Posted September 7 Make anything related to PMK art like wagons, banners, etc. controlled by PMKs leadership or the king of that respective PMK. Given the monetary incentive involved, it should be up to a PMK’s leadership to decide who is allowed to create kingdom art. Share this post Link to post Share on other sites
Posted September 7 There's an easier way... just don't invite anyone to your PMK. Share this post Link to post Share on other sites
Posted September 7 2 minutes ago, Wargasm said: There's an easier way... just don't invite anyone to your PMK. This suggestion allows for inclusivity but also allows boundaries to be set with the existing vast array of checkboxes and permission flags. Share this post Link to post Share on other sites
Posted September 8 (edited) Yeah I just only keep very trustworthy people in my kingdom. If you're worried about people spamming wagons the vibes are going to be bad. Kingdoms are for being a group of gamers not the stonks. Edited September 8 by user Share this post Link to post Share on other sites
Posted September 8 -1 It's not an art, it's in game regular items with optionally replaced texture that may or may not be an art and last time i checked no one had obligation to keep them exist and it could be removed or replaced at any time for any reason. But if the devs decide it's game breaking that kingdom leadership don't have total control of what items the npc members of their kingdom are allowed to create, then it should be added weapon makers and weapon users check boxes as well, because if you don't trust your npc member of your kingdom with a flag then probably won't with a weapon either. Share this post Link to post Share on other sites
Posted September 8 19 hours ago, Wargasm said: There's an easier way... just don't invite anyone to your PMK. Why have deed perms at all then? +1, excellent suggestion Share this post Link to post Share on other sites
Posted September 8 4 hours ago, Tor said: -1 It's not an art, it's in game regular items with optionally replaced texture that may or may not be an art and last time i checked no one had obligation to keep them exist and it could be removed or replaced at any time for any reason. But if the devs decide it's game breaking that kingdom leadership don't have total control of what items the npc members of their kingdom are allowed to create, then it should be added weapon makers and weapon users check boxes as well, because if you don't trust your npc member of your kingdom with a flag then probably won't with a weapon either. Well said, for once Share this post Link to post Share on other sites
Posted September 8 -1 I won't join Vire's next kingdom if I can't make PMK merch and sell it behind his back. Also -1 because you should trust your kingdom mates. Share this post Link to post Share on other sites
Posted September 8 In Mortal Online, there is no permission system, if your guildmate is given the password of the house, he can loot it. It created HUGE issues. People left and right complaining that others stole from them. Moral of the story : the game should facilitate the mechanics necessary for proper play. I want to be able to invite someone i do not know to the kingdom without shooting my future self in the foot. +1 Share this post Link to post Share on other sites
Posted September 8 (edited) I'd rather have the wagons lose their art if transported across servers than have my ability to create wagons taken away by some control freak. -1 edit: Maybe the wagon could be a generic wagon if you don't have the right permissions? The solution of "just don't allow them to build wagons" feels very incorrect. Edited September 9 by OGK Share this post Link to post Share on other sites