Posted December 19, 2012 So I was wandering around Festival Cove for impalong and I started to get some graphical bugs:Notice the distant terrain textures.And then a little later I crashed, log below:Unexpected crash while playing The error was:It's possible you might figure out what's wrong from the log file below, but if you can't, post the full log on the wurm online forums, and someone else might be able to help you.Contents of console.log:Time is Tue Dec 18 18:24:15 EST 2012Running client version 3.1.76-4485 [unstable]=== System information ===Executing from C:\Documents and Settings\USERNAME\Desktop\Operating system: Windows XP (arch: x86, version: 5.1)Java version: 1.6.0_31 (Sun Microsystems Inc.)Jvm version: 20.6-b01 (Sun Microsystems Inc.) [Java HotSpotâ„¢ Client VM]Available CPUs: 8>>> Main thread exiting.Loading character GrimbarkLoading config defaultLoading props file D:\Program Files\wurm\players\configs\default\gamesettings.txtLoading props file D:\Program Files\wurm\players\players\Grimbark\password.txt>>> LoginFrame queue entry exiting.Saving props file D:\Program Files\wurm\players\players\Grimbark\password.txtSaving props file D:\Program Files\wurm\players\configs\default\gamesettings.txtLoaded pack experimental.jar (r1)Loaded pack sound.jar (r1)Loaded pack pmk.jar (r1103)Loaded pack graphics.jar (r1103)Options up-to-date!Loading props file D:\Program Files\wurm\players\players\Grimbark\playerdata.txtLoading props file D:\Program Files\wurm\players\players\Grimbark\stats.txtPreparing to enable console logging.Now logging to D:\Program Files\wurm\players\console.Grimbark.log=== Wurm options ===animation_playback_self = 0auto_mipmaps_enabled = 2auto_run_source = 0cavedetail = 2censor_chat = falsecloud_shadows = falsecollada_animations = 3color_black = 0.0,0.0,0.0color_cyan = 0.0,1.0,1.0color_error = 1.0,0.3,0.3color_fuchsia = 1.0,0.0,1.0color_green = 0.08,1.0,0.08color_grey = 0.5,0.5,0.5color_lime = 0.0,1.0,0.0color_maroon = 0.5,0.0,0.0color_navy_blue = 0.23,0.39,1.0color_orange = 1.0,0.5,0.0color_purple = 0.5,0.0,0.5color_red = 1.0,0.0,0.0color_royal_blue = 0.23,0.39,1.0color_silver = 0.75,0.75,0.75color_system = 0.5,1.0,0.5color_teal = 0.0,0.5,0.5color_white = 1.0,1.0,1.0color_yellow = 1.0,1.0,0.0compressed_textures = falsecompressed_textures_S3TC = truecustim_timer_source = 1customTimer1 = -1|-1customTimer2 = -1|-1customTimer3 = -1|-1customTimer4 = -1|-1customTimer5 = -1|-1debug_mode = falsedepth_clamp_enabled = 2display_settings = false:false:0:1250:980:32:-1:false:falseeigc_enabled = falseenable_debugs = falseenable_shift_drag = falseenable_vsync = trueengine_multithreaded = 0event_log_rotation = 2exec_source = 0fast_yield = falsefbo_enabled = 2fog_coord_src = 0font_antialias = 2font_bold = 11font_default = 11font_header = 24font_italian = 11font_monospaced = 11font_static = 11fov_horizontal = 80fps_limit = 60fps_limit_background = 20fps_limit_enabled = truegame_client_thread_priority = 2glsl_enabled = 2gui_opacity = 3gui_skin = 1has_read_eula = truehide_menu_examine = truehide_menu_no_target = falsehide_menu_spam_mode = falsehide_menu_stop = falsehigh_res_binoculars = falsehint_texture_scaling = 1impColumn = trueinverse_mouse = falseirc_log_rotation = 2irc_notif = 1item_creature_render_distance = 4key_bindings_source = 0keyboard_layout = 0loadInventoryStartup = truelocal_list_in_event = falselog_extra_errors = falselog_gl_errors = falsemark_text_read = truematerial_as_suffix = truemax_texture_size = 3mega_texture_size = 4model_loader_thread_priority = 2model_loading_threads = 2multidraw_enabled = 2no_brightness = falseno_terrain_render = falseno_world_render = falsenon_power_of_two = 2occlusion_queries_enabled = 2offscreen_texture_size = 2other_log_rotation = 2outline_picking = truepbuffer_enabled = trueplayer_guest = falseplayer_texture_resolution = 2reflection_texture_size = 2reflections = 4release_context = falserelease_context_on_jogl_sleep = falseremember_password = truerender_distant_terrain = truerender_glow = falserender_sun_glare = trueresident_models = falsesave_skills_on_quit = truescreenshot_file_format = 1season_override = 0setting_timestamps = truesettings_version = 3shadow_level = 4shift_drag_default = 10showKChat = truesilent_friends_update = falseskillgain_minimum = 2skillgain_no_alignment = falseskillgain_no_favor = trueskydetail = 2sound_al_gain = 2sound_buzzlevel = 1sound_cache_enabled = truesound_doppler_enabled = falsesound_engine = 2sound_footstepslevel = 1sound_play_ambients = truesound_play_buzz = truesound_play_combat = truesound_play_door = truesound_play_emotes = truesound_play_footsteps = truesound_play_music = falsesound_play_weather = truesound_play_work = truestipple_enabled = truestructure_render_distance = 4submit_client_data = 1terrain_bump = trueterrain_res = 2test_attach_equipment = falsetest_mode = 0tile_transitions = truetiledecorations = 4togglePushToTalk = truetreelist_outline = truetrees = 4update_optional = trueuse_alpha_particles = trueuse_anisotropic_filtering = 2use_antialiasing = 0use_color_picking = trueuse_fast_clock_work_around = trueuse_fbo_color_picking = trueuse_fbo_reflections = trueuse_nagles_algorithm = falseuse_nano_timer = falseuse_non_alpha_particles = trueuse_phobia_models = falseuse_tree_models = trueuse_weather_particles = truevbo_enabled = 2viewport_bob = truewater_detail = 2Setting up dotXSI Model LoaderSetting up Collada Model LoaderExecuting D:\Program Files\wurm\players\configs\default\keybindings.txtTranslating legacy key OPEN_BRACKET to LBRACKETTranslating legacy key ENTER to RETURNTranslating legacy key BACK_SLASH to BACKSLASHTranslating legacy key PAGE_UP to PRIORTranslating legacy key PAGE_DOWN to NEXTWord filter loaded: 23>>> Launch queue entry exiting.Using LWJGL display 1250:980:0:0 (false)Launching dotXSI Model Loader threadsLaunching Collada Model Loader threadsSetting up OpenAL Sound EngineOpenAL version: 1.1 ALSOFT 1.14OpenAL renderer: OpenAL SoftOpenAL vendor: OpenAL CommunityOpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_pointsGenerating: 128 source channels.=== OpenGL information ===LWJGL version: 2.8.5Adapter info: nv4_disp (6.14.12.9610)OpenGL vendor: NVIDIA CorporationOpenGL renderer: GeForce GTS 250/PCIe/SSE2OpenGL version: 3.3.0OpenGL extensions:GL_ARB_base_instanceGL_ARB_blend_func_extendedGL_ARB_color_buffer_floatGL_ARB_compatibilityGL_ARB_compressed_texture_pixel_storageGL_ARB_conservative_depthGL_ARB_copy_bufferGL_ARB_depth_buffer_floatGL_ARB_depth_clampGL_ARB_depth_textureGL_ARB_draw_buffersGL_ARB_draw_elements_base_vertexGL_ARB_draw_instancedGL_ARB_ES2_compatibilityGL_ARB_explicit_attrib_locationGL_ARB_fragment_coord_conventionsGL_ARB_fragment_programGL_ARB_fragment_program_shadowGL_ARB_fragment_shaderGL_ARB_framebuffer_objectGL_ARB_framebuffer_sRGBGL_ARB_geometry_shader4GL_ARB_get_program_binaryGL_ARB_half_float_pixelGL_ARB_half_float_vertexGL_ARB_imagingGL_ARB_instanced_arraysGL_ARB_internalformat_queryGL_ARB_map_buffer_alignmentGL_ARB_map_buffer_rangeGL_ARB_multisampleGL_ARB_multitextureGL_ARB_occlusion_queryGL_ARB_occlusion_query2GL_ARB_pixel_buffer_objectGL_ARB_point_parametersGL_ARB_point_spriteGL_ARB_provoking_vertexGL_ARB_robustnessGL_ARB_sampler_objectsGL_ARB_seamless_cube_mapGL_ARB_separate_shader_objectsGL_ARB_shader_bit_encodingGL_ARB_shader_objectsGL_ARB_shading_language_100GL_ARB_shading_language_420packGL_ARB_shading_language_includeGL_ARB_shading_language_packingGL_ARB_shadowGL_ARB_syncGL_ARB_texture_border_clampGL_ARB_texture_buffer_objectGL_ARB_texture_compressionGL_ARB_texture_compression_rgtcGL_ARB_texture_cube_mapGL_ARB_texture_env_addGL_ARB_texture_env_combineGL_ARB_texture_env_crossbarGL_ARB_texture_env_dot3GL_ARB_texture_floatGL_ARB_texture_mirrored_repeatGL_ARB_texture_multisampleGL_ARB_texture_non_power_of_twoGL_ARB_texture_rectangleGL_ARB_texture_rgGL_ARB_texture_rgb10_a2uiGL_ARB_texture_storageGL_ARB_texture_swizzleGL_ARB_timer_queryGL_ARB_transpose_matrixGL_ARB_uniform_buffer_objectGL_ARB_vertex_array_bgraGL_ARB_vertex_array_objectGL_ARB_vertex_buffer_objectGL_ARB_vertex_programGL_ARB_vertex_shaderGL_ARB_vertex_type_2_10_10_10_revGL_ARB_viewport_arrayGL_ARB_window_posGL_ATI_draw_buffersGL_ATI_texture_floatGL_ATI_texture_mirror_onceGL_S3_s3tcGL_EXT_texture_env_addGL_EXT_abgrGL_EXT_bgraGL_EXT_bindable_uniformGL_EXT_blend_colorGL_EXT_blend_equation_separateGL_EXT_blend_func_separateGL_EXT_blend_minmaxGL_EXT_blend_subtractGL_EXT_compiled_vertex_arrayGL_EXT_Cg_shaderGL_EXT_depth_bounds_testGL_EXT_direct_state_accessGL_EXT_draw_buffers2GL_EXT_draw_instancedGL_EXT_draw_range_elementsGL_EXT_fog_coordGL_EXT_framebuffer_blitGL_EXT_framebuffer_multisampleGL_EXTX_framebuffer_mixed_formatsGL_EXT_framebuffer_objectGL_EXT_framebuffer_sRGBGL_EXT_geometry_shader4GL_EXT_gpu_program_parametersGL_EXT_gpu_shader4GL_EXT_multi_draw_arraysGL_EXT_packed_depth_stencilGL_EXT_packed_floatGL_EXT_packed_pixelsGL_EXT_pixel_buffer_objectGL_EXT_point_parametersGL_EXT_provoking_vertexGL_EXT_rescale_normalGL_EXT_secondary_colorGL_EXT_separate_shader_objectsGL_EXT_separate_specular_colorGL_EXT_shadow_funcsGL_EXT_stencil_two_sideGL_EXT_stencil_wrapGL_EXT_texture3DGL_EXT_texture_arrayGL_EXT_texture_buffer_objectGL_EXT_texture_compression_dxt1GL_EXT_texture_compression_latcGL_EXT_texture_compression_rgtcGL_EXT_texture_compression_s3tcGL_EXT_texture_cube_mapGL_EXT_texture_edge_clampGL_EXT_texture_env_combineGL_EXT_texture_env_dot3GL_EXT_texture_filter_anisotropicGL_EXT_texture_format_BGRA8888GL_EXT_texture_integerGL_EXT_texture_lodGL_EXT_texture_lod_biasGL_EXT_texture_mirror_clampGL_EXT_texture_objectGL_EXT_texture_shared_exponentGL_EXT_texture_sRGBGL_EXT_texture_sRGB_decodeGL_EXT_texture_storageGL_EXT_texture_swizzleGL_EXT_texture_type_2_10_10_10_REVGL_EXT_timer_queryGL_EXT_vertex_arrayGL_EXT_vertex_array_bgraGL_EXT_import_sync_objectGL_IBM_rasterpos_clipGL_IBM_texture_mirrored_repeatGL_KTX_buffer_regionGL_NV_alpha_testGL_NV_blend_minmaxGL_NV_blend_squareGL_NV_complex_primitivesGL_NV_conditional_renderGL_NV_copy_depth_to_colorGL_NV_copy_imageGL_NV_depth_buffer_floatGL_NV_depth_clampGL_NV_explicit_multisampleGL_NV_fbo_color_attachmentsGL_NV_fenceGL_NV_float_bufferGL_NV_fog_distanceGL_NV_fragdepthGL_NV_fragment_programGL_NV_fragment_program_optionGL_NV_fragment_program2GL_NV_framebuffer_multisample_coverageGL_NV_geometry_shader4GL_NV_gpu_program4GL_NV_half_floatGL_NV_light_max_exponentGL_NV_multisample_coverageGL_NV_multisample_filter_hintGL_NV_occlusion_queryGL_NV_packed_depth_stencilGL_NV_parameter_buffer_objectGL_NV_parameter_buffer_object2GL_NV_path_renderingGL_NV_pixel_data_rangeGL_NV_point_spriteGL_NV_primitive_restartGL_NV_register_combinersGL_NV_register_combiners2GL_NV_shader_buffer_loadGL_NV_texgen_reflectionGL_NV_texture_barrierGL_NV_texture_compression_vtcGL_NV_texture_env_combine4GL_NV_texture_expand_normalGL_NV_texture_lod_clampGL_NV_texture_multisampleGL_NV_texture_rectangleGL_NV_texture_shaderGL_NV_texture_shader2GL_NV_texture_shader3GL_NV_transform_feedbackGL_NV_vertex_array_rangeGL_NV_vertex_array_range2GL_NV_vertex_buffer_unified_memoryGL_NV_vertex_programGL_NV_vertex_program1_1GL_NV_vertex_program2GL_NV_vertex_program2_optionGL_NV_vertex_program3GL_NVX_conditional_renderGL_NVX_gpu_memory_infoGL_OES_depth24GL_OES_depth32GL_OES_depth_textureGL_OES_element_index_uintGL_OES_fbo_render_mipmapGL_OES_get_program_binaryGL_OES_mapbufferGL_OES_packed_depth_stencilGL_OES_rgb8_rgba8GL_OES_standard_derivativesGL_OES_texture_3DGL_OES_texture_floatGL_OES_texture_float_linearGL_OES_texture_half_floatGL_OES_texture_half_float_linearGL_OES_texture_npotGL_OES_vertex_array_objectGL_OES_vertex_half_floatGL_SGIS_generate_mipmapGL_SGIS_texture_lodGL_SGIX_depth_textureGL_SGIX_shadowGL_SUN_slice_accumGL_WIN_swap_hintWGL_EXT_swap_controlGLSL version: 3.30 NVIDIA via Cg compilerServer response: Internal error.Starting workaround for fast running clocksUsing LWJGL timer.Initialized mouse with 5 buttons.Startup Phase - Setting up..Initializing font texture for SansSerif (11). Texture Size: 512Initializing font texture for SansSerif (11, italic). Texture Size: 128Loading window positions from D:\Program Files\wurm\players\players\Grimbark\windows_1250x980.txtLoading props file D:\Program Files\wurm\players\players\Grimbark\windows_1250x980.txtGui initializedStartup Phase - Preparing terrainStartup Phase - Connecting ..Disabling NaglesWriting to D:\Program Files\wurm\players\players\Grimbark\logs\_Event.2012-12.txtDisabling NaglesWriting to D:\Program Files\wurm\players\players\Grimbark\logs\Alliance.2012-12.txtLogin successfulExecuting D:\Program Files\wurm\players\configs\default\autorun.txtStarting update of login splash image...Writing to D:\Program Files\wurm\players\players\Grimbark\logs\_Friends.2012-12.txtWriting to D:\Program Files\wurm\players\players\Grimbark\logs\CA_HELP.2012-12.txtWriting to D:\Program Files\wurm\players\players\Grimbark\logs\Freedom.2012-12.txtWriting to D:\Program Files\wurm\players\players\Grimbark\logs\irc.rizon.net._Server.2012-12.txtFinished loading new login splash image!Writing to D:\Program Files\wurm\players\players\Grimbark\logs\GL-Freedom.2012-12.txtWriting to D:\Program Files\wurm\players\players\Grimbark\logs\irc.rizon.net._masswurmvil.2012-12.txtWriting to D:\Program Files\wurm\players\players\Grimbark\logs\irc.rizon.net._wurm.2012-12.txtNo mapping found for hair7Writing to D:\Program Files\wurm\players\players\Grimbark\logs\_Local.2012-12.txtNo mapping found for hair6Initializing font texture for SansSerif (11, bold). Texture Size: 128No mapping found for hair6Writing to D:\Program Files\wurm\players\players\Grimbark\logs\PM__Alectrys.2012-12.txtNo mapping found for hair7No mapping found for hair0No mapping found for hair0Execution aborted at connection 1, iteration 245009Run time 1h 51m, local time Tue Dec 18 20:16:14 EST 2012Destroying game window====== CLIENT CRASH ======Unexpected crash while playingjava.lang.OutOfMemoryErrorat sun.misc.Unsafe.allocateMemory(Native Method)at java.nio.DirectByteBuffer.(Unknown Source)at java.nio.ByteBuffer.allocateDirect(Unknown Source)at org.lwjgl.BufferUtils.createByteBuffer(BufferUtils.java:60)at class.ln.a(SourceFile:35)at class.jt.a(SourceFile:233)at class.je.a(SourceFile:259)at com.wurmonline.client.h.e(SourceFile:316)at com.wurmonline.client.h.run(SourceFile:1363)at java.lang.Thread.run(Unknown Source) Share this post Link to post Share on other sites
Posted December 19, 2012 Unexpected crash while playingjava.lang.OutOfMemoryErrorPossibly caused by a memory leak, please try the unstable client and/or disable ambient sounds to save on some memory. Share this post Link to post Share on other sites
Posted December 19, 2012 I have 2gigs video ram on an NVidia GTX 560. I am also having video problems with 60+ FPS dropping all of a sudden to 1 or 2, then back up to 60, then down again about every 5 seconds. It doesn't happen all the time, but when it does, I pretty much have to log off and back on. Share this post Link to post Share on other sites
Posted December 21, 2012 Possibly caused by a memory leak, please try the unstable client and/or disable ambient sounds to save on some memory.This was using the unstable client. I am on a 32-bit OS though, so not a ton of memory to spare. Share this post Link to post Share on other sites