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Tanelorn Is Now Recruiting Villagers On Celebration

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First and foremost we are drama free. Currently Tanelorn is in deep need of a Mason. If this is your area of expertise or one you would like to persue then please contact Harvest or send a message in the forum. If Harvest isn't on game you may contact Huntgrem and have her message Harvest off game and expedite Harvest's return or at least find out when she will be back on.

We have changed the way that Tanelorn recruits. If you are interested in joining Tanelorn you must first be a villager of The Academy. Please view the link

Here. We have done this to ensure all villagers get along before inviting. Also, to make sure we all are pursuing the same goals. This saves a lot of drama and transitioning and makes for a much smoother family dynamic. We hope to talk to you soon.

We are conveniently (or not so conveniently) located in the far north east near Cherrywood Isle.

On the

Dump Map we are located at X42.5, Y42.5 and on the Darkmalice Map we are at 53-BC.

About us: Tanelorn is still undergoing a lot of construction. Most of the digging is done. That doesn't mean we don't have a lot still to do (so if you are looking for great skill gains you better hurry). We have started building our permanent structures.

Tanelorn is a great place for you to come, skill, and help out with community projects. Currently we are looking for new villagers, however we do NOT need blacksmiths, miners or cooks. Please do not try to talk us into giving you these positions as it will not happen.

We also allow people to come and join our community on a temporary basis to get their feet wet before moving on to their own deed or another village. For all residents, please only apply if you are mature yet don't mind adult humor and foul language (though it doesn't happen often but we do get a hair up our fannies sometimes). Permanent residents must be premium.

What this village has to offer:

§ Our help with tools and weapons (to the best of our abilities).

§ Small temporary houses with a small yard (perm residents).

§ Small temporary house w/o a yard (non-permanent).

§ Tons of farm area.

§ Lots of trees.

§ Horses and Cattle (to borrow while you are here).

§ Mine off deed.

§ Wells on site.

§ Altars for all three Gods.

§ Coastal property.

§ 1 Templar Guards.

§ 2 Guard Towers (5 guards each)

​§ Ships for your use (Knarr, Sailboat, Rowboat).

What more this village will have:

§ Large permanent houses with large yards.

§ Large groves of trees.

§ Large workshops for all to use.

§ Sermons for priests.

§ Large dock with large shipbuilding workshop.

§ Market at docks to sell your merchandise.

What we, as a community, have to offer:

§ To be part of a community.

§ Friendship and Trust (open community).

§ Semi-relaxed environment.

§ Private house with beds.

§ BSB and chest in your house.

§ Community forge and oven (until perm houses are up).

What we expect from you:

As Permanent Resident:

Manners and respect.

§ Willingness to learn.

§ Desire to help out and work as a team.

§ Someone who gives as much as they take.

§ Ability to follow directions and listen to village leaders.

§ Honesty (thievery will get you on KOS).

§ To be able be on daily, even if for a couple of hours.

§ Willingness to help out other villagers.

§ Premium player for permanent resident.

§ Must speak English.

§ Willingness to take part in community projects.

§ No warnings on your account.

§ Know this game is for you, we do not want to recruit people who quit after a week. Wurm is not for the faint of heart.

Village Rules

§ You are allowed to work on village projects; if you can't then our village isn't for you.

§ You will not grief other villagers or players.

§ You will NOT steal, cheat or anything else that will cause harm to the village or its villagers.

§ You will follow the guidance of the Mayor and village leaders.

§ You will not mix low quality items with the high quality one in the bulk storages.

§ Respect other members and be polite. Grievances will be held in p.m.’s, not Freedom.

§ You will not kill penned animals unless given specific permission.

§ You will not take over someone else's job unless they have given permission (i.e. only miner mines and only the cook butchers things killed by the Templars).

§ If you want to practice your mining skills and you are low level you will mine in an off deed mine.

§ Trees must be replanted after cut.

Tanelorn is ever changing and it's just too hard to post updated pictures all the time. I am posting a link that Lucard updates periodically with changes in our terraforming project. The best thing to do is just come see us.

I will however post our current end result. This too changes as our vision changes but as our village grows so do our needs.


If you are interested in joining our village please contact myself, Harvest, or Lucard in game or send a p.m. here on the forum to Harvest. Please do not send Lucard a private message as he does not check them. Thank you.

Edited by Harvest

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Drakion & Oldman, please send me a msg either on game or thur these fourms so we can help get you settled in. :)

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