Posted February 13, 2010 Something I am working on for a class at school. This was modeled originally in Autodesk Maya 2009, then exported into zBrush to fix some geometry issues, then exported from that into Mudbox for details that I haven't added as of yet. Concept of the class is hard surface modeling, project is 6 weeks long, we have progressed about 3 of those weeks give or take. This is just a WIP, as I have yet to make wheels, hubs, and the overall interior of the car. The car is based off of, and will eventually be, a photorealistic version of the Mach 5. inb4 tl;dr. Share this post Link to post Share on other sites
Posted February 13, 2010 Well, I've gotta say, nice work! Could you post the finished one when you're done? Share this post Link to post Share on other sites
Posted February 13, 2010 I shall I have three more weeks tell it needs to be finished, so there will be a lot of changes to the general car and I still need to bake a normal map into a lower poly version and such. So much to do, so little time. Share this post Link to post Share on other sites