Posted January 2, 2010 Also, its spring now and I have just found a snowman! Share this post Link to post Share on other sites
Posted January 2, 2010 No, steppe not spreading is entirely a server issue, the test client doesn't have anything to do with it. Oh you're absolutely right, I wasn't thinking. :-[ Share this post Link to post Share on other sites
Posted January 2, 2010 Also, its spring now and I have just found a snowman! (unstable) Client-side spring and server-side winter still. Just needs a server restart once the new client is released I think. Share this post Link to post Share on other sites
Posted January 3, 2010 the position and anchor of the fighting window isn't saved for me in version 1968. Share this post Link to post Share on other sites
Posted January 3, 2010 the position and anchor of the fighting window isn't saved for me in version 1968. Should work again in 1992. Share this post Link to post Share on other sites
Posted January 4, 2010 nope, still not working in 1992 Share this post Link to post Share on other sites
Posted January 5, 2010 It only worked when both settings were enabled, heh. 2003 works with all combinations. Share this post Link to post Share on other sites
Posted January 5, 2010 Good job on the smooth rendering of tile sprites. That works real well and looks awesome However, I would absolutely love to increase the render distance, as its only around 5-6(?) tiles right now. I couldnt find the setting, if there is any? Share this post Link to post Share on other sites
Posted January 6, 2010 There's no setting to control the sprite rendering distance. Thread closed. Continue in http://wurmonline.com/forum/index.php?topic=29074.0 Share this post Link to post Share on other sites