Posted December 2, 2008 Hey, Almost all the entries I have read only want things to be easier in the game. I do understand this from a user friendliness / playability perspective and we have done some modifications to that extent. However, If you are proposing a change which ends up in removing complexity (non userinterface complexity) or making game play easier or causing devaluation of items please also consider including solutions to preserve the game play complexity. After all - if there is just one "level" in a game, it won't be successful Share this post Link to post Share on other sites
Posted December 2, 2008 Yes, complexity is indeed a part of the game difficulty. Thanks for pointing out what I have been trying to get across for ages Share this post Link to post Share on other sites
Posted December 2, 2008 Without game difficulty, whats the point in playing a game. Good to point that out again. Share this post Link to post Share on other sites