Posted October 18, 2008 i would like to introduce three of our newest members to the art team. duke, kinoss, and xallo. welcome to the team and i look forward to working with you guys Share this post Link to post Share on other sites
Posted October 18, 2008 Gratz Alot =) I hope I will be the next =D *sits down on Sotimage 7.0 again* Share this post Link to post Share on other sites
Posted October 18, 2008 whos mortimar and whats the art team Share this post Link to post Share on other sites
Posted October 18, 2008 and why many of gm/cm lost their forum title? Share this post Link to post Share on other sites
Posted October 18, 2008 Im sure you will out shine the other art team members in no time not like it will take much, grats hopefully we will get some progress in the art for once. Share this post Link to post Share on other sites
Posted October 18, 2008 hopefully we will get some progress in the art for once. Share this post Link to post Share on other sites
Posted October 18, 2008 hopefully we will get some progress in the art for once. Share this post Link to post Share on other sites
Posted October 18, 2008 whos mortimar and whats the art team The guys who work on like icons, models and such if I remember right. Share this post Link to post Share on other sites
Posted October 18, 2008 Congrats folks! P.S. I don't suppose anyone wants to fix the two handed sword's pointing direction do they? Share this post Link to post Share on other sites
Posted October 18, 2008 oh cool! more pixel shiners! can't wait to see your works in game. Share this post Link to post Share on other sites
Posted October 18, 2008 Gratz guys and i can't wait to see some of the stuff you guys turn out Share this post Link to post Share on other sites
Posted October 19, 2008 Does the art team work on models? If so, then: http://wurmonline.com/forum/index.php?topic=989.msg83360#msg83360 Share this post Link to post Share on other sites
Posted October 19, 2008 They art team, to my knowledge, works on basically all the eye candy that doesn't have really any coding to it. These include models, textures, icons, and sprites. Share this post Link to post Share on other sites
Posted October 19, 2008 Grats to you all. Looking forward to all the new development from the ever growing wurm team. Share this post Link to post Share on other sites
Posted October 19, 2008 They art team, to my knowledge, works on basically all the eye candy that doesn't have really any coding to it. These include models, textures, icons, and sprites. I was referring to the part about stone buildings... Remove the god damn smooth groups. Nobody should ever smooth a 90 degree corner. Share this post Link to post Share on other sites
Posted October 19, 2008 Unless the collision models are coded server side, then I believe it has to do with the model. Share this post Link to post Share on other sites
Posted October 19, 2008 Unless the collision models are coded server side, then I believe it has to do with the model. Are you blind? I didn't mention collision models... Do you even know what smooth groups are? Share this post Link to post Share on other sites
Posted October 19, 2008 They art team, to my knowledge, works on basically all the eye candy that doesn't have really any coding to it. These include models, textures, icons, and sprites. you forgot cartoonie features lol. Share this post Link to post Share on other sites
Posted October 19, 2008 Are they taking requests? It's obvious a lot of models are improved but one area sadly ignored is the models for animals and monsters. ~I've never seen a deer with such an aerodynamically correct head and muzzle, their mpg must be amazing lol ~The calves with the demonic grins give me nightmares ~Scorpains (alive ones) should be more sleek matching their strength rather then being boxy and clumsy loooking. ~and as previously mentioned by many, trolls look cartoonish and out of place. A grape bush on high settings looks amazing, check the leaves on them...same consideration needs to be given to the creatures of Wurm. Share this post Link to post Share on other sites
Posted October 19, 2008 p.s. art team NEVER change the gorilla model EVER or else Share this post Link to post Share on other sites