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Rauros

QoL and incongruences in skill and items

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There are still a couple things in game that needs some easy polishing that will bring clarity in game.

The first example about that is medium axe wich responds to large axe skill.

Another one is the not totally "correct" and mostly confusing designation of dredges as a tool that needs wood to be improved while not having any piece of wood in the crafting, and using blacksmithing to improve, it could be better to make it use cloth both for improving material and skill.

Will leave the post open to other suggestions like this from other players.

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