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slon

Client Crash

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Game crashed when I tried to start it, here's what the message showed. Worked fine yesterday though.

Crashed in game launcher thread.

It's possible you might figure out what's wrong from the log file below, but if you can't, post the it on the wurm online forums, and someone else might be able to help you.

Contents of console.log:

Time is Thu Nov 13 19:26:09 EST 2008

Running client version 2.5.2-735, testclient=false

=== System information ===

Operating system: Windows Vista (arch: x86, version: 6.0)

Java version: 1.6.0_07

Java vendor: Sun Microsystems Inc. (http://java.sun.com/)

Available CPUs: 2

Loading character Slon

Loading config default

Loading props file C:\Users\Alex\Documents\My BZFlag Files\Wurm\configs\default\gamesettings.txt

>>> Main thread exiting.

Loading props file C:\Users\Alex\Documents\My BZFlag Files\Wurm\players\Slon\password.txt

>>> LoginFrame queue entry exiting.

Saving props file C:\Users\Alex\Documents\My BZFlag Files\Wurm\players\Slon\password.txt

Saving props file C:\Users\Alex\Documents\My BZFlag Files\Wurm\configs\default\gamesettings.txt

Loading props file C:\Users\Alex\Documents\My BZFlag Files\Wurm\players\Slon\stats.txt

Preparing to enable console logging.

Now logging to C:\Users\Alex\Documents\My BZFlag Files\Wurm\console.Slon.log

=== Wurm options ===

advanced_select_items = false

animation_playback_self = 1

auto_mipmaps = false

cavedetail = 2

censor_chat = true

cloud_shadows = false

compressed_textures = false

compressed_textures_S3TC = true

debug_mode = false

display_settings = true:false:0:800:600:-1:-1:false

engine_multithreaded = 0

event_log_rotation = 2

fast_yield = false

fog_coord_src = 0

font_bold = 11

font_default = 11

font_header = 24

font_huge_header = 36

font_italian = 11

font_monospaced = 11

game_client_thread_priority = 2

glsl_enabled = true

gui_opacity = 3

has_read_eula = true

hint_fog = 1

hint_linesmooth = 1

hint_mipmap = 1

hint_perspective = 1

hint_pointsmooth = 1

hint_polygonsmooth = 1

hint_texture_compression = 2

hint_texture_scaling = 1

impColumn = true

inverse_mouse = false

irc_log_rotation = 2

item_creature_render_distance = 4

loadInventoryStartup = true

log_extra_errors = false

max_texture_size = 3

model_loader_thread_priority = 2

model_loading_threads = 1

opengl2_enabled = false

other_log_rotation = 2

outline_picking = true

pack_updater_log_level = 0

pack_updater_log_level2 = 1

player_guest = false

reflections = 2

release_context = false

remember_password = true

render_distant_terrain = true

render_glow = false

render_near_terrain = true

save_skills_on_quit = false

screenshot_file_format = 0

setting_timestamps = true

shadow_level = 0

showKChat = true

skydetail = 1

sound_al_gain = 10

sound_engine = 1

structure_render_distance = 4

terrain_bump = true

terrain_res = 1

tile_transitions = true

tiledecorations = 2

toolSlot1 = -1

toolSlot2 = -1

toolSlot3 = -1

toolSlot4 = -1

toolSlot5 = -1

trees = 2

update_optional = true

use_anisotropic_filtering = 0

use_coralized_pack_updater = false

use_fast_clock_work_around = false

use_linked_queue_model_loader = true

use_nagles_algorithm = false

use_non_alpha_particles = true

use_occlusion_culling = true

use_pbuffers2 = false

use_smooth_lines = false

use_smooth_points = false

use_smooth_polygons = false

use_tree_models = true

use_weather_particles = true

vbo_enabled = true

viewport_bob = true

JOGL specification version 1.1.1

JOGL implementation version 1.1.1

JOGL implementation vendor Sun Microsystems, Inc.

====== CLIENT CRASH ======

java.lang.UnsatisfiedLinkError: no jogl in java.library.path

at java.lang.ClassLoader.loadLibrary(Unknown Source)

at java.lang.Runtime.loadLibrary0(Unknown Source)

at java.lang.System.loadLibrary(Unknown Source)

at com.sun.opengl.impl.NativeLibLoader.loadLibraryInternal(NativeLibLoader.java:189)

at com.sun.opengl.impl.NativeLibLoader.access$000(NativeLibLoader.java:49)

at com.sun.opengl.impl.NativeLibLoader$DefaultAction.loadLibrary(NativeLibLoader.java:80)

at com.sun.opengl.impl.NativeLibLoader.loadLibrary(NativeLibLoader.java:103)

at com.sun.opengl.impl.NativeLibLoader.access$200(NativeLibLoader.java:49)

at com.sun.opengl.impl.NativeLibLoader$1.run(NativeLibLoader.java:111)

at java.security.AccessController.doPrivileged(Native Method)

at com.sun.opengl.impl.NativeLibLoader.loadCore(NativeLibLoader.java:109)

at com.sun.opengl.impl.windows.WindowsGLDrawableFactory.<clinit>(WindowsGLDrawableFactory.java:60)

at java.lang.Class.forName0(Native Method)

at java.lang.Class.forName(Unknown Source)

at javax.media.opengl.GLDrawableFactory.getFactory(GLDrawableFactory.java:106)

at com.wurmonline.client.p.<init>(SourceFile:57)

at com.wurmonline.client.p.b(SourceFile:290)

at com.wurmonline.client.l.b(SourceFile:1140)

at class.dA.actionPerformed(SourceFile:567)

at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)

at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)

at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)

at javax.swing.DefaultButtonModel.setPressed(Unknown Source)

at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)

at java.awt.Component.processMouseEvent(Unknown Source)

at javax.swing.JComponent.processMouseEvent(Unknown Source)

at java.awt.Component.processEvent(Unknown Source)

at java.awt.Container.processEvent(Unknown Source)

at java.awt.Component.dispatchEventImpl(Unknown Source)

at java.awt.Container.dispatchEventImpl(Unknown Source)

at java.awt.Component.dispatchEvent(Unknown Source)

at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)

at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)

at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)

at java.awt.Container.dispatchEventImpl(Unknown Source)

at java.awt.Window.dispatchEventImpl(Unknown Source)

at java.awt.Component.dispatchEvent(Unknown Source)

at java.awt.EventQueue.dispatchEvent(Unknown Source)

at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)

at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)

at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)

at java.awt.EventDispatchThread.pumpEvents(Unknown Source)

at java.awt.EventDispatchThread.pumpEvents(Unknown Source)

at java.awt.EventDispatchThread.run(Unknown Source)

>>> Game launcher thread exiting.

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JOGL native library missing. Do you run from a local downloaded copy, by chance?

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I think that you misunderstood what Dashiva meant by local copy but I had this problem before and i fixed it be removing wurm from the web start cache and re installing it.

To do this open the cmd and type:

javaws -viewer

and then a window should appear and select the wurm client and press remove.

Hope this works and might be a good idea to upgrade to the newer version of Java.

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Looks like it got solved with the usual method- reinstalling the game. Thanks for your help anyway.

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