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timer error in console.log

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Showing Mojang Splash Screen

use auto mipmap generation false

use compressed textures false

use S3TC compression: false

use non power of two textures: true

Windows XP

java.lang.UnsatisfiedLinkError: no timer in java.library.path

at java.lang.ClassLoader.loadLibrary(Unknown Source)

at java.lang.Runtime.loadLibrary0(Unknown Source)

at java.lang.System.loadLibrary(Unknown Source)

at com.dnsalias.java.timer.windows.WindowsTimer.loadLibrary(WindowsTimer.java:30)

at com.dnsalias.java.timer.windows.WindowsTimer.available(WindowsTimer.java:18)

at com.dnsalias.java.timer.AdvancedTimer.init(AdvancedTimer.java:40)

at com.dnsalias.java.timer.AdvancedTimer.<init>(AdvancedTimer.java:26)

at class.cs.a(SourceFile:34)

at class.fX.a(SourceFile:63)

at com.wurmonline.client.l.f(SourceFile:230)

at com.wurmonline.client.p.run(SourceFile:154)

at java.lang.Thread.run(Unknown Source)

Startup Phase - Setting up..

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Happens on windows with the newest java 1.6 versions. It will limit your FPS to 100 or less. Hopefully that's not too big of a problem. :)

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