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Guest Mortimar

new in the art team

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i would like to introduce three of our newest members to the art team. duke, kinoss, and xallo. welcome to the team and i look forward to working with you guys

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Gratz Alot =)

I hope I will be the next =D *sits down on Sotimage 7.0 again*

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Im sure you will out shine the other art team members in no time not like it will take much, grats hopefully we will get some progress in the art for once.

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hopefully we will get some progress in the art for once.

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whos mortimar and whats the art team

The guys who work on like icons, models and such if I remember right.

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Congrats folks!

P.S. I don't suppose anyone wants to fix the two handed sword's pointing direction do they? ;)

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oh cool!  more pixel shiners!  can't wait to see your works in game.

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Gratz guys and i can't wait to see some of the stuff you guys turn out  :)

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They art team, to my knowledge, works on basically all the eye candy that doesn't have really any coding to it. These include models, textures, icons, and sprites.

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Grats to you all. Looking forward to all the new development from the ever growing wurm team. :)

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They art team, to my knowledge, works on basically all the eye candy that doesn't have really any coding to it. These include models, textures, icons, and sprites.

I was referring to the part about stone buildings... Remove the god damn smooth groups. Nobody should ever smooth a 90 degree corner.

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Unless the collision models are coded server side, then I believe it has to do with the model.

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Unless the collision models are coded server side, then I believe it has to do with the model.

Are you blind? I didn't mention collision models...

Do you even know what smooth groups are?

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They art team, to my knowledge, works on basically all the eye candy that doesn't have really any coding to it. These include models, textures, icons, and sprites.

you forgot cartoonie features lol.

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Are they taking requests?

It's obvious a lot of models are improved but one area sadly ignored is the models for animals and monsters.

~I've never seen a deer with such an aerodynamically correct head and muzzle, their mpg must be amazing lol

~The calves with the demonic grins give me nightmares

~Scorpains (alive ones) should be more sleek matching their strength rather then being boxy and clumsy loooking.

~and as previously mentioned by many, trolls look cartoonish and out of place.

A grape bush on high settings looks amazing, check the leaves on them...same consideration needs to be given to the creatures of Wurm.

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