Posted November 23, 2008 I play on fullscreen mode and often while playing I tab out of the window to browse the web etc. Sometimes when I do this when I tab back to wurm I get a big freeze while it tries to load the screen then I get this: I cant move or talk and everythings frozen as if at 0fps. Its really annoying and The only way to get rid of it is to relog by starting up another client and booting the old one off. Any idea if its my end or the client? I been getting em for a while now after the latest client update I think. Share this post Link to post Share on other sites
Posted November 23, 2008 Does the UI respond? E.g. can you write things in text fields, toggle the console and other windows? What does the FPS counter say? Is the black area there or is that something you removed? Share this post Link to post Share on other sites
Posted November 23, 2008 I cannot write. Cannot toggle windows. Have not seen the fps since i cant toggle windows. The black GUI windows are like that from the glitch. The red block over the event window is what added. Share this post Link to post Share on other sites
Posted November 24, 2008 Is there anything in the console log? Make sure you check this after the client has locked up, but before restarting it. Share this post Link to post Share on other sites
Posted November 24, 2008 Next time it happens i will check. Share this post Link to post Share on other sites
Posted November 26, 2008 Happened again. Time is Wed Nov 26 17:09:11 GMT 2008 Running client version 2.5.2-735, testclient=false === System information === Operating system: Windows XP (arch: x86, version: 5.1) Java version: 1.6.0_10 Java vendor: Sun Microsystems Inc. (http://java.sun.com/) Available CPUs: 2 Loading character Madt Loading props file C:\Documents and Settings\admin\My Documents\Wurm\players\Madt\password.txt Saving props file C:\Documents and Settings\admin\My Documents\Wurm\players\Madt\password.txt Saving props file C:\Documents and Settings\admin\My Documents\Wurm\configs\default\gamesettings.txt Loading props file C:\Documents and Settings\admin\My Documents\Wurm\players\Madt\stats.txt Preparing to enable console logging. Now logging to C:\Documents and Settings\admin\My Documents\Wurm\console.Madt.log === Wurm options === advanced_select_items = false animation_playback_self = 0 auto_mipmaps = false cavedetail = 0 censor_chat = false cloud_shadows = false compressed_textures = false compressed_textures_S3TC = false debug_mode = false display_settings = true:false:0:1280:1024:32:60:true engine_multithreaded = 0 event_log_rotation = 2 fast_yield = false fog_coord_src = 0 font_bold = 11 font_default = 14 font_header = 24 font_huge_header = 36 font_italian = 11 font_monospaced = 11 game_client_thread_priority = 2 glsl_enabled = true gui_opacity = 4 has_read_eula = true hint_fog = 1 hint_linesmooth = 1 hint_mipmap = 1 hint_perspective = 1 hint_pointsmooth = 1 hint_polygonsmooth = 1 hint_texture_compression = 2 hint_texture_scaling = 1 impColumn = true inverse_mouse = false irc_log_rotation = 2 item_creature_render_distance = 4 loadInventoryStartup = true log_extra_errors = false max_texture_size = 3 model_loader_thread_priority = 2 model_loading_threads = 1 opengl2_enabled = false other_log_rotation = 2 outline_picking = true pack_updater_log_level = 0 pack_updater_log_level2 = 1 player_guest = false reflections = 2 release_context = false remember_password = true render_distant_terrain = true render_glow = false render_near_terrain = true save_skills_on_quit = false screenshot_file_format = 0 setting_timestamps = true shadow_level = 0 showKChat = true skydetail = 1 sound_al_gain = 10 sound_engine = 1 structure_render_distance = 4 terrain_bump = false terrain_res = 0 tile_transitions = false tiledecorations = 0 toolSlot1 = 135413524071170 toolSlot2 = 103028967342850 toolSlot3 = 259867029799682 toolSlot4 = 44733678224130 toolSlot5 = 193672893170434 trees = 4 update_optional = true use_anisotropic_filtering = 0 use_coralized_pack_updater = false use_fast_clock_work_around = false use_linked_queue_model_loader = true use_nagles_algorithm = false use_non_alpha_particles = false use_occlusion_culling = true use_pbuffers2 = false use_smooth_lines = false use_smooth_points = false use_smooth_polygons = false use_tree_models = true use_weather_particles = true vbo_enabled = true viewport_bob = false JOGL specification version 1.1.1 JOGL implementation version 1.1.1 JOGL implementation vendor Sun Microsystems, Inc. >>> Game launcher thread exiting. === OpenGL information === JOGL version: 1.1.1 LWJGL version: 1.1.4 OpenGL vendor: NVIDIA Corporation OpenGL renderer: GeForce 7900 GT/GTO/PCI/SSE2 OpenGL version: 2.1.2 GLSL version: Not available Colorbits: 8, 8, 8, 8 Stencilbits: 0 Depthbits: 24 Texture units: 4 AUX buffers: 4 Max GL Lights: 8 OpenGL extensions: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control Setting up Sonar Sound Engine Showing Mojang Splash Screen use auto mipmap generation false use compressed textures false use S3TC compression: false use non power of two textures: true Windows XP Startup Phase - Setting up.. Loading window positions from C:\Documents and Settings\admin\My Documents\Wurm\players\Madt\windows_1280x1024.txt Loading props file C:\Documents and Settings\admin\My Documents\Wurm\players\Madt\windows_1280x1024.txt Gui initialized Loaded tree texture id as 4 Startup Phase - Preparing terrain Startup Phase - Connecting .. Disabling Nagles Writing to C:\Documents and Settings\admin\My Documents\Wurm\players\Madt\logs\_Event.2008-11.txt Disabling Nagles Setting up dotXSI Model Loader Startup message: Welcome back, Madt! The wild server has been waiting for you. Executing C:\Documents and Settings\admin\My Documents\Wurm\configs\default\keybindings.txt Keybindings saved. Executing C:\Documents and Settings\admin\My Documents\Wurm\configs\default\autorun.txt Keybindings saved. Setting up Anti-Aliasing Setting up graphic hints Starting update of login splash image.. Setting up Anisotropic Texture Filtering Not enabling anisotropic filtering Using program object 3 for water #### Opengl error 1282 (invalid operation). Surpressing further warnings for 1000 frames to prevent spam. Writing to C:\Documents and Settings\admin\My Documents\Wurm\players\Madt\logs\Village.2008-11.txt Writing to C:\Documents and Settings\admin\My Documents\Wurm\players\Madt\logs\Jenn-Kellon.2008-11.txt Writing to C:\Documents and Settings\admin\My Documents\Wurm\players\Madt\logs\PM__Qualia.2008-11.txt Writing to C:\Documents and Settings\admin\My Documents\Wurm\players\Madt\logs\_Local.2008-11.txt Writing to C:\Documents and Settings\admin\My Documents\Wurm\players\Madt\logs\PM__Mith.2008-11.txt Writing to C:\Documents and Settings\admin\My Documents\Wurm\players\Madt\logs\PM__Dreammaster.2008-11.txt Writing to C:\Documents and Settings\admin\My Documents\Wurm\players\Madt\logs\_Combat.2008-11.txt getJarEntry for sound/sound.death.cow.brown.wav returned null! Failed to load sample optional9.jar:sound/sound.death.cow.brown.wav. Using silent sample java.lang.NullPointerException at class.bb.a(SourceFile:54) at class.bb.a(SourceFile:40) at class.gH.a(SourceFile:93) at class.dk.a(SourceFile:96) at com.wurmonline.client.v.a(SourceFile:772) at class.r.a(SourceFile:1474) at class.bD.c(SourceFile:469) at class.r.a(SourceFile:136) at com.wurmonline.client.l.l(SourceFile:1016) at com.wurmonline.client.l.f(SourceFile:361) at com.wurmonline.client.p.run(SourceFile:154) at java.lang.Thread.run(Unknown Source) Share this post Link to post Share on other sites
Posted November 26, 2008 How much RAM do you have and what graphics driver version is installed? Have you recently updated the driver? Do you have the same problem with JOGL and LWJGL? Share this post Link to post Share on other sites
Posted November 26, 2008 2.00GB of RAM 6.14.0011.7824 - Current Drivers I only play in JOGL Share this post Link to post Share on other sites
Posted December 7, 2008 Any progress with this? I still get it very often. Share this post Link to post Share on other sites
Posted December 20, 2008 Just got it again and since i was auto walking i cant stop it. Needs fixing asap. Share this post Link to post Share on other sites
Posted December 21, 2008 I just got a new computer. : And why should I get a new PC when this is likely something wrong with the client not me. Share this post Link to post Share on other sites
Posted December 21, 2008 When no one else is getting it, it's kinda hard to locate the cause :/ Share this post Link to post Share on other sites
Posted December 21, 2008 I just got a new computer. : And why should I get a new PC when this is likely something wrong with the client not me. It only happens to you, so I wouldn't say _likely_. We can add some extra debugging code to the next test client, but until then there's really nothing we can do without a way to reproduce. Share this post Link to post Share on other sites