Posted October 3, 2013 Any chance making this as an android app? Not in the near future, I'm afraid. (I'd love to have it on Android, but would have to port it from .NET to Java and then learn how to code apps ) Share this post Link to post Share on other sites
Posted October 3, 2013 Ah nvm, anyway good job I really like that Share this post Link to post Share on other sites
Posted February 20, 2014 Updated! (Had to update due to changes in status server URLs after Wurm 1.2 relaunch. Epic servers still missing - have to find out the new URLs first.) Share this post Link to post Share on other sites
Posted February 20, 2014 We need the new URL's for the Wiki too ... will try to get them for you. Well these two were easy ... same patten as the others Pristine Release freedom005 freedom006 Still working on the Epic ones You could use the IP addresses as a temporary URL (I'll be updating the wiki with them for now, until we can get the real ones) Elevation : http://148.251.21.201Serenity : http://148.251.21.202Desertion : http://148.251.21.203Affliction : http://148.251.21.204 Share this post Link to post Share on other sites
Posted February 21, 2014 Version 2.05 released. (Thanks, Seara!) Share this post Link to post Share on other sites
Posted February 22, 2014 I have the Epic URL's for you now for the next update. Elevation elevation.wurmonline.com 148.251.21.201 Affliction affliction.wurmonline.com 148.251.21.204 Desertion desertion.wurmonline.com 148.251.21.203 Serenity serenity.wurmonline.com 148.251.21.202 1 Share this post Link to post Share on other sites
Posted February 22, 2014 (edited) A few questions:1) What .Net Language did you use ?2) You can change what .Net framework the program will use in the setting (You can set is as low as .NET 2.0 if i remember correctly.)3) Will the source be released ?4) Did you use JSON ?Thanks. Edited February 22, 2014 by dternity Share this post Link to post Share on other sites
Posted February 22, 2014 A few questions:1) What .Net Language did you use ?2) You can change what .Net framework the program will use in the setting (You can set is as low as .NET 2.0 if i remember correctly.)3) Will the source be released ?4) Did you use JSON ?Thanks. WurmStatus was written in C# and it requires .NET 4.5. No need to use JSON, but I made use of the "HTML Agility Pack" to access the HTML pages. I'm not planning to release the source code for my tools. Share this post Link to post Share on other sites
Posted March 19, 2014 Doesn't run under XP, sadly - says it's not a valid Win32 app. I guess it's compiled as 64-bit only? Share this post Link to post Share on other sites
Posted March 20, 2014 Doesn't run under XP, sadly - says it's not a valid Win32 app. I guess it's compiled as 64-bit only? I just checked: it's compiled for "Any CPU". No idea why it doesn't run under XP. Do you have the latest .NET? However, WurmStatus uses the HTMLAgility Pack - maybe that DLL has issues with outdated operating systems? Share this post Link to post Share on other sites
Posted June 9, 2014 Any chance of adding Xanadu to the list Yaga ? Share this post Link to post Share on other sites
Posted June 9, 2014 Any chance of adding Xanadu to the list Yaga ? Sure. (Sorry for the delay!) Share this post Link to post Share on other sites
Posted June 9, 2014 Updated! Version 2.07 now has Xanadu! 1 Share this post Link to post Share on other sites
Posted June 11, 2014 May have an issue ... with the restart this morning, Xan is showing down / red, even though it's up. (May have something to do with a change on the server ???) Share this post Link to post Share on other sites
Posted June 11, 2014 It's working for me, Seara. Can you check again, please? Share this post Link to post Share on other sites
Posted June 11, 2014 Yeah, it did turn green after Rolf did what-ever to connect the servers ... that might have had something to do with it. I'll let you know on the next restart if I see the same issue. Share this post Link to post Share on other sites
Posted December 10, 2014 Update 2.0.8: Server "Storm" ("Challenge") added. Share this post Link to post Share on other sites
Posted March 9, 2015 Today's patch (http://forum.wurmonline.com/index.php?/topic/119977-mine-door-fix/) apparently changed the status information of the Epic cluster. - Epic cluster server web stats bugfix As a result, as of today WurmStatus shows the Epic servers as "Unavailable". I have to analyze this problem and will try to find out what has been changed. Sorry for the inconvenience. Share this post Link to post Share on other sites
Posted March 10, 2015 Update 2.0.9: Epic servers now combined as "Epic cluster" (due to recent changes made by CC devs). Share this post Link to post Share on other sites
Posted March 11, 2015 Update 2.0.9: Epic servers now combined as "Epic cluster" (due to recent changes made by CC devs). 1 Share this post Link to post Share on other sites
Posted March 11, 2015 (edited) A few hints: -Hardcode isnt good.-Make one call instead of one for each server and servers status.-You dont need to parse html(remove external dll), you can parse directly xml: http://jenn001.game.wurmonline.com/battles/stats.xml-Multi-Threading is usefull in this case.-Too much code for a simple task, make it dynamic. - "Hardcoding": Dynamically processing the server list sounds like a good idea, at a first glance. However, the information WurmStatus needs unfortunately can only be found on the individual server status pages, which have unique URLs for each server. There is no consistent system in those URLs, so unfortunately there is no dynamic way to account for changes in the server list or for new servers - thus those URLs have to be hardcoded - There are reasons for collecting status information from various sources (one of them being that I want to display server info even when the login server is down) - The XML source doesn't contain all the relevant information needed. The list you suggest only contains the server names and the number of users on each server. WurmStatus, however, displays the last status message ("Shutting down in 5 minutes"), the server uptime, the server ingame time and the latest update timestamp. - I don't see how multi-threading would make this tool more useful. As for "Too much code...": Thank you for your opinion. Edited March 11, 2015 by Yaga 1 Share this post Link to post Share on other sites
Posted March 11, 2015 - "Hardcoding": Dynamically processing the server list sounds like a good idea, at a first glance. However, the information WurmStatus needs unfortunately can only be found on the individual server status pages, which have unique URLs for each server. There is no consistent system in those URLs, so unfortunately there is no dynamic way to account for changes in the server list or for new servers - thus those URLs have to be hardcoded - There are reasons for collecting status information from various sources (one of them being that I want to display server info even when the login server is down) - The XML source doesn't contain all the relevant information needed. The list you suggest only contains the server names and the number of users on each server. WurmStatus, however, displays the last status message ("Shutting down in 5 minutes"), the server uptime, the server ingame time and the latest update timestamp. - I don't see how multi-threading would make this tool more useful. As for "Too much code...": Thank you for your opinion. Share this post Link to post Share on other sites