Sign in to follow this  
JBlak

Weird Lighting Bug

Recommended Posts

Some specific tiles inside my house are visually bugged, resulting in light not displaying correctly. Even if there's a lit torch on that tile, it's still darker than usual. Tdj6j.jpg

jjG4G.jpg

Share this post


Link to post
Share on other sites

OpenGL can only show 8 light sources at the same time. The game tries to workaround this by rendering all objects within a few tiles with lights from that area and the next few tiles with lights from the other area. If there are still too many light sources some just may not be active and appear unlit all the time.

You're probably on the edge of the lighting areas which causes the effect. But a new lighting system is currently in the works which should solve these errors.

Share this post


Link to post
Share on other sites

OpenGL can only show 8 light sources at the same time. The game tries to workaround this by rendering all objects within a few tiles with lights from that area and the next few tiles with lights from the other area. If there are still too many light sources some just may not be active and appear unlit all the time.

You're probably on the edge of the lighting areas which causes the effect. But a new lighting system is currently in the works which should solve these errors.

This.

We're working on it and will have something much nicer soon.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this