Posted January 11, 2012 When gates and etc are actually "opened", it physically opens it for everyone nearby instead of for just that one person untill the gate is closed again. a person without the key/permissions once entering a gate can leave it at will, but only once. Share this post Link to post Share on other sites
Posted January 11, 2012 When gates and etc are actually "opened", it physically opens it for everyone nearby instead of for just that one person untill the gate is closed again. a person without the key/permissions once entering a gate can leave it at will, but only once. Big fat -1 until this gets better thought. It has griefing all over it. I don't want to have to check my back before I go into my yard/pens. Share this post Link to post Share on other sites
Posted January 11, 2012 and then i forget the "epic only" part of this suggestion Share this post Link to post Share on other sites
Posted January 11, 2012 Make it so you expose yourself to attack when going through doors, so walking our gets you a guaranteed hit to the face. Share this post Link to post Share on other sites
Posted January 12, 2012 theres also the problem that glitchy gates often appear to be randomly open, even if they are locked to people without keys, and with no player nearby. don't know if this would impact on the suggestion Share this post Link to post Share on other sites
Posted January 12, 2012 guards also open gates... no Share this post Link to post Share on other sites
Posted January 12, 2012 guards also open gates... no i don't see why they do, either they already noclip through everything Share this post Link to post Share on other sites