Posted April 15, 2012 I figure it should act like warding in LoL You place it down, then for (Cast power + 30, max of 120) minutes, the ward will warn you if any enemy place enters a radius of ((Castpower/10) * (Castpower/10)) tiles, and another message pointing to their point of entrance. After entering once, every (60 - (cast power/1.5)%) (aka a 100 power cast would refresh every (60 - (100/1.5=66%), 33% of 60 = 19.8, so) 20 seconds and show you where they are, as long as they are in that zone. No matter the time between refreshes, if an enemy exits a zone it will tell you. Only 1 ward may be placed by a priest at a time, and have a cooldown of 10 minutes before casting it again along with this, increase difficulity to 60, favor to 50 and faith to 50 Anyone can see and destroy wards (or make it so you need sixth sense to see them?) they'd have different armor ratings depending on cast powers: 1-20 = cloth 20-40 = leather 40-60 = studded 60-80 = chain 80+ = plate and wouldnt hit back No-locate would tick once, whenever first entering the zone, and if it's successful the ward shouldnt be able to see you at all. they should look like an oak tree with a big eye in the middle and glowing green leaves TL;DR: a ward that lets you see places if you're not there and warns you if enemies enter it Share this post Link to post Share on other sites
Posted April 15, 2012 Kind of like advanced Locate??? Will there be a counter like no locate for vyn and other who do not have it? Share this post Link to post Share on other sites
Posted April 15, 2012 No locate should prevent wards from seeing you. Share this post Link to post Share on other sites
Posted April 15, 2012 No locate should prevent wards from seeing you. Ok so vyn should get no locate as a counter good idea. Share this post Link to post Share on other sites
Posted April 15, 2012 No locate should prevent wards from seeing you. Ok so vyn should get no locate as a counter good idea. i dont see the logic in that considering vyn/fo are the same kingdom but sure why not Share this post Link to post Share on other sites
Posted April 16, 2012 the spell would have limited use on a pve server, especially with such a small radius Share this post Link to post Share on other sites
Posted April 16, 2012 at 100cast it would be a 10x10 radius thats not that small but yeah it would be pretty useless in a pve server perhaps it also detects champ mobs? Share this post Link to post Share on other sites
Posted April 16, 2012 at 100cast it would be a 10x10 radius thats not that small but yeah it would be pretty useless in a pve server perhaps it also detects champ mobs? Well considering it is suppose to be a WARD spell for enemy detecting specific creatures should be not granted. Share this post Link to post Share on other sites