Posted December 5, 2011 Marsh is a tile which isn't neccessary, "Marsh" can be represented already with dirt being a tiny few dirts under water level, and every now and then dirt above water. As it is now, they can vary from vast coasts into marsh (Even hundreds of tiles above any water) or just completely underwater and unnoticeable. I suggest one of two things be done to marsh: 1. Remove it completely and let players classify what an area is, not by tile classification. Or 2. Change the coding of marsh tiles to be only up to 5 dirts above water, or 5 below, and only in special areas. (Course, this would be useless unless a new world is made anyways) Marsh is just a nusiance of a tile, which has no benefit other then slowing people down (Useless on freedom). With this, remove botanizing and foraging, and make grass tiles, depending on the population of nearby trees, and other tiles, to spawn "Plants", Which differ in appearance depending on what they spawn. (I.E cotton bushes would be found mainly in more tropic areas) And to allow said plants to grow naturally, everywhere. depending on your skill (Forestry?) you gain more herbs/seeds from harvesting plants, and ql increases. And with this the plants would be able to be planted aswell, giving a bit less time then crops take to fully grow. With this suggestion, it would allow a more realistic and natural way to gain seeds and herbs (Instead of just randomly gaining nearly everything), Plus allowing players to TRULY classify what an area is, and not relying on "Marsh" to say what a marsh is. Share this post Link to post Share on other sites
Posted December 6, 2011 i visualize marsh and lava tiles as the decay of the server. we either actively fight the marsh back or it takes over all the land. that's ok with me! I like this thread i saw about the border of land/water tiles having plant life on them.. 1 something similar for marsh. make marsh more marshey. with plant life found in marshes. 2 another way to remove marsh. say, sand. then you can change the sand to dirt, which changes to grass... then later marsh again if left untended this other idea of yours... no forage/botanize? these plants would have to be everywhere. literally. they'd need to respawn at intense speeds. you think fighting back the nuisance of marsh is a problem... just wait for this. Share this post Link to post Share on other sites
Posted December 6, 2011 I personally wish lava turned into solidified lava, like hardened lava: http://fc04.deviantart.net/fs51/i/2009/296/3/9/Solidified_lava_by_CAStock.jpg Then maybe it being more rare, you can dig it 10-20 times and get like hardened lava rock to make some type of rare metal. I dunno, just my thoughts. Also marsh sucks. Share this post Link to post Share on other sites