Posted January 7 Server Changelog Change: Drinking champagne on PvP servers now takes 30 seconds, and cannot be drank while in combat. Bugfix: Fixed an issue where a player would get stuck in an infinite world loading state (“Refreshing…”) in areas extremely populated with items and creatures, upon logging in or walking on certain tiles. Bugfix: Fixed an issue with floors/ceilings not saving when changed, their rotation should no longer revert after a restart. Share this post Link to post Share on other sites