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CocoBeeen

Crash Log

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I've been getting this crash message a lot today in the past hour or so. After the game crashes, it wont let me restart unless I restart my PC. I'm launching it through the Steam client btw. I'm sorry if this thread is out of place. I'm very unfamiliar with how forums work.

Thank you

 

 

 

 

Unable to locate server The error was: <jenn001.wurmonline.com>

It's possible you might figure out what's wrong from the log file below, but if you can't, post the full log on the wurm online forums, and someone else might be able to help you.

Contents of console.log:
[18:21:32] 
[18:21:32] Preparing to enable console logging.
[18:21:32] Now logging to C:\Program Files (x86)\Steam\steamapps\common\Wurm Online\gamedata\console.Konstantinos.log
[18:21:32] Time is Fri Sep 02 18:21:32 EEST 2022
[18:21:32] Running client version 4.2.59
[18:21:32]          client build# d5d505c956b72c71c9617eea51f3ac6482fc1fab
[18:21:32]      client build time 2022-08-16 12:49
[18:21:32] 
[18:21:32] === System information ===
[18:21:32] Executing from C:\Program Files (x86)\Steam\steamapps\common\Wurm Online\
[18:21:32] Operating system: Windows 10 (arch: amd64, version: 10.0)
[18:21:32] Java version: 1.8.0_201 (Oracle Corporation) <http://java.oracle.com/>
[18:21:32] Jvm version: 25.201-b09 (Oracle Corporation) [Java HotSpot(TM) 64-Bit Server VM]
[18:21:32] Available CPUs: 12
[18:21:32] 
[18:21:32] 
[18:21:32] === Wurm options ===
[18:21:32] animation_playback_self = 0
[18:21:32] ao_level = 2
[18:21:32] auto_mipmaps_enabled = 1
[18:21:32] auto_run_source = 0
[18:21:32] cavedetail = 2
[18:21:32] censor_chat = false
[18:21:32] collada_animations = 4
[18:21:32] colorItemsDamage = true
[18:21:32] color_black = 0.0,0.0,0.0,1.0
[18:21:32] color_cyan = 0.0,1.0,1.0,1.0
[18:21:32] color_enchant_desc = 0.5,0.5,1.0,1.0
[18:21:32] color_enchant_name = 0.0,0.5,0.5,1.0
[18:21:32] color_enchant_power = 0.0,1.0,1.0,1.0
[18:21:32] color_error = 1.0,0.3,0.3,1.0
[18:21:32] color_fuchsia = 1.0,0.0,1.0,1.0
[18:21:32] color_green = 0.4,0.72,0.47,1.0
[18:21:32] color_grey = 0.5,0.75,1.0,1.0
[18:21:32] color_lime = 0.5,1.0,0.5,1.0
[18:21:32] color_maroon = 0.5,0.0,0.0,1.0
[18:21:32] color_navy_blue = 0.23,0.39,1.0,1.0
[18:21:32] color_orange = 1.0,0.58,0.04,1.0
[18:21:32] color_outline_ally = 0.0,1.0,0.0,1.0
[18:21:32] color_outline_friend = 0.0,0.0,1.0,1.0
[18:21:32] color_outline_hostile = 1.0,0.0,0.0,1.0
[18:21:32] color_outline_neutral = 1.0,1.0,1.0,1.0
[18:21:32] color_purple = 0.5,0.0,0.5,1.0
[18:21:32] color_red = 1.0,0.0,0.0,1.0
[18:21:32] color_royal_blue = 0.5,0.5,1.0,1.0
[18:21:32] color_salve_acid = 1.0,1.0,0.0,1.0
[18:21:32] color_salve_fire = 1.0,0.0,0.0,1.0
[18:21:32] color_salve_frost = 0.0,0.0,1.0,1.0
[18:21:32] color_silver = 0.75,0.75,0.75,1.0
[18:21:32] color_system = 0.5,1.0,0.5,1.0
[18:21:32] color_teal = 0.0,0.5,0.5,1.0
[18:21:32] color_white = 1.0,1.0,1.0,1.0
[18:21:32] color_yellow = 1.0,1.0,0.0,1.0
[18:21:32] combat_world_text = true
[18:21:32] compressed_textures = false
[18:21:32] compressed_textures_S3TC = true
[18:21:32] contribution_culling = 200
[18:21:32] custim_timer_source = 1
[18:21:32] customTimer1 = -1|-1
[18:21:32] customTimer2 = -1|-1
[18:21:32] customTimer3 = -1|-1
[18:21:32] customTimer4 = -1|-1
[18:21:32] customTimer5 = -1|-1
[18:21:32] debug_mode = false
[18:21:32] defaultActions_source = 0
[18:21:32] depth_clamp_enabled = 2
[18:21:32] disable_select_all_shortcut = false
[18:21:32] display_settings = false:false:0:1920:1080:32:60:true:false
[18:21:32] enable_contribution_culling = true
[18:21:32] enable_debugs = false
[18:21:32] enable_ingame_wurmpedia = true
[18:21:32] enable_lod = true
[18:21:32] enable_seasonal_mappings = true
[18:21:32] enable_shift_drag = false
[18:21:32] enable_volumetric_fog = true
[18:21:32] enable_vsync = true
[18:21:32] enable_world_drag = true
[18:21:32] event_log_rotation = 2
[18:21:32] exec_source = 0
[18:21:32] fast_yield = false
[18:21:32] fbo_enabled = 2
[18:21:32] flashAssist_climbing = true
[18:21:32] flashAssist_inventory = true
[18:21:32] flashAssist_stamina_low = true
[18:21:32] flashAssist_stamina_water = true
[18:21:32] fog_coord_src = 0
[18:21:32] font_antialias = 2
[18:21:32] font_bold = 11
[18:21:32] font_default = 11
[18:21:32] font_header = 24
[18:21:32] font_italian = 11
[18:21:32] font_monospaced = 11
[18:21:32] font_static = 11
[18:21:32] fov_horizontal = 110
[18:21:32] fps_limit = 120
[18:21:32] fps_limit_background = 60
[18:21:32] fps_limit_enabled = false
[18:21:32] fps_ui_buffer = 30
[18:21:32] fps_uilimit_enabled = false
[18:21:32] free_look_mode_disable_on_close_component = false
[18:21:32] free_look_mode_disable_on_combat = false
[18:21:32] free_look_mode_disable_on_open_component = false
[18:21:32] free_look_mode_sensitivity = 10
[18:21:32] game_client_thread_priority = 2
[18:21:32] glsl_debug_loading = false
[18:21:32] glsl_enabled = 2
[18:21:32] gpu_skinning = true
[18:21:32] graphics_profile = 5
[18:21:32] gui_opacity = 4
[18:21:32] gui_skin = 1
[18:21:32] hard_mode = false
[18:21:32] has_read_eula = true
[18:21:32] head_bob = true
[18:21:32] hide_cursor_with_ui = false
[18:21:32] hide_inactive_friends = false
[18:21:32] hide_menu_examine = false
[18:21:32] hide_menu_no_target = false
[18:21:32] hide_menu_spam_mode = true
[18:21:32] hide_menu_stop = false
[18:21:32] hide_onscreen_fail_messages = false
[18:21:32] hide_onscreen_hostile_messages = false
[18:21:32] hide_onscreen_info_messages = false
[18:21:32] hide_personal_goal = false
[18:21:32] high_res_binoculars = true
[18:21:32] hint_texture_scaling = 2
[18:21:32] impColumn = true
[18:21:32] inverse_mouse = false
[18:21:32] irc_log_rotation = 2
[18:21:32] irc_notif = 0
[18:21:32] item_creature_render_distance = 4
[18:21:32] keep_fightwindow_hidden = false
[18:21:32] key_bindings_source = 0
[18:21:32] keyboard_layout = 0
[18:21:32] limit_dynamic_lights = true
[18:21:32] loadInventoryStartup = true
[18:21:32] local_list_in_event = false
[18:21:32] lod = 2
[18:21:32] log_extra_errors = false
[18:21:32] log_gl_errors = false
[18:21:32] mark_text_read = true
[18:21:32] material_as_suffix = true
[18:21:32] max_dynamic_lights = 16
[18:21:32] max_shader_lights = 8
[18:21:32] max_texture_size = 3
[18:21:32] mega_texture_size = 5
[18:21:32] model_loader_thread_priority = 4
[18:21:32] model_loading_threads = 4
[18:21:32] mount_control_mode = 0
[18:21:32] mount_rotation = false
[18:21:32] mouse_camera_sensitivity = 10.0
[18:21:32] mouse_smoothing = 0.0
[18:21:32] multicolor_usage = 1
[18:21:32] multidraw_enabled = 1
[18:21:32] no_brightness = false
[18:21:32] no_terrain_render = false
[18:21:32] no_world_render = false
[18:21:32] non_power_of_two = 1
[18:21:32] normal_maps = true
[18:21:32] occlusion_queries_enabled = 2
[18:21:32] offscreen_texture_size = 3
[18:21:32] other_log_rotation = 2
[18:21:32] outline_picking = true
[18:21:32] player_texture_size = 2
[18:21:32] quick_keybinds = true
[18:21:32] reflection_texture_size = 2
[18:21:32] reflections = 4
[18:21:32] remember_password = true
[18:21:32] render_bloom = false
[18:21:32] render_distant_terrain = true
[18:21:32] render_fxaa = true
[18:21:32] render_sun_glare = true
[18:21:32] render_vignette = false
[18:21:32] renderer_type = 1
[18:21:32] resident_models = false
[18:21:32] save_skills_on_quit = false
[18:21:32] screen_brightness = 0.0
[18:21:32] screen_shake = true
[18:21:32] screenshot_file_format = 1
[18:21:32] season_override = 0
[18:21:32] send_extra_tile_data = false
[18:21:32] setting_timestamps = true
[18:21:32] settings_version = 15
[18:21:32] shadow_level = 4
[18:21:32] shadow_mapsize = 3
[18:21:32] shift_drag_default = 10
[18:21:32] showKChat = true
[18:21:32] show_body_in_inventory = false
[18:21:32] show_creature_overlay = true
[18:21:32] show_detailed_hover = true
[18:21:32] show_examine_world_text = true
[18:21:32] show_hit_direction_indicator = true
[18:21:32] show_inventory_filters = true
[18:21:32] show_local_world_text = true
[18:21:32] show_old_menu = false
[18:21:32] show_old_quickbar = false
[18:21:32] show_tab_blinking = true
[18:21:32] silent_friends_update = false
[18:21:32] skillgain_minimum = 5
[18:21:32] skillgain_no_alignment = true
[18:21:32] skillgain_no_favor = true
[18:21:32] skydetail = 2
[18:21:32] sound_al_gain = 30
[18:21:32] sound_buzzlevel = 20
[18:21:32] sound_cache_enabled = true
[18:21:32] sound_doppler_enabled = true
[18:21:32] sound_engine = 2
[18:21:32] sound_footstepslevel = 20
[18:21:32] sound_music_level = 0
[18:21:32] sound_play_PMAlert = true
[18:21:32] sound_play_UIsounds = true
[18:21:32] sound_play_ambients = true
[18:21:32] sound_play_buzz = true
[18:21:32] sound_play_combat = true
[18:21:32] sound_play_door = true
[18:21:32] sound_play_emotes = true
[18:21:32] sound_play_footsteps = true
[18:21:32] sound_play_music = false
[18:21:32] sound_play_weather = true
[18:21:32] sound_play_work = true
[18:21:32] structure_render_distance = 4
[18:21:32] submit_client_data = 1
[18:21:32] supersampling = 0
[18:21:32] swap_mouse_buttons = false
[18:21:32] terrain_res = 2
[18:21:32] test_attach_equipment = false
[18:21:32] test_mode = 0
[18:21:32] thirdPerson = false
[18:21:32] tile_transitions = true
[18:21:32] tiledecorations = 4
[18:21:32] togglePushToTalk = true
[18:21:32] treelist_outline = true
[18:21:32] trees = 4
[18:21:32] ui_font_scale = 90
[18:21:32] ui_scale = 110
[18:21:32] update_optional = true
[18:21:32] use_alpha_particles = true
[18:21:32] use_anisotropic_filtering = 4
[18:21:32] use_antialiasing = 1
[18:21:32] use_default_action = true
[18:21:32] use_fast_clock_work_around = true
[18:21:32] use_nano_timer = false
[18:21:32] use_non_alpha_particles = true
[18:21:32] use_phobia_models = false
[18:21:32] use_tree_models = true
[18:21:32] use_weather_particles = true
[18:21:32] vbo_enabled = 1
[18:21:32] vg_ui_theme = 1
[18:21:32] viewport_bob = true
[18:21:32] water_detail = 2
[18:21:32] water_transparency = false
[18:21:32] 
[18:21:33] Setting up WurmModel Model Loader
[18:21:33] Executing C:\Program Files (x86)\Steam\steamapps\common\Wurm Online\gamedata\configs\Graphics\keybindings.txt
[18:21:34] Translating legacy key NUMPAD6 to KP_6
[18:21:34] Translating legacy key NUMPAD7 to KP_7
[18:21:34] Translating legacy key NUMPAD4 to KP_4
[18:21:34] Translating legacy key NUMPAD5 to KP_5
[18:21:34] Translating legacy key EQUALS to EQUAL
[18:21:34] Translating legacy key NUMPAD8 to KP_8
[18:21:34] Translating legacy key NUMPAD9 to KP_9
[18:21:34] Translating legacy key NUMPAD2 to KP_2
[18:21:34] Translating legacy key NUMPAD3 to KP_3
[18:21:34] Translating legacy key NUMPAD1 to KP_1
[18:21:34] Translating legacy key NUMPAD0 to KP_0
[18:21:34] Setting up OpenAL Sound Engine
[18:21:34] OpenAL version: 1.1 ALSOFT 1.19.1
[18:21:34] OpenAL renderer: OpenAL Soft
[18:21:34] OpenAL vendor: OpenAL Community
[18:21:34] OpenAL extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFTX_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[18:21:34] Generating: 128 source channels.
[18:21:34] 
[18:21:34] === OpenGL information ===
[18:21:34] LWJGL version: 3.2.3 1.2.0
[18:21:34] OpenGL vendor: NVIDIA Corporation
[18:21:34] OpenGL renderer: NVIDIA GeForce RTX 2070 with Max-Q Design/PCIe/SSE2
[18:21:34] OpenGL version: 4.6.0 NVIDIA 466.18
[18:21:34] OpenGL extensions:
[18:21:34]     GL_AMD_multi_draw_indirect
[18:21:34]     GL_AMD_seamless_cubemap_per_texture
[18:21:34]     GL_AMD_vertex_shader_viewport_index
[18:21:34]     GL_AMD_vertex_shader_layer
[18:21:34]     GL_ARB_arrays_of_arrays
[18:21:34]     GL_ARB_base_instance
[18:21:34]     GL_ARB_bindless_texture
[18:21:34]     GL_ARB_blend_func_extended
[18:21:34]     GL_ARB_buffer_storage
[18:21:34]     GL_ARB_clear_buffer_object
[18:21:34]     GL_ARB_clear_texture
[18:21:34]     GL_ARB_clip_control
[18:21:34]     GL_ARB_color_buffer_float
[18:21:34]     GL_ARB_compatibility
[18:21:34]     GL_ARB_compressed_texture_pixel_storage
[18:21:34]     GL_ARB_conservative_depth
[18:21:34]     GL_ARB_compute_shader
[18:21:34]     GL_ARB_compute_variable_group_size
[18:21:34]     GL_ARB_conditional_render_inverted
[18:21:34]     GL_ARB_copy_buffer
[18:21:34]     GL_ARB_copy_image
[18:21:34]     GL_ARB_cull_distance
[18:21:34]     GL_ARB_debug_output
[18:21:34]     GL_ARB_depth_buffer_float
[18:21:34]     GL_ARB_depth_clamp
[18:21:34]     GL_ARB_depth_texture
[18:21:34]     GL_ARB_derivative_control
[18:21:34]     GL_ARB_direct_state_access
[18:21:34]     GL_ARB_draw_buffers
[18:21:34]     GL_ARB_draw_buffers_blend
[18:21:34]     GL_ARB_draw_indirect
[18:21:34]     GL_ARB_draw_elements_base_vertex
[18:21:34]     GL_ARB_draw_instanced
[18:21:34]     GL_ARB_enhanced_layouts
[18:21:34]     GL_ARB_ES2_compatibility
[18:21:34]     GL_ARB_ES3_compatibility
[18:21:34]     GL_ARB_ES3_1_compatibility
[18:21:34]     GL_ARB_ES3_2_compatibility
[18:21:34]     GL_ARB_explicit_attrib_location
[18:21:34]     GL_ARB_explicit_uniform_location
[18:21:34]     GL_ARB_fragment_coord_conventions
[18:21:34]     GL_ARB_fragment_layer_viewport
[18:21:34]     GL_ARB_fragment_program
[18:21:34]     GL_ARB_fragment_program_shadow
[18:21:34]     GL_ARB_fragment_shader
[18:21:34]     GL_ARB_fragment_shader_interlock
[18:21:34]     GL_ARB_framebuffer_no_attachments
[18:21:34]     GL_ARB_framebuffer_object
[18:21:34]     GL_ARB_framebuffer_sRGB
[18:21:34]     GL_ARB_geometry_shader4
[18:21:34]     GL_ARB_get_program_binary
[18:21:34]     GL_ARB_get_texture_sub_image
[18:21:34]     GL_ARB_gl_spirv
[18:21:34]     GL_ARB_gpu_shader5
[18:21:34]     GL_ARB_gpu_shader_fp64
[18:21:34]     GL_ARB_gpu_shader_int64
[18:21:34]     GL_ARB_half_float_pixel
[18:21:34]     GL_ARB_half_float_vertex
[18:21:34]     GL_ARB_imaging
[18:21:34]     GL_ARB_indirect_parameters
[18:21:34]     GL_ARB_instanced_arrays
[18:21:34]     GL_ARB_internalformat_query
[18:21:34]     GL_ARB_internalformat_query2
[18:21:34]     GL_ARB_invalidate_subdata
[18:21:34]     GL_ARB_map_buffer_alignment
[18:21:34]     GL_ARB_map_buffer_range
[18:21:34]     GL_ARB_multi_bind
[18:21:34]     GL_ARB_multi_draw_indirect
[18:21:34]     GL_ARB_multisample
[18:21:34]     GL_ARB_multitexture
[18:21:34]     GL_ARB_occlusion_query
[18:21:34]     GL_ARB_occlusion_query2
[18:21:34]     GL_ARB_parallel_shader_compile
[18:21:34]     GL_ARB_pipeline_statistics_query
[18:21:34]     GL_ARB_pixel_buffer_object
[18:21:34]     GL_ARB_point_parameters
[18:21:34]     GL_ARB_point_sprite
[18:21:34]     GL_ARB_polygon_offset_clamp
[18:21:34]     GL_ARB_post_depth_coverage
[18:21:34]     GL_ARB_program_interface_query
[18:21:34]     GL_ARB_provoking_vertex
[18:21:34]     GL_ARB_query_buffer_object
[18:21:34]     GL_ARB_robust_buffer_access_behavior
[18:21:34]     GL_ARB_robustness
[18:21:34]     GL_ARB_sample_locations
[18:21:34]     GL_ARB_sample_shading
[18:21:34]     GL_ARB_sampler_objects
[18:21:34]     GL_ARB_seamless_cube_map
[18:21:34]     GL_ARB_seamless_cubemap_per_texture
[18:21:34]     GL_ARB_separate_shader_objects
[18:21:34]     GL_ARB_shader_atomic_counter_ops
[18:21:34]     GL_ARB_shader_atomic_counters
[18:21:34]     GL_ARB_shader_ballot
[18:21:34]     GL_ARB_shader_bit_encoding
[18:21:34]     GL_ARB_shader_clock
[18:21:34]     GL_ARB_shader_draw_parameters
[18:21:34]     GL_ARB_shader_group_vote
[18:21:34]     GL_ARB_shader_image_load_store
[18:21:34]     GL_ARB_shader_image_size
[18:21:34]     GL_ARB_shader_objects
[18:21:34]     GL_ARB_shader_precision
[18:21:34]     GL_ARB_shader_storage_buffer_object
[18:21:34]     GL_ARB_shader_subroutine
[18:21:34]     GL_ARB_shader_texture_image_samples
[18:21:34]     GL_ARB_shader_texture_lod
[18:21:34]     GL_ARB_shading_language_100
[18:21:34]     GL_ARB_shader_viewport_layer_array
[18:21:34]     GL_ARB_shading_language_420pack
[18:21:34]     GL_ARB_shading_language_include
[18:21:34]     GL_ARB_shading_language_packing
[18:21:34]     GL_ARB_shadow
[18:21:34]     GL_ARB_sparse_buffer
[18:21:34]     GL_ARB_sparse_texture
[18:21:34]     GL_ARB_sparse_texture2
[18:21:34]     GL_ARB_sparse_texture_clamp
[18:21:34]     GL_ARB_spirv_extensions
[18:21:34]     GL_ARB_stencil_texturing
[18:21:34]     GL_ARB_sync
[18:21:34]     GL_ARB_tessellation_shader
[18:21:34]     GL_ARB_texture_barrier
[18:21:34]     GL_ARB_texture_border_clamp
[18:21:34]     GL_ARB_texture_buffer_object
[18:21:34]     GL_ARB_texture_buffer_object_rgb32
[18:21:34]     GL_ARB_texture_buffer_range
[18:21:34]     GL_ARB_texture_compression
[18:21:34]     GL_ARB_texture_compression_bptc
[18:21:34]     GL_ARB_texture_compression_rgtc
[18:21:34]     GL_ARB_texture_cube_map
[18:21:34]     GL_ARB_texture_cube_map_array
[18:21:34]     GL_ARB_texture_env_add
[18:21:34]     GL_ARB_texture_env_combine
[18:21:34]     GL_ARB_texture_env_crossbar
[18:21:34]     GL_ARB_texture_env_dot3
[18:21:34]     GL_ARB_texture_filter_anisotropic
[18:21:34]     GL_ARB_texture_filter_minmax
[18:21:34]     GL_ARB_texture_float
[18:21:34]     GL_ARB_texture_gather
[18:21:34]     GL_ARB_texture_mirror_clamp_to_edge
[18:21:34]     GL_ARB_texture_mirrored_repeat
[18:21:34]     GL_ARB_texture_multisample
[18:21:34]     GL_ARB_texture_non_power_of_two
[18:21:34]     GL_ARB_texture_query_levels
[18:21:34]     GL_ARB_texture_query_lod
[18:21:34]     GL_ARB_texture_rectangle
[18:21:34]     GL_ARB_texture_rg
[18:21:34]     GL_ARB_texture_rgb10_a2ui
[18:21:34]     GL_ARB_texture_stencil8
[18:21:34]     GL_ARB_texture_storage
[18:21:34]     GL_ARB_texture_storage_multisample
[18:21:34]     GL_ARB_texture_swizzle
[18:21:34]     GL_ARB_texture_view
[18:21:34]     GL_ARB_timer_query
[18:21:34]     GL_ARB_transform_feedback2
[18:21:34]     GL_ARB_transform_feedback3
[18:21:34]     GL_ARB_transform_feedback_instanced
[18:21:34]     GL_ARB_transform_feedback_overflow_query
[18:21:34]     GL_ARB_transpose_matrix
[18:21:34]     GL_ARB_uniform_buffer_object
[18:21:34]     GL_ARB_vertex_array_bgra
[18:21:34]     GL_ARB_vertex_array_object
[18:21:34]     GL_ARB_vertex_attrib_64bit
[18:21:34]     GL_ARB_vertex_attrib_binding
[18:21:34]     GL_ARB_vertex_buffer_object
[18:21:34]     GL_ARB_vertex_program
[18:21:34]     GL_ARB_vertex_shader
[18:21:34]     GL_ARB_vertex_type_10f_11f_11f_rev
[18:21:34]     GL_ARB_vertex_type_2_10_10_10_rev
[18:21:34]     GL_ARB_viewport_array
[18:21:34]     GL_ARB_window_pos
[18:21:34]     GL_ATI_draw_buffers
[18:21:34]     GL_ATI_texture_float
[18:21:34]     GL_ATI_texture_mirror_once
[18:21:34]     GL_S3_s3tc
[18:21:34]     GL_EXT_texture_env_add
[18:21:34]     GL_EXT_abgr
[18:21:34]     GL_EXT_bgra
[18:21:34]     GL_EXT_bindable_uniform
[18:21:34]     GL_EXT_blend_color
[18:21:34]     GL_EXT_blend_equation_separate
[18:21:34]     GL_EXT_blend_func_separate
[18:21:34]     GL_EXT_blend_minmax
[18:21:34]     GL_EXT_blend_subtract
[18:21:34]     GL_EXT_compiled_vertex_array
[18:21:34]     GL_EXT_Cg_shader
[18:21:34]     GL_EXT_depth_bounds_test
[18:21:34]     GL_EXT_direct_state_access
[18:21:34]     GL_EXT_draw_buffers2
[18:21:34]     GL_EXT_draw_instanced
[18:21:34]     GL_EXT_draw_range_elements
[18:21:34]     GL_EXT_fog_coord
[18:21:34]     GL_EXT_framebuffer_blit
[18:21:34]     GL_EXT_framebuffer_multisample
[18:21:34]     GL_EXTX_framebuffer_mixed_formats
[18:21:34]     GL_EXT_framebuffer_multisample_blit_scaled
[18:21:34]     GL_EXT_framebuffer_object
[18:21:34]     GL_EXT_framebuffer_sRGB
[18:21:34]     GL_EXT_geometry_shader4
[18:21:34]     GL_EXT_gpu_program_parameters
[18:21:34]     GL_EXT_gpu_shader4
[18:21:34]     GL_EXT_multi_draw_arrays
[18:21:34]     GL_EXT_multiview_texture_multisample
[18:21:34]     GL_EXT_multiview_timer_query
[18:21:34]     GL_EXT_packed_depth_stencil
[18:21:34]     GL_EXT_packed_float
[18:21:34]     GL_EXT_packed_pixels
[18:21:34]     GL_EXT_pixel_buffer_object
[18:21:34]     GL_EXT_point_parameters
[18:21:34]     GL_EXT_polygon_offset_clamp
[18:21:34]     GL_EXT_post_depth_coverage
[18:21:34]     GL_EXT_provoking_vertex
[18:21:34]     GL_EXT_raster_multisample
[18:21:34]     GL_EXT_rescale_normal
[18:21:34]     GL_EXT_secondary_color
[18:21:34]     GL_EXT_separate_shader_objects
[18:21:34]     GL_EXT_separate_specular_color
[18:21:34]     GL_EXT_shader_image_load_formatted
[18:21:34]     GL_EXT_shader_image_load_store
[18:21:34]     GL_EXT_shader_integer_mix
[18:21:34]     GL_EXT_shadow_funcs
[18:21:34]     GL_EXT_sparse_texture2
[18:21:34]     GL_EXT_stencil_two_side
[18:21:34]     GL_EXT_stencil_wrap
[18:21:34]     GL_EXT_texture3D
[18:21:34]     GL_EXT_texture_array
[18:21:34]     GL_EXT_texture_buffer_object
[18:21:34]     GL_EXT_texture_compression_dxt1
[18:21:34]     GL_EXT_texture_compression_latc
[18:21:34]     GL_EXT_texture_compression_rgtc
[18:21:34]     GL_EXT_texture_compression_s3tc
[18:21:34]     GL_EXT_texture_cube_map
[18:21:34]     GL_EXT_texture_edge_clamp
[18:21:34]     GL_EXT_texture_env_combine
[18:21:34]     GL_EXT_texture_env_dot3
[18:21:34]     GL_EXT_texture_filter_anisotropic
[18:21:34]     GL_EXT_texture_filter_minmax
[18:21:34]     GL_EXT_texture_integer
[18:21:34]     GL_EXT_texture_lod
[18:21:34]     GL_EXT_texture_lod_bias
[18:21:34]     GL_EXT_texture_mirror_clamp
[18:21:34]     GL_EXT_texture_object
[18:21:34]     GL_EXT_texture_shadow_lod
[18:21:34]     GL_EXT_texture_shared_exponent
[18:21:34]     GL_EXT_texture_sRGB
[18:21:34]     GL_EXT_texture_sRGB_R8
[18:21:34]     GL_EXT_texture_sRGB_decode
[18:21:34]     GL_EXT_texture_storage
[18:21:34]     GL_EXT_texture_swizzle
[18:21:34]     GL_EXT_timer_query
[18:21:34]     GL_EXT_transform_feedback2
[18:21:34]     GL_EXT_vertex_array
[18:21:34]     GL_EXT_vertex_array_bgra
[18:21:34]     GL_EXT_vertex_attrib_64bit
[18:21:34]     GL_EXT_window_rectangles
[18:21:34]     GL_EXT_import_sync_object
[18:21:34]     GL_IBM_rasterpos_clip
[18:21:34]     GL_IBM_texture_mirrored_repeat
[18:21:34]     GL_KHR_context_flush_control
[18:21:34]     GL_KHR_debug
[18:21:34]     GL_EXT_memory_object
[18:21:34]     GL_EXT_memory_object_win32
[18:21:34]     GL_NV_memory_object_sparse
[18:21:34]     GL_EXT_win32_keyed_mutex
[18:21:34]     GL_KHR_parallel_shader_compile
[18:21:34]     GL_KHR_no_error
[18:21:34]     GL_KHR_robust_buffer_access_behavior
[18:21:34]     GL_KHR_robustness
[18:21:34]     GL_EXT_semaphore
[18:21:34]     GL_EXT_semaphore_win32
[18:21:34]     GL_NV_timeline_semaphore
[18:21:34]     GL_KHR_shader_subgroup
[18:21:34]     GL_KTX_buffer_region
[18:21:34]     GL_NV_alpha_to_coverage_dither_control
[18:21:34]     GL_NV_bindless_multi_draw_indirect
[18:21:34]     GL_NV_bindless_multi_draw_indirect_count
[18:21:34]     GL_NV_bindless_texture
[18:21:34]     GL_NV_blend_equation_advanced
[18:21:34]     GL_NV_blend_equation_advanced_coherent
[18:21:34]     GL_NVX_blend_equation_advanced_multi_draw_buffers
[18:21:34]     GL_NV_blend_minmax_factor
[18:21:34]     GL_NV_blend_square
[18:21:34]     GL_NV_clip_space_w_scaling
[18:21:34]     GL_NV_command_list
[18:21:34]     GL_NV_compute_program5
[18:21:34]     GL_NV_compute_shader_derivatives
[18:21:34]     GL_NV_conditional_render
[18:21:34]     GL_NV_conservative_raster
[18:21:34]     GL_NV_conservative_raster_dilate
[18:21:34]     GL_NV_conservative_raster_pre_snap
[18:21:34]     GL_NV_conservative_raster_pre_snap_triangles
[18:21:34]     GL_NV_conservative_raster_underestimation
[18:21:34]     GL_NV_copy_depth_to_color
[18:21:34]     GL_NV_copy_image
[18:21:34]     GL_NV_depth_buffer_float
[18:21:34]     GL_NV_depth_clamp
[18:21:34]     GL_NV_draw_texture
[18:21:34]     GL_NV_draw_vulkan_image
[18:21:34]     GL_NV_ES1_1_compatibility
[18:21:34]     GL_NV_ES3_1_compatibility
[18:21:34]     GL_NV_explicit_multisample
[18:21:34]     GL_NV_feature_query
[18:21:34]     GL_NV_fence
[18:21:34]     GL_NV_fill_rectangle
[18:21:34]     GL_NV_float_buffer
[18:21:34]     GL_NV_fog_distance
[18:21:34]     GL_NV_fragment_coverage_to_color
[18:21:34]     GL_NV_fragment_program
[18:21:34]     GL_NV_fragment_program_option
[18:21:34]     GL_NV_fragment_program2
[18:21:34]     GL_NV_fragment_shader_barycentric
[18:21:34]     GL_NV_fragment_shader_interlock
[18:21:34]     GL_NV_framebuffer_mixed_samples
[18:21:34]     GL_NV_framebuffer_multisample_coverage
[18:21:34]     GL_NV_geometry_shader4
[18:21:34]     GL_NV_geometry_shader_passthrough
[18:21:34]     GL_NV_gpu_program4
[18:21:34]     GL_NV_internalformat_sample_query
[18:21:34]     GL_NV_gpu_program4_1
[18:21:34]     GL_NV_gpu_program5
[18:21:34]     GL_NV_gpu_program5_mem_extended
[18:21:34]     GL_NV_gpu_program_fp64
[18:21:34]     GL_NV_gpu_shader5
[18:21:34]     GL_NV_half_float
[18:21:34]     GL_NV_light_max_exponent
[18:21:34]     GL_NV_memory_attachment
[18:21:34]     GL_NV_mesh_shader
[18:21:34]     GL_NV_multisample_coverage
[18:21:34]     GL_NV_multisample_filter_hint
[18:21:34]     GL_NV_occlusion_query
[18:21:34]     GL_NV_packed_depth_stencil
[18:21:34]     GL_NV_parameter_buffer_object
[18:21:34]     GL_NV_parameter_buffer_object2
[18:21:34]     GL_NV_path_rendering
[18:21:34]     GL_NV_path_rendering_shared_edge
[18:21:34]     GL_NV_pixel_data_range
[18:21:34]     GL_NV_point_sprite
[18:21:34]     GL_NV_primitive_restart
[18:21:34]     GL_NV_query_resource
[18:21:34]     GL_NV_query_resource_tag
[18:21:34]     GL_NV_register_combiners
[18:21:34]     GL_NV_register_combiners2
[18:21:34]     GL_NV_representative_fragment_test
[18:21:34]     GL_NV_sample_locations
[18:21:34]     GL_NV_sample_mask_override_coverage
[18:21:34]     GL_NV_scissor_exclusive
[18:21:34]     GL_NV_shader_atomic_counters
[18:21:34]     GL_NV_shader_atomic_float
[18:21:34]     GL_NV_shader_atomic_float64
[18:21:34]     GL_NV_shader_atomic_fp16_vector
[18:21:34]     GL_NV_shader_atomic_int64
[18:21:34]     GL_NV_shader_buffer_load
[18:21:34]     GL_NV_shader_storage_buffer_object
[18:21:34]     GL_NV_shader_subgroup_partitioned
[18:21:34]     GL_NV_shader_texture_footprint
[18:21:34]     GL_NV_shading_rate_image
[18:21:34]     GL_NV_stereo_view_rendering
[18:21:34]     GL_NV_texgen_reflection
[18:21:34]     GL_NV_texture_barrier
[18:21:34]     GL_NV_texture_compression_vtc
[18:21:34]     GL_NV_texture_env_combine4
[18:21:34]     GL_NV_texture_multisample
[18:21:34]     GL_NV_texture_rectangle
[18:21:34]     GL_NV_texture_rectangle_compressed
[18:21:34]     GL_NV_texture_shader
[18:21:34]     GL_NV_texture_shader2
[18:21:34]     GL_NV_texture_shader3
[18:21:34]     GL_NV_transform_feedback
[18:21:34]     GL_NV_transform_feedback2
[18:21:34]     GL_NV_uniform_buffer_unified_memory
[18:21:34]     GL_NV_vertex_array_range
[18:21:34]     GL_NV_vertex_array_range2
[18:21:34]     GL_NV_vertex_attrib_integer_64bit
[18:21:34]     GL_NV_vertex_buffer_unified_memory
[18:21:34]     GL_NV_vertex_program
[18:21:34]     GL_NV_vertex_program1_1
[18:21:34]     GL_NV_vertex_program2
[18:21:34]     GL_NV_vertex_program2_option
[18:21:34]     GL_NV_vertex_program3
[18:21:34]     GL_NV_viewport_array2
[18:21:34]     GL_NV_viewport_swizzle
[18:21:34]     GL_NVX_conditional_render
[18:21:34]     GL_NVX_linked_gpu_multicast
[18:21:34]     GL_NV_gpu_multicast
[18:21:34]     GL_NVX_gpu_multicast2
[18:21:34]     GL_NVX_progress_fence
[18:21:34]     GL_NVX_gpu_memory_info
[18:21:34]     GL_NVX_multigpu_info
[18:21:34]     GL_NVX_nvenc_interop
[18:21:34]     GL_NV_shader_thread_group
[18:21:34]     GL_NV_shader_thread_shuffle
[18:21:34]     GL_KHR_blend_equation_advanced
[18:21:34]     GL_KHR_blend_equation_advanced_coherent
[18:21:34]     GL_OVR_multiview
[18:21:34]     GL_OVR_multiview2
[18:21:34]     GL_SGIS_generate_mipmap
[18:21:34]     GL_SGIS_texture_lod
[18:21:34]     GL_SGIX_depth_texture
[18:21:34]     GL_SGIX_shadow
[18:21:34]     GL_SUN_slice_accum
[18:21:34]     GL_WIN_swap_hint
[18:21:34]     WGL_EXT_swap_control
[18:21:34] OpenGL pixel format: 8:8:8:8
[18:21:34] OpenGL depth format: 24:8
[18:21:34] 
[18:21:34] GLSL version: 4.60 NVIDIA
[18:21:34] GLSL max vertex uniforms: 4096 (4096)
[18:21:34] GLSL max fragment uniforms: 4096 (4096)
[18:21:34] GLSL max varyings: 124 (124)
[18:21:34] GLSL max lights: 8 (8)
[18:21:34] GLSL defines (4.6): #define USE_CLIP_VERTEX 1
[18:21:34] 
[18:21:34] Vertex/index buffer memory limit: 4096MiB
[18:21:35] Word filter loaded: 23
[18:21:36] Starting global frame job manager with 12 worker threads
[18:21:36] Starting global lazy job manager with 6 worker threads
[18:21:36] Starting workaround for fast running clocks
[18:21:36] Using LWJGL timer.
[18:21:36] Startup Phase - Initializing..
[18:21:36] Preloading builtin materials
[18:21:37] Preloading builtin materials done
[18:21:37] Setting up Collada Model Loader
[18:21:37] Launching Collada Model Loader threads
[18:21:37] Launching WOM Loader threads
[18:21:37] Startup Phase - Setting up..
[18:21:38] Loading window positions from C:\Program Files (x86)\Steam\steamapps\common\Wurm Online\gamedata\players\Konstantinos\windows_1920x1080.txt
[18:21:38] Loading props file C:\Program Files (x86)\Steam\steamapps\common\Wurm Online\gamedata\players\Konstantinos\windows_1920x1080.txt
[18:21:38] Gui initialized
[18:21:38] Startup Phase - Preparing terrain...
[18:21:40] Startup Phase - Connecting ..
[18:21:40] Disabling Nagles
[18:21:41] Writing to C:\Program Files (x86)\Steam\steamapps\common\Wurm Online\gamedata\players\Konstantinos\logs\_Event.2022-09.txt
[18:21:42] Disabling Nagles
[18:21:44] Writing to C:\Program Files (x86)\Steam\steamapps\common\Wurm Online\gamedata\players\Konstantinos\logs\Alliance.2022-09.txt
[18:21:44] Writing to C:\Program Files (x86)\Steam\steamapps\common\Wurm Online\gamedata\players\Konstantinos\logs\Village.2022-09.txt
[18:21:44] Writing to C:\Program Files (x86)\Steam\steamapps\common\Wurm Online\gamedata\players\Konstantinos\logs\CA_HELP.2022-09.txt
[18:21:44] Writing to C:\Program Files (x86)\Steam\steamapps\common\Wurm Online\gamedata\players\Konstantinos\logs\GL-Freedom.2022-09.txt
[18:21:44] Writing to C:\Program Files (x86)\Steam\steamapps\common\Wurm Online\gamedata\players\Konstantinos\logs\Freedom.2022-09.txt
[18:21:44] Writing to C:\Program Files (x86)\Steam\steamapps\common\Wurm Online\gamedata\players\Konstantinos\logs\Trade.2022-09.txt
[18:21:45] Login successful
[18:21:45] Executing C:\Program Files (x86)\Steam\steamapps\common\Wurm Online\gamedata\configs\Graphics\autorun.txt
[18:21:45] Starting update of login splash image...
[18:21:46] Finished loading new login splash image!
[18:21:47] Initializing font texture for Cry Uncial (64). Texture Size: 2048
[18:21:49] No mapping found for hair0
[18:21:50] Water reflection offscreen size 960x540
[18:23:09] Writing to C:\Program Files (x86)\Steam\steamapps\common\Wurm Online\gamedata\players\Konstantinos\logs\_Skills.2022-09.txt
[18:26:27] No mapping found for hair0
[18:29:20] No mapping found for hair0
[18:29:52] No mapping found for hair0
[18:29:58] Writing to C:\Program Files (x86)\Steam\steamapps\common\Wurm Online\gamedata\players\Konstantinos\logs\_Local.2022-09.txt
[18:31:02] No mapping found for hair0
[18:33:31] No mapping found for hair0
[18:34:14] No mapping found for hair0
[18:39:34] No mapping found for hair0
[18:42:37] No mapping found for hair0
[18:56:25] No mapping found for hair0
[18:58:14] Game loop broken due to exception
[18:58:14] java.io.IOException: An existing connection was forcibly closed by the remote host
[18:58:14]     at sun.nio.ch.SocketDispatcher.read0(Native Method)
[18:58:14]     at sun.nio.ch.SocketDispatcher.read(Unknown Source)
[18:58:14]     at sun.nio.ch.IOUtil.readIntoNativeBuffer(Unknown Source)
[18:58:14]     at sun.nio.ch.IOUtil.read(Unknown Source)
[18:58:14]     at sun.nio.ch.SocketChannelImpl.read(Unknown Source)
[18:58:14]     at com.wurmonline.communication.SocketConnection.tick(SocketConnection.java:569)
[18:58:14]     at class.GkJmVtjv0Y.mMV5oPkCW(SourceFile:283)
[18:58:14]     at com.wurmonline.client.WurmClientBase.X1XFlh0qbH(SourceFile:1657)
[18:58:14]     at com.wurmonline.client.WurmClientBase.yuix3IabUz(SourceFile:8447)
[18:58:14]     at com.wurmonline.client.WurmClientBase.run(SourceFile:37398)
[18:58:14]     at java.lang.Thread.run(Unknown Source)
[18:58:16] Startup Phase - Disconnected, trying to reconnect...
[18:58:16] Execution aborted at connection 1, iteration 102215
[18:58:16] Run time  36m, local time Fri Sep 02 18:58:16 EEST 2022
[18:58:16] Destroying game window
[18:58:16] ====== CLIENT CRASH ======
[18:58:16] Unable to locate server
[18:58:16] java.net.UnknownHostException: jenn001.wurmonline.com
[18:58:16]     at java.net.Inet6AddressImpl.lookupAllHostAddr(Native Method)
[18:58:16]     at java.net.InetAddress$2.lookupAllHostAddr(Unknown Source)
[18:58:16]     at java.net.InetAddress.getAddressesFromNameService(Unknown Source)
[18:58:16]     at java.net.InetAddress.getAllByName0(Unknown Source)
[18:58:16]     at java.net.InetAddress.getAllByName(Unknown Source)
[18:58:16]     at java.net.InetAddress.getAllByName(Unknown Source)
[18:58:16]     at java.net.InetAddress.getByName(Unknown Source)
[18:58:16]     at class.GkJmVtjv0Y.FZOk5L6Gfy(SourceFile:340)
[18:58:16]     at com.wurmonline.client.WurmClientBase.wl8dyvdgaq(SourceFile:999)
[18:58:16]     at com.wurmonline.client.WurmClientBase.yuix3IabUz(SourceFile:438)
[18:58:16]     at com.wurmonline.client.WurmClientBase.run(SourceFile:37398)
[18:58:16]     at java.lang.Thread.run(Unknown Source)
 

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Something is disrupting the network connection and then blocks address resolution of the login server's address.

 

That is most likely an issue on your side if it persists for more than a few minutes or hours.

 

The most likely culprit for something like this is "security" software, the next likely culprit is your ISP.

Edited by Batolemaeus

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