_buffer_object2GL_NV_path_renderingGL_NV_pixel_data_rangeGL_NV_point_spriteGL_NV_primitive_restartGL_NV_register_combinersGL_NV_register_combiners2GL_NV_shader_buffer_loadGL_NV_texgen_reflectionGL_NV_texture_barrierGL_NV_texture_compression_vtcGL_NV_texture_env_combine4GL_NV_texture_expand_normalGL_NV_texture_lod_clampGL_NV_texture_multisampleGL_NV_texture_rectangleGL_NV_texture_shaderGL_NV_texture_shader2GL_NV_texture_shader3GL_NV_transform_feedbackGL_NV_vertex_array_rangeGL_NV_vertex_array_range2GL_NV_vertex_buffer_unified_memoryGL_NV_vertex_programGL_NV_vertex_program1_1GL_NV_vertex_program2GL_NV_vertex_program2_optionGL_NV_vertex_program3GL_NVX_conditional_renderGL_NVX_gpu_memory_infoGL_OES_compressed_paletted_textureGL_OES_depth24GL_OES_depth32GL_OES_depth_textureGL_OES_element_index_uintGL_OES_fbo_render_mipmapGL_OES_get_program_binaryGL_OES_mapbufferGL_OES_packed_depth_stencilGL_OES_point_size_arrayGL_OES_point_spriteGL_OES_rgb8_rgba8GL_OES_read_formatGL_OES_standard_derivativesGL_OES_texture_3DGL_OES_texture_floatGL_OES_texture_float_linearGL_OES_texture_half_floatGL_OES_texture_half_float_linearGL_OES_texture_npotGL_OES_vertex_array_objectGL_OES_vertex_half_floatGL_SGIS_generate_mipmapGL_SGIS_texture_lodGL_SGIX_depth_textureGL_SGIX_shadowGL_SUN_slice_accumGL_WIN_swap_hintWGL_EXT_swap_controlGLSL version: 3.30 NVIDIA via Cg compilerServer response: Internal error.Starting workaround for fast running clocksUsing LWJGL timer.Initialized mouse with 5 buttons.Startup Phase - Setting up..Initializing font texture for SansSerif (11). Texture Size: 512Initializing font texture for SansSerif (11, italic). Texture Size: 128Loading window positions from C:\Users\USERNAME\wurm\players\alpykun\windows_1024x768.txtLoading props file C:\Users\USERNAME\wurm\players\alpykun\windows_1024x768.txtGui initializedStartup Phase - Preparing terrainStartup Phase - Connecting ..Disabling NaglesWriting to C:\Users\USERNAME\wurm\players\alpykun\logs\_Event.2012-12.txtDisabling NaglesWriting to C:\Users\USERNAME\wurm\players\alpykun\logs\Alliance.2012-12.txtLogin successfulExecuting C:\Users\USERNAME\wurm\configs\default\autorun.txtStarting update of login splash image...Writing to C:\Users\USERNAME\wurm\players\alpykun\logs\_Friends.2012-12.txtWriting to C:\Users\USERNAME\wurm\players\alpykun\logs\CA_HELP.2012-12.txtFinished loading new login splash image!Saving window positions to C:\Users\USERNAME\wurm\players\alpykun\windows_1024x768.txtSaving props file C:\Users\USERNAME\wurm\players\alpykun\windows_1024x768.txtLoading window positions from C:\Users\USERNAME\wurm\players\alpykun\windows_1280x737.txtLoading props file C:\Users\USERNAME\wurm\players\alpykun\windows_1280x737.txtWriting to C:\Users\USERNAME\wurm\players\alpykun\logs\PM__Aono.2012-12.txtWriting to C:\Users\USERNAME\wurm\players\alpykun\logs\GL-Freedom.2012-12.txtInitializing font texture for Monospaced (11). Texture Size: 128bind D MOVE_RIGHTKeybindings saved.Writing to C:\Users\USERNAME\wurm\players\alpykun\logs\Freedom.2012-12.txtbind R OPENKeybindings saved.bind H DRAGKeybindings saved.bind J STOPKeybindings saved.STOP_DRAGGÄ°NG is not a supported action.bind J STOP_DRAGGINGKeybindings saved.and here the stable client console log:Time is Mon Dec 24 21:22:32 EET 2012Running client version 3.1.76=== System information ===Executing from C:\Users\ALPERL~1\AppData\Local\Temp\Operating system: Windows 7 (arch: amd64, version: 6.1)Java version: 1.6.0_38 (Sun Microsystems Inc.)Jvm version: 20.13-b02 (Sun Microsystems Inc.) [Java HotSpotâ„¢ 64-Bit Server VM]Available CPUs: 2>>> Main thread exiting.Loading character alpykunLoading config defaultLoading props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txtLoading props file C:\Users\USERNAME\wurm\players\alpykun\password.txt>>> LoginFrame queue entry exiting.Saving props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txtSaving props file C:\Users\USERNAME\wurm\players\alpykun\password.txtSaving props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txtLoaded pack sound.jar (r1)Loaded pack graphics.jar (r1122)Options up-to-date!Loading props file C:\Users\USERNAME\wurm\players\alpykun\playerdata.txtLoading props file C:\Users\USERNAME\wurm\players\alpykun\stats.txtPreparing to enable console logging.Now logging to C:\Users\USERNAME\wurm\console.alpykun.log=== Wurm options ===animation_playback_self = 1auto_mipmaps_enabled = 2auto_run_source = 0cavedetail = 2censor_chat = truecloud_shadows = falsecollada_animations = 3color_black = 0.0,0.0,0.0color_cyan = 0.0,1.0,1.0color_error = 1.0,0.3,0.3color_fuchsia = 1.0,0.0,1.0color_green = 0.08,1.0,0.08color_grey = 0.5,0.5,0.5color_lime = 0.0,1.0,0.0color_maroon = 0.5,0.0,0.0color_navy_blue = 0.23,0.39,1.0color_orange = 1.0,0.5,0.0color_purple = 0.5,0.0,0.5color_red = 1.0,0.0,0.0color_royal_blue = 0.23,0.39,1.0color_silver = 0.75,0.75,0.75color_system = 0.5,1.0,0.5color_teal = 0.0,0.5,0.5color_white = 1.0,1.0,1.0color_yellow = 1.0,1.0,0.0compressed_textures = falsecompressed_textures_S3TC = truecustim_timer_source = 1customTimer1 = -1|-1customTimer2 = -1|-1customTimer3 = -1|-1customTimer4 = -1|-1customTimer5 = -1|-1debug_mode = falsedepth_clamp_enabled = 2display_settings = false:false:0:1024:768:32:-1:false:trueeigc_enabled = falseenable_debugs = falseenable_shift_drag = falseenable_vsync = trueengine_multithreaded = 0event_log_rotation = 2exec_source = 0fast_yield = falsefbo_enabled = 2fog_coord_src = 0font_antialias = 2font_bold = 11font_default = 11font_header = 24font_italian = 11font_monospaced = 11font_static = 11fov_horizontal = 80fps_limit = 60fps_limit_background = 30fps_limit_enabled = truegame_client_thread_priority = 2glsl_enabled = 2gui_opacity = 3gui_skin = 1has_read_eula = truehide_menu_examine = falsehide_menu_no_target = falsehide_menu_spam_mode = truehide_menu_stop = falsehigh_res_binoculars = falsehint_texture_scaling = 1impColumn = trueinverse_mouse = falseirc_log_rotation = 2irc_notif = 0item_creature_render_distance = 4key_bindings_source = 0keyboard_layout = 0loadInventoryStartup = truelocal_list_in_event = falselog_extra_errors = falselog_gl_errors = falsemark_text_read = truematerial_as_suffix = truemax_texture_size = 3mega_texture_size = 4model_loader_thread_priority = 2model_loading_threads = 1multidraw_enabled = 2no_brightness = falseno_terrain_render = falseno_world_render = falsenon_power_of_two = 2occlusion_queries_enabled = 2offscreen_texture_size = 1other_log_rotation = 2outline_picking = truepbuffer_enabled = trueplayer_guest = falseplayer_texture_size = 2reflection_texture_size = 2reflections = 2release_context = falserelease_context_on_jogl_sleep = falseremember_password = truerender_distant_terrain = truerender_glow = falserender_sun_glare = trueresident_models = falsesave_skills_on_quit = falsescreenshot_file_format = 1season_override = 0setting_timestamps = truesettings_version = 3shadow_level = 0shift_drag_default = 10showKChat = truesilent_friends_update = falseskillgain_minimum = 3skillgain_no_alignment = trueskillgain_no_favor = trueskydetail = 1sound_al_gain = 15sound_buzzlevel = 2sound_cache_enabled = truesound_doppler_enabled = falsesound_engine = 2sound_footstepslevel = 10sound_play_ambients = truesound_play_buzz = truesound_play_combat = truesound_play_door = truesound_play_emotes = truesound_play_footsteps = truesound_play_music = truesound_play_weather = truesound_play_work = truestipple_enabled = truestructure_render_distance = 4submit_client_data = 0terrain_bump = trueterrain_res = 1test_attach_equipment = falsetest_mode = 0tile_transitions = truetiledecorations = 2togglePushToTalk = truetreelist_outline = truetrees = 2update_optional = trueuse_alpha_particles = trueuse_anisotropic_filtering = 0use_antialiasing = 0use_color_picking = trueuse_fast_clock_work_around = trueuse_fbo_color_picking = trueuse_fbo_reflections = trueuse_nagles_algorithm = falseuse_nano_timer = falseuse_non_alpha_particles = trueuse_phobia_models = falseuse_tree_models = trueuse_weather_particles = truevbo_enabled = 2viewport_bob = truewater_detail = 2Setting up dotXSI Model LoaderSetting up Collada Model LoaderExecuting C:\Users\USERNAME\wurm\configs\default\keybindings.txtWarning: Unrecognized action ACTÄ°VATE_TOOL1Warning: Unrecognized action ACTÄ°VATE_TOOL2Warning: Unrecognized action ACTÄ°VATE_TOOL3Warning: Unrecognized action ACTÄ°VATE_TOOL4Warning: Unrecognized action ACTÄ°VATE_TOOL5Warning: Unrecognized action SPECÄ°AL_MOVE1Warning: Unrecognized action SPECÄ°AL_MOVE2Warning: Unrecognized action SPECÄ°AL_MOVE3Warning: Unrecognized action SPECÄ°AL_MOVE4Warning: Unrecognized action SPECÄ°AL_MOVE5Warning: Unrecognized action PREVÄ°OUS_TABWarning: Unrecognized action MAÄ°N_MENUTranslating legacy key ENTER to RETURNWarning: Unrecognized action CENTER_VÄ°EWTranslating legacy key PAGE_UP to PRIORWarning: Unrecognized action PREVÄ°OUS_WÄ°NDOWTranslating legacy key PAGE_DOWN to NEXTWord filter loaded: 23>>> Launch queue entry exiting.Using LWJGL display 1024:768:0:0 (false)Launching dotXSI Model Loader threadsLaunching Collada Model Loader threadsSetting up OpenAL Sound EngineOpenAL version: 1.1 ALSOFT 1.14OpenAL renderer: OpenAL SoftOpenAL vendor: OpenAL CommunityOpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_pointsGenerating: 128 source channels.=== OpenGL information ===LWJGL version: 2.8.5Adapter info: null (null)OpenGL vendor: NVIDIA CorporationOpenGL renderer: GeForce 9650M GT/PCIe/SSE2OpenGL version: 3.3.0OpenGL extensions:GL_ARB_arrays_of_arraysGL_ARB_base_instanceGL_ARB_blend_func_extendedGL_ARB_clear_buffer_objectGL_ARB_color_buffer_floatGL_ARB_compatibilityGL_ARB_compressed_texture_pixel_storageGL_ARB_conservative_depthGL_ARB_copy_bufferGL_ARB_copy_imageGL_ARB_debug_outputGL_ARB_depth_buffer_floatGL_ARB_depth_clampGL_ARB_depth_textureGL_ARB_draw_buffersGL_ARB_draw_elements_base_vertexGL_ARB_draw_instancedGL_ARB_ES2_compatibilityGL_ARB_ES3_compatibilityGL_ARB_explicit_attrib_locationGL_ARB_explicit_uniform_locationGL_ARB_fragment_coord_conventionsGL_ARB_fragment_layer_viewportGL_ARB_fragment_programGL_ARB_fragment_program_shadowGL_ARB_fragment_shaderGL_ARB_framebuffer_no_attachmentsGL_ARB_framebuffer_objectGL_ARB_framebuffer_sRGBGL_ARB_geometry_shader4GL_ARB_get_program_binaryGL_ARB_half_float_pixelGL_ARB_half_float_vertexGL_ARB_imagingGL_ARB_instanced_arraysGL_ARB_internalformat_queryGL_ARB_internalformat_query2GL_ARB_invalidate_subdataGL_ARB_map_buffer_alignmentGL_ARB_map_buffer_rangeGL_ARB_multisampleGL_ARB_multitextureGL_ARB_occlusion_queryGL_ARB_occlusion_query2GL_ARB_pixel_buffer_objectGL_ARB_point_parametersGL_ARB_point_spriteGL_ARB_program_interface_queryGL_ARB_provoking_vertexGL_ARB_robust_buffer_access_behaviorGL_ARB_robustnessGL_ARB_sampler_objectsGL_ARB_seamless_cube_mapGL_ARB_separate_shader_objectsGL_ARB_shader_bit_encodingGL_ARB_shader_objectsGL_ARB_shader_texture_lodGL_ARB_shading_language_100GL_ARB_shading_language_420packGL_ARB_shading_language_includeGL_ARB_shading_language_packingGL_ARB_shadowGL_ARB_stencil_texturingGL_ARB_syncGL_ARB_texture_border_clampGL_ARB_texture_buffer_objectGL_ARB_texture_buffer_rangeGL_ARB_texture_compressionGL_ARB_texture_compression_rgtcGL_ARB_texture_cube_mapGL_ARB_texture_env_addGL_ARB_texture_env_combineGL_ARB_texture_env_crossbarGL_ARB_texture_env_dot3GL_ARB_texture_floatGL_ARB_texture_mirrored_repeatGL_ARB_texture_multisampleGL_ARB_texture_non_power_of_twoGL_ARB_texture_query_levelsGL_ARB_texture_rectangleGL_ARB_texture_rgGL_ARB_texture_rgb10_a2uiGL_ARB_texture_storageGL_ARB_texture_storage_multisampleGL_ARB_texture_swizzleGL_ARB_texture_viewGL_ARB_timer_queryGL_ARB_transpose_matrixGL_ARB_uniform_buffer_objectGL_ARB_vertex_array_bgraGL_ARB_vertex_array_objectGL_ARB_vertex_attrib_bindingGL_ARB_vertex_buffer_objectGL_ARB_vertex_programGL_ARB_vertex_shaderGL_ARB_vertex_type_2_10_10_10_revGL_ARB_viewport_arrayGL_ARB_window_posGL_ATI_draw_buffersGL_ATI_texture_floatGL_ATI_texture_mirror_onceGL_S3_s3tcGL_EXT_texture_env_addGL_EXT_abgrGL_EXT_bgraGL_EXT_bindable_uniformGL_EXT_blend_colorGL_EXT_blend_equation_separateGL_EXT_blend_func_separateGL_EXT_blend_minmaxGL_EXT_blend_subtractGL_EXT_compiled_vertex_arrayGL_EXT_Cg_shaderGL_EXT_depth_bounds_testGL_EXT_direct_state_accessGL_EXT_draw_buffers2GL_EXT_draw_instancedGL_EXT_draw_range_elementsGL_EXT_fog_coordGL_EXT_framebuffer_blitGL_EXT_framebuffer_multisampleGL_EXTX_framebuffer_mixed_formatsGL_EXT_framebuffer_multisample_blit_scaledGL_EXT_framebuffer_objectGL_EXT_framebuffer_sRGBGL_EXT_geometry_shader4GL_EXT_gpu_program_parametersGL_EXT_gpu_shader4GL_EXT_multi_draw_arraysGL_EXT_packed_depth_stencilGL_EXT_packed_floatGL_EXT_packed_pixelsGL_EXT_pixel_buffer_objectGL_EXT_point_parametersGL_EXT_provoking_vertexGL_EXT_rescale_normalGL_EXT_secondary_colorGL_EXT_separate_shader_objectsGL_EXT_separate_specular_colorGL_EXT_shadow_funcsGL_EXT_stencil_two_sideGL_EXT_stencil_wrapGL_EXT_texture3DGL_EXT_texture_arrayGL_EXT_texture_buffer_objectGL_EXT_texture_compression_dxt1GL_EXT_texture_compression_latcGL_EXT_texture_compression_rgtcGL_EXT_texture_compression_s3tcGL_EXT_texture_cube_mapGL_EXT_texture_edge_clampGL_EXT_texture_env_combineGL_EXT_texture_env_dot3GL_EXT_texture_filter_anisotropicGL_EXT_texture_format_BGRA8888GL_EXT_texture_integerGL_EXT_texture_lodGL_EXT_texture_lod_biasGL_EXT_texture_mirror_clampGL_EXT_texture_objectGL_EXT_texture_shared_exponentGL_EXT_texture_sRGBGL_EXT_texture_sRGB_decodeGL_EXT_texture_storageGL_EXT_texture_swizzleGL_EXT_texture_type_2_10_10_10_REVGL_EXT_timer_queryGL_EXT_vertex_arrayGL_EXT_vertex_array_bgraGL_EXT_import_sync_objectGL_IBM_rasterpos_clipGL_IBM_texture_mirrored_repeatGL_KHR_debugGL_KTX_buffer_regionGL_NV_alpha_testGL_NV_blend_minmaxGL_NV_blend_squareGL_NV_complex_primitivesGL_NV_conditional_renderGL_NV_copy_depth_to_colorGL_NV_copy_imageGL_NV_depth_buffer_floatGL_NV_depth_clampGL_NV_ES1_1_compatibilityGL_NV_explicit_multisampleGL_NV_fbo_color_attachmentsGL_NV_fenceGL_NV_float_bufferGL_NV_fog_distanceGL_NV_fragdepthGL_NV_fragment_programGL_NV_fragment_program_optionGL_NV_fragment_program2GL_NV_framebuffer_multisample_coverageGL_NV_geometry_shader4GL_NV_gpu_program4GL_NV_half_floatGL_NV_light_max_exponentGL_NV_multisample_coverageGL_NV_multisample_filter_hintGL_NV_occlusion_queryGL_NV_packed_depth_stencilGL_NV_parameter_buffer_objectGL_NV_parameter_buffer_object2GL_NV_path_renderingGL_NV_pixel_data_rangeGL_NV_point_spriteGL_NV_primitive_restartGL_NV_register_combinersGL_NV_register_combiners2GL_NV_shader_buffer_loadGL_NV_texgen_reflectionGL_NV_texture_barrierGL_NV_texture_compression_vtcGL_NV_texture_env_combine4GL_NV_texture_expand_normalGL_NV_texture_lod_clampGL_NV_texture_multisampleGL_NV_texture_rectangleGL_NV_texture_shaderGL_NV_texture_shader2GL_NV_texture_shader3GL_NV_transform_feedbackGL_NV_vertex_array_rangeGL_NV_vertex_array_range2GL_NV_vertex_buffer_unified_memoryGL_NV_vertex_programGL_NV_vertex_program1_1GL_NV_vertex_program2GL_NV_vertex_program2_optionGL_NV_vertex_program3GL_NVX_conditional_renderGL_NVX_gpu_memory_infoGL_OES_compressed_paletted_textureGL_OES_depth24GL_OES_depth32GL_OES_depth_textureGL_OES_element_index_uintGL_OES_fbo_render_mipmapGL_OES_get_program_binaryGL_OES_mapbufferGL_OES_packed_depth_stencilGL_OES_point_size_arrayGL_OES_point_spriteGL_OES_rgb8_rgba8GL_OES_read_formatGL_OES_standard_derivativesGL_OES_texture_3DGL_OES_texture_floatGL_OES_texture_float_linearGL_OES_texture_half_floatGL_OES_texture_half_float_linearGL_OES_texture_npotGL_OES_vertex_array_objectGL_OES_vertex_half_floatGL_SGIS_generate_mipmapGL_SGIS_texture_lodGL_SGIX_depth_textureGL_SGIX_shadowGL_SUN_slice_accumGL_WIN_swap_hintWGL_EXT_swap_controlGLSL version: 3.30 NVIDIA via Cg compilerServer response: Internal error.Starting workaround for fast running clocksUsing LWJGL timer.Initialized mouse with 5 buttons.Startup Phase - Setting up..Initializing font texture for SansSerif (11). Texture Size: 512Initializing font texture for SansSerif (11, italic). Texture Size: 128Loading window positions from C:\Users\USERNAME\wurm\players\alpykun\windows_1024x768.txtLoading props file C:\Users\USERNAME\wurm\players\alpykun\windows_1024x768.txtGui initializedStartup Phase - Preparing terrainStartup Phase - Connecting ..Disabling NaglesWriting to C:\Users\USERNAME\wurm\players\alpykun\logs\_Event.2012-12.txtDisabling NaglesWriting to C:\Users\USERNAME\wurm\players\alpykun\logs\Alliance.2012-12.txtLogin successfulExecuting C:\Users\USERNAME\wurm\configs\default\autorun.txtStarting update of login splash image...Writing to C:\Users\USERNAME\wurm\players\alpykun\logs\_Friends.2012-12.txtWriting to C:\Users\USERNAME\wurm\players\alpykun\logs\CA_HELP.2012-12.txtFinished loading new login splash image!Saving window positions to C:\Users\USERNAME\wurm\players\alpykun\windows_1024x768.txtSaving props file C:\Users\USERNAME\wurm\players\alpykun\windows_1024x768.txtLoading window positions from C:\Users\USERNAME\wurm\players\alpykun\windows_1280x737.txtLoading props file C:\Users\USERNAME\wurm\players\alpykun\windows_1280x737.txtSpec : 3 gb ram - intel dualcore p8400 2.3 ghz cpu - 9650m gt 1 gb video card - 250gb hddhere is the Screenshots for my Roof and UI Edited December 26, 2012 by alpykun Share this post Link to post Share on other sites
Posted December 24, 2012 May not be Wurm itself, but a problem with Java, maybe you could try reinstalling that. Share this post Link to post Share on other sites
Posted December 24, 2012 Yes delete the wurm folder which should clear any local player data (passwords, window positions, configs etc)To finally clear the program open the Java control panel using the Javaws -viewer command (From Windows run/search prompt) Delete the installations by right clicking on them.After that uninstalling and re-installing java should clear any last bits Share this post Link to post Share on other sites
Posted December 24, 2012 ok i will try them step by step. and inform you about the result. Thanks Share this post Link to post Share on other sites
Posted December 24, 2012 (edited) Not worked, game is still bugged. here is the step by step list what i did...1 - Deleted wurm folder2 - Deleted game client3 - Searched and Deleted registry key contains " wurm ".4 - Cleared all temporary files and game client from Java Control Panel5 - Uninstalled Java and Reinstalled latest version.6 - Downloaded and installed game client. Result: Still no textures for UI and roofs. What is the problem ... i dont have any idea why this is happeninghere is the console log for unstable:Time is Mon Dec 24 20:53:15 EET 2012Running client version 3.1.76-4499 [unstable]=== System information ===Executing from C:\Users\USERNAME\Desktop\Operating system: Windows 7 (arch: amd64, version: 6.1)Java version: 1.6.0_38 (Sun Microsystems Inc.)Jvm version: 20.13-b02 (Sun Microsystems Inc.) [Java HotSpotâ„¢ 64-Bit Server VM]Available CPUs: 2>>> Main thread exiting.Loading character alpykunLoading config defaultLoading props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txtLoading props file C:\Users\USERNAME\wurm\players\alpykun\password.txt>>> LoginFrame queue entry exiting.Saving props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txtSaving props file C:\Users\USERNAME\wurm\players\alpykun\password.txtSaving props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txtLoaded pack experimental.jar (r1)Loaded pack sound.jar (r1)Loaded pack pmk.jar (r1103)Loaded pack graphics.jar (r1122)Options up-to-date!Loading props file C:\Users\USERNAME\wurm\players\alpykun\playerdata.txtLoading props file C:\Users\USERNAME\wurm\players\alpykun\stats.txtPreparing to enable console logging.Now logging to C:\Users\USERNAME\wurm\console.alpykun.log=== Wurm options ===animation_playback_self = 1auto_mipmaps_enabled = 2auto_run_source = 0cavedetail = 2censor_chat = truecloud_shadows = falsecollada_animations = 3color_black = 0.0,0.0,0.0color_cyan = 0.0,1.0,1.0color_error = 1.0,0.3,0.3color_fuchsia = 1.0,0.0,1.0color_green = 0.08,1.0,0.08color_grey = 0.5,0.5,0.5color_lime = 0.0,1.0,0.0color_maroon = 0.5,0.0,0.0color_navy_blue = 0.23,0.39,1.0color_orange = 1.0,0.5,0.0color_purple = 0.5,0.0,0.5color_red = 1.0,0.0,0.0color_royal_blue = 0.23,0.39,1.0color_silver = 0.75,0.75,0.75color_system = 0.5,1.0,0.5color_teal = 0.0,0.5,0.5color_white = 1.0,1.0,1.0color_yellow = 1.0,1.0,0.0compressed_textures = falsecompressed_textures_S3TC = truecustim_timer_source = 1customTimer1 = -1|-1customTimer2 = -1|-1customTimer3 = -1|-1customTimer4 = -1|-1customTimer5 = -1|-1debug_mode = falsedepth_clamp_enabled = 2display_settings = false:false:0:1024:768:32:-1:false:trueeigc_enabled = falseenable_debugs = falseenable_shift_drag = falseenable_vsync = trueengine_multithreaded = 0event_log_rotation = 2exec_source = 0fast_yield = falsefbo_enabled = 2fog_coord_src = 0font_antialias = 2font_bold = 11font_default = 11font_header = 24font_italian = 11font_monospaced = 11font_static = 11fov_horizontal = 80fps_limit = 60fps_limit_background = 30fps_limit_enabled = truegame_client_thread_priority = 2glsl_enabled = 2gui_opacity = 3gui_skin = 0has_read_eula = truehide_menu_examine = falsehide_menu_no_target = falsehide_menu_spam_mode = truehide_menu_stop = falsehigh_res_binoculars = falsehint_texture_scaling = 1impColumn = trueinverse_mouse = falseirc_log_rotation = 2irc_notif = 0item_creature_render_distance = 4key_bindings_source = 0keyboard_layout = 0loadInventoryStartup = truelocal_list_in_event = falselog_extra_errors = falselog_gl_errors = falsemark_text_read = truematerial_as_suffix = truemax_texture_size = 3mega_texture_size = 4model_loader_thread_priority = 2model_loading_threads = 1multidraw_enabled = 2no_brightness = falseno_terrain_render = falseno_world_render = falsenon_power_of_two = 2occlusion_queries_enabled = 2offscreen_texture_size = 1other_log_rotation = 2outline_picking = truepbuffer_enabled = trueplayer_guest = falseplayer_texture_size = 2reflection_texture_size = 2reflections = 2release_context = falserelease_context_on_jogl_sleep = falseremember_password = truerender_distant_terrain = truerender_glow = falserender_sun_glare = trueresident_models = falsesave_skills_on_quit = falsescreenshot_file_format = 1season_override = 0setting_timestamps = truesettings_version = 3shadow_level = 0shift_drag_default = 10showKChat = truesilent_friends_update = falseskillgain_minimum = 3skillgain_no_alignment = trueskillgain_no_favor = trueskydetail = 1sound_al_gain = 15sound_buzzlevel = 2sound_cache_enabled = truesound_doppler_enabled = falsesound_engine = 2sound_footstepslevel = 10sound_play_ambients = truesound_play_buzz = truesound_play_combat = truesound_play_door = truesound_play_emotes = truesound_play_footsteps = truesound_play_music = truesound_play_weather = truesound_play_work = truestipple_enabled = truestructure_render_distance = 4submit_client_data = 0terrain_bump = trueterrain_res = 1test_attach_equipment = falsetest_mode = 0tile_transitions = truetiledecorations = 2togglePushToTalk = truetreelist_outline = truetrees = 2update_optional = trueuse_alpha_particles = trueuse_anisotropic_filtering = 0use_antialiasing = 0use_color_picking = trueuse_fast_clock_work_around = trueuse_fbo_color_picking = trueuse_fbo_reflections = trueuse_nagles_algorithm = falseuse_nano_timer = falseuse_non_alpha_particles = trueuse_phobia_models = falseuse_tree_models = trueuse_weather_particles = truevbo_enabled = 2viewport_bob = truewater_detail = 2Setting up dotXSI Model LoaderSetting up Collada Model LoaderExecuting C:\Users\USERNAME\wurm\configs\default\keybindings.txtWarning: Unrecognized action ACTÄ°VATE_TOOL1Warning: Unrecognized action ACTÄ°VATE_TOOL2Warning: Unrecognized action ACTÄ°VATE_TOOL3Warning: Unrecognized action ACTÄ°VATE_TOOL4Warning: Unrecognized action ACTÄ°VATE_TOOL5Warning: Unrecognized action SPECÄ°AL_MOVE1Warning: Unrecognized action SPECÄ°AL_MOVE2Warning: Unrecognized action SPECÄ°AL_MOVE3Warning: Unrecognized action SPECÄ°AL_MOVE4Warning: Unrecognized action SPECÄ°AL_MOVE5Warning: Unrecognized action PREVÄ°OUS_TABWarning: Unrecognized action MAÄ°N_MENUTranslating legacy key ENTER to RETURNWarning: Unrecognized action MOVE_RÄ°GHTWarning: Unrecognized action CENTER_VÄ°EWTranslating legacy key PAGE_UP to PRIORWarning: Unrecognized action PREVÄ°OUS_WÄ°NDOWTranslating legacy key PAGE_DOWN to NEXTWord filter loaded: 23>>> Launch queue entry exiting.Using LWJGL display 1024:768:0:0 (false)Launching dotXSI Model Loader threadsLaunching Collada Model Loader threadsSetting up OpenAL Sound EngineOpenAL version: 1.1 ALSOFT 1.14OpenAL renderer: OpenAL SoftOpenAL vendor: OpenAL CommunityOpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_pointsGenerating: 128 source channels.=== OpenGL information ===LWJGL version: 2.8.5Adapter info: null (null)OpenGL vendor: NVIDIA CorporationOpenGL renderer: GeForce 9650M GT/PCIe/SSE2OpenGL version: 3.3.0OpenGL extensions:GL_ARB_arrays_of_arraysGL_ARB_base_instanceGL_ARB_blend_func_extendedGL_ARB_clear_buffer_objectGL_ARB_color_buffer_floatGL_ARB_compatibilityGL_ARB_compressed_texture_pixel_storageGL_ARB_conservative_depthGL_ARB_copy_bufferGL_ARB_copy_imageGL_ARB_debug_outputGL_ARB_depth_buffer_floatGL_ARB_depth_clampGL_ARB_depth_textureGL_ARB_draw_buffersGL_ARB_draw_elements_base_vertexGL_ARB_draw_instancedGL_ARB_ES2_compatibilityGL_ARB_ES3_compatibilityGL_ARB_explicit_attrib_locationGL_ARB_explicit_uniform_locationGL_ARB_fragment_coord_conventionsGL_ARB_fragment_layer_viewportGL_ARB_fragment_programGL_ARB_fragment_program_shadowGL_ARB_fragment_shaderGL_ARB_framebuffer_no_attachmentsGL_ARB_framebuffer_objectGL_ARB_framebuffer_sRGBGL_ARB_geometry_shader4GL_ARB_get_program_binaryGL_ARB_half_float_pixelGL_ARB_half_float_vertexGL_ARB_imagingGL_ARB_instanced_arraysGL_ARB_internalformat_queryGL_ARB_internalformat_query2GL_ARB_invalidate_subdataGL_ARB_map_buffer_alignmentGL_ARB_map_buffer_rangeGL_ARB_multisampleGL_ARB_multitextureGL_ARB_occlusion_queryGL_ARB_occlusion_query2GL_ARB_pixel_buffer_objectGL_ARB_point_parametersGL_ARB_point_spriteGL_ARB_program_interface_queryGL_ARB_provoking_vertexGL_ARB_robust_buffer_access_behaviorGL_ARB_robustnessGL_ARB_sampler_objectsGL_ARB_seamless_cube_mapGL_ARB_separate_shader_objectsGL_ARB_shader_bit_encodingGL_ARB_shader_objectsGL_ARB_shader_texture_lodGL_ARB_shading_language_100GL_ARB_shading_language_420packGL_ARB_shading_language_includeGL_ARB_shading_language_packingGL_ARB_shadowGL_ARB_stencil_texturingGL_ARB_syncGL_ARB_texture_border_clampGL_ARB_texture_buffer_objectGL_ARB_texture_buffer_rangeGL_ARB_texture_compressionGL_ARB_texture_compression_rgtcGL_ARB_texture_cube_mapGL_ARB_texture_env_addGL_ARB_texture_env_combineGL_ARB_texture_env_crossbarGL_ARB_texture_env_dot3GL_ARB_texture_floatGL_ARB_texture_mirrored_repeatGL_ARB_texture_multisampleGL_ARB_texture_non_power_of_twoGL_ARB_texture_query_levelsGL_ARB_texture_rectangleGL_ARB_texture_rgGL_ARB_texture_rgb10_a2uiGL_ARB_texture_storageGL_ARB_texture_storage_multisampleGL_ARB_texture_swizzleGL_ARB_texture_viewGL_ARB_timer_queryGL_ARB_transpose_matrixGL_ARB_uniform_buffer_objectGL_ARB_vertex_array_bgraGL_ARB_vertex_array_objectGL_ARB_vertex_attrib_bindingGL_ARB_vertex_buffer_objectGL_ARB_vertex_programGL_ARB_vertex_shaderGL_ARB_vertex_type_2_10_10_10_revGL_ARB_viewport_arrayGL_ARB_window_posGL_ATI_draw_buffersGL_ATI_texture_floatGL_ATI_texture_mirror_onceGL_S3_s3tcGL_EXT_texture_env_addGL_EXT_abgrGL_EXT_bgraGL_EXT_bindable_uniformGL_EXT_blend_colorGL_EXT_blend_equation_separateGL_EXT_blend_func_separateGL_EXT_blend_minmaxGL_EXT_blend_subtractGL_EXT_compiled_vertex_arrayGL_EXT_Cg_shaderGL_EXT_depth_bounds_testGL_EXT_direct_state_accessGL_EXT_draw_buffers2GL_EXT_draw_instancedGL_EXT_draw_range_elementsGL_EXT_fog_coordGL_EXT_framebuffer_blitGL_EXT_framebuffer_multisampleGL_EXTX_framebuffer_mixed_formatsGL_EXT_framebuffer_multisample_blit_scaledGL_EXT_framebuffer_objectGL_EXT_framebuffer_sRGBGL_EXT_geometry_shader4GL_EXT_gpu_program_parametersGL_EXT_gpu_shader4GL_EXT_multi_draw_arraysGL_EXT_packed_depth_stencilGL_EXT_packed_floatGL_EXT_packed_pixelsGL_EXT_pixel_buffer_objectGL_EXT_point_parametersGL_EXT_provoking_vertexGL_EXT_rescale_normalGL_EXT_secondary_colorGL_EXT_separate_shader_objectsGL_EXT_separate_specular_colorGL_EXT_shadow_funcsGL_EXT_stencil_two_sideGL_EXT_stencil_wrapGL_EXT_texture3DGL_EXT_texture_arrayGL_EXT_texture_buffer_objectGL_EXT_texture_compression_dxt1GL_EXT_texture_compression_latcGL_EXT_texture_compression_rgtcGL_EXT_texture_compression_s3tcGL_EXT_texture_cube_mapGL_EXT_texture_edge_clampGL_EXT_texture_env_combineGL_EXT_texture_env_dot3GL_EXT_texture_filter_anisotropicGL_EXT_texture_format_BGRA8888GL_EXT_texture_integerGL_EXT_texture_lodGL_EXT_texture_lod_biasGL_EXT_texture_mirror_clampGL_EXT_texture_objectGL_EXT_texture_shared_exponentGL_EXT_texture_sRGBGL_EXT_texture_sRGB_decodeGL_EXT_texture_storageGL_EXT_texture_swizzleGL_EXT_texture_type_2_10_10_10_REVGL_EXT_timer_queryGL_EXT_vertex_arrayGL_EXT_vertex_array_bgraGL_EXT_import_sync_objectGL_IBM_rasterpos_clipGL_IBM_texture_mirrored_repeatGL_KHR_debugGL_KTX_buffer_regionGL_NV_alpha_testGL_NV_blend_minmaxGL_NV_blend_squareGL_NV_complex_primitivesGL_NV_conditional_renderGL_NV_copy_depth_to_colorGL_NV_copy_imageGL_NV_depth_buffer_floatGL_NV_depth_clampGL_NV_ES1_1_compatibilityGL_NV_explicit_multisampleGL_NV_fbo_color_attachmentsGL_NV_fenceGL_NV_float_bufferGL_NV_fog_distanceGL_NV_fragdepthGL_NV_fragment_programGL_NV_fragment_program_optionGL_NV_fragment_program2GL_NV_framebuffer_multisample_coverageGL_NV_geometry_shader4GL_NV_gpu_program4GL_NV_half_floatGL_NV_light_max_exponentGL_NV_multisample_coverageGL_NV_multisample_filter_hintGL_NV_occlusion_queryGL_NV_packed_depth_stencilGL_NV_parameter_buffer_objectGL_NV_parameter_buffer_object2GL_NV_path_renderingGL_NV_pixel_data_rangeGL_NV_point_spriteGL_NV_primitive_restartGL_NV_register_combinersGL_NV_register_combiners2GL_NV_shader_buffer_loadGL_NV_texgen_reflectionGL_NV_texture_barrierGL_NV_texture_compression_vtcGL_NV_texture_env_combine4GL_NV_texture_expand_normalGL_NV_texture_lod_clampGL_NV_texture_multisampleGL_NV_texture_rectangleGL_NV_texture_shaderGL_NV_texture_shader2GL_NV_texture_shader3GL_NV_transform_feedbackGL_NV_vertex_array_rangeGL_NV_vertex_array_range2GL_NV_vertex_buffer_unified_memoryGL_NV_vertex_programGL_NV_vertex_program1_1GL_NV_vertex_program2GL_NV_vertex_program2_optionGL_NV_vertex_program3GL_NVX_conditional_renderGL_NVX_gpu_memory_infoGL_OES_compressed_paletted_textureGL_OES_depth24GL_OES_depth32GL_OES_depth_textureGL_OES_element_index_uintGL_OES_fbo_render_mipmapGL_OES_get_program_binaryGL_OES_mapbufferGL_OES_packed_depth_stencilGL_OES_point_size_arrayGL_OES_point_spriteGL_OES_rgb8_rgba8GL_OES_read_formatGL_OES_standard_derivativesGL_OES_texture_3DGL_OES_texture_floatGL_OES_texture_float_linearGL_OES_texture_half_floatGL_OES_texture_half_float_linearGL_OES_texture_npotGL_OES_vertex_array_objectGL_OES_vertex_half_floatGL_SGIS_generate_mipmapGL_SGIS_texture_lodGL_SGIX_depth_textureGL_SGIX_shadowGL_SUN_slice_accumGL_WIN_swap_hintWGL_EXT_swap_controlGLSL version: 3.30 NVIDIA via Cg compilerServer response: Internal error.Starting workaround for fast running clocksUsing LWJGL timer.Initialized mouse with 5 buttons.Startup Phase - Setting up..Initializing font texture for SansSerif (11). Texture Size: 512Initializing font texture for SansSerif (11, italic). Texture Size: 128Loading window positions from C:\Users\USERNAME\wurm\players\alpykun\windows_1024x768.txtLoading props file C:\Users\USERNAME\wurm\players\alpykun\windows_1024x768.txtGui initializedStartup Phase - Preparing terrainStartup Phase - Connecting ..Disabling NaglesWriting to C:\Users\USERNAME\wurm\players\alpykun\logs\_Event.2012-12.txtDisabling NaglesWriting to C:\Users\USERNAME\wurm\players\alpykun\logs\Alliance.2012-12.txtLogin successfulExecuting C:\Users\USERNAME\wurm\configs\default\autorun.txtStarting update of login splash image...Writing to C:\Users\USERNAME\wurm\players\alpykun\logs\_Friends.2012-12.txtWriting to C:\Users\USERNAME\wurm\players\alpykun\logs\CA_HELP.2012-12.txtFinished loading new login splash image!Saving window positions to C:\Users\USERNAME\wurm\players\alpykun\windows_1024x768.txtSaving props file C:\Users\USERNAME\wurm\players\alpykun\windows_1024x768.txtLoading window positions from C:\Users\USERNAME\wurm\players\alpykun\windows_1280x737.txtLoading props file C:\Users\USERNAME\wurm\players\alpykun\windows_1280x737.txtWriting to C:\Users\USERNAME\wurm\players\alpykun\logs\PM__Aono.2012-12.txtWriting to C:\Users\USERNAME\wurm\players\alpykun\logs\GL-Freedom.2012-12.txtInitializing font texture for Monospaced (11). Texture Size: 128bind D MOVE_RIGHTKeybindings saved.Writing to C:\Users\USERNAME\wurm\players\alpykun\logs\Freedom.2012-12.txtbind R OPENKeybindings saved.bind H DRAGKeybindings saved.bind J STOPKeybindings saved.STOP_DRAGGÄ°NG is not a supported action.bind J STOP_DRAGGINGKeybindings saved.and here the stable client console log:Time is Mon Dec 24 21:22:32 EET 2012Running client version 3.1.76=== System information ===Executing from C:\Users\ALPERL~1\AppData\Local\Temp\Operating system: Windows 7 (arch: amd64, version: 6.1)Java version: 1.6.0_38 (Sun Microsystems Inc.) Jvm version: 20.13-b02 (Sun Microsystems Inc.) [Java HotSpot 64-Bit Server VM]Available CPUs: 2>>> Main thread exiting.Loading character alpykunLoading config defaultLoading props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txtLoading props file C:\Users\USERNAME\wurm\players\alpykun\password.txt>>> LoginFrame queue entry exiting.Saving props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txtSaving props file C:\Users\USERNAME\wurm\players\alpykun\password.txtSaving props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txtLoaded pack sound.jar (r1)Loaded pack graphics.jar (r1122)Options up-to-date!Loading props file C:\Users\USERNAME\wurm\players\alpykun\playerdata.txtLoading props file C:\Users\USERNAME\wurm\players\alpykun\stats.txtPreparing to enable console logging.Now logging to C:\Users\USERNAME\wurm\console.alpykun.log=== Wurm options ===animation_playback_self = 1auto_mipmaps_enabled = 2auto_run_source = 0cavedetail = 2censor_chat = truecloud_shadows = falsecollada_animations = 3color_black = 0.0,0.0,0.0color_cyan = 0.0,1.0,1.0color_error = 1.0,0.3,0.3color_fuchsia = 1.0,0.0,1.0color_green = 0.08,1.0,0.08color_grey = 0.5,0.5,0.5color_lime = 0.0,1.0,0.0color_maroon = 0.5,0.0,0.0color_navy_blue = 0.23,0.39,1.0color_orange = 1.0,0.5,0.0color_purple = 0.5,0.0,0.5color_red = 1.0,0.0,0.0color_royal_blue = 0.23,0.39,1.0color_silver = 0.75,0.75,0.75color_system = 0.5,1.0,0.5color_teal = 0.0,0.5,0.5color_white = 1.0,1.0,1.0color_yellow = 1.0,1.0,0.0compressed_textures = falsecompressed_textures_S3TC = truecustim_timer_source = 1customTimer1 = -1|-1customTimer2 = -1|-1customTimer3 = -1|-1customTimer4 = -1|-1customTimer5 = -1|-1debug_mode = falsedepth_clamp_enabled = 2display_settings = false:false:0:1024:768:32:-1:false:trueeigc_enabled = falseenable_debugs = falseenable_shift_drag = falseenable_vsync = trueengine_multithreaded = 0event_log_rotation = 2exec_source = 0fast_yield = falsefbo_enabled = 2fog_coord_src = 0font_antialias = 2font_bold = 11font_default = 11font_header = 24font_italian = 11font_monospaced = 11font_static = 11fov_horizontal = 80fps_limit = 60fps_limit_background = 30fps_limit_enabled = truegame_client_thread_priority = 2glsl_enabled = 2gui_opacity = 3gui_skin = 1has_read_eula = truehide_menu_examine = falsehide_menu_no_target = falsehide_menu_spam_mode = truehide_menu_stop = falsehigh_res_binoculars = falsehint_texture_scaling = 1impColumn = trueinverse_mouse = falseirc_log_rotation = 2irc_notif = 0item_creature_render_distance = 4key_bindings_source = 0keyboard_layout = 0loadInventoryStartup = truelocal_list_in_event = falselog_extra_errors = falselog_gl_errors = falsemark_text_read = truematerial_as_suffix = truemax_texture_size = 3mega_texture_size = 4model_loader_thread_priority = 2model_loading_threads = 1multidraw_enabled = 2no_brightness = falseno_terrain_render = falseno_world_render = falsenon_power_of_two = 2occlusion_queries_enabled = 2offscreen_texture_size = 1other_log_rotation = 2outline_picking = truepbuffer_enabled = trueplayer_guest = falseplayer_texture_size = 2reflection_texture_size = 2reflections = 2release_context = falserelease_context_on_jogl_sleep = falseremember_password = truerender_distant_terrain = truerender_glow = falserender_sun_glare = trueresident_models = falsesave_skills_on_quit = falsescreenshot_file_format = 1season_override = 0setting_timestamps = truesettings_version = 3shadow_level = 0shift_drag_default = 10showKChat = truesilent_friends_update = falseskillgain_minimum = 3skillgain_no_alignment = trueskillgain_no_favor = trueskydetail = 1sound_al_gain = 15sound_buzzlevel = 2sound_cache_enabled = truesound_doppler_enabled = falsesound_engine = 2sound_footstepslevel = 10sound_play_ambients = truesound_play_buzz = truesound_play_combat = truesound_play_door = truesound_play_emotes = truesound_play_footsteps = truesound_play_music = truesound_play_weather = truesound_play_work = truestipple_enabled = truestructure_render_distance = 4submit_client_data = 0terrain_bump = trueterrain_res = 1test_attach_equipment = falsetest_mode = 0tile_transitions = truetiledecorations = 2togglePushToTalk = truetreelist_outline = truetrees = 2update_optional = trueuse_alpha_particles = trueuse_anisotropic_filtering = 0use_antialiasing = 0use_color_picking = trueuse_fast_clock_work_around = trueuse_fbo_color_picking = trueuse_fbo_reflections = trueuse_nagles_algorithm = falseuse_nano_timer = falseuse_non_alpha_particles = trueuse_phobia_models = falseuse_tree_models = trueuse_weather_particles = truevbo_enabled = 2viewport_bob = truewater_detail = 2Setting up dotXSI Model LoaderSetting up Collada Model LoaderExecuting C:\Users\USERNAME\wurm\configs\default\keybindings.txtWarning: Unrecognized action ACTÄ°VATE_TOOL1Warning: Unrecognized action ACTÄ°VATE_TOOL2Warning: Unrecognized action ACTÄ°VATE_TOOL3Warning: Unrecognized action ACTÄ°VATE_TOOL4Warning: Unrecognized action ACTÄ°VATE_TOOL5Warning: Unrecognized action SPECÄ°AL_MOVE1Warning: Unrecognized action SPECÄ°AL_MOVE2Warning: Unrecognized action SPECÄ°AL_MOVE3Warning: Unrecognized action SPECÄ°AL_MOVE4Warning: Unrecognized action SPECÄ°AL_MOVE5Warning: Unrecognized action PREVÄ°OUS_TABWarning: Unrecognized action MAÄ°N_MENUTranslating legacy key ENTER to RETURNWarning: Unrecognized action CENTER_VÄ°EWTranslating legacy key PAGE_UP to PRIORWarning: Unrecognized action PREVÄ°OUS_WÄ°NDOWTranslating legacy key PAGE_DOWN to NEXTWord filter loaded: 23>>> Launch queue entry exiting.Using LWJGL display 1024:768:0:0 (false)Launching dotXSI Model Loader threadsLaunching Collada Model Loader threadsSetting up OpenAL Sound EngineOpenAL version: 1.1 ALSOFT 1.14OpenAL renderer: OpenAL SoftOpenAL vendor: OpenAL CommunityOpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_pointsGenerating: 128 source channels.=== OpenGL information ===LWJGL version: 2.8.5Adapter info: null (null)OpenGL vendor: NVIDIA CorporationOpenGL renderer: GeForce 9650M GT/PCIe/SSE2OpenGL version: 3.3.0OpenGL extensions:GL_ARB_arrays_of_arraysGL_ARB_base_instanceGL_ARB_blend_func_extendedGL_ARB_clear_buffer_objectGL_ARB_color_buffer_floatGL_ARB_compatibilityGL_ARB_compressed_texture_pixel_storageGL_ARB_conservative_depthGL_ARB_copy_bufferGL_ARB_copy_imageGL_ARB_debug_outputGL_ARB_depth_buffer_floatGL_ARB_depth_clampGL_ARB_depth_textureGL_ARB_draw_buffersGL_ARB_draw_elements_base_vertexGL_ARB_draw_instancedGL_ARB_ES2_compatibilityGL_ARB_ES3_compatibilityGL_ARB_explicit_attrib_locationGL_ARB_explicit_uniform_locationGL_ARB_fragment_coord_conventionsGL_ARB_fragment_layer_viewportGL_ARB_fragment_programGL_ARB_fragment_program_shadowGL_ARB_fragment_shaderGL_ARB_framebuffer_no_attachmentsGL_ARB_framebuffer_objectGL_ARB_framebuffer_sRGBGL_ARB_geometry_shader4GL_ARB_get_program_binaryGL_ARB_half_float_pixelGL_ARB_half_float_vertexGL_ARB_imagingGL_ARB_instanced_arraysGL_ARB_internalformat_queryGL_ARB_internalformat_query2GL_ARB_invalidate_subdataGL_ARB_map_buffer_alignmentGL_ARB_map_buffer_rangeGL_ARB_multisampleGL_ARB_multitextureGL_ARB_occlusion_queryGL_ARB_occlusion_query2GL_ARB_pixel_buffer_objectGL_ARB_point_parametersGL_ARB_point_spriteGL_ARB_program_interface_queryGL_ARB_provoking_vertexGL_ARB_robust_buffer_access_behaviorGL_ARB_robustnessGL_ARB_sampler_objectsGL_ARB_seamless_cube_mapGL_ARB_separate_shader_objectsGL_ARB_shader_bit_encodingGL_ARB_shader_objectsGL_ARB_shader_texture_lodGL_ARB_shading_language_100GL_ARB_shading_language_420packGL_ARB_shading_language_includeGL_ARB_shading_language_packingGL_ARB_shadowGL_ARB_stencil_texturingGL_ARB_syncGL_ARB_texture_border_clampGL_ARB_texture_buffer_objectGL_ARB_texture_buffer_rangeGL_ARB_texture_compressionGL_ARB_texture_compression_rgtcGL_ARB_texture_cube_mapGL_ARB_texture_env_addGL_ARB_texture_env_combineGL_ARB_texture_env_crossbarGL_ARB_texture_env_dot3GL_ARB_texture_floatGL_ARB_texture_mirrored_repeatGL_ARB_texture_multisampleGL_ARB_texture_non_power_of_twoGL_ARB_texture_query_levelsGL_ARB_texture_rectangleGL_ARB_texture_rgGL_ARB_texture_rgb10_a2uiGL_ARB_texture_storageGL_ARB_texture_storage_multisampleGL_ARB_texture_swizzleGL_ARB_texture_viewGL_ARB_timer_queryGL_ARB_transpose_matrixGL_ARB_uniform_buffer_objectGL_ARB_vertex_array_bgraGL_ARB_vertex_array_objectGL_ARB_vertex_attrib_bindingGL_ARB_vertex_buffer_objectGL_ARB_vertex_programGL_ARB_vertex_shaderGL_ARB_vertex_type_2_10_10_10_revGL_ARB_viewport_arrayGL_ARB_window_posGL_ATI_draw_buffersGL_ATI_texture_floatGL_ATI_texture_mirror_onceGL_S3_s3tcGL_EXT_texture_env_addGL_EXT_abgrGL_EXT_bgraGL_EXT_bindable_uniformGL_EXT_blend_colorGL_EXT_blend_equation_separateGL_EXT_blend_func_separateGL_EXT_blend_minmaxGL_EXT_blend_subtractGL_EXT_compiled_vertex_arrayGL_EXT_Cg_shaderGL_EXT_depth_bounds_testGL_EXT_direct_state_accessGL_EXT_draw_buffers2GL_EXT_draw_instancedGL_EXT_draw_range_elementsGL_EXT_fog_coordGL_EXT_framebuffer_blitGL_EXT_framebuffer_multisampleGL_EXTX_framebuffer_mixed_formatsGL_EXT_framebuffer_multisample_blit_scaledGL_EXT_framebuffer_objectGL_EXT_framebuffer_sRGBGL_EXT_geometry_shader4GL_EXT_gpu_program_parametersGL_EXT_gpu_shader4GL_EXT_multi_draw_arraysGL_EXT_packed_depth_stencilGL_EXT_packed_floatGL_EXT_packed_pixelsGL_EXT_pixel_buffer_objectGL_EXT_point_parametersGL_EXT_provoking_vertexGL_EXT_rescale_normalGL_EXT_secondary_colorGL_EXT_separate_shader_objectsGL_EXT_separate_specular_colorGL_EXT_shadow_funcsGL_EXT_stencil_two_sideGL_EXT_stencil_wrapGL_EXT_texture3DGL_EXT_texture_arrayGL_EXT_texture_buffer_objectGL_EXT_texture_compression_dxt1GL_EXT_texture_compression_latcGL_EXT_texture_compression_rgtcGL_EXT_texture_compression_s3tcGL_EXT_texture_cube_mapGL_EXT_texture_edge_clampGL_EXT_texture_env_combineGL_EXT_texture_env_dot3GL_EXT_texture_filter_anisotropicGL_EXT_texture_format_BGRA8888GL_EXT_texture_integerGL_EXT_texture_lodGL_EXT_texture_lod_biasGL_EXT_texture_mirror_clampGL_EXT_texture_objectGL_EXT_texture_shared_exponentGL_EXT_texture_sRGBGL_EXT_texture_sRGB_decodeGL_EXT_texture_storageGL_EXT_texture_swizzleGL_EXT_texture_type_2_10_10_10_REVGL_EXT_timer_queryGL_EXT_vertex_arrayGL_EXT_vertex_array_bgraGL_EXT_import_sync_objectGL_IBM_rasterpos_clipGL_IBM_texture_mirrored_repeatGL_KHR_debugGL_KTX_buffer_regionGL_NV_alpha_testGL_NV_blend_minmaxGL_NV_blend_squareGL_NV_complex_primitivesGL_NV_conditional_renderGL_NV_copy_depth_to_colorGL_NV_copy_imageGL_NV_depth_buffer_floatGL_NV_depth_clampGL_NV_ES1_1_compatibilityGL_NV_explicit_multisampleGL_NV_fbo_color_attachmentsGL_NV_fenceGL_NV_float_bufferGL_NV_fog_distanceGL_NV_fragdepthGL_NV_fragment_programGL_NV_fragment_program_optionGL_NV_fragment_program2GL_NV_framebuffer_multisample_coverageGL_NV_geometry_shader4GL_NV_gpu_program4GL_NV_half_floatGL_NV_light_max_exponentGL_NV_multisample_coverageGL_NV_multisample_filter_hintGL_NV_occlusion_queryGL_NV_packed_depth_stencilGL_NV_parameter_buffer_objectGL_NV_parameter_buffer_object2GL_NV_path_renderingGL_NV_pixel_data_rangeGL_NV_point_spriteGL_NV_primitive_restartGL_NV_register_combinersGL_NV_register_combiners2GL_NV_shader_buffer_loadGL_NV_texgen_reflectionGL_NV_texture_barrierGL_NV_texture_compression_vtcGL_NV_texture_env_combine4GL_NV_texture_expand_normalGL_NV_texture_lod_clampGL_NV_texture_multisampleGL_NV_texture_rectangleGL_NV_texture_shaderGL_NV_texture_shader2GL_NV_texture_shader3GL_NV_transform_feedbackGL_NV_vertex_array_rangeGL_NV_vertex_array_range2GL_NV_vertex_buffer_unified_memoryGL_NV_vertex_programGL_NV_vertex_program1_1GL_NV_vertex_program2GL_NV_vertex_program2_optionGL_NV_vertex_program3GL_NVX_conditional_renderGL_NVX_gpu_memory_infoGL_OES_compressed_paletted_textureGL_OES_depth24GL_OES_depth32GL_OES_depth_textureGL_OES_element_index_uintGL_OES_fbo_render_mipmapGL_OES_get_program_binaryGL_OES_mapbufferGL_OES_packed_depth_stencilGL_OES_point_size_arrayGL_OES_point_spriteGL_OES_rgb8_rgba8GL_OES_read_formatGL_OES_standard_derivativesGL_OES_texture_3DGL_OES_texture_floatGL_OES_texture_float_linearGL_OES_texture_half_floatGL_OES_texture_half_float_linearGL_OES_texture_npotGL_OES_vertex_array_objectGL_OES_vertex_half_floatGL_SGIS_generate_mipmapGL_SGIS_texture_lodGL_SGIX_depth_textureGL_SGIX_shadowGL_SUN_slice_accumGL_WIN_swap_hintWGL_EXT_swap_controlGLSL version: 3.30 NVIDIA via Cg compilerServer response: Internal error.Starting workaround for fast running clocksUsing LWJGL timer.Initialized mouse with 5 buttons.Startup Phase - Setting up..Initializing font texture for SansSerif (11). Texture Size: 512Initializing font texture for SansSerif (11, italic). Texture Size: 128Loading window positions from C:\Users\USERNAME\wurm\players\alpykun\windows_1024x768.txtLoading props file C:\Users\USERNAME\wurm\players\alpykun\windows_1024x768.txtGui initializedStartup Phase - Preparing terrainStartup Phase - Connecting ..Disabling NaglesWriting to C:\Users\USERNAME\wurm\players\alpykun\logs\_Event.2012-12.txtDisabling NaglesWriting to C:\Users\USERNAME\wurm\players\alpykun\logs\Alliance.2012-12.txtLogin successfulExecuting C:\Users\USERNAME\wurm\configs\default\autorun.txtStarting update of login splash image...Writing to C:\Users\USERNAME\wurm\players\alpykun\logs\_Friends.2012-12.txtWriting to C:\Users\USERNAME\wurm\players\alpykun\logs\CA_HELP.2012-12.txtFinished loading new login splash image!Saving window positions to C:\Users\USERNAME\wurm\players\alpykun\windows_1024x768.txtSaving props file C:\Users\USERNAME\wurm\players\alpykun\windows_1024x768.txtLoading window positions from C:\Users\USERNAME\wurm\players\alpykun\windows_1280x737.txtLoading props file C:\Users\USERNAME\wurm\players\alpykun\windows_1280x737.txthere is the Screenshots for my Roof and UI Edited December 24, 2012 by alpykun Share this post Link to post Share on other sites
Posted December 26, 2012 Try downloading the pack manually. Fetch http://www.wurmonline.com/packs/graphics.jar , then close the client, and copy it over the existing file in the packs folder.If you continue having problems with packs, please upload a copy of your graphics.jar somewhere (dropbox or some file hoster) so that I can have a look at it. Share this post Link to post Share on other sites
Posted December 26, 2012 (edited) ok thanks. downloading now and going to try and inform you.Edit: Graphics.jar that you linked not worked too. I'm posting my old .jar file to you./>http://rapidshare.com/files/3493925509/graphics.jar Edited December 26, 2012 by alpykun Share this post Link to post Share on other sites
Posted December 26, 2012 Are you using some sort of proxy or firewall software? If so, try disabling that while downloading packs. Something is modifying your pack file. Share this post Link to post Share on other sites
Posted December 26, 2012 Hi, i'm just using windows 8 without firewalls or proxy. Also just reformatted the PC and same problem occured. Maybe windows' own firewall doing this im not sure. Trying to disable them and going to try again Share this post Link to post Share on other sites
Posted December 26, 2012 Disabled firewalls , and not worked. Maybe i'm doing something wrong or missing a step. Could u please explain step by step what can i do about firewalls and security measures ? Share this post Link to post Share on other sites
Posted December 26, 2012 (edited) Sorry if I missed seeing this above. Have you tried the "Verify All Packs" button on the launcher (under Graphics Update) as that solved it when I once had something similar. ** Oops rereading again I see now that you mention that already (Had a java popup first complaining about content from a mix of verifeid and unverified certificates, or something along those lines). So maybe some overly aggressive UAC setting. Also if you have the game installed to "Program Files" or some ofther "official" folder, recent windows versions sometimes seem to have some secret override, so I always install Games only to C:/Games/xxxx or some other custom folder and never to the official Program Files type folders.** I noticed in checking my console logs, that mine always refers to the game file locations asC:\Games\wurm\configs\low\gamesettings.txtwhile yours refers instead toC:\Users\USERNAME\wurm\configs\default\gamesettings.txtwhich is probably one of those locations where Windows sticks in nose in everything and gets overly intrusive. Maybe try instead downloading and running the file from C:\Wurm\xxxx and see if it is possible for it to install files there instead? Especially if that Java popup complaining about "mixed" verified/unverified certificates is an issue for some Windows security settings. Actually that C:\Users\USERNAME\wurm\ location seems to pop up a lot in problem posts here in technical support, but its possible thats just a pure coincidence and nothing to do with more aggressive windows security in such folder locations.. For all I know, everyone in the game except me uses that location with zero problems.edit: I think there were the same popup messages I had received shortly before getting some issues with missing meshes, which might help Wurm devs find a way to reduce its occurance on their side? Also maybe some settings players can adjust on their side to allow the "mixed" code Edited December 26, 2012 by Brash_Endeavors Share this post Link to post Share on other sites
Posted December 26, 2012 (edited) Thanks for your knowledge and ideas Brash. i deleted game files, and installing it on c:\games\wurm as you did. I'm not sure if it going to work or not but i guess we all sticked on security measures. I lowered UAC to minimum, Java Security Settings to minimum and disabled windows firewall. Downloading whole wurm content. Going to inform you about the happeningEDIT:Nothing changed. Still not working. :/ Edited December 26, 2012 by alpykun Share this post Link to post Share on other sites
Posted December 26, 2012 (edited) dang, check in java from link above whether mixed code is allowed (with warning) , or if it is blocked with no warning (its the second section in this image):it should be on the last tab under ADVANCED > SECURITY > MIXED CODE, and set it to enable with warning if not already there. Edited December 26, 2012 by Brash_Endeavors Share this post Link to post Share on other sites
Posted December 26, 2012 (edited) PROBLEM IS SOLVED !! I realised that, Wurm's java codes contains " i " letter different than turkish keyboard. When i press " i " the game console takes it as " ı " which is a Turkish Letter. That's why while game console loads textures the " i " letters are identified as " ı " so it leads my game to broken textures. I changed display language and keyboard language to UK English. Everything is fine..Thanks Brash and Wulf. I Guess that " i " letter confussion should be fixed by coders Edited December 26, 2012 by alpykun Share this post Link to post Share on other sites
Posted December 26, 2012 (edited) oh dang you know, that turkish keyboard issue causing "?" mystery bags has come up before and I always forget to ask about that. I never realized we had so many Turkish players well YAY that it is now solved!!We should remind Wox how he promised to rename the .XSI extensions to uppercase I Edited December 26, 2012 by Brash_Endeavors Share this post Link to post Share on other sites
Posted December 26, 2012 if you inform him/her about default keybinds also i would be pleased. deafult Move_right and turn_right is not working because of that " i " letter issue. We have to rebind them. I'm happy about the issue will be solved. Thanks to both of you again. Share this post Link to post Share on other sites