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junkkmann

Glass

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seeing as we have lots of sand, what about the addition of glass jugs and cups?

other crude glass items.

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Glass windows? put them in your windows so it stops people shooting in at you?

This is really great idea, just put sand in the furnace and it turns to glass,

+1

Edited by RipPeralT

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I don't see what the actual purpose of this would be. Ofc, we could have retorts and reflexes and things to start distillation and chemistry/higher alchemy, but I'm not sure that fits with Wurm technologically.

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Chemistry as a complement to magic would be neat, but a pretty low priority item.

Glass sounds awesome, but I'd place it pretty low on the priority list too.

Anyway, I like the suggestion. +1.

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I've always liked to see glass implemented as a small functionality-oriented feature, such as basic alchemy as a complement to divine magic and/or as pottery alternatives when it comes to containers. Adding glass crafting options across the skill board (carpentry, smithing, jewellry, shipbuilding, whatever) just for the sake of creating uses for sand would be a bad idea and a waste of time however.

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Glass windows would still be cool... they could decrease decay in houses compared to ordinary "holes in the wall?" ;)

And it isn't against existing Wurm technology either... the Romans (~0 AD) had glass and they weren't the first!

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glass would be good

don't forget the glass blowing tool

Edited by cooutlaw119

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