Posted November 14, 2008 Game crashed when I tried to start it, here's what the message showed. Worked fine yesterday though. Crashed in game launcher thread. It's possible you might figure out what's wrong from the log file below, but if you can't, post the it on the wurm online forums, and someone else might be able to help you. Contents of console.log: Time is Thu Nov 13 19:26:09 EST 2008 Running client version 2.5.2-735, testclient=false === System information === Operating system: Windows Vista (arch: x86, version: 6.0) Java version: 1.6.0_07 Java vendor: Sun Microsystems Inc. (http://java.sun.com/) Available CPUs: 2 Loading character Slon Loading config default Loading props file C:\Users\Alex\Documents\My BZFlag Files\Wurm\configs\default\gamesettings.txt >>> Main thread exiting. Loading props file C:\Users\Alex\Documents\My BZFlag Files\Wurm\players\Slon\password.txt >>> LoginFrame queue entry exiting. Saving props file C:\Users\Alex\Documents\My BZFlag Files\Wurm\players\Slon\password.txt Saving props file C:\Users\Alex\Documents\My BZFlag Files\Wurm\configs\default\gamesettings.txt Loading props file C:\Users\Alex\Documents\My BZFlag Files\Wurm\players\Slon\stats.txt Preparing to enable console logging. Now logging to C:\Users\Alex\Documents\My BZFlag Files\Wurm\console.Slon.log === Wurm options === advanced_select_items = false animation_playback_self = 1 auto_mipmaps = false cavedetail = 2 censor_chat = true cloud_shadows = false compressed_textures = false compressed_textures_S3TC = true debug_mode = false display_settings = true:false:0:800:600:-1:-1:false engine_multithreaded = 0 event_log_rotation = 2 fast_yield = false fog_coord_src = 0 font_bold = 11 font_default = 11 font_header = 24 font_huge_header = 36 font_italian = 11 font_monospaced = 11 game_client_thread_priority = 2 glsl_enabled = true gui_opacity = 3 has_read_eula = true hint_fog = 1 hint_linesmooth = 1 hint_mipmap = 1 hint_perspective = 1 hint_pointsmooth = 1 hint_polygonsmooth = 1 hint_texture_compression = 2 hint_texture_scaling = 1 impColumn = true inverse_mouse = false irc_log_rotation = 2 item_creature_render_distance = 4 loadInventoryStartup = true log_extra_errors = false max_texture_size = 3 model_loader_thread_priority = 2 model_loading_threads = 1 opengl2_enabled = false other_log_rotation = 2 outline_picking = true pack_updater_log_level = 0 pack_updater_log_level2 = 1 player_guest = false reflections = 2 release_context = false remember_password = true render_distant_terrain = true render_glow = false render_near_terrain = true save_skills_on_quit = false screenshot_file_format = 0 setting_timestamps = true shadow_level = 0 showKChat = true skydetail = 1 sound_al_gain = 10 sound_engine = 1 structure_render_distance = 4 terrain_bump = true terrain_res = 1 tile_transitions = true tiledecorations = 2 toolSlot1 = -1 toolSlot2 = -1 toolSlot3 = -1 toolSlot4 = -1 toolSlot5 = -1 trees = 2 update_optional = true use_anisotropic_filtering = 0 use_coralized_pack_updater = false use_fast_clock_work_around = false use_linked_queue_model_loader = true use_nagles_algorithm = false use_non_alpha_particles = true use_occlusion_culling = true use_pbuffers2 = false use_smooth_lines = false use_smooth_points = false use_smooth_polygons = false use_tree_models = true use_weather_particles = true vbo_enabled = true viewport_bob = true JOGL specification version 1.1.1 JOGL implementation version 1.1.1 JOGL implementation vendor Sun Microsystems, Inc. ====== CLIENT CRASH ====== java.lang.UnsatisfiedLinkError: no jogl in java.library.path at java.lang.ClassLoader.loadLibrary(Unknown Source) at java.lang.Runtime.loadLibrary0(Unknown Source) at java.lang.System.loadLibrary(Unknown Source) at com.sun.opengl.impl.NativeLibLoader.loadLibraryInternal(NativeLibLoader.java:189) at com.sun.opengl.impl.NativeLibLoader.access$000(NativeLibLoader.java:49) at com.sun.opengl.impl.NativeLibLoader$DefaultAction.loadLibrary(NativeLibLoader.java:80) at com.sun.opengl.impl.NativeLibLoader.loadLibrary(NativeLibLoader.java:103) at com.sun.opengl.impl.NativeLibLoader.access$200(NativeLibLoader.java:49) at com.sun.opengl.impl.NativeLibLoader$1.run(NativeLibLoader.java:111) at java.security.AccessController.doPrivileged(Native Method) at com.sun.opengl.impl.NativeLibLoader.loadCore(NativeLibLoader.java:109) at com.sun.opengl.impl.windows.WindowsGLDrawableFactory.<clinit>(WindowsGLDrawableFactory.java:60) at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Unknown Source) at javax.media.opengl.GLDrawableFactory.getFactory(GLDrawableFactory.java:106) at com.wurmonline.client.p.<init>(SourceFile:57) at com.wurmonline.client.p.b(SourceFile:290) at com.wurmonline.client.l.b(SourceFile:1140) at class.dA.actionPerformed(SourceFile:567) at javax.swing.AbstractButton.fireActionPerformed(Unknown Source) at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source) at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source) at javax.swing.DefaultButtonModel.setPressed(Unknown Source) at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source) at java.awt.Component.processMouseEvent(Unknown Source) at javax.swing.JComponent.processMouseEvent(Unknown Source) at java.awt.Component.processEvent(Unknown Source) at java.awt.Container.processEvent(Unknown Source) at java.awt.Component.dispatchEventImpl(Unknown Source) at java.awt.Container.dispatchEventImpl(Unknown Source) at java.awt.Component.dispatchEvent(Unknown Source) at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source) at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source) at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source) at java.awt.Container.dispatchEventImpl(Unknown Source) at java.awt.Window.dispatchEventImpl(Unknown Source) at java.awt.Component.dispatchEvent(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source) >>> Game launcher thread exiting. 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Posted November 14, 2008 JOGL native library missing. Do you run from a local downloaded copy, by chance? Share this post Link to post Share on other sites
Posted November 14, 2008 Make sure you have jogl-natives-windows-i586.jar Share this post Link to post Share on other sites
Posted November 16, 2008 I can't find that anywhere. Share this post Link to post Share on other sites
Posted November 16, 2008 I think that you misunderstood what Dashiva meant by local copy but I had this problem before and i fixed it be removing wurm from the web start cache and re installing it. To do this open the cmd and type: javaws -viewer and then a window should appear and select the wurm client and press remove. Hope this works and might be a good idea to upgrade to the newer version of Java. Share this post Link to post Share on other sites
Posted November 17, 2008 Looks like it got solved with the usual method- reinstalling the game. Thanks for your help anyway. Share this post Link to post Share on other sites