Posted December 23, 2010 Here is the log... Unexpected GL error while playing The error was: <OpenGL context not current> It's possible you might figure out what's wrong from the log file below, but if you can't, post the full log on the wurm online forums, and someone else might be able to help you. Contents of console.log: Time is Thu Dec 23 17:30:29 EST 2010 Running client version 2.7.5g === System information === Executing from /Users/conorhayes Operating system: Mac OS X (arch: i386, version: 10.6.5) Java version: 1.6.0_22 (Apple Inc.) <http://www.apple.com/> Jvm version: 17.1-b03-307 (Apple Inc.) [Java HotSpot Client VM] Available CPUs: 4 >>> Main thread exiting. Loading character Mojo Loading config default Loading props file /Users/conorhayes/wurm/configs/default/gamesettings.txt Loading props file /Users/conorhayes/wurm/players/Mojo/password.txt >>> LoginFrame queue entry exiting. Saving props file /Users/conorhayes/wurm/players/Mojo/password.txt Saving props file /Users/conorhayes/wurm/configs/default/gamesettings.txt Loaded pack sound.jar (r403) Loaded pack graphics.jar (r514) Loading props file /Users/conorhayes/wurm/players/Mojo/stats.txt >>> Launch queue entry exiting. Preparing to enable console logging. Now logging to /Users/conorhayes/wurm/console.Mojo.log === Wurm options === allow_async_awt_events = true animation_playback_self = 0 auto_mipmaps_enabled = 2 cavedetail = 0 censor_chat = false cloud_shadows = false compressed_textures = false compressed_textures_S3TC = true debug_mode = false display_settings = false:false:0:1152:720:-1:-1:false enable_shift_drag = false engine_multithreaded = 0 event_log_rotation = 2 fast_yield = false fbo_enabled = 1 fog_coord_src = 0 font_bold = 11 font_default = 13 font_header = 25 font_huge_header = 36 font_italian = 11 font_monospaced = 11 fps_limit = 60 fps_limit_background = 30 fps_limit_enabled = true game_client_thread_priority = 2 glsl_enabled = 2 gui_opacity = 3 has_read_eula = true hide_menu_examine = false hide_menu_no_target = false hide_menu_spam_mode = true hide_menu_stop = false high_res_binoculars = false hint_texture_scaling = 1 impColumn = true inverse_mouse = false irc_log_rotation = 2 irc_notif = 0 item_creature_render_distance = 2 loadInventoryStartup = true local_list_in_event = false log_extra_errors = false material_as_suffix = true max_texture_size = 3 mega_texture_size = 5 model_loader_thread_priority = 2 model_loading_threads = 1 multidraw_enabled = 2 no_brightness = false no_terrain_render = false no_world_render = false non_power_of_two = 2 occlusion_queries_enabled = 2 offscreen_texture_size = 1 other_log_rotation = 2 outline_picking = true player_guest = false reflection_texture_size = 2 reflections = 0 release_context = false release_context_on_jogl_sleep = false remember_password = true render_distant_terrain = false render_glow = false render_sun_glare = false resident_models = false save_skills_on_quit = false screenshot_file_format = 1 setting_timestamps = true settings_version = 3 shadow_level = 0 showKChat = true silent_friends_update = false skillgain_minimum = 2 skillgain_no_alignment = true skillgain_no_favor = true skydetail = 0 sleep_on_awt_drag = false sound_al_gain = 15 sound_buzzlevel = 2 sound_engine = 0 sound_footstepslevel = 20 sound_play_ambients = false sound_play_buzz = false sound_play_footsteps = true sound_play_music = false sound_play_weather = false structure_render_distance = 2 submit_client_data = 1 temporary_jogl_maximize_override = false terrain_bump = true terrain_res = 1 test_attach_equipment = false test_mode = 0 tile_transitions = true tiledecorations = 2 toolSlot1 = 530013946381058 toolSlot2 = 530116975264514 toolSlot3 = 766872433722114 toolSlot4 = 766651595227906 toolSlot5 = 796376795448066 treelist_outline = true trees = 2 update_optional = true use_anisotropic_filtering = 0 use_color_picking = true use_fast_clock_work_around = true use_fbo_color_picking = true use_fbo_reflections = true use_nagles_algorithm = false use_nano_timer = false use_non_alpha_particles = false use_smooth_lines = false use_smooth_points = false use_smooth_polygons = false use_tree_models = false use_weather_particles = false vbo_enabled = 2 viewport_bob = true Setting up dotXSI Model Loader Executing /Users/conorhayes/wurm/configs/default/keybindings.txt Word filter loaded: 23 >>> Game launcher thread exiting. Using LWJGL display 1152:720:0:0 (false) Execution aborted at connection 0, iteration 0 Run time 0s, local time Thu Dec 23 17:45:10 EST 2010 ====== CLIENT CRASH ====== Unexpected GL error while playing javax.media.opengl.GLException: OpenGL context not current at com.sun.opengl.impl.macosx.MacOSXGLContext.setSwapInterval(MacOSXGLContext.java:317) at com.sun.opengl.impl.GLImpl.setSwapInterval(GLImpl.java:30518) at com.wurmonline.client.f.run(SourceFile:1405) at java.lang.Thread.run(Thread.java:680) Share this post Link to post Share on other sites
Posted December 27, 2010 With Mac you have to use JOGL instead of LWJGL in the stable client (game settings). Share this post Link to post Share on other sites