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Dashiva

[2011-04-07] New test client 3.0.0-2832 .. 3134

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Changes in 3.0.0-2896

* New capability detection code. This one should actually work, which is good news for Intel users. The client will ask to reset the compat settings (again). It should be safe this time, so go for it.

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Still crashes, only difference is that the client lasts a few more seconds.

Time is Fri Nov 12 23:17:31 GMT 2010
Running client version 3.0.0-2896 [unstable]

=== System information ===
Executing from C:\Documents and Settings\\Desktop\Other Files
Operating system: Windows XP (arch: x86, version: 5.1)
Java version: 1.6.0_20 (Sun Microsystems Inc.) <http://java.sun.com/>
Jvm version: 16.3-b01 (Sun Microsystems Inc.) [Java HotSpot(TM) Client VM]
Available CPUs: 1

>>> Main thread exiting.
Loading character Frostbite
Loading config Frostbite
Loading props file C:\Documents and Settings\\My Documents\wurm\configs\Frostbie\gamesettings.txt
Loading props file C:\Documents and Settings\\My Documents\wurm\players\Frostbite\password.txt
>>> LoginFrame queue entry exiting.
Loading character Frostbite
Loading config Frostbite
Loading props file C:\Documents and Settings\\My Documents\wurm\configs\Frostbite\gamesettings.txt
Loading props file C:\Documents and Settings\\My Documents\wurm\players\Frostbite\password.txt
Saving props file C:\Documents and Settings\\My Documents\wurm\players\Frostbite\password.txt
Saving props file C:\Documents and Settings\\My Documents\wurm\configs\Frostbite\gamesettings.txt
Loaded pack test_sound.jar (r403)
Loaded pack test_graphics.jar (r453)
Invalid value for settings_version: Intentionally resetting settings version.
Loading props file C:\Documents and Settings\\My Documents\wurm\players\Frostbite\stats.txt

Preparing to enable console logging.
Now logging to C:\Documents and Settings\\My Documents\wurm\console.Frostbite.log

=== Wurm options ===
animation_playback_self = 2
auto_mipmaps_enabled = 2
cavedetail = 0
censor_chat = false
cloud_shadows = false
compressed_textures = false
compressed_textures_S3TC = true
debug_mode = false
display_settings = false:false:0:800:600:32:-1:false
enable_shift_drag = true
enable_vsync = true
engine_multithreaded = 0
event_log_rotation = 2
fast_yield = true
fbo_enabled = 2
fog_coord_src = 0
font_bold = 11
font_default = 10
font_header = 13
font_huge_header = 20
font_italian = 11
font_monospaced = 11
fps_limit = 60
fps_limit_background = 15
fps_limit_enabled = true
game_client_thread_priority = 2
glsl_enabled = 2
gui_opacity = 1
has_read_eula = true
hide_menu_examine = true
hide_menu_no_target = true
hide_menu_spam_mode = true
hide_menu_stop = true
high_res_binoculars = false
hint_texture_scaling = 0
impColumn = true
inverse_mouse = false
irc_log_rotation = 2
irc_notif = 0
item_creature_render_distance = 2
loadInventoryStartup = true
local_list_in_event = true
log_extra_errors = false
log_gl_errors = false
mark_text_read = true
material_as_suffix = true
max_texture_size = 0
mega_texture_size = 1
model_loader_thread_priority = 2
model_loading_threads = 0
multidraw_enabled = 2
no_brightness = false
no_terrain_render = false
no_world_render = false
non_power_of_two = 2
occlusion_queries_enabled = 2
offscreen_texture_size = 0
other_log_rotation = 2
outline_picking = true
player_guest = false
reflection_texture_size = 0
reflections = 0
release_context = false
release_context_on_jogl_sleep = false
remember_password = true
render_distant_terrain = false
render_glow = false
render_sun_glare = false
resident_models = false
save_skills_on_quit = false
screenshot_file_format = 0
setting_timestamps = true
settings_version = 3
shadow_level = 0
showKChat = true
silent_friends_update = false
skillgain_minimum = 2
skillgain_no_alignment = false
skillgain_no_favor = false
skydetail = 0
sound_al_gain = 5
sound_buzzlevel = 2
sound_engine = 2
sound_footstepslevel = 10
sound_play_ambients = false
sound_play_buzz = false
sound_play_footsteps = true
sound_play_music = false
sound_play_weather = false
structure_render_distance = 1
submit_client_data = 1
terrain_bump = false
terrain_res = 0
test_attach_equipment = false
test_mode = 0
tile_transitions = false
tiledecorations = 0
toolSlot1 = 450332438037250
toolSlot2 = 321191898252034
toolSlot3 = 604931178365698
toolSlot4 = 456397468730114
toolSlot5 = 753916211888898
treelist_outline = true
trees = 0
update_optional = true
use_anisotropic_filtering = 1
use_color_picking = false
use_fast_clock_work_around = true
use_fbo_color_picking = true
use_fbo_reflections = true
use_nagles_algorithm = false
use_nano_timer = false
use_non_alpha_particles = true
use_smooth_lines = false
use_smooth_points = false
use_smooth_polygons = false
use_tree_models = true
use_weather_particles = false
vbo_enabled = 2
viewport_bob = false

Setting up dotXSI Model Loader
Executing C:\Documents and Settings\\My Documents\wurm\configs\Frostbite\keybindings.txt
Translating legacy key ENTER to RETURN
Translating legacy key PAGE_UP to PRIOR
Translating legacy key PAGE_DOWN to NEXT
Word filter loaded: 23
>>> Launch queue entry exiting.
Using LWJGL display 800:600:0:0 (false)

Setting up OpenAL Sound Engine
OpenAL version: 1.1 ALSOFT 1.12.854
OpenAL renderer: OpenAL Soft
OpenAL vendor: OpenAL Community
OpenAL extensions: AL_EXTX_buffer_sub_data AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXTX_loop_points AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
Generating: 128 source channels.

=== OpenGL information ===
LWJGL version: 2.6
Adapter info: ialmrnt5 (6.14.10.4609)
OpenGL vendor: Intel
OpenGL renderer: Intel 915GM
OpenGL version: 1.4.0 - Build 4.14.10.4609
OpenGL extensions:
   GL_ARB_depth_texture
   GL_ARB_fragment_program
   GL_ARB_multitexture
   GL_ARB_point_parameters
   GL_ARB_shadow
   GL_ARB_texture_border_clamp
   GL_ARB_texture_compression
   GL_ARB_texture_cube_map
   GL_ARB_texture_env_add
   GL_ARB_texture_env_combine
   GL_ARB_texture_env_dot3
   GL_ARB_texture_env_crossbar
   GL_ARB_transpose_matrix
   GL_ARB_vertex_buffer_object
   GL_ARB_vertex_program
   GL_ARB_window_pos
   GL_EXT_abgr
   GL_EXT_bgra
   GL_EXT_blend_color
   GL_EXT_blend_func_separate
   GL_EXT_blend_minmax
   GL_EXT_blend_subtract
   GL_EXT_clip_volume_hint
   GL_EXT_compiled_vertex_array
   GL_EXT_cull_vertex
   GL_EXT_draw_range_elements
   GL_EXT_fog_coord
   GL_EXT_multi_draw_arrays
   GL_EXT_packed_pixels
   GL_EXT_rescale_normal
   GL_EXT_secondary_color
   GL_EXT_separate_specular_color
   GL_EXT_shadow_funcs
   GL_EXT_stencil_two_side
   GL_EXT_stencil_wrap
   GL_EXT_texture_compression_s3tc
   GL_EXT_texture_env_add
   GL_EXT_texture_env_combine
   GL_EXT_texture_filter_anisotropic
   GL_EXT_texture3D
   GL_3DFX_texture_compression_FXT1
   GL_IBM_texture_mirrored_repeat
   GL_NV_blend_square
   GL_NV_texgen_reflection
   GL_SGIS_generate_mipmap
   GL_WIN_swap_hint

Core multidraw not available.
Core GLSL not available.
Extension GLSL not available.
Core FBO not available.
Extension FBO not available.
Core VBO not available.
Core occusion query not available.
Extension occusion query not available.
Core automipmaps not available.
Core NPOT textures not available.
Extension NPOT textures not available.
Server response: Success.
Starting workaround for fast running clocks
Using LWJGL timer.
Startup Phase - Setting up..
Loading window positions from C:\Documents and Settings\\My Documents\wurm\players\Frostbite\windows_800x600.txt
Loading props file C:\Documents and Settings\My Documents\wurm\players\Frostbite\windows_800x600.txt
Gui initialized
Startup Phase - Preparing terrain
Startup Phase - Connecting ..
Disabling Nagles
Writing to C:\Documents and Settings\\My Documents\wurm\players\Frostbite\logs\_Event.2010-11.txt
Disabling Nagles
Login successful
Executing C:\Documents and Settings\\My Documents\wurm\configs\Frostbite\autorun.txt
Starting update of login splash image...
Writing to C:\Documents and Settings\\My Documents\wurm\players\Frostbite\logs\_Friends.2010-11.txt
Finished loading new login splash image!
Null XSI_Image for "" in RootTemplate . Loading model anyway..
Null XSI_Image for "" in RootTemplate . Loading model anyway..
Null XSI_Image for "" in RootTemplate . Loading model anyway..
Null XSI_Image for "" in RootTemplate . Loading model anyway..
Null XSI_Image for "" in RootTemplate . Loading model anyway..
Null XSI_Image for "" in RootTemplate . Loading model anyway..
Null XSI_Image for "" in RootTemplate . Loading model anyway..
Null XSI_Image for "" in RootTemplate . Loading model anyway..
Null XSI_Image for "" in RootTemplate . Loading model anyway..
Null XSI_Image for "" in RootTemplate . Loading model anyway..
Null XSI_Image for "" in RootTemplate . Loading model anyway..
Null XSI_Image for "" in RootTemplate . Loading model anyway..
Null XSI_Image for "" in RootTemplate . Loading model anyway..
Null XSI_Image for "" in RootTemplate . Loading model anyway..

#
# A fatal error has been detected by the Java Runtime Environment:
#
#  EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x3cd388a4, pid=19940, tid=20088
#
# JRE version: 6.0_20-b02
# Java VM: Java HotSpot(TM) Client VM (16.3-b01 mixed mode windows-x86 )
# Problematic frame:
# C  [iglicd32.dll+0x1988a4]
#
# If you would like to submit a bug report, please visit:
#   http://java.sun.com/webapps/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#

---------------  T H R E A D  ---------------

Current thread (0x3bb4a400):  JavaThread "Wurm 3.0.0-2896 [unstable] main thread" [_thread_in_native, id=20088, stack(0x3ba50000,0x3baa0000)]

siginfo: ExceptionCode=0xc0000005, reading address 0xd80d0e14

Registers:
EAX=0xd80d0e10, EBX=0x3b78fe10, ECX=0x46560008, EDX=0x00000369
ESP=0x3ba9f518, EBP=0x3b78fe24, ESI=0x00000000, EDI=0x0000135d
EIP=0x3cd388a4, EFLAGS=0x00210282

Top of Stack: (sp=0x3ba9f518)
0x3ba9f518:   65154c48 3ce7007c 3ba9f578 00000000
0x3ba9f528:   3cd3bf32 65154c48 3ce7007c 00000505
0x3ba9f538:   3ce7007c 3cd38ee9 3bb4a400 3ba9f568
0x3ba9f548:   3b9ca924 00ce207b 3bb4a510 3ba9f568
0x3ba9f558:   3cba35c0 00000000 00000000 3ba9f580
0x3ba9f568:   35ac9d90 00c9777d 184e6938 186b7b18
0x3ba9f578:   3ba9f5e8 00c97891 3cba35c0 00000000
0x3ba9f588:   5ed196dc 00000540 5ed028b4 00000001

Instructions: (pc=0x3cd388a4)
0x3cd38894:   f1 8b 43 18 8d 0c 90 8b 01 85 c0 74 80 8b 73 10
0x3cd388a4:   39 7c 06 04 74 0f 8d 4c 06 08 8b 01 85 c0 75 f0


Stack: [0x3ba50000,0x3baa0000],  sp=0x3ba9f518,  free space=13d3ba9f04ck
Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
C  [iglicd32.dll+0x1988a4]

Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
J  org.lwjgl.opengl.GL11.nglEndList(J)V
J  class.ex.d(Lclass/ew;Lcom/mojang/joxsi/Model;)V
J  class.ex.d(Lclass/ew;Lcom/mojang/joxsi/Model;)V
J  class.ex.d(Lclass/ew;Lcom/mojang/joxsi/Model;)V
J  class.ex.d(Lclass/ew;Lcom/mojang/joxsi/Model;)V
J  class.ex.d(Lclass/ew;Lcom/mojang/joxsi/Model;)V
J  class.ex.d(Lclass/ew;Lcom/mojang/joxsi/Model;)V
j  class.ex.b(Lclass/ew;Lcom/mojang/joxsi/Scene;)V+46
j  class.ew.b()V+23
j  class.eu.a()V+16
j  com.wurmonline.client.h.e()V+74
j  com.wurmonline.client.h.run()V+783
j  java.lang.Thread.run()V+11
v  ~StubRoutines::call_stub

---------------  P R O C E S S  ---------------

Java Threads: ( => current thread )
 0x3b087800 JavaThread "Wurm-Fast-Clock-Workaround-Thread" daemon [_thread_blocked, id=19072, stack(0x3d650000,0x3d6a0000)]
=>0x3bb4a400 JavaThread "Wurm 3.0.0-2896 [unstable] main thread" [_thread_in_native, id=20088, stack(0x3ba50000,0x3baa0000)]
 0x3bcd2c00 JavaThread "XSI Model Loader 0" daemon [_thread_in_native, id=18048, stack(0x3b260000,0x3b2b0000)]
 0x3b1f8800 JavaThread "TimerQueue" daemon [_thread_blocked, id=20060, stack(0x3b900000,0x3b950000)]
 0x3bb4f800 JavaThread "TimerQueue" daemon [_thread_blocked, id=19988, stack(0x3bef0000,0x3bf40000)]
 0x3b040c00 JavaThread "CacheCleanUpThread" daemon [_thread_blocked, id=17004, stack(0x3b3f0000,0x3b440000)]
 0x3b03c000 JavaThread "CacheMemoryCleanUpThread" daemon [_thread_blocked, id=17964, stack(0x3b3a0000,0x3b3f0000)]
 0x003a7400 JavaThread "DestroyJavaVM" [_thread_blocked, id=19292, stack(0x008c0000,0x00910000)]
 0x3b038000 JavaThread "Javaws Secure Thread" daemon [_thread_blocked, id=19560, stack(0x3b300000,0x3b350000)]
 0x3ab4e800 JavaThread "AWT-Windows" daemon [_thread_in_native, id=18664, stack(0x3b2b0000,0x3b300000)]
 0x3ab80400 JavaThread "Java2D Disposer" daemon [_thread_blocked, id=19564, stack(0x3b210000,0x3b260000)]
 0x3ab4f400 JavaThread "traceMsgQueueThread" daemon [_thread_blocked, id=18544, stack(0x3afa0000,0x3aff0000)]
 0x3ab20800 JavaThread "Low Memory Detector" daemon [_thread_blocked, id=18500, stack(0x3ad70000,0x3adc0000)]
 0x3ab1a000 JavaThread "CompilerThread0" daemon [_thread_blocked, id=19792, stack(0x3ad20000,0x3ad70000)]
 0x3ab18800 JavaThread "Attach Listener" daemon [_thread_blocked, id=17656, stack(0x3acd0000,0x3ad20000)]
 0x3ab17000 JavaThread "Signal Dispatcher" daemon [_thread_blocked, id=19480, stack(0x3ac80000,0x3acd0000)]
 0x3ab08000 JavaThread "Finalizer" daemon [_thread_blocked, id=18700, stack(0x3ac30000,0x3ac80000)]
 0x3ab03400 JavaThread "Reference Handler" daemon [_thread_blocked, id=19016, stack(0x3abe0000,0x3ac30000)]

Other Threads:
 0x3ab00800 VMThread [stack: 0x3ab90000,0x3abe0000] [id=20096]
 0x3ab22800 WatcherThread [stack: 0x3adc0000,0x3ae10000] [id=20044]

VM state:not at safepoint (normal execution)

VM Mutex/Monitor currently owned by a thread: None

Heap
def new generation   total 40960K, used 31646K [0x02990000, 0x05600000, 0x13430000)
 eden space 36416K,  74% used [0x02990000, 0x04407f10, 0x04d20000)
 from space 4544K,  99% used [0x05190000, 0x055ff920, 0x05600000)
 to   space 4544K,   0% used [0x04d20000, 0x04d20000, 0x05190000)
tenured generation   total 90908K, used 86156K [0x13430000, 0x18cf7000, 0x34990000)
  the space 90908K,  94% used [0x13430000, 0x188531f8, 0x18853200, 0x18cf7000)
compacting perm gen  total 19456K, used 19246K [0x34990000, 0x35c90000, 0x38990000)
  the space 19456K,  98% used [0x34990000, 0x35c5b9b0, 0x35c5ba00, 0x35c90000)
No shared spaces configured.

Dynamic libraries:
0x00400000 - 0x00424000 C:\Program Files\Java\jre6\bin\javaw.exe
0x7c900000 - 0x7c9b2000 C:\WINDOWS\system32\ntdll.dll
0x7c800000 - 0x7c8f6000 C:\WINDOWS\system32\kernel32.dll
0x77dd0000 - 0x77e6b000 C:\WINDOWS\system32\ADVAPI32.dll
0x77e70000 - 0x77f03000 C:\WINDOWS\system32\RPCRT4.dll
0x77fe0000 - 0x77ff1000 C:\WINDOWS\system32\Secur32.dll
0x7e410000 - 0x7e4a1000 C:\WINDOWS\system32\USER32.dll
0x77f10000 - 0x77f59000 C:\WINDOWS\system32\GDI32.dll
0x76390000 - 0x763ad000 C:\WINDOWS\system32\IMM32.DLL
0x7c340000 - 0x7c396000 C:\Program Files\Java\jre6\bin\msvcr71.dll
0x6d800000 - 0x6da97000 C:\Program Files\Java\jre6\bin\client\jvm.dll
0x76b40000 - 0x76b6d000 C:\WINDOWS\system32\WINMM.dll
0x6d7b0000 - 0x6d7bc000 C:\Program Files\Java\jre6\bin\verify.dll
0x6d330000 - 0x6d34f000 C:\Program Files\Java\jre6\bin\java.dll
0x6d290000 - 0x6d298000 C:\Program Files\Java\jre6\bin\hpi.dll
0x76bf0000 - 0x76bfb000 C:\WINDOWS\system32\PSAPI.DLL
0x6d7f0000 - 0x6d7ff000 C:\Program Files\Java\jre6\bin\zip.dll
0x6d1d0000 - 0x6d1e3000 C:\Program Files\Java\jre6\bin\deploy.dll
0x77a80000 - 0x77b15000 C:\WINDOWS\system32\CRYPT32.dll
0x77b20000 - 0x77b32000 C:\WINDOWS\system32\MSASN1.dll
0x77c10000 - 0x77c68000 C:\WINDOWS\system32\msvcrt.dll
0x7c9c0000 - 0x7d1d7000 C:\WINDOWS\system32\SHELL32.dll
0x77f60000 - 0x77fd6000 C:\WINDOWS\system32\SHLWAPI.dll
0x774e0000 - 0x7761e000 C:\WINDOWS\system32\ole32.dll
0x77120000 - 0x771ab000 C:\WINDOWS\system32\OLEAUT32.dll
0x3d930000 - 0x3da16000 C:\WINDOWS\system32\WININET.dll
0x003f0000 - 0x003f9000 C:\WINDOWS\system32\Normaliz.dll
0x78130000 - 0x78263000 C:\WINDOWS\system32\urlmon.dll
0x3dfd0000 - 0x3e1b8000 C:\WINDOWS\system32\iertutil.dll
0x773d0000 - 0x774d3000 C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.6028_x-ww_61e65202\comctl32.dll
0x6d610000 - 0x6d623000 C:\Program Files\Java\jre6\bin\net.dll
0x71ab0000 - 0x71ac7000 C:\WINDOWS\system32\WS2_32.dll
0x71aa0000 - 0x71aa8000 C:\WINDOWS\system32\WS2HELP.dll
0x6d630000 - 0x6d639000 C:\Program Files\Java\jre6\bin\nio.dll
0x6d6b0000 - 0x6d6f4000 C:\Program Files\Java\jre6\bin\regutils.dll
0x77c00000 - 0x77c08000 C:\WINDOWS\system32\VERSION.dll
0x6d000000 - 0x6d14a000 C:\Program Files\Java\jre6\bin\awt.dll
0x73000000 - 0x73026000 C:\WINDOWS\system32\WINSPOOL.DRV
0x755c0000 - 0x755ee000 C:\WINDOWS\system32\msctfime.ime
0x71a50000 - 0x71a8f000 C:\WINDOWS\System32\mswsock.dll
0x76f20000 - 0x76f47000 C:\WINDOWS\system32\DNSAPI.dll
0x76fb0000 - 0x76fb8000 C:\WINDOWS\System32\winrnr.dll
0x76f60000 - 0x76f8c000 C:\WINDOWS\system32\WLDAP32.dll
0x64000000 - 0x64025000 C:\Program Files\Bonjour\mdnsNSP.dll
0x76d60000 - 0x76d79000 C:\WINDOWS\system32\Iphlpapi.dll
0x76fc0000 - 0x76fc6000 C:\WINDOWS\system32\rasadhlp.dll
0x662b0000 - 0x66308000 C:\WINDOWS\system32\hnetcfg.dll
0x71a90000 - 0x71a98000 C:\WINDOWS\System32\wshtcpip.dll
0x76ee0000 - 0x76f1c000 C:\WINDOWS\system32\RASAPI32.dll
0x76e90000 - 0x76ea2000 C:\WINDOWS\system32\rasman.dll
0x5b860000 - 0x5b8b5000 C:\WINDOWS\system32\NETAPI32.dll
0x76eb0000 - 0x76edf000 C:\WINDOWS\system32\TAPI32.dll
0x76e80000 - 0x76e8e000 C:\WINDOWS\system32\rtutils.dll
0x769c0000 - 0x76a74000 C:\WINDOWS\system32\USERENV.dll
0x77c70000 - 0x77c95000 C:\WINDOWS\system32\msv1_0.dll
0x76790000 - 0x7679c000 C:\WINDOWS\system32\cryptdll.dll
0x68000000 - 0x68036000 C:\WINDOWS\system32\rsaenh.dll
0x6d230000 - 0x6d284000 C:\Program Files\Java\jre6\bin\fontmanager.dll
0x6d1a0000 - 0x6d1c3000 C:\Program Files\Java\jre6\bin\dcpr.dll
0x6d790000 - 0x6d798000 C:\Program Files\Java\jre6\bin\sunmscapi.dll
0x6d450000 - 0x6d474000 C:\Program Files\Java\jre6\bin\jpeg.dll
0x3b9c0000 - 0x3ba31000 C:\Documents and Settings\\Application Data\Sun\Java\Deployment\cache\6.0\34\f83d062-39f42eef-2.6.0--n\lwjgl.dll
0x5ed00000 - 0x5edcc000 C:\WINDOWS\system32\OPENGL32.dll
0x68b20000 - 0x68b40000 C:\WINDOWS\system32\GLU32.dll
0x73760000 - 0x737ab000 C:\WINDOWS\system32\DDRAW.dll
0x73bc0000 - 0x73bc6000 C:\WINDOWS\system32\DCIMAN32.dll
0x6d170000 - 0x6d19f000 C:\Program Files\Java\jre6\bin\cmm.dll
0x3cba0000 - 0x3cdda000 C:\WINDOWS\system32\iglicd32.dll
0x3cde0000 - 0x3ce62000 C:\WINDOWS\system32\igldev32.dll
0x73b30000 - 0x73b45000 C:\WINDOWS\system32\mscms.dll
0x66e90000 - 0x66ed1000 C:\WINDOWS\system32\icm32.dll
0x3b860000 - 0x3b89a000 C:\Documents and Settings\\Application Data\Sun\Java\Deployment\cache\6.0\34\f83d062-39f42eef-2.6.0--n\OpenAL32.dll
0x78520000 - 0x785c3000 C:\WINDOWS\WinSxS\x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.30729.4148_x-ww_d495ac4e\MSVCR90.dll
0x73f10000 - 0x73f6c000 C:\WINDOWS\system32\dsound.dll
0x76c30000 - 0x76c5e000 C:\WINDOWS\system32\WINTRUST.dll
0x76c90000 - 0x76cb8000 C:\WINDOWS\system32\IMAGEHLP.dll
0x72d20000 - 0x72d29000 C:\WINDOWS\system32\wdmaud.drv
0x72d10000 - 0x72d18000 C:\WINDOWS\system32\msacm32.drv
0x77be0000 - 0x77bf5000 C:\WINDOWS\system32\MSACM32.dll
0x77bd0000 - 0x77bd7000 C:\WINDOWS\system32\midimap.dll
0x73ee0000 - 0x73ee4000 C:\WINDOWS\system32\KsUser.dll
0x6d560000 - 0x6d569000 C:\Program Files\Java\jre6\bin\management.dll

VM Arguments:
jvm_args: -Xmx800m -Xms128m -Dsun.java2d.noddraw=true -Xbootclasspath/a:C:\Program Files\Java\jre6\lib\javaws.jar;C:\Program Files\Java\jre6\lib\deploy.jar;C:\Program Files\Java\jre6\lib\plugin.jar -Djnlpx.vmargs=-Xmx800m -Xms128m -Dsun.java2d.noddraw=true -Djnlpx.jvm=C:\Program Files\Java\jre6\bin\javaw.exe -Djnlpx.splashport=3789 -Djnlpx.home=C:\Program Files\Java\jre6\bin -Djnlpx.remove=false -Djnlpx.offline=false -Djnlpx.relaunch=true -Djnlpx.heapsize=134217728,838860800 -Djava.security.policy=file:C:\Program Files\Java\jre6\lib\security\javaws.policy -DtrustProxy=true -Xverify:remote -Dsun.awt.warmup=true
java_command: com.sun.javaws.Main C:\Documents and Settings\\Application Data\Sun\Java\Deployment\cache\6.0\63\d424bf-3eab6f82
Launcher Type: SUN_STANDARD

Environment Variables:
CLASSPATH=.;C:\Program Files\Java\jre6\lib\ext\QTJava.zip
PATH=C:\Program Files\Java\jre6\bin;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\Program Files\QuickTime\QTSystem\;"C:\Program Files\Java\jre6\bin"
USERNAME=
OS=Windows_NT
PROCESSOR_IDENTIFIER=x86 Family 6 Model 13 Stepping 8, GenuineIntel



---------------  S Y S T E M  ---------------

OS: Windows XP Build 2600 Service Pack 3

CPU:total 1 (1 cores per cpu, 1 threads per core) family 6 model 13 stepping 8, cmov, cx8, fxsr, mmx, sse, sse2

Memory: 4k page, physical 1301884k(457428k free), swap 3103880k(2093656k free)

vm_info: Java HotSpot(TM) Client VM (16.3-b01) for windows-x86 JRE (1.6.0_20-b02), built on Apr 12 2010 13:52:23 by "java_re" with MS VC++ 7.1 (VS2003)

time: Fri Nov 12 23:19:00 2010
elapsed time: 99 seconds

Maybe because it sets VBO to extension? Because in console.log it doesn't state "extension VBO not available"?

EDIT: Additionally console states that core mipmaps and core multidraw aren't available as well, which didn't occur in the previous client. Still works regardless of that after disabling VBO though.

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dump debug is bugged:

java.lang.ClassCastException: class.y cannot be cast to java.lang.Comparable

        at java.util.PriorityQueue.siftDownComparable(PriorityQueue.java:618)

        at java.util.PriorityQueue.siftDown(PriorityQueue.java:614)

        at java.util.PriorityQueue.heapify(PriorityQueue.java:658)

        at java.util.PriorityQueue.<init>(PriorityQueue.java:166)

        at class.v.a(SourceFile:347)

        at class.v.a(SourceFile:383)

        at class.p.a(SourceFile:196)

        at class.bP.a_(SourceFile:48)

        at class.dB.a(SourceFile:464)

        at class.ch.a(SourceFile:866)

        at com.wurmonline.client.l.a(SourceFile:230)

        at com.wurmonline.client.h.e(SourceFile:239)

        at com.wurmonline.client.h.run(SourceFile:1139)

        at java.lang.Thread.run(Thread.java:662)

I get quite a lot less fps with this new client. Not sure why, I've been using lwjgl all the time still this client seems a lot more jerky, just not running as smooth as before.

I also experience fps drops after running the client for a while. right after login fps seem fine but if the client runs for a while fps are getting worse. debug timing had pick objekt quite high when fps were dropping. disabling color picking didn't really help, just shifting the high render times to offscreen render (also after having the client running for a while).

Overall the old client was a lot better. An keep in mind I was using lwjgl as well before.


Time is Sat Nov 13 16:25:19 CET 2010
Running client version 3.0.0-2896 [unstable]

=== System information ===
Executing from /home/jl
Operating system: Linux (arch: amd64, version: 2.6.32-25-generic)
Java version: 1.6.0_22 (Sun Microsystems Inc.) <http://java.sun.com/>
Jvm version: 17.1-b03 (Sun Microsystems Inc.) [Java HotSpot(TM) 64-Bit Server VM]
Available CPUs: 4

>>> Main thread exiting.
Loading character Neuromancer
Loading config 1024_low
Loading props file /home/jl/wurm/configs/1024_low/gamesettings.txt
Loading props file /home/jl/wurm/players/Neuromancer/password.txt
>>> LoginFrame queue entry exiting.
Saving props file /home/jl/wurm/configs/1024_low/gamesettings.txt
Saving props file /home/jl/wurm/players/Neuromancer/password.txt
Saving props file /home/jl/wurm/configs/1024_low/gamesettings.txt
Loaded pack test_sound.jar (r403)
Loaded pack test_graphics.jar (r453)
Options up-to-date!
Loading props file /home/jl/wurm/players/Neuromancer/stats.txt

Preparing to enable console logging.
Now logging to /home/jl/wurm/console.Neuromancer.log

=== Wurm options ===
animation_playback_self = 1
auto_mipmaps_enabled = 2
cavedetail = 0
censor_chat = false
cloud_shadows = false
compressed_textures = true
compressed_textures_S3TC = true
debug_mode = false
display_settings = false:false:0:1024:768:32:-1:false
enable_shift_drag = true
enable_vsync = false
engine_multithreaded = 0
event_log_rotation = 2
fast_yield = false
fbo_enabled = 2
fog_coord_src = 0
font_bold = 11
font_default = 11
font_header = 24
font_huge_header = 36
font_italian = 11
font_monospaced = 11
fps_limit = 30
fps_limit_background = 15
fps_limit_enabled = true
game_client_thread_priority = 2
glsl_enabled = 2
gui_opacity = 3
has_read_eula = true
hide_menu_examine = false
hide_menu_no_target = true
hide_menu_spam_mode = false
hide_menu_stop = false
high_res_binoculars = false
hint_texture_scaling = 0
impColumn = true
inverse_mouse = false
irc_log_rotation = 2
irc_notif = 0
item_creature_render_distance = 0
loadInventoryStartup = true
local_list_in_event = false
log_extra_errors = true
log_gl_errors = false
mark_text_read = true
material_as_suffix = true
max_texture_size = 0
mega_texture_size = 2
model_loader_thread_priority = 2
model_loading_threads = 1
multidraw_enabled = 2
no_brightness = false
no_terrain_render = false
no_world_render = false
non_power_of_two = 2
occlusion_queries_enabled = 2
offscreen_texture_size = 0
other_log_rotation = 2
outline_picking = true
player_guest = false
reflection_texture_size = 0
reflections = 0
release_context = false
release_context_on_jogl_sleep = false
remember_password = true
render_distant_terrain = false
render_glow = false
render_sun_glare = false
resident_models = false
save_skills_on_quit = true
screenshot_file_format = 0
setting_timestamps = true
settings_version = 3
shadow_level = 0
showKChat = true
silent_friends_update = true
skillgain_minimum = 0
skillgain_no_alignment = true
skillgain_no_favor = true
skydetail = 0
sound_al_gain = 10
sound_buzzlevel = 20
sound_engine = 0
sound_footstepslevel = 20
sound_play_ambients = true
sound_play_buzz = true
sound_play_footsteps = true
sound_play_music = true
sound_play_weather = true
structure_render_distance = 0
submit_client_data = 1
terrain_bump = false
terrain_res = 0
test_attach_equipment = false
test_mode = 0
tile_transitions = false
tiledecorations = 2
toolSlot1 = 468158867571202
toolSlot2 = 358865036116738
toolSlot3 = 603837370991362
toolSlot4 = 519067534361346
toolSlot5 = 399983274623746
treelist_outline = true
trees = 0
update_optional = true
use_anisotropic_filtering = 0
use_color_picking = false
use_fast_clock_work_around = true
use_fbo_color_picking = true
use_fbo_reflections = true
use_nagles_algorithm = false
use_nano_timer = false
use_non_alpha_particles = true
use_smooth_lines = false
use_smooth_points = false
use_smooth_polygons = false
use_tree_models = true
use_weather_particles = false
vbo_enabled = 2
viewport_bob = true

Setting up dotXSI Model Loader
Executing /home/jl/wurm/configs/1024_low/keybindings.txt
Translating legacy key ENTER to RETURN
Translating legacy key PAGE_UP to PRIOR
Translating legacy key PAGE_DOWN to NEXT
Word filter loaded: 23
>>> Launch queue entry exiting.
Using LWJGL display 1024:768:0:0 (false)


=== OpenGL information ===
LWJGL version: 2.6
Adapter info: null (null)
OpenGL vendor: NVIDIA Corporation
OpenGL renderer: GeForce GTX 275/PCI/SSE2
OpenGL version: 3.3.0 NVIDIA 260.19.12
OpenGL extensions:
    GL_ARB_blend_func_extended
    GL_ARB_color_buffer_float
    GL_ARB_compatibility
    GL_ARB_copy_buffer
    GL_ARB_depth_buffer_float
    GL_ARB_depth_clamp
    GL_ARB_depth_texture
    GL_ARB_draw_buffers
    GL_ARB_draw_elements_base_vertex
    GL_ARB_draw_instanced
    GL_ARB_ES2_compatibility
    GL_ARB_explicit_attrib_location
    GL_ARB_fragment_coord_conventions
    GL_ARB_fragment_program
    GL_ARB_fragment_program_shadow
    GL_ARB_fragment_shader
    GL_ARB_framebuffer_object
    GL_ARB_framebuffer_sRGB
    GL_ARB_geometry_shader4
    GL_ARB_get_program_binary
    GL_ARB_half_float_pixel
    GL_ARB_half_float_vertex
    GL_ARB_imaging
    GL_ARB_instanced_arrays
    GL_ARB_map_buffer_range
    GL_ARB_multisample
    GL_ARB_multitexture
    GL_ARB_occlusion_query
    GL_ARB_occlusion_query2
    GL_ARB_pixel_buffer_object
    GL_ARB_point_parameters
    GL_ARB_point_sprite
    GL_ARB_provoking_vertex
    GL_ARB_robustness
    GL_ARB_sampler_objects
    GL_ARB_seamless_cube_map
    GL_ARB_separate_shader_objects
    GL_ARB_shader_bit_encoding
    GL_ARB_shader_objects
    GL_ARB_shading_language_100
    GL_ARB_shadow
    GL_ARB_sync
    GL_ARB_texture_border_clamp
    GL_ARB_texture_buffer_object
    GL_ARB_texture_compression
    GL_ARB_texture_compression_rgtc
    GL_ARB_texture_cube_map
    GL_ARB_texture_env_add
    GL_ARB_texture_env_combine
    GL_ARB_texture_env_crossbar
    GL_ARB_texture_env_dot3
    GL_ARB_texture_float
    GL_ARB_texture_mirrored_repeat
    GL_ARB_texture_multisample
    GL_ARB_texture_non_power_of_two
    GL_ARB_texture_rectangle
    GL_ARB_texture_rg
    GL_ARB_texture_rgb10_a2ui
    GL_ARB_texture_swizzle
    GL_ARB_timer_query
    GL_ARB_transform_feedback2
    GL_ARB_transpose_matrix
    GL_ARB_uniform_buffer_object
    GL_ARB_vertex_array_bgra
    GL_ARB_vertex_array_object
    GL_ARB_vertex_buffer_object
    GL_ARB_vertex_program
    GL_ARB_vertex_shader
    GL_ARB_vertex_type_2_10_10_10_rev
    GL_ARB_viewport_array
    GL_ARB_window_pos
    GL_ATI_draw_buffers
    GL_ATI_texture_float
    GL_ATI_texture_mirror_once
    GL_S3_s3tc
    GL_EXT_texture_env_add
    GL_EXT_abgr
    GL_EXT_bgra
    GL_EXT_bindable_uniform
    GL_EXT_blend_color
    GL_EXT_blend_equation_separate
    GL_EXT_blend_func_separate
    GL_EXT_blend_minmax
    GL_EXT_blend_subtract
    GL_EXT_compiled_vertex_array
    GL_EXT_Cg_shader
    GL_EXT_depth_bounds_test
    GL_EXT_direct_state_access
    GL_EXT_draw_buffers2
    GL_EXT_draw_instanced
    GL_EXT_draw_range_elements
    GL_EXT_fog_coord
    GL_EXT_framebuffer_blit
    GL_EXT_framebuffer_multisample
    GL_EXTX_framebuffer_mixed_formats
    GL_EXT_framebuffer_object
    GL_EXT_framebuffer_sRGB
    GL_EXT_geometry_shader4
    GL_EXT_gpu_program_parameters
    GL_EXT_gpu_shader4
    GL_EXT_multi_draw_arrays
    GL_EXT_packed_depth_stencil
    GL_EXT_packed_float
    GL_EXT_packed_pixels
    GL_EXT_pixel_buffer_object
    GL_EXT_point_parameters
    GL_EXT_provoking_vertex
    GL_EXT_rescale_normal
    GL_EXT_secondary_color
    GL_EXT_separate_shader_objects
    GL_EXT_separate_specular_color
    GL_EXT_shadow_funcs
    GL_EXT_stencil_two_side
    GL_EXT_stencil_wrap
    GL_EXT_texture3D
    GL_EXT_texture_array
    GL_EXT_texture_buffer_object
    GL_EXT_texture_compression_latc
    GL_EXT_texture_compression_rgtc
    GL_EXT_texture_compression_s3tc
    GL_EXT_texture_cube_map
    GL_EXT_texture_edge_clamp
    GL_EXT_texture_env_combine
    GL_EXT_texture_env_dot3
    GL_EXT_texture_filter_anisotropic
    GL_EXT_texture_integer
    GL_EXT_texture_lod
    GL_EXT_texture_lod_bias
    GL_EXT_texture_mirror_clamp
    GL_EXT_texture_object
    GL_EXT_texture_shared_exponent
    GL_EXT_texture_sRGB
    GL_EXT_texture_swizzle
    GL_EXT_timer_query
    GL_EXT_transform_feedback2
    GL_EXT_vertex_array
    GL_EXT_vertex_array_bgra
    GL_IBM_rasterpos_clip
    GL_IBM_texture_mirrored_repeat
    GL_KTX_buffer_region
    GL_NV_blend_square
    GL_NV_conditional_render
    GL_NV_copy_depth_to_color
    GL_NV_copy_image
    GL_NV_depth_buffer_float
    GL_NV_depth_clamp
    GL_NV_explicit_multisample
    GL_NV_fence
    GL_NV_float_buffer
    GL_NV_fog_distance
    GL_NV_fragment_program
    GL_NV_fragment_program_option
    GL_NV_fragment_program2
    GL_NV_framebuffer_multisample_coverage
    GL_NV_geometry_shader4
    GL_NV_gpu_program4
    GL_NV_half_float
    GL_NV_light_max_exponent
    GL_NV_multisample_coverage
    GL_NV_multisample_filter_hint
    GL_NV_occlusion_query
    GL_NV_packed_depth_stencil
    GL_NV_parameter_buffer_object
    GL_NV_parameter_buffer_object2
    GL_NV_pixel_data_range
    GL_NV_point_sprite
    GL_NV_primitive_restart
    GL_NV_register_combiners
    GL_NV_register_combiners2
    GL_NV_texgen_reflection
    GL_NV_texture_barrier
    GL_NV_texture_compression_vtc
    GL_NV_texture_env_combine4
    GL_NV_texture_expand_normal
    GL_NV_texture_multisample
    GL_NV_texture_rectangle
    GL_NV_texture_shader
    GL_NV_texture_shader2
    GL_NV_texture_shader3
    GL_NV_transform_feedback
    GL_NV_transform_feedback2
    GL_NV_vdpau_interop
    GL_NV_vertex_array_range
    GL_NV_vertex_array_range2
    GL_NV_vertex_program
    GL_NV_vertex_program1_1
    GL_NV_vertex_program2
    GL_NV_vertex_program2_option
    GL_NV_vertex_program3
    GL_NVX_conditional_render
    GL_NVX_gpu_memory_info
    GL_SGIS_generate_mipmap
    GL_SGIS_texture_lod
    GL_SGIX_depth_texture
    GL_SGIX_shadow
    GL_SUN_slice_accum

GLSL version: 3.30 NVIDIA via Cg compiler
Server response: Success.
Starting workaround for fast running clocks
Using LWJGL timer.
Increasing image buffer to 4194304
Startup Phase - Setting up..
Loading window positions from /home/jl/wurm/players/Neuromancer/windows_1024x768.txt
Loading props file /home/jl/wurm/players/Neuromancer/windows_1024x768.txt
Gui initialized
Startup Phase - Preparing terrain
Startup Phase - Connecting ..
Disabling Nagles
Writing to /home/jl/wurm/players/Neuromancer/logs/_Event.2010-11.txt
Disabling Nagles
Login successful
Executing /home/jl/wurm/configs/1024_low/autorun.txt
silent_friends_update now has value true
Starting update of login splash image...
Finished loading new login splash image!
Failed to open fence 575684560814087 because it doesn't exist
Failed to open fence 12721719345159 because it doesn't exist
Failed to open fence 12717424377863 because it doesn't exist
Writing to /home/jl/wurm/players/Neuromancer/logs/_Friends.2010-11.txt
no_world_render now has value true
no_world_render now has value false
Adding effect Disease at 100000
no_world_render now has value true
no_world_render now has value false

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also the chat colors are broken or is that a feature:

wurmchat.png

do you notice how the last line is while while the previous text is grey? if I tab to another chat tab and then back to kchat all lines are grey. same goes for local/village.

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Happens when you change tab, the colour will be darker once you come back. It's very annoying (for me personally).

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I like it. A few client updates more and GUI will be changing colours like my avatar  :D

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Hi,

running unstable 3.0.0-2896 now.

This one seems to be a lot more sluggish/ laggy compared to the ones before, to me. Normal client works fine.

Seems there was a change that has a quite heavy impact to my setup.

(AMD X3 420e, 4 GB RAM, Win 7 pro 64, GeForce GT 240 GDDR5, any software up to date.)

Have fun!

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@Mongori

I have a hypothesis. If I'm right, the next client (not this one) will be faster again.

Changes in 3.0.0-2900

* Celebrated too early, the Intel drivers found a second way to crash. Added back the big scary warning.

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Happens when you change tab, the colour will be darker once you come back. It's very annoying (for me personally).

You can turn it off. Settings -> Text -> Mark text as read

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Dashiva,

3.0.0-3000 works great again, for me. GeForce 240 GDDR-5, btw.

Enjoy the fog!

Mongori

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Changes in 3.0.0-2913 (test only)

  • Improved sound loading and caching of decoded Ogg data.
  • Fix a slight performance regression with many creatures around.
  • Prevent carts from rotating to neutral position and back when digging around them.
  • Initial support for loading Collada models. Thanks, Haradur!

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Where are the release notes for each client update? A new thread should be started for EACH release build. The same unstable build, 3.0.0-3000 just got done a pack update but I have no idea what changed...

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I stopped doing pack patch notes unless its a major update (as in move test packs to live), no one read them anyway and it just caused confused threads. Because no one read them, and even less went to the test server.

Also, just FYI, Client updates never include pack updates, and pack updates never include client updates. Two different teams.

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  • Initial support for loading Collada models. Thanks, Haradur!

Wurm animations in the works? Please be so :)

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  • Initial support for loading Collada models. Thanks, Haradur!

Wurm animations in the works? Please be so :)

It still far off, but we are that much closer. Lots of work to still be done. Haradur does have models loading, textures loading, (Bone based) animations loading and playing (FK works, IK is a bit buggy), and mesh deformation working.

However, its all buggy, but the framework is there.

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I was just riding in a large cart and riding in it/watching it being driven from outside.  These animations are awesome!

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is there something wonky with the unstable client that i can't save my sound preferences?

or is this something that still needs to be changed from outside the game?

i'm attempting to use weather sounds and/or ambient sound, and the game settings window accessible in game won't let me save these changes.

bonus points if it's possible for me to use the weather (and maybe ambient) sounds *without* also having to hear activity sounds like digging.

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In-game settings don't appear to be saved, Paola. The UI is also screwed up, acting like on-top status on WinXP (in windowed mode, moving mouse to bottom doesn't pop up the Windows taskbar) and the titlebar covers the hotkey buttons (and rolled up inventory/skills panes initially--which aren't remembered even being open or their branch status).

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Tried the unstable client.  The improvements to the animations look good, but got an irregular "chattering lag" as it ran.  Action sounds seemed to make it happen more often, and when I tried to run dual clients this made the game unplayable after about 20 minutes.

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