Posted December 17, 2012 When you start a wooden parapet it asks you for a shaft to start, after 1 shaft is used to start, examining says you need 14 more shafts to complete. After adding one more shaft it switches over to saying "you need 13 more planks and nails." (they are small nails)Total parts seems to be:2 Shafts (one needed to start)13 planks13 small nails Share this post Link to post Share on other sites
Posted December 21, 2012 I have seen this exact same bug and had the exact same results Share this post Link to post Share on other sites
Posted December 21, 2012 I asked about this in IRC and Zcul said it should be fixed in the next client update, along with other bugs related to multistory.[12:50:03] <nesgamepro> this must be a bug: [12:47:08] You see an unfinished wooden parapet. It needs 14 shafts.[12:50:14] <nesgamepro> add 1 shaft then: [12:47:42] You see an unfinished wooden parapet. It needs 13 planks and nails.[13:19:04] <zcul> @nesgamepro yea its abit messed up with the recipies[13:19:12] <zcul> on fences like that, but its the description[13:20:49] <nesgamepro> ok, ty, pottery roof is messed up too[13:21:06] <nesgamepro> have to start with hammer and switch to trowel[13:22:26] <zcul> yea hammer first then hammer again and then trowel[13:22:30] <zcul> it should be hammer then trowel[13:23:07] <nesgamepro> hammer to plan then trowel to choose from build list and continue building?[13:23:19] <zcul> yea[13:23:23] <zcul> at least that was the plan [13:23:50] <zcul> it still thinks its made of wood when you start adding the materials, but it will shape up at next reboot[13:24:08] <nesgamepro> ok, ty, keep up the good work Share this post Link to post Share on other sites
Posted January 31, 2013 (edited) Still not fixed.Also, why so many nails? Edited January 31, 2013 by bwg Share this post Link to post Share on other sites