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jk server offline

why is jk server of  

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  1. 1. why is jk server of

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why is jk home sever taking so long to go online ?

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Stop making these . treads, damn :l

Last time I say it.

Read the message. It says server down, it's server down...

If that's  too hard. Go on IRC and ask!

-.-

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i keep getting this message now: You got disconnected from the server for some reason.

Likely reasons include networks problems, the server going down for an update,and someone tripping over the cable.

Usually reconnecting in a few minutes will solve the problem, but if it doesn't, post the console log below on the wurm online forums, and someone might be able to help you.

Contents of console.log:

Time is Wed Dec 17 11:05:26 CST 2008

Running client version 2.5.2-735, testclient=false

=== System information ===

Operating system: Windows XP (arch: x86, version: 5.1)

Java version: 1.6.0_10

Java vendor: Sun Microsystems Inc. (http://java.sun.com/)

Available CPUs: 1

Loading character Sasha

Loading config default

Loading props file C:\Documents and Settings\User\My Documents\My Downloads\configs\default\gamesettings.txt

>>> Main thread exiting.

Loading props file C:\Documents and Settings\User\My Documents\My Downloads\players\Sasha\password.txt

>>> LoginFrame queue entry exiting.

Loading character baileytheferret

Loading props file C:\Documents and Settings\User\My Documents\My Downloads\players\baileytheferret\password.txt

Saving props file C:\Documents and Settings\User\My Documents\My Downloads\players\baileytheferret\password.txt

Saving props file C:\Documents and Settings\User\My Documents\My Downloads\configs\default\gamesettings.txt

Loading props file C:\Documents and Settings\User\My Documents\My Downloads\players\baileytheferret\stats.txt

Preparing to enable console logging.

Now logging to C:\Documents and Settings\User\My Documents\My Downloads\console.baileytheferret.log

=== Wurm options ===

advanced_select_items = false

animation_playback_self = 0

auto_mipmaps = false

cavedetail = 2

censor_chat = false

cloud_shadows = true

compressed_textures = false

compressed_textures_S3TC = true

debug_mode = false

display_settings = false:false:0:800:600:32:60:true

engine_multithreaded = 0

event_log_rotation = 2

fast_yield = false

fog_coord_src = 0

font_bold = 11

font_default = 11

font_header = 24

font_huge_header = 36

font_italian = 11

font_monospaced = 11

game_client_thread_priority = 2

glsl_enabled = true

gui_opacity = 3

has_read_eula = true

hint_fog = 0

hint_linesmooth = 0

hint_mipmap = 0

hint_perspective = 0

hint_pointsmooth = 0

hint_polygonsmooth = 0

hint_texture_compression = 0

hint_texture_scaling = 0

impColumn = true

inverse_mouse = false

irc_log_rotation = 2

item_creature_render_distance = 2

loadInventoryStartup = true

log_extra_errors = true

max_texture_size = 0

model_loader_thread_priority = 2

model_loading_threads = 4

opengl2_enabled = false

other_log_rotation = 2

outline_picking = true

pack_updater_log_level = 0

pack_updater_log_level2 = 1

player_guest = false

reflections = 3

release_context = false

remember_password = true

render_distant_terrain = true

render_glow = false

render_near_terrain = true

save_skills_on_quit = true

screenshot_file_format = 0

setting_timestamps = true

shadow_level = 0

showKChat = true

skydetail = 1

sound_al_gain = 30

sound_engine = 1

structure_render_distance = 2

terrain_bump = true

terrain_res = 1

tile_transitions = false

tiledecorations = 2

toolSlot1 = 247263230165506

toolSlot2 = 144676644455170

toolSlot3 = 267130574471682

toolSlot4 = 173433799311874

toolSlot5 = -1

trees = 2

update_optional = true

use_anisotropic_filtering = 0

use_coralized_pack_updater = false

use_fast_clock_work_around = false

use_linked_queue_model_loader = true

use_nagles_algorithm = true

use_non_alpha_particles = false

use_occlusion_culling = true

use_pbuffers2 = false

use_smooth_lines = false

use_smooth_points = false

use_smooth_polygons = false

use_tree_models = true

use_weather_particles = true

vbo_enabled = true

viewport_bob = false

>>> Game launcher thread exiting.

Using LWJGL display 800:600:32:85 (true)

JOGL specification version 1.1.1

JOGL implementation version 1.1.1

JOGL implementation vendor Sun Microsystems, Inc.

=== OpenGL information ===

JOGL version: 1.1.1

LWJGL version: 1.1.4

OpenGL vendor: NVIDIA Corporation

OpenGL renderer: GeForce2 MX/AGP/SSE/3DNOW!

OpenGL version: 1.4.0

GLSL version: Not available

Colorbits: 8, 8, 8, 0

Stencilbits: 0

Depthbits: 16

Texture units: 2

AUX buffers: 0

Max GL Lights: 8

OpenGL extensions:

    GL_ARB_imaging

    GL_ARB_multitexture

    GL_ARB_point_parameters

    GL_ARB_texture_compression

    GL_ARB_texture_cube_map

    GL_ARB_texture_env_add

    GL_ARB_texture_env_combine

    GL_ARB_texture_env_dot3

    GL_ARB_texture_mirrored_repeat

    GL_ARB_transpose_matrix

    GL_ARB_vertex_buffer_object

    GL_ARB_vertex_program

    GL_ARB_window_pos

    GL_S3_s3tc

    GL_EXT_abgr

    GL_EXT_bgra

    GL_EXT_blend_color

    GL_EXT_blend_minmax

    GL_EXT_blend_subtract

    GL_EXT_clip_volume_hint

    GL_EXT_compiled_vertex_array

    GL_EXT_draw_range_elements

    GL_EXT_fog_coord

    GL_EXT_multi_draw_arrays

    GL_EXT_packed_pixels

    GL_EXT_paletted_texture

    GL_EXT_point_parameters

    GL_EXT_rescale_normal

    GL_EXT_secondary_color

    GL_EXT_separate_specular_color

    GL_EXT_shared_texture_palette

    GL_EXT_stencil_wrap

    GL_EXT_texture_compression_s3tc

    GL_EXT_texture_cube_map

    GL_EXT_texture_edge_clamp

    GL_EXT_texture_env_add

    GL_EXT_texture_env_combine

    GL_EXT_texture_env_dot3

    GL_EXT_texture_filter_anisotropic

    GL_EXT_texture_lod

    GL_EXT_texture_lod_bias

    GL_EXT_texture_object

    GL_EXT_vertex_array

    GL_IBM_rasterpos_clip

    GL_IBM_texture_mirrored_repeat

    GL_KTX_buffer_region

    GL_NV_blend_square

    GL_NV_fence

    GL_NV_fog_distance

    GL_NV_light_max_exponent

    GL_NV_packed_depth_stencil

    GL_NV_pixel_data_range

    GL_NV_point_sprite

    GL_NV_register_combiners

    GL_NV_texgen_reflection

    GL_NV_texture_env_combine4

    GL_NV_texture_rectangle

    GL_NV_vertex_array_range

    GL_NV_vertex_array_range2

    GL_NV_vertex_program

    GL_NV_vertex_program1_1

    GL_NVX_ycrcb

    GL_SGIS_generate_mipmap

    GL_SGIS_multitexture

    GL_SGIS_texture_lod

    GL_WIN_swap_hint

    WGL_EXT_swap_control

Setting up Sonar Sound Engine

Showing Mojang Splash Screen

use auto mipmap generation false

use compressed textures false

use S3TC compression: false

use non power of two textures: false

Windows XP

Startup Phase - Setting up..

Loading window positions from C:\Documents and Settings\User\My Documents\My Downloads\players\baileytheferret\windows_800x600.txt

Loading props file C:\Documents and Settings\User\My Documents\My Downloads\players\baileytheferret\windows_800x600.txt

Gui initialized

Loaded tree texture id as 5

Startup Phase - Preparing terrain

Startup Phase - Connecting ..

====== CLIENT CRASH ======

java.net.ConnectException: Connection refused: connect

at sun.nio.ch.Net.connect(Native Method)

at sun.nio.ch.SocketChannelImpl.connect(Unknown Source)

at class.bD.<init>(SourceFile:135)

at class.dQ.<init>(SourceFile:104)

at class.r.<init>(SourceFile:123)

at com.wurmonline.client.l.f(SourceFile:267)

at com.wurmonline.client.j.run(SourceFile:212)

at java.lang.Thread.run(Unknown Source)

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That is because the servers are currently down for bugfixes  ;)

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That is because the servers are currently down for nerfs ;)

Fix'd

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