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Mrbloodworth

Bugged/Odd models

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It is all planned and coming.

2011

Monday, January 3, 2011

By Rolf Jansson - (The Boss)

So, here it is: 2011

These are some of the things that I expect and hope from it:

    * New hosting with more powerful machines that we can improve a lot easier

    * “Epic†cluster release

    * More graphical effects for things like spells

    * Custom faces and armour

    * Better animations and new and updated creatures

    * Seasons

    * 4000+ premium players by the end of the year

    * Multi storey buildings

    * Various new interesting items and improvements

    * Start to make some serious advertising

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Carving knife, iron has no model.

carving knife and butchering knife, both lost model when crude tools came in.  could have sworn it was said to be a server bug of sorts or such, can't recall.

It would be a server bug. They had models.

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Yea, I of course remember both of their models, but they're gone now, so it needs fixing.

Also of course are Halberds, spears, and I imagine staffs/heads of the weapons.

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Yea, I of course remember both of their models, but they're gone now, so it needs fixing.

Also of course are Halberds, spears, and I imagine staffs/heads of the weapons.

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Cotton rags, when dropped on the ground, looks like wood scraps.

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Yeah, should really redo fountains now that we have some decent particle effects.

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Not sure if it counts as Bugged/Odd - the Light Token is a question mark bag. Is there a model for it? If not, something like a glowing Opal could work well...

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Yeah, should really redo fountains now that we have some decent particle effects.

Does that mean if the fountain is on a water tile, we will see water flowing on the fountain?

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Sweet... the classic woman-pouring-water-from-a-jar coughcherubpeeingintofountaincough

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Upside down red pyramids means you need to update java.

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Drake hide armour models missing?

Was uploading some pictures to the wiki and realised that only the jacket of a drake set has a model, everything else is a bag, coloured, but a bag.

EDIT: same for Dragon Scale armour. and the jacket uses exactly the same model as the drake hide jacket, just without the colour...

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Not sure if this is really the place for.

Someone activating and using a heap of sand (for making mortar) is turning copletely into a heap of sand, since this Model he holds is huge and covers the whole person.

cauldorns are much much too small.

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Cloth sheets: maybe something like this

sheet.jpg

since cloth sheets arent really an endproduct i would like to see no pattern on them. those will becreated on the endproduct dependend on what those endproduct would look like. but the rets is great. especially the natural untreated colour ot the sheet.

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Yeah, should really redo fountains now that we have some decent particle effects.

Does that mean if the fountain is on a water tile, we will see water flowing on the fountain?

That would be the idea.

Oh lease if so give us a basic basin like fountain where we can put in statues as ecoration by simple drop them over the model of that basin. so a bare basin filled with water. But i think for this we would also need a new ingame container functioning as a simple fountain.

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  View hidden Post
Posted · Hidden by KaiH, August 15, 2013 - irrelevant for tech board
Hidden by KaiH, August 15, 2013 - irrelevant for tech board

Missing icons   

All artifacts:

gold Charm of Fo

gold Crown of Might

Ear of Vynora

Eye of Vynora

silver Finger of Fo

bronze Hammer of Magranon

Orb of Doom

gold Rod of Beguiling

metal wires

Missing icons? Where Will I find those missing icons? I'll bring my gold detector there.

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