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Knightstar

Bug Found

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Once again from trying to find some settings that would work.

Congratulations, you found a bug in the test client: <Could not setup reflection pbuffer>

Please post the console log below on the wurm online forums, and describe what you were doing when it happened.

Contents of console.log:

Time is Sun Dec 16 14:55:09 MST 2012

Running client version 3.1.76-4476 [unstable]

=== System information ===

Executing from C:\Users\USERNAME\Desktop\

Operating system: Windows 7 (arch: x86, version: 6.1)

Java version: 1.7.0_09 (Oracle Corporation) &lt;http://java.oracle.com/>

Jvm version: 23.5-b02 (Oracle Corporation) [Java HotSpot Client VM]

Available CPUs: 2

>>> Main thread exiting.

Loading character Knightstar

Loading config default

Loading props file C:\Users\USERNAME\Desktop\wurm\configs\default\gamesettings.txt

Loading props file C:\Users\USERNAME\Desktop\wurm\players\Knightstar\password.txt

>>> LoginFrame queue entry exiting.

Saving props file C:\Users\USERNAME\Desktop\wurm\configs\default\gamesettings.txt

Saving props file C:\Users\USERNAME\Desktop\wurm\players\Knightstar\password.txt

Saving props file C:\Users\USERNAME\Desktop\wurm\configs\default\gamesettings.txt

Loaded pack experimental.jar (r1)

Loaded pack sound.jar (r1)

Loaded pack pmk.jar (r1103)

Loaded pack graphics.jar (r1103)

Options up-to-date!

Loading props file C:\Users\USERNAME\Desktop\wurm\players\Knightstar\playerdata.txt

Loading props file C:\Users\USERNAME\Desktop\wurm\players\Knightstar\stats.txt

Preparing to enable console logging.

Now logging to C:\Users\USERNAME\Desktop\wurm\console.Knightstar.log

=== Wurm options ===

animation_playback_self = 0

auto_mipmaps_enabled = 2

auto_run_source = 0

cavedetail = 2

censor_chat = false

cloud_shadows = false

collada_animations = 3

color_black = 0.0,0.0,0.0

color_cyan = 0.0,1.0,1.0

color_error = 1.0,0.3,0.3

color_fuchsia = 1.0,0.0,1.0

color_green = 0.08,1.0,0.08

color_grey = 0.5,0.5,0.5

color_lime = 0.0,1.0,0.0

color_maroon = 0.5,0.0,0.0

color_navy_blue = 0.23,0.39,1.0

color_orange = 1.0,0.5,0.0

color_purple = 0.5,0.0,0.5

color_red = 1.0,0.0,0.0

color_royal_blue = 0.23,0.39,1.0

color_silver = 0.75,0.75,0.75

color_system = 0.5,1.0,0.5

color_teal = 0.0,0.5,0.5

color_white = 1.0,1.0,1.0

color_yellow = 1.0,1.0,0.0

compressed_textures = false

compressed_textures_S3TC = true

custim_timer_source = 1

customTimer1 = -1|-1

customTimer2 = -1|-1

customTimer3 = -1|-1

customTimer4 = -1|-1

customTimer5 = -1|-1

debug_mode = false

depth_clamp_enabled = 0

display_settings = false:false:0:1024:768:32:-1:false:true

eigc_enabled = false

enable_debugs = false

enable_shift_drag = false

enable_vsync = false

engine_multithreaded = 0

event_log_rotation = 2

exec_source = 0

fast_yield = false

fbo_enabled = 0

fog_coord_src = 0

font_antialias = 2

font_bold = 11

font_default = 11

font_header = 24

font_italian = 11

font_monospaced = 11

font_static = 11

fov_horizontal = 90

fps_limit = 60

fps_limit_background = 30

fps_limit_enabled = false

game_client_thread_priority = 2

glsl_enabled = 2

gui_opacity = 3

gui_skin = 0

has_read_eula = true

hide_menu_examine = false

hide_menu_no_target = false

hide_menu_spam_mode = true

hide_menu_stop = false

high_res_binoculars = false

hint_texture_scaling = 1

impColumn = true

inverse_mouse = false

irc_log_rotation = 2

irc_notif = 0

item_creature_render_distance = 2

key_bindings_source = 0

keyboard_layout = 0

loadInventoryStartup = true

local_list_in_event = false

log_extra_errors = false

log_gl_errors = false

mark_text_read = true

material_as_suffix = true

max_texture_size = 3

mega_texture_size = 4

model_loader_thread_priority = 2

model_loading_threads = 1

multidraw_enabled = 2

no_brightness = false

no_terrain_render = false

no_world_render = false

non_power_of_two = 2

occlusion_queries_enabled = 2

offscreen_texture_size = 1

other_log_rotation = 2

outline_picking = true

pbuffer_enabled = false

player_guest = false

player_texture_resolution = 2

reflection_texture_size = 1

reflections = 2

release_context = false

release_context_on_jogl_sleep = false

remember_password = true

render_distant_terrain = true

render_glow = false

render_sun_glare = true

resident_models = false

save_skills_on_quit = false

screenshot_file_format = 1

season_override = 0

setting_timestamps = true

settings_version = 3

shadow_level = 0

shift_drag_default = 10

showKChat = true

silent_friends_update = false

skillgain_minimum = 3

skillgain_no_alignment = true

skillgain_no_favor = true

skydetail = 1

sound_al_gain = 15

sound_buzzlevel = 2

sound_cache_enabled = true

sound_doppler_enabled = false

sound_engine = 2

sound_footstepslevel = 10

sound_play_ambients = true

sound_play_buzz = true

sound_play_combat = true

sound_play_door = true

sound_play_emotes = true

sound_play_footsteps = true

sound_play_music = true

sound_play_weather = true

sound_play_work = true

stipple_enabled = true

structure_render_distance = 2

submit_client_data = 1

terrain_bump = true

terrain_res = 1

test_attach_equipment = false

test_mode = 0

tile_transitions = true

tiledecorations = 2

togglePushToTalk = true

treelist_outline = true

trees = 2

update_optional = true

use_alpha_particles = true

use_anisotropic_filtering = 0

use_antialiasing = 0

use_color_picking = true

use_fast_clock_work_around = true

use_fbo_color_picking = true

use_fbo_reflections = true

use_nagles_algorithm = false

use_nano_timer = false

use_non_alpha_particles = true

use_phobia_models = false

use_tree_models = true

use_weather_particles = true

vbo_enabled = 0

viewport_bob = true

water_detail = 1

Setting up dotXSI Model Loader

Setting up Collada Model Loader

Executing C:\Users\USERNAME\Desktop\wurm\configs\default\keybindings.txt

Translating legacy key PAGE_UP to PRIOR

Translating legacy key PAGE_DOWN to NEXT

Translating legacy key ENTER to RETURN

Word filter loaded: 23

>>> Launch queue entry exiting.

Using LWJGL display 1024:768:0:0 (false)

Launching dotXSI Model Loader threads

Launching Collada Model Loader threads

Setting up OpenAL Sound Engine

org.lwjgl.LWJGLException: Could not locate OpenAL library.

at org.lwjgl.openal.AL.create(AL.java:151)

at org.lwjgl.openal.AL.create(AL.java:102)

at org.lwjgl.openal.AL.create(AL.java:201)

at class.kl.<init>(SourceFile:79)

at class.jQ.a(SourceFile:563)

at com.wurmonline.client.h.run(SourceFile:1363)

at java.lang.Thread.run(Unknown Source)

class.ka: Failed to initialize sound: org.lwjgl.LWJGLException: Could not locate OpenAL library.

at class.kl.<init>(SourceFile:85)

at class.jQ.a(SourceFile:563)

at com.wurmonline.client.h.run(SourceFile:1363)

at java.lang.Thread.run(Unknown Source)

Failed to start sound engine, using silent

=== OpenGL information ===

LWJGL version: 2.8.5

Adapter info: atiumd64 (null)

OpenGL vendor: ATI Technologies Inc.

OpenGL renderer: Radeon X1300 / X1550 Series

OpenGL version: 2.1.8544 Release

OpenGL extensions:

GL_AMD_performance_monitor

GL_ARB_depth_texture

GL_ARB_draw_buffers

GL_ARB_fragment_program

GL_ARB_fragment_program_shadow

GL_ARB_fragment_shader

GL_ARB_framebuffer_object

GL_ARB_half_float_pixel

GL_ARB_half_float_vertex

GL_ARB_map_buffer_range

GL_ARB_multisample

GL_ARB_multitexture

GL_ARB_occlusion_query

GL_ARB_pixel_buffer_object

GL_ARB_point_parameters

GL_ARB_point_sprite

GL_ARB_shader_objects

GL_ARB_shader_texture_lod

GL_ARB_shading_language_100

GL_ARB_shadow

GL_ARB_shadow_ambient

GL_ARB_texture_border_clamp

GL_ARB_texture_compression

GL_ARB_texture_cube_map

GL_ARB_texture_env_add

GL_ARB_texture_env_combine

GL_ARB_texture_env_crossbar

GL_ARB_texture_env_dot3

GL_ARB_texture_float

GL_ARB_texture_mirrored_repeat

GL_ARB_texture_non_power_of_two

GL_ARB_texture_rectangle

GL_ARB_transpose_matrix

GL_ARB_vertex_array_object

GL_ARB_vertex_buffer_object

GL_ARB_vertex_program

GL_ARB_vertex_shader

GL_ARB_window_pos

GL_ATI_draw_buffers

GL_ATI_envmap_bumpmap

GL_ATI_fragment_shader

GL_ATI_meminfo

GL_ATI_separate_stencil

GL_ATI_texture_compression_3dc

GL_ATI_texture_env_combine3

GL_ATI_texture_float

GL_EXT_abgr

GL_EXT_bgra

GL_EXT_blend_color

GL_EXT_blend_equation_separate

GL_EXT_blend_func_separate

GL_EXT_blend_minmax

GL_EXT_blend_subtract

GL_EXT_compiled_vertex_array

GL_EXT_copy_texture

GL_EXT_draw_range_elements

GL_EXT_fog_coord

GL_EXT_framebuffer_blit

GL_EXT_framebuffer_multisample

GL_EXT_framebuffer_object

GL_EXT_gpu_program_parameters

GL_EXT_multi_draw_arrays

GL_EXT_packed_depth_stencil

GL_EXT_packed_pixels

GL_EXT_point_parameters

GL_EXT_rescale_normal

GL_EXT_secondary_color

GL_EXT_separate_specular_color

GL_EXT_shadow_funcs

GL_EXT_stencil_wrap

GL_EXT_subtexture

GL_EXT_texgen_reflection

GL_EXT_texture3D

GL_EXT_texture_compression_s3tc

GL_EXT_texture_cube_map

GL_EXT_texture_edge_clamp

GL_EXT_texture_env_add

GL_EXT_texture_env_combine

GL_EXT_texture_env_dot3

GL_EXT_texture_filter_anisotropic

GL_EXT_texture_lod_bias

GL_EXT_texture_mirror_clamp

GL_EXT_texture_object

GL_EXT_texture_rectangle

GL_EXT_texture_sRGB

GL_EXT_texture_swizzle

GL_EXT_vertex_array

GL_KTX_buffer_region

GL_NV_blend_square

GL_NV_texgen_reflection

GL_SGIS_generate_mipmap

GL_SGIS_texture_edge_clamp

GL_SGIS_texture_lod

GL_WIN_swap_hint

WGL_EXT_swap_control

Depth clamping disabled, enabling to allow capability test.

Core Depth clamping not available.

Extension Depth clamping not available.

GLSL version: 1.20

Server response: Internal error.

Starting workaround for fast running clocks

Using LWJGL timer.

Initialized mouse with 5 buttons.

Startup Phase - Setting up..

Initializing font texture for SansSerif (11). Texture Size: 512

Initializing font texture for SansSerif (11, italic). Texture Size: 128

Loading window positions from C:\Users\USERNAME\Desktop\wurm\players\Knightstar\windows_1024x768.txt

Loading props file C:\Users\USERNAME\Desktop\wurm\players\Knightstar\windows_1024x768.txt

Gui initialized

Startup Phase - Preparing terrain

Startup Phase - Connecting ..

Disabling Nagles

Writing to C:\Users\USERNAME\Desktop\wurm\players\Knightstar\logs\_Event.2012-12.txt

Disabling Nagles

Writing to C:\Users\USERNAME\Desktop\wurm\players\Knightstar\logs\Alliance.2012-12.txt

Shutting down OpenAL subsystem.

Writing to C:\Users\USERNAME\Desktop\wurm\players\Knightstar\logs\MGMT.2012-12.txt

Login successful

Executing C:\Users\USERNAME\Desktop\wurm\configs\default\autorun.txt

Starting update of login splash image...

org.lwjgl.LWJGLException: Could not create context (WGL_ARB_create_context)

at org.lwjgl.opengl.WindowsContextImplementation.nCreate(Native Method)

at org.lwjgl.opengl.WindowsContextImplementation.create(WindowsContextImplementation.java:50)

at org.lwjgl.opengl.ContextGL.<init>(ContextGL.java:132)

at org.lwjgl.opengl.Pbuffer.<init>(Pbuffer.java:225)

at org.lwjgl.opengl.Pbuffer.<init>(Pbuffer.java:190)

at class.bv.f(SourceFile:1338)

at class.bv.b(SourceFile:1375)

at com.wurmonline.client.h.e(SourceFile:316)

at com.wurmonline.client.h.run(SourceFile:1363)

at java.lang.Thread.run(Unknown Source)

Execution aborted at connection 1, iteration 0

Run time 0s, local time Sun Dec 16 14:55:42 MST 2012

Destroying game window

====== FAILED ASSERT ======

com.wurmonline.client.d: Could not setup reflection pbuffer

at com.wurmonline.client.d.b(SourceFile:61)

at com.wurmonline.client.d.a(SourceFile:35)

at class.bv.f(SourceFile:1349)

at class.bv.b(SourceFile:1375)

at com.wurmonline.client.h.e(SourceFile:316)

at com.wurmonline.client.h.run(SourceFile:1363)

at java.lang.Thread.run(Unknown Source)

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