Posted August 7, 2012 A friend just tried to mail me some bowstrings. He couldnt.Imo it seems rather silly when you can mail heavier stuff!/Legion Share this post Link to post Share on other sites
Posted August 7, 2012 PvP item and what QL were they? over 70? Share this post Link to post Share on other sites
Posted August 7, 2012 My god. Rolf.... can we PLEASE stop the moronic mailing system? Let's do it simply: anything over 15 kg can't be mailed. 2 Share this post Link to post Share on other sites
Posted August 7, 2012 Actually, I like the limitations though I don't think bowstring in particular should be limited. Mailing restrictions create local markets for items that can't be mailed. Want a large maul? well you have to look locally for a weaponsmith and can't just have one of the masters Independance mail you one. It gives us younger players a chance. Share this post Link to post Share on other sites
Posted August 7, 2012 Actually, I like the limitations though I don't think bowstring in particular should be limited. Mailing restrictions create local markets for items that can't be mailed. Want a large maul? well you have to look locally for a weaponsmith and can't just have one of the masters Independance mail you one. It gives us younger players a chance.Yes, becuase every server has a weaponsmith on every corner Share this post Link to post Share on other sites
Posted August 7, 2012 Also it would be nice if there was some kind of notification that you have been mailed something other then running to a mailbox and checking. Share this post Link to post Share on other sites
Posted August 7, 2012 Also it would be nice if there was some kind of notification that you have been mailed something other then running to a mailbox and checking.I don't really need that feature, but i would like to know who has sent me something when I check the mail...... Share this post Link to post Share on other sites
Posted August 8, 2012 "Younger players" have a chance if they advertise and sell for competitive prices. You can't come along with 70 WSing, don't say a thing, and then try to sell for twice as much as the leading weaponsmiths, if you're wanting to get sales. Share this post Link to post Share on other sites
Posted August 8, 2012 (edited) With having a global market you force people to be competitive, rather than simply forcing your neighbours to buy from you. It'd be great for the salesman if he could be rude, overprice his stuff and still get sales, but for the customers this would be horrible.If there's some items restricted because of pvp can't there be a different solution, something along the lines of not being able to check for mail with enemies in local or something?Also totally +1 to protunias and joanovons suggestions Edited August 8, 2012 by Alyeska Share this post Link to post Share on other sites
Posted August 8, 2012 maby change the price so more weight more it will cost to send some thing? but lower the "starting fee" what do you think about it? Share this post Link to post Share on other sites
Posted October 17, 2012 Suggestions in short:- make mailing of all types of items to all servers (at least of same kingdom) possible- combined items to be counted as 1 cost wise- no more wrapping need for mailing- allow wrapping though for all items. ( sending wrapped presents is sometimes just more fun, with Christmas upcoming etc )- items that fit in 1 container to count as 1 cost wise. Not a priority, but this might really help out new players and bring even more market options, game fun and game activity.Reasons:So, that local market argument never worked, and that seems the only argument against a mailing system improvement.I ended up grinding ropemaking up to 75 and farming to 85 because i could not find any local suppliers of sacrificing ropes.Not just no local, but no suppliers at all. It just ruins the fun for people to travel several hours if thats all the game time they have i guess.For me at least, traveling just to get an item that i could use, is not much of a fun factor really.So what happens i don't buy things that i would buy if they could be delivered by mail.I see it with myself, i rarely travel at all anymore. With just an hour or two game time daily, it is not feasible.Local markets never did work, since everyone rather wants their peace and space instead settling close to each other,and i believe most people do not exactly enjoy traveling for hours to get the stuff they would enjoy to have.While people on the other side are willing to spend money on items, they are not willing to spend like 4 hours or more waiting for them.So while people are willing to spend, and others willing to grind up the skills, these two have not much chance to make a business, except if mailing would work better.As i see it, there would be ALOT more activity , and alot more spending on the mailing, and alot more money converted (= more income to Rolf) if mailing would be made easier again.My suggestion would be, to just allow everything to be mailed that can be picked up to inventory. Simple as that.Also, that combined items no matter how many pieces they consist of, count as 1 item cost wise. Since for lumps and ropes and such small stuff it might really not make sense to mail them separately, but would be lucrative (and thus done more frequently) if they could be sent as bulk for less expense.I was also thinking if it might make sense to price relative to the cod value. But that might just make other market aspects that currently work, difficult then.So that might be rather counter productive.I would suggest though, no more need to box, wrap or any the like. It is just confusing. For sending bulk lumps it might still be interesting but it should not be a requirement to wrap, let's say a shovel, just to mail it.But while we are at it, please allow wrapping for ALL items. It just makes no sense to me why i could not give a cordage rope wrapped as a gift for example.Or a barrel. I would have given so many things as gifts already if they could be wrapped.I also like the idea of knowing who sent an item, and to get a message when something arrives instead having to camp the mailbox. The message upon arrival is a minor thing though, since people can as well tell me how long the mailing will approximately take so that i do not need to wait at the box all the time.The sending option of ALL items to ALL (at least freedom isles) servers and at resonable prices would be highest on my priority list.The freedom isles are in general more crafting oriented, so it would really increase the game fun if, lets say, you need a high coc shovel or rake and could buy it from someone on another server and it could be mailed easily.Or for example selling wine... i tried to sell some but paying 1.10 s to same server person for a barrel in mail cost looks still a bit steep to me.I am not saying mailing in general is too expensive, but in some cases it would really be good to have lower prices for bulk sending. Or lower expenses for some type items like it was done with papyrus. Not sure how much that is used anyways, since it is relatively hard to obtain.Just a few more use cases. There are a few in the game who have high mining skills. And another few with high smithing skills.One enjoys mining and would hate to smith, the other enjoys smithing and hates mining.Would be so much nicer if one can send 90 ql lumps in a bunch, at low expense, and the smith sends in return new weapons at high ql which he could usually not produce without appropriate iron supplies.Or how about a new person who just starts out, and needs an assortment of seeds, or a rope, or a fishing pole. One older player could simply mail them a barrel full of seeds to get started instead forcing the new player to botanize for hours and get killed a few times in the process, and then rage quits because of that.Now you might argue "could join a town" but seriously, who doesnt know the issue of new people being restricted on almost everything if new to a town, and the town leader to have the problem of fitting the new person in somehow, just to see them quit anyways after a short time. Some are just not interested in town life at all. Maybe the modern times, but playing on your own at your own rules, and just have the others on chat for company or trade, might work better for most.So please make improvements to mailing. It had been working nice before the recent changes with the wrapping and sending limitations.Not sure who even asked for the limitations and why. As said, that local market thing does not work out anyways, and got even more of a problem with the addition of servers and more distance between people. And forcing people into it would not even work if mailing was abolished in total. Each should have the option to specialize in what they like best. More fun that way.I see only good things to come from getting it back to where it was and then add some more improvements as suggested. Thanks! 2 Share this post Link to post Share on other sites