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Finnn

[BEEg QOL] bring sanity and mercy to bsbs and mostly bulk container units

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Simplify and make it easier to setup and use exact QL locks for content..

it's unrealistic to make exact ql 90-91-92-93-94-95-96-97-98-99-100LOCK????

(obviously all that is possible.. with exact same or higher ql metal and high skill, but why is any of that necessary)

These are often needed(in bulk for the many containers).. and existing mechanic involves wasting good iron/* for what.. making a lock to sort items..

 

Idea is .. make locks ql90/+ to be possible to lock any of the QL player sets.. could be tied to rename action on the container.. or something in addition, allow tier locks 30-50-70-90QL to act for any higher to next tier

ql1-29 to lock and setup any of that variety for content

ql30-49 -^

ql50-69 ---^

ql70-89 -----^

ql90-100-------^

 

or simpler..... if possible.. it's not like lock market is blooming or will ever..

 

Other key feature... make it so once we have lets say.. 5-10-20 bulk-container-units.. we can select a set of 1-100 items selected individually or as stack of same item.. and drag-drop it at the BCU to sort things automatically based on lock setup.

Lets end the micromanagement for hunting loot, mining, etc.. it's nonsense to lose time to do this manually if it could be made way easier and more pleasant for the player, it's often used and could bring a better gameplay when interacting with containers like bsb/bcu with the lock setup.. crates... if there's similar alternative to sort shards/locks/smaller items... great.. but since they have no locking mechanic, will need something in addition to setup such settings..

 

note: one big miss is .. FSBs are terrible to store and sort variety of food QLs.. bulk food storage container.. could be a thing... one day hopefully.. just to separate different food in bulk for different usage or from different stages of farming grinds.. instead of making and hoarding insanely big near 1 full tile sized fsb .. 

 

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