Posted September 27, 2012 Was this just a here and gone fad? I'd like to see them spawn again. Made sailing a boat more exciting every now and then. Share this post Link to post Share on other sites
Posted September 27, 2012 They knew the cat was in townso they migrated away 1 Share this post Link to post Share on other sites
Posted September 27, 2012 What cat?i'd lke to see them back again too they were interesting. Share this post Link to post Share on other sites
Posted September 27, 2012 Although I'm personally adverse to them (having been thrown off a Cog and eaten on the first day of Deli), I did like the idea once they were toned down to only attack smaller boats to add a little risk in sailing. Share this post Link to post Share on other sites
Posted September 28, 2012 They were all killed, they don't respawn like regular mobs they were a semi unique I believe. Share this post Link to post Share on other sites
Posted September 28, 2012 And the sea serpents! Those buggers were nasty. Share this post Link to post Share on other sites
Posted September 28, 2012 this game needs more sharks... would make sailing more interesting Share this post Link to post Share on other sites
Posted September 28, 2012 (edited) Yes, Wurm needs more sharks, but not the giant JAWS actor's kind. Those were right as uniques.Once you saw one of them, you were done for, you couldn't flee, you couldn't fight, only thing you could do was die.Only chance you had was if you were incidentally shipping some troops. Edited September 28, 2012 by Keldun Share this post Link to post Share on other sites
Posted September 28, 2012 What happened to your ships after you get eaten by the sharks? Share this post Link to post Share on other sites
Posted September 28, 2012 You had to go get it back... or someone else had to salvage/drag it back for you. Share this post Link to post Share on other sites
Posted September 28, 2012 I dont even know why the hell rolf made them this strong? On test in 1 hit it gave me a 37ql bad trough 90ql scale Share this post Link to post Share on other sites
Posted September 29, 2012 (edited) Anything aquatic (other than Ubears) would be awesome. Edited September 29, 2012 by Klaa Share this post Link to post Share on other sites
Posted September 30, 2012 If these pests of the sea have crossed into the realm of extinction, I say *good riddance* to em'.=Ayes= Share this post Link to post Share on other sites
Posted September 30, 2012 I guess it would make sense if semi unique creatures like sharks, giant octopus (Not a real thing in Wurm...yet) etc spawn from special fishing tiles (Not in great numbers obviously) but would be nice to see them around Share this post Link to post Share on other sites
Posted September 30, 2012 And harpoons, for killin' em. Share this post Link to post Share on other sites
Posted September 30, 2012 They weren't that bad. They were annoying when they would throw you off of any ship; they weren't immortal and were killable with half a dozen fighters. With the throwing toned down they would do fine as interesting, easily avoidable mobs that give a good challenge, but my bet is that Rolf coded them like unique chickens, meaning they starve within 3 days and never spawn back. That's why you only see them the first week of a servers opening I wouldn't mind seeing them back. They were cool. 1 Share this post Link to post Share on other sites
Posted September 30, 2012 I hadn't realised that they were quite so deadly, most things kill me quickly given the chance.So yeah, toned down and killable/escapable, they should be bought back! Share this post Link to post Share on other sites