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Lethyria

First repair on shoulder pads consuming unusual QL

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The first repair on a new set of shoulder pads after failing the first action took a large amount of ql off at 80+ repair skill, all subsequent repair actions behaved normally. This is not the worst bug but still an odd one, I've reproduced this twice.

 

Initial repair

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Next damage after a few imps:

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Edited by Lethyria
Updated with more images

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somebody mentioned improvement being quite hard/slow, if repairing also cuts a lot o ql, seems like item difficulty is very high;

 

for big bonuses might be ok, but at least we could use something like full brake from item destruction by accident and adopt something like.. reach x QL and then stop providing benefits and stop taking damage as special item, maybe...

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5 minutes ago, Finnn said:

somebody mentioned improvement being quite hard/slow, if repairing also cuts a lot o ql, seems like item difficulty is very high;

 

for big bonuses might be ok, but at least we could use something like full brake from item destruction by accident and adopt something like.. reach x QL and then stop providing benefits and stop taking damage as special item, maybe...


The difficulty is reasonably high I think but this is a particular oddity as they only take this massive hit once and then imp like a normal item with no bonuses (no armor/weapon/title bonus). This repair thing only occurs once, and unless I'm mistaken they don't take damage in combat so imp once and then you are done.

Edited by Lethyria

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