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TeeeBOMB

Patch Notes 07-MAR-2023 and Holy Sites discussion

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OMG I just want to reply!!!

 

First :-)

 

Ok I like the new options for rugs - good idea.

 

But you garbaged the look of the old rugs we already had.. this used to look nice, now its crap...

 

YwtMJzy.jpg

 

WTF. Where does this sort of thinking come from? Lets garbage the look of stuff already in game. WHY!

 

BRING BACK OLD RED RUG COLOR:

 

eVUwVtv.png

 

Thanks for your time.

Edited by TeeeBOMB
words
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OMG this is so amazing!

 

Can't wait to see the new default  window position and size. This will make life so much easier!

And the carpets! 😍

 

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The passive effect for mags holy site seems to be missing in the notes, assuming the fuel boost is still a thing

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I like new carpets, and carpet dying. Good idea! Too many words for me to read right now for the sacred places tho, will need a nap first. What I did read, it sounds fun. Thanks the updates.

 

4 minutes ago, Thassadar said:

Can't wait to see the new default  window position and size.

 

Agreed!

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This should be very interesting. Can't wait to get out there and start exploring for a Holy Site. The carpets are pretty neat too. I'm pumped.

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 Super excited for the holy sites

Edited by Spiderman

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I'm happy about that mission window cleanup, thanks!

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1 hour ago, DevBlog said:

New: Creatures can now be fed and tamed by activating a container with the food inside of it, similar to planting and sowing from containers. This will, for example, allow you to queue up multiple taming actions using the same container with multiple food items inside it.

 

Thank you devs, my dream has come true!

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21 minutes ago, Madnath said:

 

Thank you devs, my dream has come true!

Of course, cause I just finished grinding it.

 

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Can the mission start date/timestamps please be put back into the mission window?  It makes it hard to keep track of when a mission will lock in for early expiry without that info.  

 

*Edit* Just noticed that this is still visible under the mission details window, can disregard.

Edited by nineol
I'm not smart

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is the new metal from meteorites should be in such low quantity and weight ? few lumps at 0.03 / 0.09 weight and that's per one meteorite at best

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Thank you. :)

Is a plan make dyeable meditation rugs too?

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28 minutes ago, Ksss said:

is the new metal from meteorites should be in such low quantity and weight ? few lumps at 0.03 / 0.09 weight and that's per one meteorite at best

Similar results on testing, it's mean't to be semi rare considering it's a mm alternative. Best used for weapons!

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Lots of great work and additions, Thanks Dev and wurm team and staff!

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Empyrean seems a bit underwhelming to me, some normal metals seems a better alternative: silver for weapons does more damage and while it have some minor drawbacks, it's a LOT easier to get, while steel is a lot better than empyrean: resist more damage and have better DR, and that too is easier to get.
It won't be a credible alternative to moonmetals or even to normal metals, like it is now: it either should have peculiar properties (like the parry bonus for weapons, tho it looks very very tiny addition), or beign more powerful at least in something.

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Thanks for art team and devs. New carpets are super cool, no need any colour!!!❤️

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  • Fo: Clay and cloth items
  • Vynora: Wooden items
  • Magranon: Metal items
  • Libila: Leather items

umm vynora  is clay and wooden items   fo just cloth   as th wiki stated for many many years.  is this  a change now?

holy site page states this

 

https://www.wurmpedia.com/index.php/Follower    

 

Vynora followers abilities and penalties

Follower abilities

  • +10% skill gain to all skills, except fighting and characteristics not listed below.
  • +2.5%-10% skill gain to mind logic, mind speed scaled by alignment
  • 5% shorter action timer when building walls.
  • 10% shorter action timer when paving roads.
  • 7.5% shorter repair timer.
  • +10% QL gain when improving wooden and clay items.

 

Fo follower abilities and penalties

Follower abilities

  • Followers with 20 faith and 10 favor receive a passive healing bonus.
  • Followers with 20 faith and 20 favor receive a 25% bonus to passive stamina regeneration.
  • +15% skill gain to nature & its sub skills, healing & first aid, and cooking & its sub skills.
  • +2.5%-10% skill gain to body stamina & soul depth scaled by alignment.
  • 20% slower food/water bar drain.
  • +1 range for gardening/forestry-dependent mouseover info (trees, grass, etc.).
  • +10% QL gain when improving cloth items.
Edited by validate
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Simply - thank you!

I have no idea how I'll like the holy sites, we'll see it in action I guess. But the hangable (and improved) carpets are awesome and I cannot be thankful enough for the window positioning QoL!

Also - my piggies beware you will blow up.

Edited by Jaz

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[ attempts to post coherently but keeps hyperventilating in carpet options ]

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  • Cat 1

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7 hours ago, DevBlog said:

New: You can now right click the window header to save default size/location of the window, new inventory windows(windows containing items) that don’t have a historical location saved will use that new default. Window sizes/locations now save more often and not just on closing/logging out.


Woooaaaahhhh!!!! Amaze!

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5 hours ago, Xagru said:

Thank you. :)

Is a plan make dyeable meditation rugs too?

I hope not if they make them bland like the colorful rugs.  :(

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We been asking for dyeing them different colors for i forget how long now, wow thanks god.

now if we could do the same for the "green wagons" tops would be a dream come true.

 

Thanks Alot Team.

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