Posted December 15, 2010 Hi, it's about 7 days i cannot log in the game: click on log in and than..."network error" and go on and on trying to reconnect itself. Never happened. Is it my problem or network one, or what else? Time is Wed Dec 15 17:46:49 CET 2010 Running client version 2.7.5g === System information === Executing from C:\Users\s.lazzari\Desktop Operating system: Windows 7 (arch: x86, version: 6.1) Java version: 1.6.0_20 (Sun Microsystems Inc.) <http://java.sun.com/> Jvm version: 16.3-b01 (Sun Microsystems Inc.) [Java HotSpot Client VM] Available CPUs: 4 >>> Main thread exiting. Loading character Blubasso Loading config default Loading props file C:\Users\s.lazzari\wurm\configs\default\gamesettings.txt Loading props file C:\Users\s.lazzari\wurm\players\Blubasso\password.txt >>> LoginFrame queue entry exiting. Saving props file C:\Users\s.lazzari\wurm\players\Blubasso\password.txt Saving props file C:\Users\s.lazzari\wurm\configs\default\gamesettings.txt Loaded pack sound.jar (r403) Loaded pack graphics.jar (r498) Loading props file C:\Users\s.lazzari\wurm\players\Blubasso\stats.txt >>> Launch queue entry exiting. Preparing to enable console logging. Now logging to C:\Users\s.lazzari\wurm\console.Blubasso.log === Wurm options === allow_async_awt_events = true animation_playback_self = 1 auto_mipmaps_enabled = 2 cavedetail = 2 censor_chat = true cloud_shadows = false compressed_textures = false compressed_textures_S3TC = true debug_mode = false display_settings = false:false:0:800:600:-1:-1:false enable_shift_drag = false engine_multithreaded = 0 event_log_rotation = 2 fast_yield = false fbo_enabled = 1 fog_coord_src = 0 font_bold = 11 font_default = 11 font_header = 24 font_huge_header = 36 font_italian = 11 font_monospaced = 11 fps_limit = 60 fps_limit_background = 30 fps_limit_enabled = true game_client_thread_priority = 2 glsl_enabled = 2 gui_opacity = 3 has_read_eula = true hide_menu_examine = false hide_menu_no_target = false hide_menu_spam_mode = true hide_menu_stop = false high_res_binoculars = false hint_texture_scaling = 1 impColumn = true inverse_mouse = false irc_log_rotation = 2 irc_notif = 0 item_creature_render_distance = 4 loadInventoryStartup = true local_list_in_event = false log_extra_errors = false material_as_suffix = true max_texture_size = 3 mega_texture_size = 5 model_loader_thread_priority = 2 model_loading_threads = 1 multidraw_enabled = 2 no_brightness = false no_terrain_render = false no_world_render = false non_power_of_two = 2 occlusion_queries_enabled = 2 offscreen_texture_size = 1 other_log_rotation = 2 outline_picking = true player_guest = false reflection_texture_size = 2 reflections = 2 release_context = false release_context_on_jogl_sleep = false remember_password = false render_distant_terrain = true render_glow = false render_sun_glare = true resident_models = false save_skills_on_quit = false screenshot_file_format = 1 setting_timestamps = true settings_version = 3 shadow_level = 0 showKChat = true silent_friends_update = false skillgain_minimum = 1 skillgain_no_alignment = true skillgain_no_favor = true skydetail = 1 sleep_on_awt_drag = false sound_al_gain = 15 sound_buzzlevel = 2 sound_engine = 2 sound_footstepslevel = 10 sound_play_ambients = true sound_play_buzz = true sound_play_footsteps = true sound_play_music = true sound_play_weather = true structure_render_distance = 4 submit_client_data = 0 temporary_jogl_maximize_override = false terrain_bump = true terrain_res = 2 test_attach_equipment = false test_mode = 0 tile_transitions = true tiledecorations = 3 toolSlot1 = -1 toolSlot2 = -1 toolSlot3 = -1 toolSlot4 = -1 toolSlot5 = -1 treelist_outline = true trees = 2 update_optional = true use_anisotropic_filtering = 0 use_color_picking = true use_fast_clock_work_around = true use_fbo_color_picking = true use_fbo_reflections = true use_nagles_algorithm = false use_nano_timer = false use_non_alpha_particles = true use_smooth_lines = false use_smooth_points = false use_smooth_polygons = false use_tree_models = true use_weather_particles = true vbo_enabled = 2 viewport_bob = true Setting up dotXSI Model Loader Executing C:\Users\s.lazzari\wurm\configs\default\keybindings.txt Word filter loaded: 23 >>> Game launcher thread exiting. Using LWJGL display 800:600:0:0 (false) Setting up OpenAL Sound Engine OpenAL version: 1.1 ALSOFT 1.7.411 OpenAL renderer: OpenAL Soft OpenAL vendor: OpenAL Community OpenAL extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_source_distance_model AL_LOKI_quadriphonic Generating: 128 source channels. === OpenGL information === JOGL version: 1.1.1 LWJGL version: 2.4.2 OpenGL vendor: ATI Technologies Inc. OpenGL renderer: ATI Radeon HD 3650 OpenGL version: 2.1.8787 Colorbits: 8, 8, 8, 8 Stencilbits: 8 Depthbits: 24 Texture units: 8 AUX buffers: 0 Max GL Lights: 8 OpenGL extensions: GL_AMDX_vertex_shader_tessellator GL_AMD_draw_buffers_blend GL_AMD_performance_monitor GL_ARB_color_buffer_float GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_snorm GL_ARB_transpose_matrix GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_primitive_restart GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control GLSL version: 1.30 Server response: Success. Starting workaround for fast running clocks Using LWJGL timer. Startup Phase - Setting up.. Loading window positions from C:\Users\s.lazzari\wurm\players\Blubasso\windows_800x600.txt Loading props file C:\Users\s.lazzari\wurm\players\Blubasso\windows_800x600.txt Gui initialized Startup Phase - Preparing terrain Startup Phase - Connecting .. java.net.ConnectException: Connection timed out: connect at sun.nio.ch.Net.connect(Native Method) at sun.nio.ch.SocketChannelImpl.connect(Unknown Source) at class.fI.<init>(SourceFile:168) at class.D.<init>(SourceFile:128) at class.aH.a(SourceFile:216) at com.wurmonline.client.f.e(SourceFile:607) at com.wurmonline.client.f.run(SourceFile:1405) at java.lang.Thread.run(Unknown Source) java.net.ConnectException: Connection timed out: connect at sun.nio.ch.Net.connect(Native Method) at sun.nio.ch.SocketChannelImpl.connect(Unknown Source) at class.fI.<init>(SourceFile:168) at class.D.<init>(SourceFile:128) at class.aH.a(SourceFile:216) at com.wurmonline.client.f.e(SourceFile:607) at com.wurmonline.client.f.run(SourceFile:1405) at java.lang.Thread.run(Unknown Source) java.net.ConnectException: Connection timed out: connect at sun.nio.ch.Net.connect(Native Method) at sun.nio.ch.SocketChannelImpl.connect(Unknown Source) at class.fI.<init>(SourceFile:168) at class.D.<init>(SourceFile:128) at class.aH.a(SourceFile:216) at com.wurmonline.client.f.e(SourceFile:607) at com.wurmonline.client.f.run(SourceFile:1405) at java.lang.Thread.run(Unknown Source) java.net.ConnectException: Connection timed out: connect at sun.nio.ch.Net.connect(Native Method) at sun.nio.ch.SocketChannelImpl.connect(Unknown Source) at class.fI.<init>(SourceFile:168) at class.D.<init>(SourceFile:128) at class.aH.a(SourceFile:216) at com.wurmonline.client.f.e(SourceFile:607) at com.wurmonline.client.f.run(SourceFile:1405) at java.lang.Thread.run(Unknown Source) java.net.ConnectException: Connection timed out: connect at sun.nio.ch.Net.connect(Native Method) at sun.nio.ch.SocketChannelImpl.connect(Unknown Source) at class.fI.<init>(SourceFile:168) at class.D.<init>(SourceFile:128) at class.aH.a(SourceFile:216) at com.wurmonline.client.f.e(SourceFile:607) at com.wurmonline.client.f.run(SourceFile:1405) at java.lang.Thread.run(Unknown Source) java.net.ConnectException: Connection timed out: connect at sun.nio.ch.Net.connect(Native Method) at sun.nio.ch.SocketChannelImpl.connect(Unknown Source) at class.fI.<init>(SourceFile:168) at class.D.<init>(SourceFile:128) at class.aH.a(SourceFile:216) at com.wurmonline.client.f.e(SourceFile:607) at com.wurmonline.client.f.run(SourceFile:1405) at java.lang.Thread.run(Unknown Source) java.net.ConnectException: Connection timed out: connect at sun.nio.ch.Net.connect(Native Method) at sun.nio.ch.SocketChannelImpl.connect(Unknown Source) at class.fI.<init>(SourceFile:168) at class.D.<init>(SourceFile:128) at class.aH.a(SourceFile:216) at com.wurmonline.client.f.e(SourceFile:607) at com.wurmonline.client.f.run(SourceFile:1405) at java.lang.Thread.run(Unknown Source) java.net.ConnectException: Connection timed out: connect at sun.nio.ch.Net.connect(Native Method) at sun.nio.ch.SocketChannelImpl.connect(Unknown Source) at class.fI.<init>(SourceFile:168) at class.D.<init>(SourceFile:128) at class.aH.a(SourceFile:216) at com.wurmonline.client.f.e(SourceFile:607) at com.wurmonline.client.f.run(SourceFile:1405) at java.lang.Thread.run(Unknown Source) Time is Wed Dec 15 18:12:37 CET 2010 Performing final cleanup after playing 0s Saving props file C:\Users\s.lazzari\wurm\configs\default\gamesettings.txt Saving props file C:\Users\s.lazzari\wurm\players\Blubasso\stats.txt Saving window positions to C:\Users\s.lazzari\wurm\players\Blubasso\windows_800x600.txt Saving props file C:\Users\s.lazzari\wurm\players\Blubasso\windows_800x600.txt Goodbye. Shutting down OpenAL subsystem. Share this post Link to post Share on other sites
Posted December 16, 2010 Do you have a firewall that maybe blocking wurm ? Share this post Link to post Share on other sites
Posted December 16, 2010 Uhm... could be... Yes: i have a firewall, i will try to lower it Share this post Link to post Share on other sites