Posted April 23, 2011 A means to change the footprint of a house, without having to completely destroy it. One never knows when they may find themselves needing to expand. New stuff requiring their own tiles as possibilities. This comes up with multistory housing down the road. Id rather be able to add another story without having to completely rebuild the entire deal. Share this post Link to post Share on other sites
Posted April 23, 2011 A means to change the footprint of a house, without having to completely destroy it. One never knows when they may find themselves needing to expand. New stuff requiring their own tiles as possibilities. This comes up with multistory housing down the road. Id rather be able to add another story without having to completely rebuild the entire deal. Share this post Link to post Share on other sites
Posted April 23, 2011 Good! Have it so when you add on the wall your adding to is destroyed to make the other 3. Share this post Link to post Share on other sites
Posted April 23, 2011 Good! Have it so when you add on the wall your adding to is destroyed to make the other 3. Rather the other way around. If you want to expand a building you need to remove the walls at those borders first. Share this post Link to post Share on other sites
Posted April 24, 2011 This needs to come n with the same update that supports internal walls. That way you can simply add house-plan tiles onto an existing structure and build build build to your heart's content. Share this post Link to post Share on other sites
Posted April 24, 2011 Oh yeah Im fine with having to add additional walls or remove portions as required. Its just the whole current need to completely demolish seems hocky. Share this post Link to post Share on other sites
Posted April 25, 2011 Agree as long as it still uses the skill requirments needed to make that extra tile Share this post Link to post Share on other sites
Posted April 28, 2011 This needs to come n with the same update that supports internal walls. That way you can simply add house-plan tiles onto an existing structure and build build build to your heart's content. +1Â i believe that this should precede 2 story houses Share this post Link to post Share on other sites
Posted April 28, 2011 rolf was in local few days ago, [16:15:59] <Elwood> rolf, when can we expect walls in rooms for real this time? [16:21:30] <Rolf> we should solve walls when we solve multi storey i think [16:21:35] <Rolf> but i can't promise it [16:21:46] <Rolf> inner walls [16:21:57] <Rolf> not sure the client supports them really [16:22:04] <Rolf> we'll see Share this post Link to post Share on other sites
Posted April 28, 2011 OMG, dont get our hopes up !!! Not fair elwood! Share this post Link to post Share on other sites
Posted April 28, 2011 Such a pain to have to destroy your house just because you want to expand it a bit Share this post Link to post Share on other sites
Posted April 29, 2011 I don't get why inner walls are such a problem to implement. - Makes inner walls a tileborder "item" just like a fence. Buildable only in a finished house (this code exists it's used for sleeping check). have 4 variants: - stone wall - stone door - wood wall - wood door. most of code if not al the code already exists to do this. The models would need a copy from the regular house wall models with some small adjustments. Share this post Link to post Share on other sites
Posted April 29, 2011 You're probably missing some information then, there is probably alot more hten simple applying the codes from the outer walls to allow them inside, that is why rolf said he wonders if the client will support it. Share this post Link to post Share on other sites
Posted April 29, 2011 You're probably missing some information then, there is probably alot more hten simple applying the codes from the outer walls to allow them inside, that is why rolf said he wonders if the client will support it. Share this post Link to post Share on other sites
Posted April 30, 2011 What roger said makes sence. There are already tile border objects like tall stone walls and code to check if you are inside a completed house. Combine those 2 and change the skin. Its realy hard to see the problem in implementing it. Share this post Link to post Share on other sites