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namyahmas

Server Crash?

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m8 i was lwing how dare you

and it was my set... :(

wanna a bottle of Golden Champion MD?

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I don't want another Wurm Outtage D: I'm addicted...

I'm off to APB Aswell! See you in-game El.

Wait, APB is still around?  I thought they closed their servers a few months ago.

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Servers seem to be back, it doesn't seem to have crashed. Likely a networking issue

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Not connecting here either.  Just getting the "Connecting to server" screen.

At least it doesn't lock the computer while it tries to connect, though.

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It's back? I still can't connect.

On another note, it's the perfect time to mess around with Google Sketchup. How to make house? :P

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Finally connected on stable kept getting connecting errors with unstable

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Finally connected on stable kept getting connecting errors with unstable

Same, anyone else getting this?

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Anyone still un-able to get on? Cause I cant seem to get on :s

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Looks like there are still network problems going on, can connect from 1 of my ISPs but not from a different one...

Traceroute from the connection that works:

  1    11 ms     9 ms    12 ms  CABLE.LNS-MR-09-lo0.bb.012.net.il [212.199.17.89]  2    11 ms    10 ms    12 ms  CORE-1.MRK-tengig9-7-3002.bb.012.net.il [212.199.204.158]  3    14 ms    11 ms     9 ms  212.199.72.201  4    83 ms    82 ms    83 ms  EDGE.FRA-02-RE1-so-2-1-0-3-0.bb.012.net.il [80.179.166.29]  5    83 ms    84 ms    84 ms  77.67.61.145  6    83 ms    83 ms    83 ms  xe-5-0-0.ams20.ip4.tinet.net [89.149.187.5]  7    82 ms    82 ms    82 ms  ge8-0.1000M.asd9nxg1.ip.tele.dk [213.200.75.30]  8   207 ms   208 ms   223 ms  ge0-1-2528.cty-pe2.lpi.se.sn.net [62.65.8.17]  9   109 ms   108 ms   109 ms  62.65.8.18 10   105 ms   108 ms   113 ms  static-213.88.203.94.addr.tdcsong.se [213.88.203.94] 11   126 ms   129 ms   124 ms  freedom001.game.wurmonline.com [194.68.222.113]

Traceroute from non-working connection:

traceroute to freedom001.game.wurmonline.com (194.68.222.113), 30 hops max, 60 byte packets 1  lo0.cab11.ptk.nv.net.il (212.143.208.152)  326.737 ms  326.653 ms  326.620 ms 2  bb-agr1-clr-cab11-ptk.bb.netvision.net.il (212.143.62.110)  326.592 ms  326.564 ms  326.534 ms 3  coresw1-bb-agr1-ptk.bb.netvision.net.il (212.143.62.202)  326.504 ms  326.475 ms  326.446 ms 4  ge1-0.gw1.ptk.nv.net.il (212.143.10.193)  326.415 ms  326.386 ms  326.357 ms 5  pos1-1-0.gw1.lnd.nv.net.il (212.143.12.105)  326.330 ms  326.301 ms  326.273 ms 6  ten3-2.brdr1.lnd.nv.net.il (212.143.14.150)  326.246 ms  339.409 ms  339.352 ms 7  10.70.1.1 (10.70.1.1)  339.324 ms  339.295 ms  339.265 ms 8  ldn-b2-link.telia.net (213.248.72.125)  339.236 ms  339.208 ms  339.179 ms 9  ldn-b3-link.telia.net (80.91.250.213)  339.151 ms  339.123 ms  339.096 ms10  ldn-bb1-link.telia.net (80.91.251.166)  339.070 ms ldn-bb2-link.telia.net (80.91.247.89)  339.038 ms ldn-bb2-link.telia.net (80.91.251.238)  339.010 ms11  ldn-b1-link.telia.net (80.91.248.93)  338.983 ms ldn-b1-link.telia.net (80.91.248.89)  338.954 ms ldn-b1-link.telia.net (80.91.248.93)  395.124 ms12  ge-3-0-6-1000M.ldn4nqp1.ip.tele.dk (195.215.109.169)  395.047 ms  395.013 ms  394.985 ms13  ge0-1-2528.cty-pe2.lpi.se.sn.net (62.65.8.17)  394.956 ms  394.927 ms  394.898 ms14  62.65.8.18 (62.65.8.18)  394.869 ms  394.842 ms  394.815 ms15  static-213.88.203.94.addr.tdcsong.se (213.88.203.94)  394.786 ms  394.758 ms  394.729 ms16  * * *

Note that all the last hops are shared between the 2 trace, but 1 does reach the server and the other doesn't... a firewall acting funny?

PS: sigh... no wurmaggedon 2 :(

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uh..bdew, uh, the servers came back online like 9hrs ago...uh...your routing tables may be corrupt.  Try rebooting...lol.

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uh..bdew, uh, the servers came back online like 9hrs ago...uh...your routing tables may be corrupt.  Try rebooting...lol.

Oh wow!

Yes because my routing tables will surely make static-213.88.203.94.addr.tdcsong.se [213.88.203.94] which is probably rolf's (or his datacenter's) firewall stop eating packets from one source while passing packets from another...  ::)

PS: And those people above me complaining about still having a problem must have corrupt routing tables too...

PSS: This is the exact host where all traseroucetes were stopping during the full outage.

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It has nothing to do with connections. I can log in fine with one character, but not with another.

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PS: And those people above me complaining about still having a problem must have corrupt routing tables too...

PSS: This is the exact host where all traseroucetes were stopping during the full outage.

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Still borked from that ISP, traceroute looks the same, stops at 213.88.203.94

From the other ISP that works it works from both unstable and stable clients.

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Hm...

There may be something corrupt within your client files themselves, as 90% of us are able to log-in and play fine. I'd suggest unplugging your router for thirty seconds (Literally, count to thirty seconds.) and plug it back in. That should fully re-boot the router and usually fixs most errors your having.

If that doesn't work, post the traceroute so Rolf or another developer may identify it and see what's going on. If it's client side or server side.

Sincerely,

Expression.

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There may be something corrupt within your client files themselves, as 90% of us are able to log-in and play fine. I'd suggest unplugging your router for thirty seconds (Literally, count to thirty seconds.) and plug it back in. That should fully re-boot the router and usually fixs most errors your having.

If that doesn't work, post the traceroute so Rolf or another developer may identify it and see what's going on. If it's client side or server side.

Same client installation works from a different ISP, i'm more than aware enough on how to do network troubleshooting, restarting my router isn't going to solve problems at a remte firewall/router, both good and bad traceroutes are posted on the previous page if rolf/anyone wants to check them out, nothing changed since i last tested.

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I don't know if this has anything to do with it (no very comp-savvy at all) - but when I managed to log in, my villagemate that was thrown out together with me, was still on the village and friendslist - and stayed there as long as I was playing. While he was not on in reality.

Could it be, that people who's characters still are listed as online, can't log in (because they are allready in according to the game)? While perhaps switching between stable/unstable solves that issue?

Just throwing out this hunch, could be quite wrong or OT of course.

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I don't know if this has anything to do with it (no very comp-savvy at all) - but when I managed to log in, my villagemate that was thrown out together with me, was still on the village and friendslist - and stayed there as long as I was playing. While he was not on in reality.

Could it be, that people who's characters still are listed as online, can't log in (because they are allready in according to the game)? While perhaps switching between stable/unstable solves that issue?

Just throwing out this hunch, could be quite wrong or OT of course.

If that was problem, they would just get recconnect msg and log in without problem. Or get message that "you are already ingame"

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