Sign in to follow this  
tralen

Launching Wurm Online on Steam Deck

Recommended Posts

So I just got my steamdeck and unfortunately I can't get it to work. It launches, even shows the loading screen and it loads completely, but then it switches to a white screen. I also tried in different compatibility modes, as well as trying it from the Desktop mode on the steam deck, but on the desktop I get an error after the loading screen. While I'm not sure how much it will help, I will attach the crash log HERE

Spoiler



Unexpected crash while playing The error was: <null>

It's possible you might figure out what's wrong from the log file below, but if you can't, post the full log on the wurm online forums, and someone else might be able to help you.

Contents of console.log:
[11:42:36] 
[11:42:36] Preparing to enable console logging.
[11:42:36] Now logging to /home/USERNAME/.local/share/Steam/steamapps/common/Wurm Online/gamedata/console.tralen.log
[11:42:36] Time is Thu Sep 01 11:42:36 CDT 2022
[11:42:36] Running client version 4.2.59
[11:42:36]          client build# d5d505c956b72c71c9617eea51f3ac6482fc1fab
[11:42:36]      client build time 2022-08-16 12:49
[11:42:36] 
[11:42:36] === System information ===
[11:42:36] Executing from /home/USERNAME/.local/share/Steam/steamapps/common/Wurm Online/
[11:42:36] Operating system: Linux (arch: amd64, version: 5.13.0-valve21.1-1-neptune-02211-gc54cda5a36f3)
[11:42:36] Java version: 1.8.0_211 (Oracle Corporation) <http://java.oracle.com/>
[11:42:36] Jvm version: 25.211-b12 (Oracle Corporation) [Java HotSpot(TM) 64-Bit Server VM]
[11:42:36] Available CPUs: 8
[11:42:36] 
[11:42:36] 
[11:42:36] === Wurm options ===
[11:42:36] animation_playback_self = 0
[11:42:36] ao_level = 1
[11:42:36] auto_mipmaps_enabled = 1
[11:42:36] auto_run_source = 0
[11:42:36] cavedetail = 2
[11:42:36] censor_chat = true
[11:42:36] collada_animations = 3
[11:42:36] colorItemsDamage = true
[11:42:36] color_black = 0.0,0.0,0.0,1.0
[11:42:36] color_cyan = 0.0,1.0,1.0,1.0
[11:42:36] color_enchant_desc = 0.5,0.5,1.0,1.0
[11:42:36] color_enchant_name = 0.0,0.5,0.5,1.0
[11:42:36] color_enchant_power = 0.0,1.0,1.0,1.0
[11:42:36] color_error = 1.0,0.3,0.3,1.0
[11:42:36] color_fuchsia = 1.0,0.0,1.0,1.0
[11:42:36] color_green = 0.4,0.72,0.47,1.0
[11:42:36] color_grey = 0.5,0.75,1.0,1.0
[11:42:36] color_lime = 0.5,1.0,0.5,1.0
[11:42:36] color_maroon = 0.5,0.0,0.0,1.0
[11:42:36] color_navy_blue = 0.23,0.39,1.0,1.0
[11:42:36] color_orange = 1.0,0.58,0.04,1.0
[11:42:36] color_outline_ally = 0.5,1.0,0.5,1.0
[11:42:36] color_outline_friend = 0.5,0.75,1.0,1.0
[11:42:36] color_outline_hostile = 1.0,0.0,0.0,1.0
[11:42:36] color_outline_neutral = 0.5,0.5,1.0,1.0
[11:42:36] color_purple = 0.5,0.0,0.5,1.0
[11:42:36] color_red = 1.0,0.0,0.0,1.0
[11:42:36] color_royal_blue = 0.5,0.5,1.0,1.0
[11:42:36] color_salve_acid = 1.0,1.0,0.0,1.0
[11:42:36] color_salve_fire = 1.0,0.0,0.0,1.0
[11:42:36] color_salve_frost = 0.0,0.0,1.0,1.0
[11:42:36] color_silver = 0.75,0.75,0.75,1.0
[11:42:36] color_system = 0.5,1.0,0.5,1.0
[11:42:36] color_teal = 0.0,0.5,0.5,1.0
[11:42:36] color_white = 1.0,1.0,1.0,1.0
[11:42:36] color_yellow = 1.0,1.0,0.0,1.0
[11:42:36] combat_world_text = true
[11:42:36] compressed_textures = false
[11:42:36] compressed_textures_S3TC = true
[11:42:36] contribution_culling = 200
[11:42:36] custim_timer_source = 1
[11:42:36] customTimer1 = -1|-1
[11:42:36] customTimer2 = -1|-1
[11:42:36] customTimer3 = -1|-1
[11:42:36] customTimer4 = -1|-1
[11:42:36] customTimer5 = -1|-1
[11:42:36] debug_mode = false
[11:42:36] defaultActions_source = 0
[11:42:36] depth_clamp_enabled = 2
[11:42:36] disable_select_all_shortcut = false
[11:42:36] display_settings = false:true:0:1024:768:32:-1:false:true
[11:42:36] enable_contribution_culling = false
[11:42:36] enable_debugs = false
[11:42:36] enable_ingame_wurmpedia = true
[11:42:36] enable_lod = true
[11:42:36] enable_seasonal_mappings = true
[11:42:36] enable_shift_drag = false
[11:42:36] enable_volumetric_fog = true
[11:42:36] enable_vsync = false
[11:42:36] enable_world_drag = true
[11:42:36] event_log_rotation = 2
[11:42:36] exec_source = 0
[11:42:36] fast_yield = false
[11:42:36] fbo_enabled = 2
[11:42:36] flashAssist_climbing = true
[11:42:36] flashAssist_inventory = true
[11:42:36] flashAssist_stamina_low = true
[11:42:36] flashAssist_stamina_water = true
[11:42:36] fog_coord_src = 0
[11:42:36] font_antialias = 2
[11:42:36] font_bold = 11
[11:42:36] font_default = 11
[11:42:36] font_header = 24
[11:42:36] font_italian = 11
[11:42:36] font_monospaced = 11
[11:42:36] font_static = 11
[11:42:36] fov_horizontal = 80
[11:42:36] fps_limit = 60
[11:42:36] fps_limit_background = 30
[11:42:36] fps_limit_enabled = true
[11:42:36] fps_ui_buffer = 30
[11:42:36] fps_uilimit_enabled = false
[11:42:36] free_look_mode_disable_on_close_component = false
[11:42:36] free_look_mode_disable_on_combat = false
[11:42:36] free_look_mode_disable_on_open_component = false
[11:42:36] free_look_mode_sensitivity = 10
[11:42:36] game_client_thread_priority = 2
[11:42:36] glsl_debug_loading = false
[11:42:36] glsl_enabled = 2
[11:42:36] gpu_skinning = true
[11:42:36] graphics_profile = 2
[11:42:36] gui_opacity = 3
[11:42:36] gui_skin = 1
[11:42:36] hard_mode = false
[11:42:36] has_read_eula = true
[11:42:36] head_bob = false
[11:42:36] hide_cursor_with_ui = false
[11:42:36] hide_inactive_friends = false
[11:42:36] hide_menu_examine = false
[11:42:36] hide_menu_no_target = false
[11:42:36] hide_menu_spam_mode = true
[11:42:36] hide_menu_stop = false
[11:42:36] hide_onscreen_fail_messages = false
[11:42:36] hide_onscreen_hostile_messages = false
[11:42:36] hide_onscreen_info_messages = false
[11:42:36] hide_personal_goal = false
[11:42:36] high_res_binoculars = true
[11:42:36] hint_texture_scaling = 2
[11:42:36] impColumn = true
[11:42:36] inverse_mouse = false
[11:42:36] irc_log_rotation = 2
[11:42:36] irc_notif = 0
[11:42:36] item_creature_render_distance = 3
[11:42:36] keep_fightwindow_hidden = false
[11:42:36] key_bindings_source = 0
[11:42:36] keyboard_layout = 0
[11:42:36] limit_dynamic_lights = true
[11:42:36] loadInventoryStartup = true
[11:42:36] local_list_in_event = false
[11:42:36] lod = 1
[11:42:36] log_extra_errors = false
[11:42:36] log_gl_errors = false
[11:42:36] mark_text_read = true
[11:42:36] material_as_suffix = true
[11:42:36] max_dynamic_lights = 8
[11:42:36] max_shader_lights = 8
[11:42:36] max_texture_size = 2
[11:42:36] mega_texture_size = 5
[11:42:36] model_loader_thread_priority = 2
[11:42:36] model_loading_threads = 3
[11:42:36] mount_control_mode = 0
[11:42:36] mount_rotation = false
[11:42:36] mouse_camera_sensitivity = 10.0
[11:42:36] mouse_smoothing = 0.0
[11:42:36] multicolor_usage = 1
[11:42:36] multidraw_enabled = 1
[11:42:36] no_brightness = false
[11:42:36] no_terrain_render = false
[11:42:36] no_world_render = false
[11:42:36] non_power_of_two = 1
[11:42:36] normal_maps = true
[11:42:36] occlusion_queries_enabled = 2
[11:42:36] offscreen_texture_size = 2
[11:42:36] other_log_rotation = 2
[11:42:36] outline_picking = true
[11:42:36] player_texture_size = 2
[11:42:36] quick_keybinds = true
[11:42:36] reflection_texture_size = 2
[11:42:36] reflections = 2
[11:42:36] remember_password = true
[11:42:36] render_bloom = false
[11:42:36] render_distant_terrain = true
[11:42:36] render_fxaa = true
[11:42:36] render_sun_glare = false
[11:42:36] render_vignette = false
[11:42:36] renderer_type = 1
[11:42:36] resident_models = false
[11:42:36] save_skills_on_quit = false
[11:42:36] screen_brightness = 0.0
[11:42:36] screen_shake = true
[11:42:36] screenshot_file_format = 1
[11:42:36] season_override = 0
[11:42:36] send_extra_tile_data = false
[11:42:36] setting_timestamps = true
[11:42:36] settings_version = 15
[11:42:36] shadow_level = 2
[11:42:36] shadow_mapsize = 1
[11:42:36] shift_drag_default = 10
[11:42:36] showKChat = true
[11:42:36] show_body_in_inventory = false
[11:42:36] show_creature_overlay = true
[11:42:36] show_detailed_hover = true
[11:42:36] show_examine_world_text = true
[11:42:36] show_hit_direction_indicator = true
[11:42:36] show_inventory_filters = true
[11:42:36] show_local_world_text = true
[11:42:36] show_old_menu = false
[11:42:36] show_old_quickbar = false
[11:42:36] show_tab_blinking = true
[11:42:36] silent_friends_update = false
[11:42:36] skillgain_minimum = 2
[11:42:36] skillgain_no_alignment = true
[11:42:36] skillgain_no_favor = true
[11:42:36] skydetail = 1
[11:42:36] sound_al_gain = 5
[11:42:36] sound_buzzlevel = 2
[11:42:36] sound_cache_enabled = true
[11:42:36] sound_doppler_enabled = false
[11:42:36] sound_engine = 2
[11:42:36] sound_footstepslevel = 10
[11:42:36] sound_music_level = 4
[11:42:36] sound_play_PMAlert = false
[11:42:36] sound_play_UIsounds = true
[11:42:36] sound_play_ambients = true
[11:42:36] sound_play_buzz = true
[11:42:36] sound_play_combat = true
[11:42:36] sound_play_door = true
[11:42:36] sound_play_emotes = true
[11:42:36] sound_play_footsteps = true
[11:42:36] sound_play_music = true
[11:42:36] sound_play_weather = true
[11:42:36] sound_play_work = true
[11:42:36] structure_render_distance = 3
[11:42:36] submit_client_data = 2
[11:42:36] supersampling = 0
[11:42:36] swap_mouse_buttons = false
[11:42:36] terrain_res = 2
[11:42:36] test_attach_equipment = false
[11:42:36] test_mode = 0
[11:42:36] thirdPerson = false
[11:42:36] tile_transitions = true
[11:42:36] tiledecorations = 2
[11:42:36] togglePushToTalk = true
[11:42:36] treelist_outline = true
[11:42:36] trees = 3
[11:42:36] ui_font_scale = 100
[11:42:36] ui_scale = 110
[11:42:36] update_optional = true
[11:42:36] use_alpha_particles = true
[11:42:36] use_anisotropic_filtering = 4
[11:42:36] use_antialiasing = 1
[11:42:36] use_default_action = true
[11:42:36] use_fast_clock_work_around = true
[11:42:36] use_nano_timer = false
[11:42:36] use_non_alpha_particles = true
[11:42:36] use_phobia_models = false
[11:42:36] use_tree_models = true
[11:42:36] use_weather_particles = true
[11:42:36] vbo_enabled = 1
[11:42:36] vg_ui_theme = 1
[11:42:36] viewport_bob = true
[11:42:36] water_detail = 2
[11:42:36] water_transparency = false
[11:42:36] 
[11:42:36] Exception in thread "AWT-EventQueue-0" java.lang.UnsatisfiedLinkError: no jcef in java.library.path
[11:42:36] 	at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1867)
[11:42:36] 	at java.lang.Runtime.loadLibrary0(Runtime.java:870)
[11:42:36] 	at java.lang.System.loadLibrary(System.java:1122)
[11:42:36] 	at org.cef.SystemBootstrap$1.loadLibrary(SystemBootstrap.java:24)
[11:42:36] 	at org.cef.SystemBootstrap.loadLibrary(SystemBootstrap.java:36)
[11:42:36] 	at org.cef.CefApp.startup(CefApp.java:555)
[11:42:36] 	at com.wurmonline.client.WurmClientBase.xOmFCGXyJ7(SourceFile:1799)
[11:42:36] 	at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:311)
[11:42:36] 	at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:758)
[11:42:36] 	at java.awt.EventQueue.access$500(EventQueue.java:97)
[11:42:36] 	at java.awt.EventQueue$3.run(EventQueue.java:709)
[11:42:36] 	at java.awt.EventQueue$3.run(EventQueue.java:703)
[11:42:36] 	at java.security.AccessController.doPrivileged(Native Method)
[11:42:36] 	at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:74)
[11:42:36] 	at java.awt.EventQueue.dispatchEvent(EventQueue.java:728)
[11:42:36] 	at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:205)
[11:42:36] 	at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:116)
[11:42:36] 	at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:105)
[11:42:36] 	at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:101)
[11:42:36] 	at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:93)
[11:42:36] 	at java.awt.EventDispatchThread.run(EventDispatchThread.java:82)
[11:42:36] CachedOption: use_antialiasing : 2
[11:42:36] CachedOption: model_loading_threads : 2
[11:42:36] Setting up WurmModel Model Loader
[11:42:37] Executing /home/USERNAME/.local/share/Steam/steamapps/common/Wurm Online/gamedata/configs/default/keybindings.txt
[11:42:37] Translating legacy key NUMPAD7 to KP_7
[11:42:37] Translating legacy key NUMPAD9 to KP_9
[11:42:37] Translating legacy key SUBTRACT to KP_SUBTRACT
[11:42:37] Translating legacy key ADD to KP_ADD
[11:42:37] Translating legacy key EQUALS to EQUAL
[11:42:37] Translating legacy key NUMPAD8 to KP_8
[11:42:37] Translating legacy key NUMPAD5 to KP_5
[11:42:37] Translating legacy key MULTIPLY to KP_MULTIPLY
[11:42:37] Translating legacy key NUMPAD1 to KP_1
[11:42:37] Translating legacy key NUMPAD0 to KP_0
[11:42:37] Translating legacy key NUMPAD3 to KP_3
[11:42:37] Translating legacy key NUMPAD2 to KP_2
[11:42:37] Translating legacy key DECIMAL to KP_DECIMAL
[11:42:37] Translating legacy key DIVIDE to KP_DIVIDE
[11:42:37] Translating legacy key NUMPAD6 to KP_6
[11:42:37] Translating legacy key NUMPAD4 to KP_4
[11:42:37] Setting up OpenAL Sound Engine
[11:42:37] OpenAL version: 1.1 ALSOFT 1.19.1
[11:42:37] OpenAL renderer: OpenAL Soft
[11:42:37] OpenAL vendor: OpenAL Community
[11:42:37] OpenAL extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFTX_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[11:42:37] Generating: 128 source channels.
[11:42:37] 
[11:42:37] === OpenGL information ===
[11:42:37] LWJGL version: 3.2.3 1.2.0
[11:42:37] OpenGL vendor: AMD
[11:42:37] OpenGL renderer: AMD Custom GPU 0405 (vangogh, LLVM 13.0.0, DRM 3.45, 5.13.0-valve21.1-1-neptune-02211-gc54cda5a36f3)
[11:42:37] OpenGL version: 4.6 (Compatibility Profile) Mesa 22.0.2 (git-71648faf15)
[11:42:37] OpenGL extensions:
[11:42:37]     GL_ARB_multisample
[11:42:37]     GL_EXT_abgr
[11:42:37]     GL_EXT_bgra
[11:42:37]     GL_EXT_blend_color
[11:42:37]     GL_EXT_blend_minmax
[11:42:37]     GL_EXT_blend_subtract
[11:42:37]     GL_EXT_copy_texture
[11:42:37]     GL_EXT_subtexture
[11:42:37]     GL_EXT_texture_object
[11:42:37]     GL_EXT_vertex_array
[11:42:37]     GL_EXT_compiled_vertex_array
[11:42:37]     GL_EXT_texture
[11:42:37]     GL_EXT_texture3D
[11:42:37]     GL_IBM_rasterpos_clip
[11:42:37]     GL_ARB_point_parameters
[11:42:37]     GL_EXT_draw_range_elements
[11:42:37]     GL_EXT_packed_pixels
[11:42:37]     GL_EXT_point_parameters
[11:42:37]     GL_EXT_rescale_normal
[11:42:37]     GL_EXT_separate_specular_color
[11:42:37]     GL_EXT_texture_edge_clamp
[11:42:37]     GL_SGIS_generate_mipmap
[11:42:37]     GL_SGIS_texture_border_clamp
[11:42:37]     GL_SGIS_texture_edge_clamp
[11:42:37]     GL_SGIS_texture_lod
[11:42:37]     GL_ARB_framebuffer_sRGB
[11:42:37]     GL_ARB_multitexture
[11:42:37]     GL_EXT_framebuffer_sRGB
[11:42:37]     GL_IBM_multimode_draw_arrays
[11:42:37]     GL_IBM_texture_mirrored_repeat
[11:42:37]     GL_ARB_texture_cube_map
[11:42:37]     GL_ARB_texture_env_add
[11:42:37]     GL_ARB_transpose_matrix
[11:42:37]     GL_EXT_blend_func_separate
[11:42:37]     GL_EXT_fog_coord
[11:42:37]     GL_EXT_multi_draw_arrays
[11:42:37]     GL_EXT_secondary_color
[11:42:37]     GL_EXT_texture_env_add
[11:42:37]     GL_EXT_texture_filter_anisotropic
[11:42:37]     GL_EXT_texture_lod_bias
[11:42:37]     GL_INGR_blend_func_separate
[11:42:37]     GL_NV_blend_square
[11:42:37]     GL_NV_light_max_exponent
[11:42:37]     GL_NV_texgen_reflection
[11:42:37]     GL_NV_texture_env_combine4
[11:42:37]     GL_S3_s3tc
[11:42:37]     GL_SUN_multi_draw_arrays
[11:42:37]     GL_ARB_texture_border_clamp
[11:42:37]     GL_ARB_texture_compression
[11:42:37]     GL_EXT_framebuffer_object
[11:42:37]     GL_EXT_texture_compression_s3tc
[11:42:37]     GL_EXT_texture_env_combine
[11:42:37]     GL_EXT_texture_env_dot3
[11:42:37]     GL_MESA_window_pos
[11:42:37]     GL_NV_packed_depth_stencil
[11:42:37]     GL_NV_texture_rectangle
[11:42:37]     GL_ARB_depth_texture
[11:42:37]     GL_ARB_occlusion_query
[11:42:37]     GL_ARB_shadow
[11:42:37]     GL_ARB_texture_env_combine
[11:42:37]     GL_ARB_texture_env_crossbar
[11:42:37]     GL_ARB_texture_env_dot3
[11:42:37]     GL_ARB_texture_mirrored_repeat
[11:42:37]     GL_ARB_window_pos
[11:42:37]     GL_ATI_fragment_shader
[11:42:37]     GL_EXT_stencil_two_side
[11:42:37]     GL_EXT_texture_cube_map
[11:42:37]     GL_NV_copy_depth_to_color
[11:42:37]     GL_NV_depth_clamp
[11:42:37]     GL_NV_fog_distance
[11:42:37]     GL_NV_half_float
[11:42:37]     GL_APPLE_packed_pixels
[11:42:37]     GL_ARB_draw_buffers
[11:42:37]     GL_ARB_fragment_program
[11:42:37]     GL_ARB_fragment_shader
[11:42:37]     GL_ARB_shader_objects
[11:42:37]     GL_ARB_vertex_program
[11:42:37]     GL_ARB_vertex_shader
[11:42:37]     GL_ATI_draw_buffers
[11:42:37]     GL_ATI_texture_env_combine3
[11:42:37]     GL_ATI_texture_float
[11:42:37]     GL_EXT_depth_bounds_test
[11:42:37]     GL_EXT_shadow_funcs
[11:42:37]     GL_EXT_stencil_wrap
[11:42:37]     GL_MESA_pack_invert
[11:42:37]     GL_NV_primitive_restart
[11:42:37]     GL_ARB_depth_clamp
[11:42:37]     GL_ARB_fragment_program_shadow
[11:42:37]     GL_ARB_half_float_pixel
[11:42:37]     GL_ARB_occlusion_query2
[11:42:37]     GL_ARB_point_sprite
[11:42:37]     GL_ARB_shading_language_100
[11:42:37]     GL_ARB_sync
[11:42:37]     GL_ARB_texture_non_power_of_two
[11:42:37]     GL_ARB_vertex_buffer_object
[11:42:37]     GL_ATI_blend_equation_separate
[11:42:37]     GL_EXT_blend_equation_separate
[11:42:37]     GL_OES_read_format
[11:42:37]     GL_ARB_color_buffer_float
[11:42:37]     GL_ARB_pixel_buffer_object
[11:42:37]     GL_ARB_texture_compression_rgtc
[11:42:37]     GL_ARB_texture_float
[11:42:37]     GL_ARB_texture_rectangle
[11:42:37]     GL_ATI_texture_compression_3dc
[11:42:37]     GL_EXT_packed_float
[11:42:37]     GL_EXT_pixel_buffer_object
[11:42:37]     GL_EXT_texture_compression_dxt1
[11:42:37]     GL_EXT_texture_compression_rgtc
[11:42:37]     GL_EXT_texture_mirror_clamp
[11:42:37]     GL_EXT_texture_rectangle
[11:42:37]     GL_EXT_texture_sRGB
[11:42:37]     GL_EXT_texture_shared_exponent
[11:42:37]     GL_ARB_framebuffer_object
[11:42:37]     GL_EXT_framebuffer_blit
[11:42:37]     GL_EXT_framebuffer_multisample
[11:42:37]     GL_EXT_packed_depth_stencil
[11:42:37]     GL_ARB_vertex_array_object
[11:42:37]     GL_ATI_separate_stencil
[11:42:37]     GL_ATI_texture_mirror_once
[11:42:37]     GL_EXT_draw_buffers2
[11:42:37]     GL_EXT_draw_instanced
[11:42:37]     GL_EXT_gpu_program_parameters
[11:42:37]     GL_EXT_gpu_shader4
[11:42:37]     GL_EXT_texture_array
[11:42:37]     GL_EXT_texture_compression_latc
[11:42:37]     GL_EXT_texture_integer
[11:42:37]     GL_EXT_texture_sRGB_decode
[11:42:37]     GL_EXT_timer_query
[11:42:37]     GL_OES_EGL_image
[11:42:37]     GL_AMD_performance_monitor
[11:42:37]     GL_EXT_texture_buffer_object
[11:42:37]     GL_AMD_texture_texture4
[11:42:37]     GL_ARB_copy_buffer
[11:42:37]     GL_ARB_depth_buffer_float
[11:42:37]     GL_ARB_draw_instanced
[11:42:37]     GL_ARB_half_float_vertex
[11:42:37]     GL_ARB_instanced_arrays
[11:42:37]     GL_ARB_map_buffer_range
[11:42:37]     GL_ARB_texture_buffer_object
[11:42:37]     GL_ARB_texture_rg
[11:42:37]     GL_ARB_texture_swizzle
[11:42:37]     GL_ARB_vertex_array_bgra
[11:42:37]     GL_EXT_texture_swizzle
[11:42:37]     GL_EXT_vertex_array_bgra
[11:42:37]     GL_NV_conditional_render
[11:42:37]     GL_AMD_conservative_depth
[11:42:37]     GL_AMD_depth_clamp_separate
[11:42:37]     GL_AMD_draw_buffers_blend
[11:42:37]     GL_AMD_seamless_cubemap_per_texture
[11:42:37]     GL_AMD_shader_stencil_export
[11:42:37]     GL_ARB_ES2_compatibility
[11:42:37]     GL_ARB_blend_func_extended
[11:42:37]     GL_ARB_compatibility
[11:42:37]     GL_ARB_debug_output
[11:42:37]     GL_ARB_draw_buffers_blend
[11:42:37]     GL_ARB_draw_elements_base_vertex
[11:42:37]     GL_ARB_explicit_attrib_location
[11:42:37]     GL_ARB_fragment_coord_conventions
[11:42:37]     GL_ARB_provoking_vertex
[11:42:37]     GL_ARB_sample_shading
[11:42:37]     GL_ARB_sampler_objects
[11:42:37]     GL_ARB_seamless_cube_map
[11:42:37]     GL_ARB_shader_stencil_export
[11:42:37]     GL_ARB_shader_texture_lod
[11:42:37]     GL_ARB_tessellation_shader
[11:42:37]     GL_ARB_texture_buffer_object_rgb32
[11:42:37]     GL_ARB_texture_cube_map_array
[11:42:37]     GL_ARB_texture_gather
[11:42:37]     GL_ARB_texture_multisample
[11:42:37]     GL_ARB_texture_query_lod
[11:42:37]     GL_ARB_texture_rgb10_a2ui
[11:42:37]     GL_ARB_uniform_buffer_object
[11:42:37]     GL_ARB_vertex_type_2_10_10_10_rev
[11:42:37]     GL_ATI_meminfo
[11:42:37]     GL_EXT_provoking_vertex
[11:42:37]     GL_EXT_texture_snorm
[11:42:37]     GL_MESA_texture_signed_rgba
[11:42:37]     GL_NV_copy_image
[11:42:37]     GL_NV_texture_barrier
[11:42:37]     GL_ARB_draw_indirect
[11:42:37]     GL_ARB_get_program_binary
[11:42:37]     GL_ARB_gpu_shader5
[11:42:37]     GL_ARB_gpu_shader_fp64
[11:42:37]     GL_ARB_robustness
[11:42:37]     GL_ARB_separate_shader_objects
[11:42:37]     GL_ARB_shader_bit_encoding
[11:42:37]     GL_ARB_shader_precision
[11:42:37]     GL_ARB_shader_subroutine
[11:42:37]     GL_ARB_texture_compression_bptc
[11:42:37]     GL_ARB_timer_query
[11:42:37]     GL_ARB_transform_feedback2
[11:42:37]     GL_ARB_transform_feedback3
[11:42:37]     GL_ARB_vertex_attrib_64bit
[11:42:37]     GL_ARB_viewport_array
[11:42:37]     GL_EXT_direct_state_access
[11:42:37]     GL_EXT_shader_image_load_store
[11:42:37]     GL_EXT_vertex_attrib_64bit
[11:42:37]     GL_NV_vdpau_interop
[11:42:37]     GL_AMD_multi_draw_indirect
[11:42:37]     GL_ANGLE_texture_compression_dxt3
[11:42:37]     GL_ANGLE_texture_compression_dxt5
[11:42:37]     GL_ARB_base_instance
[11:42:37]     GL_ARB_compressed_texture_pixel_storage
[11:42:37]     GL_ARB_conservative_depth
[11:42:37]     GL_ARB_internalformat_query
[11:42:37]     GL_ARB_map_buffer_alignment
[11:42:37]     GL_ARB_shader_atomic_counters
[11:42:37]     GL_ARB_shader_image_load_store
[11:42:37]     GL_ARB_shading_language_420pack
[11:42:37]     GL_ARB_shading_language_packing
[11:42:37]     GL_ARB_texture_storage
[11:42:37]     GL_ARB_transform_feedback_instanced
[11:42:37]     GL_EXT_framebuffer_multisample_blit_scaled
[11:42:37]     GL_EXT_transform_feedback
[11:42:37]     GL_AMD_query_buffer_object
[11:42:37]     GL_AMD_shader_trinary_minmax
[11:42:37]     GL_AMD_vertex_shader_layer
[11:42:37]     GL_AMD_vertex_shader_viewport_index
[11:42:37]     GL_ARB_ES3_compatibility
[11:42:37]     GL_ARB_arrays_of_arrays
[11:42:37]     GL_ARB_clear_buffer_object
[11:42:37]     GL_ARB_compute_shader
[11:42:37]     GL_ARB_copy_image
[11:42:37]     GL_ARB_explicit_uniform_location
[11:42:37]     GL_ARB_fragment_layer_viewport
[11:42:37]     GL_ARB_framebuffer_no_attachments
[11:42:37]     GL_ARB_invalidate_subdata
[11:42:37]     GL_ARB_multi_draw_indirect
[11:42:37]     GL_ARB_program_interface_query
[11:42:37]     GL_ARB_robust_buffer_access_behavior
[11:42:37]     GL_ARB_shader_image_size
[11:42:37]     GL_ARB_shader_storage_buffer_object
[11:42:37]     GL_ARB_stencil_texturing
[11:42:37]     GL_ARB_texture_buffer_range
[11:42:37]     GL_ARB_texture_query_levels
[11:42:37]     GL_ARB_texture_storage_multisample
[11:42:37]     GL_ARB_texture_view
[11:42:37]     GL_ARB_vertex_attrib_binding
[11:42:37]     GL_KHR_debug
[11:42:37]     GL_KHR_robustness
[11:42:37]     GL_KHR_texture_compression_astc_ldr
[11:42:37]     GL_AMD_pinned_memory
[11:42:37]     GL_ARB_bindless_texture
[11:42:37]     GL_ARB_buffer_storage
[11:42:37]     GL_ARB_clear_texture
[11:42:37]     GL_ARB_compute_variable_group_size
[11:42:37]     GL_ARB_enhanced_layouts
[11:42:37]     GL_ARB_indirect_parameters
[11:42:37]     GL_ARB_internalformat_query2
[11:42:37]     GL_ARB_multi_bind
[11:42:37]     GL_ARB_query_buffer_object
[11:42:37]     GL_ARB_seamless_cubemap_per_texture
[11:42:37]     GL_ARB_shader_draw_parameters
[11:42:37]     GL_ARB_shader_group_vote
[11:42:37]     GL_ARB_shading_language_include
[11:42:37]     GL_ARB_sparse_texture
[11:42:37]     GL_ARB_texture_mirror_clamp_to_edge
[11:42:37]     GL_ARB_texture_stencil8
[11:42:37]     GL_ARB_vertex_type_10f_11f_11f_rev
[11:42:37]     GL_EXT_shader_integer_mix
[11:42:37]     GL_NVX_gpu_memory_info
[11:42:37]     GL_ARB_ES3_1_compatibility
[11:42:37]     GL_ARB_clip_control
[11:42:37]     GL_ARB_conditional_render_inverted
[11:42:37]     GL_ARB_cull_distance
[11:42:37]     GL_ARB_derivative_control
[11:42:37]     GL_ARB_direct_state_access
[11:42:37]     GL_ARB_get_texture_sub_image
[11:42:37]     GL_ARB_pipeline_statistics_query
[11:42:37]     GL_ARB_shader_texture_image_samples
[11:42:37]     GL_ARB_sparse_buffer
[11:42:37]     GL_ARB_texture_barrier
[11:42:37]     GL_ARB_transform_feedback_overflow_query
[11:42:37]     GL_EXT_polygon_offset_clamp
[11:42:37]     GL_EXT_shader_image_load_formatted
[11:42:37]     GL_KHR_blend_equation_advanced
[11:42:37]     GL_KHR_context_flush_control
[11:42:37]     GL_KHR_robust_buffer_access_behavior
[11:42:37]     GL_NV_shader_atomic_int64
[11:42:37]     GL_ARB_ES3_2_compatibility
[11:42:37]     GL_ARB_gpu_shader_int64
[11:42:37]     GL_ARB_parallel_shader_compile
[11:42:37]     GL_ARB_post_depth_coverage
[11:42:37]     GL_ARB_shader_atomic_counter_ops
[11:42:37]     GL_ARB_shader_ballot
[11:42:37]     GL_ARB_shader_clock
[11:42:37]     GL_ARB_shader_viewport_layer_array
[11:42:37]     GL_ARB_sparse_texture2
[11:42:37]     GL_ARB_sparse_texture_clamp
[11:42:37]     GL_EXT_shader_samples_identical
[11:42:37]     GL_EXT_texture_sRGB_R8
[11:42:37]     GL_KHR_no_error
[11:42:37]     GL_KHR_texture_compression_astc_sliced_3d
[11:42:37]     GL_ARB_gl_spirv
[11:42:37]     GL_ARB_spirv_extensions
[11:42:37]     GL_EXT_window_rectangles
[11:42:37]     GL_MESA_shader_integer_functions
[11:42:37]     GL_ARB_polygon_offset_clamp
[11:42:37]     GL_ARB_texture_filter_anisotropic
[11:42:37]     GL_EXT_memory_object
[11:42:37]     GL_EXT_memory_object_fd
[11:42:37]     GL_EXT_semaphore
[11:42:37]     GL_EXT_semaphore_fd
[11:42:37]     GL_KHR_parallel_shader_compile
[11:42:37]     GL_NV_alpha_to_coverage_dither_control
[11:42:37]     GL_AMD_framebuffer_multisample_advanced
[11:42:37]     GL_EXT_EGL_image_storage
[11:42:37]     GL_EXT_texture_shadow_lod
[11:42:37]     GL_INTEL_blackhole_render
[11:42:37]     GL_MESA_framebuffer_flip_y
[11:42:37]     GL_NV_compute_shader_derivatives
[11:42:37]     GL_EXT_EGL_sync
[11:42:37]     GL_EXT_demote_to_helper_invocation
[11:42:37] OpenGL pixel format: 8:8:8:8
[11:42:37] OpenGL depth format: 24:8
[11:42:37] 
[11:42:37] CachedOption: mega_texture_size : 2
[11:42:37] GLSL version: 4.60
[11:42:37] GLSL max vertex uniforms: 16384 (16384)
[11:42:37] GLSL max fragment uniforms: 16384 (16384)
[11:42:37] GLSL max varyings: 128 (128)
[11:42:37] CachedOption: max_shader_lights : 2
[11:42:37] GLSL max lights: 8 (8)
[11:42:37] GLSL defines (4.6): #define USE_CLIP_VERTEX 1
[11:42:37] 
[11:42:37] Vertex/index buffer memory limit: 4576MiB
[11:42:38] Word filter loaded: 23
[11:42:38] Starting global frame job manager with 8 worker threads
[11:42:38] Starting global lazy job manager with 4 worker threads
[11:42:38] Starting workaround for fast running clocks
[11:42:38] Using LWJGL timer.
[11:42:39] Startup Phase - Initializing..
[11:42:39] Preloading builtin materials
[11:42:39] Preloading builtin materials done
[11:42:39] Setting up Collada Model Loader
[11:42:39] Launching Collada Model Loader threads
[11:42:39] Launching WOM Loader threads
[11:42:39] Startup Phase - Setting up..
[11:42:39] Loading window positions from /home/USERNAME/.local/share/Steam/steamapps/common/Wurm Online/gamedata/players/tralen/windows_1280x746.txt
[11:42:39] Loading props file /home/USERNAME/.local/share/Steam/steamapps/common/Wurm Online/gamedata/players/tralen/windows_1280x746.txt
[11:42:40] Gui initialized
[11:42:40] Startup Phase - Preparing terrain...
[11:42:40] CachedOption: skydetail : 2
[11:42:40] CachedOption: tiledecorations : 2
[11:42:40] WARNING: Unable to compile pixel shader (shader.hbao_blur.fragment): class.T7un0PbcB: 0:57(13): error: no function with name 'texture2D'
[11:42:40] 0:57(13): error: type mismatch
[11:42:40] 0:58(12): warning: `aoz' used uninitialized
[11:42:40] 0:59(12): warning: `aoz' used uninitialized
[11:42:40] 0:73(13): error: no function with name 'texture2D'
[11:42:40] 0:73(13): error: type mismatch
[11:42:40] 0:74(19): warning: `aoz' used uninitialized
[11:42:40] 0:75(19): warning: `aoz' used uninitialized
[11:42:40] 
[11:42:40] Startup Phase - Connecting ..
[11:42:41] Disabling Nagles
[11:42:42] Writing to /home/USERNAME/.local/share/Steam/steamapps/common/Wurm Online/gamedata/players/tralen/logs/_Event.2022-09.txt
[11:42:42] CachedOption: collada_animations : 2
[11:42:42] Disabling Nagles
[11:42:44] Writing to /home/USERNAME/.local/share/Steam/steamapps/common/Wurm Online/gamedata/players/tralen/logs/CA_HELP.2022-09.txt
[11:42:44] Writing to /home/USERNAME/.local/share/Steam/steamapps/common/Wurm Online/gamedata/players/tralen/logs/GL-Freedom.2022-09.txt
[11:42:44] Writing to /home/USERNAME/.local/share/Steam/steamapps/common/Wurm Online/gamedata/players/tralen/logs/Freedom.2022-09.txt
[11:42:44] Writing to /home/USERNAME/.local/share/Steam/steamapps/common/Wurm Online/gamedata/players/tralen/logs/Trade.2022-09.txt
[11:42:44] Login successful
[11:42:44] Executing /home/USERNAME/.local/share/Steam/steamapps/common/Wurm Online/gamedata/configs/default/autorun.txt
[11:42:44] Starting update of login splash image...
[11:42:45] Water reflection offscreen size 640x373
[11:42:45] Finished loading new login splash image!
[11:42:45] Execution aborted at connection 1, iteration 0
[11:42:45] Run time 0s, local time Thu Sep 01 11:42:45 CDT 2022
[11:42:45] Destroying game window
[11:42:45] ====== CLIENT CRASH ======
[11:42:45] Unexpected crash while playing
[11:42:45] java.lang.NullPointerException
[11:42:45] 	at class.casGTFS7W8.mMV5oPkCW(SourceFile:1473)
[11:42:45] 	at class.jbBMGNT7CW.FZOk5L6Gfy(SourceFile:6925)
[11:42:45] 	at class.VnfewXSljT.fgtPPuD8uC(SourceFile:1706)
[11:42:45] 	at class.VnfewXSljT.mMV5oPkCW(SourceFile:1351)
[11:42:45] 	at com.wurmonline.client.WurmClientBase.yuix3IabUz(SourceFile:12628)
[11:42:45] 	at com.wurmonline.client.WurmClientBase.run(SourceFile:37398)
[11:42:45] 	at java.lang.Thread.run(Thread.java:748)


 

 

Share this post


Link to post
Share on other sites
3 minutes ago, tralen said:

So I just got my steamdeck and unfortunately I can't get it to work. It launches, even shows the loading screen and it loads completely, but then it switches to a white screen. I also tried in different compatibility modes, as well as trying it from the Desktop mode on the steam deck, but on the desktop I get an error after the loading screen. While I'm not sure how much it will help, I will attach the crash log HERE

  Reveal hidden contents

 



Unexpected crash while playing The error was: <null>

It's possible you might figure out what's wrong from the log file below, but if you can't, post the full log on the wurm online forums, and someone else might be able to help you.

Contents of console.log:
[11:42:36] 
[11:42:36] Preparing to enable console logging.
[11:42:36] Now logging to /home/USERNAME/.local/share/Steam/steamapps/common/Wurm Online/gamedata/console.tralen.log
[11:42:36] Time is Thu Sep 01 11:42:36 CDT 2022
[11:42:36] Running client version 4.2.59
[11:42:36]          client build# d5d505c956b72c71c9617eea51f3ac6482fc1fab
[11:42:36]      client build time 2022-08-16 12:49
[11:42:36] 
[11:42:36] === System information ===
[11:42:36] Executing from /home/USERNAME/.local/share/Steam/steamapps/common/Wurm Online/
[11:42:36] Operating system: Linux (arch: amd64, version: 5.13.0-valve21.1-1-neptune-02211-gc54cda5a36f3)
[11:42:36] Java version: 1.8.0_211 (Oracle Corporation) <http://java.oracle.com/>
[11:42:36] Jvm version: 25.211-b12 (Oracle Corporation) [Java HotSpot(TM) 64-Bit Server VM]
[11:42:36] Available CPUs: 8
[11:42:36] 
[11:42:36] 
[11:42:36] === Wurm options ===
[11:42:36] animation_playback_self = 0
[11:42:36] ao_level = 1
[11:42:36] auto_mipmaps_enabled = 1
[11:42:36] auto_run_source = 0
[11:42:36] cavedetail = 2
[11:42:36] censor_chat = true
[11:42:36] collada_animations = 3
[11:42:36] colorItemsDamage = true
[11:42:36] color_black = 0.0,0.0,0.0,1.0
[11:42:36] color_cyan = 0.0,1.0,1.0,1.0
[11:42:36] color_enchant_desc = 0.5,0.5,1.0,1.0
[11:42:36] color_enchant_name = 0.0,0.5,0.5,1.0
[11:42:36] color_enchant_power = 0.0,1.0,1.0,1.0
[11:42:36] color_error = 1.0,0.3,0.3,1.0
[11:42:36] color_fuchsia = 1.0,0.0,1.0,1.0
[11:42:36] color_green = 0.4,0.72,0.47,1.0
[11:42:36] color_grey = 0.5,0.75,1.0,1.0
[11:42:36] color_lime = 0.5,1.0,0.5,1.0
[11:42:36] color_maroon = 0.5,0.0,0.0,1.0
[11:42:36] color_navy_blue = 0.23,0.39,1.0,1.0
[11:42:36] color_orange = 1.0,0.58,0.04,1.0
[11:42:36] color_outline_ally = 0.5,1.0,0.5,1.0
[11:42:36] color_outline_friend = 0.5,0.75,1.0,1.0
[11:42:36] color_outline_hostile = 1.0,0.0,0.0,1.0
[11:42:36] color_outline_neutral = 0.5,0.5,1.0,1.0
[11:42:36] color_purple = 0.5,0.0,0.5,1.0
[11:42:36] color_red = 1.0,0.0,0.0,1.0
[11:42:36] color_royal_blue = 0.5,0.5,1.0,1.0
[11:42:36] color_salve_acid = 1.0,1.0,0.0,1.0
[11:42:36] color_salve_fire = 1.0,0.0,0.0,1.0
[11:42:36] color_salve_frost = 0.0,0.0,1.0,1.0
[11:42:36] color_silver = 0.75,0.75,0.75,1.0
[11:42:36] color_system = 0.5,1.0,0.5,1.0
[11:42:36] color_teal = 0.0,0.5,0.5,1.0
[11:42:36] color_white = 1.0,1.0,1.0,1.0
[11:42:36] color_yellow = 1.0,1.0,0.0,1.0
[11:42:36] combat_world_text = true
[11:42:36] compressed_textures = false
[11:42:36] compressed_textures_S3TC = true
[11:42:36] contribution_culling = 200
[11:42:36] custim_timer_source = 1
[11:42:36] customTimer1 = -1|-1
[11:42:36] customTimer2 = -1|-1
[11:42:36] customTimer3 = -1|-1
[11:42:36] customTimer4 = -1|-1
[11:42:36] customTimer5 = -1|-1
[11:42:36] debug_mode = false
[11:42:36] defaultActions_source = 0
[11:42:36] depth_clamp_enabled = 2
[11:42:36] disable_select_all_shortcut = false
[11:42:36] display_settings = false:true:0:1024:768:32:-1:false:true
[11:42:36] enable_contribution_culling = false
[11:42:36] enable_debugs = false
[11:42:36] enable_ingame_wurmpedia = true
[11:42:36] enable_lod = true
[11:42:36] enable_seasonal_mappings = true
[11:42:36] enable_shift_drag = false
[11:42:36] enable_volumetric_fog = true
[11:42:36] enable_vsync = false
[11:42:36] enable_world_drag = true
[11:42:36] event_log_rotation = 2
[11:42:36] exec_source = 0
[11:42:36] fast_yield = false
[11:42:36] fbo_enabled = 2
[11:42:36] flashAssist_climbing = true
[11:42:36] flashAssist_inventory = true
[11:42:36] flashAssist_stamina_low = true
[11:42:36] flashAssist_stamina_water = true
[11:42:36] fog_coord_src = 0
[11:42:36] font_antialias = 2
[11:42:36] font_bold = 11
[11:42:36] font_default = 11
[11:42:36] font_header = 24
[11:42:36] font_italian = 11
[11:42:36] font_monospaced = 11
[11:42:36] font_static = 11
[11:42:36] fov_horizontal = 80
[11:42:36] fps_limit = 60
[11:42:36] fps_limit_background = 30
[11:42:36] fps_limit_enabled = true
[11:42:36] fps_ui_buffer = 30
[11:42:36] fps_uilimit_enabled = false
[11:42:36] free_look_mode_disable_on_close_component = false
[11:42:36] free_look_mode_disable_on_combat = false
[11:42:36] free_look_mode_disable_on_open_component = false
[11:42:36] free_look_mode_sensitivity = 10
[11:42:36] game_client_thread_priority = 2
[11:42:36] glsl_debug_loading = false
[11:42:36] glsl_enabled = 2
[11:42:36] gpu_skinning = true
[11:42:36] graphics_profile = 2
[11:42:36] gui_opacity = 3
[11:42:36] gui_skin = 1
[11:42:36] hard_mode = false
[11:42:36] has_read_eula = true
[11:42:36] head_bob = false
[11:42:36] hide_cursor_with_ui = false
[11:42:36] hide_inactive_friends = false
[11:42:36] hide_menu_examine = false
[11:42:36] hide_menu_no_target = false
[11:42:36] hide_menu_spam_mode = true
[11:42:36] hide_menu_stop = false
[11:42:36] hide_onscreen_fail_messages = false
[11:42:36] hide_onscreen_hostile_messages = false
[11:42:36] hide_onscreen_info_messages = false
[11:42:36] hide_personal_goal = false
[11:42:36] high_res_binoculars = true
[11:42:36] hint_texture_scaling = 2
[11:42:36] impColumn = true
[11:42:36] inverse_mouse = false
[11:42:36] irc_log_rotation = 2
[11:42:36] irc_notif = 0
[11:42:36] item_creature_render_distance = 3
[11:42:36] keep_fightwindow_hidden = false
[11:42:36] key_bindings_source = 0
[11:42:36] keyboard_layout = 0
[11:42:36] limit_dynamic_lights = true
[11:42:36] loadInventoryStartup = true
[11:42:36] local_list_in_event = false
[11:42:36] lod = 1
[11:42:36] log_extra_errors = false
[11:42:36] log_gl_errors = false
[11:42:36] mark_text_read = true
[11:42:36] material_as_suffix = true
[11:42:36] max_dynamic_lights = 8
[11:42:36] max_shader_lights = 8
[11:42:36] max_texture_size = 2
[11:42:36] mega_texture_size = 5
[11:42:36] model_loader_thread_priority = 2
[11:42:36] model_loading_threads = 3
[11:42:36] mount_control_mode = 0
[11:42:36] mount_rotation = false
[11:42:36] mouse_camera_sensitivity = 10.0
[11:42:36] mouse_smoothing = 0.0
[11:42:36] multicolor_usage = 1
[11:42:36] multidraw_enabled = 1
[11:42:36] no_brightness = false
[11:42:36] no_terrain_render = false
[11:42:36] no_world_render = false
[11:42:36] non_power_of_two = 1
[11:42:36] normal_maps = true
[11:42:36] occlusion_queries_enabled = 2
[11:42:36] offscreen_texture_size = 2
[11:42:36] other_log_rotation = 2
[11:42:36] outline_picking = true
[11:42:36] player_texture_size = 2
[11:42:36] quick_keybinds = true
[11:42:36] reflection_texture_size = 2
[11:42:36] reflections = 2
[11:42:36] remember_password = true
[11:42:36] render_bloom = false
[11:42:36] render_distant_terrain = true
[11:42:36] render_fxaa = true
[11:42:36] render_sun_glare = false
[11:42:36] render_vignette = false
[11:42:36] renderer_type = 1
[11:42:36] resident_models = false
[11:42:36] save_skills_on_quit = false
[11:42:36] screen_brightness = 0.0
[11:42:36] screen_shake = true
[11:42:36] screenshot_file_format = 1
[11:42:36] season_override = 0
[11:42:36] send_extra_tile_data = false
[11:42:36] setting_timestamps = true
[11:42:36] settings_version = 15
[11:42:36] shadow_level = 2
[11:42:36] shadow_mapsize = 1
[11:42:36] shift_drag_default = 10
[11:42:36] showKChat = true
[11:42:36] show_body_in_inventory = false
[11:42:36] show_creature_overlay = true
[11:42:36] show_detailed_hover = true
[11:42:36] show_examine_world_text = true
[11:42:36] show_hit_direction_indicator = true
[11:42:36] show_inventory_filters = true
[11:42:36] show_local_world_text = true
[11:42:36] show_old_menu = false
[11:42:36] show_old_quickbar = false
[11:42:36] show_tab_blinking = true
[11:42:36] silent_friends_update = false
[11:42:36] skillgain_minimum = 2
[11:42:36] skillgain_no_alignment = true
[11:42:36] skillgain_no_favor = true
[11:42:36] skydetail = 1
[11:42:36] sound_al_gain = 5
[11:42:36] sound_buzzlevel = 2
[11:42:36] sound_cache_enabled = true
[11:42:36] sound_doppler_enabled = false
[11:42:36] sound_engine = 2
[11:42:36] sound_footstepslevel = 10
[11:42:36] sound_music_level = 4
[11:42:36] sound_play_PMAlert = false
[11:42:36] sound_play_UIsounds = true
[11:42:36] sound_play_ambients = true
[11:42:36] sound_play_buzz = true
[11:42:36] sound_play_combat = true
[11:42:36] sound_play_door = true
[11:42:36] sound_play_emotes = true
[11:42:36] sound_play_footsteps = true
[11:42:36] sound_play_music = true
[11:42:36] sound_play_weather = true
[11:42:36] sound_play_work = true
[11:42:36] structure_render_distance = 3
[11:42:36] submit_client_data = 2
[11:42:36] supersampling = 0
[11:42:36] swap_mouse_buttons = false
[11:42:36] terrain_res = 2
[11:42:36] test_attach_equipment = false
[11:42:36] test_mode = 0
[11:42:36] thirdPerson = false
[11:42:36] tile_transitions = true
[11:42:36] tiledecorations = 2
[11:42:36] togglePushToTalk = true
[11:42:36] treelist_outline = true
[11:42:36] trees = 3
[11:42:36] ui_font_scale = 100
[11:42:36] ui_scale = 110
[11:42:36] update_optional = true
[11:42:36] use_alpha_particles = true
[11:42:36] use_anisotropic_filtering = 4
[11:42:36] use_antialiasing = 1
[11:42:36] use_default_action = true
[11:42:36] use_fast_clock_work_around = true
[11:42:36] use_nano_timer = false
[11:42:36] use_non_alpha_particles = true
[11:42:36] use_phobia_models = false
[11:42:36] use_tree_models = true
[11:42:36] use_weather_particles = true
[11:42:36] vbo_enabled = 1
[11:42:36] vg_ui_theme = 1
[11:42:36] viewport_bob = true
[11:42:36] water_detail = 2
[11:42:36] water_transparency = false
[11:42:36] 
[11:42:36] Exception in thread "AWT-EventQueue-0" java.lang.UnsatisfiedLinkError: no jcef in java.library.path
[11:42:36] 	at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1867)
[11:42:36] 	at java.lang.Runtime.loadLibrary0(Runtime.java:870)
[11:42:36] 	at java.lang.System.loadLibrary(System.java:1122)
[11:42:36] 	at org.cef.SystemBootstrap$1.loadLibrary(SystemBootstrap.java:24)
[11:42:36] 	at org.cef.SystemBootstrap.loadLibrary(SystemBootstrap.java:36)
[11:42:36] 	at org.cef.CefApp.startup(CefApp.java:555)
[11:42:36] 	at com.wurmonline.client.WurmClientBase.xOmFCGXyJ7(SourceFile:1799)
[11:42:36] 	at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:311)
[11:42:36] 	at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:758)
[11:42:36] 	at java.awt.EventQueue.access$500(EventQueue.java:97)
[11:42:36] 	at java.awt.EventQueue$3.run(EventQueue.java:709)
[11:42:36] 	at java.awt.EventQueue$3.run(EventQueue.java:703)
[11:42:36] 	at java.security.AccessController.doPrivileged(Native Method)
[11:42:36] 	at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:74)
[11:42:36] 	at java.awt.EventQueue.dispatchEvent(EventQueue.java:728)
[11:42:36] 	at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:205)
[11:42:36] 	at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:116)
[11:42:36] 	at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:105)
[11:42:36] 	at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:101)
[11:42:36] 	at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:93)
[11:42:36] 	at java.awt.EventDispatchThread.run(EventDispatchThread.java:82)
[11:42:36] CachedOption: use_antialiasing : 2
[11:42:36] CachedOption: model_loading_threads : 2
[11:42:36] Setting up WurmModel Model Loader
[11:42:37] Executing /home/USERNAME/.local/share/Steam/steamapps/common/Wurm Online/gamedata/configs/default/keybindings.txt
[11:42:37] Translating legacy key NUMPAD7 to KP_7
[11:42:37] Translating legacy key NUMPAD9 to KP_9
[11:42:37] Translating legacy key SUBTRACT to KP_SUBTRACT
[11:42:37] Translating legacy key ADD to KP_ADD
[11:42:37] Translating legacy key EQUALS to EQUAL
[11:42:37] Translating legacy key NUMPAD8 to KP_8
[11:42:37] Translating legacy key NUMPAD5 to KP_5
[11:42:37] Translating legacy key MULTIPLY to KP_MULTIPLY
[11:42:37] Translating legacy key NUMPAD1 to KP_1
[11:42:37] Translating legacy key NUMPAD0 to KP_0
[11:42:37] Translating legacy key NUMPAD3 to KP_3
[11:42:37] Translating legacy key NUMPAD2 to KP_2
[11:42:37] Translating legacy key DECIMAL to KP_DECIMAL
[11:42:37] Translating legacy key DIVIDE to KP_DIVIDE
[11:42:37] Translating legacy key NUMPAD6 to KP_6
[11:42:37] Translating legacy key NUMPAD4 to KP_4
[11:42:37] Setting up OpenAL Sound Engine
[11:42:37] OpenAL version: 1.1 ALSOFT 1.19.1
[11:42:37] OpenAL renderer: OpenAL Soft
[11:42:37] OpenAL vendor: OpenAL Community
[11:42:37] OpenAL extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFTX_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[11:42:37] Generating: 128 source channels.
[11:42:37] 
[11:42:37] === OpenGL information ===
[11:42:37] LWJGL version: 3.2.3 1.2.0
[11:42:37] OpenGL vendor: AMD
[11:42:37] OpenGL renderer: AMD Custom GPU 0405 (vangogh, LLVM 13.0.0, DRM 3.45, 5.13.0-valve21.1-1-neptune-02211-gc54cda5a36f3)
[11:42:37] OpenGL version: 4.6 (Compatibility Profile) Mesa 22.0.2 (git-71648faf15)
[11:42:37] OpenGL extensions:
[11:42:37]     GL_ARB_multisample
[11:42:37]     GL_EXT_abgr
[11:42:37]     GL_EXT_bgra
[11:42:37]     GL_EXT_blend_color
[11:42:37]     GL_EXT_blend_minmax
[11:42:37]     GL_EXT_blend_subtract
[11:42:37]     GL_EXT_copy_texture
[11:42:37]     GL_EXT_subtexture
[11:42:37]     GL_EXT_texture_object
[11:42:37]     GL_EXT_vertex_array
[11:42:37]     GL_EXT_compiled_vertex_array
[11:42:37]     GL_EXT_texture
[11:42:37]     GL_EXT_texture3D
[11:42:37]     GL_IBM_rasterpos_clip
[11:42:37]     GL_ARB_point_parameters
[11:42:37]     GL_EXT_draw_range_elements
[11:42:37]     GL_EXT_packed_pixels
[11:42:37]     GL_EXT_point_parameters
[11:42:37]     GL_EXT_rescale_normal
[11:42:37]     GL_EXT_separate_specular_color
[11:42:37]     GL_EXT_texture_edge_clamp
[11:42:37]     GL_SGIS_generate_mipmap
[11:42:37]     GL_SGIS_texture_border_clamp
[11:42:37]     GL_SGIS_texture_edge_clamp
[11:42:37]     GL_SGIS_texture_lod
[11:42:37]     GL_ARB_framebuffer_sRGB
[11:42:37]     GL_ARB_multitexture
[11:42:37]     GL_EXT_framebuffer_sRGB
[11:42:37]     GL_IBM_multimode_draw_arrays
[11:42:37]     GL_IBM_texture_mirrored_repeat
[11:42:37]     GL_ARB_texture_cube_map
[11:42:37]     GL_ARB_texture_env_add
[11:42:37]     GL_ARB_transpose_matrix
[11:42:37]     GL_EXT_blend_func_separate
[11:42:37]     GL_EXT_fog_coord
[11:42:37]     GL_EXT_multi_draw_arrays
[11:42:37]     GL_EXT_secondary_color
[11:42:37]     GL_EXT_texture_env_add
[11:42:37]     GL_EXT_texture_filter_anisotropic
[11:42:37]     GL_EXT_texture_lod_bias
[11:42:37]     GL_INGR_blend_func_separate
[11:42:37]     GL_NV_blend_square
[11:42:37]     GL_NV_light_max_exponent
[11:42:37]     GL_NV_texgen_reflection
[11:42:37]     GL_NV_texture_env_combine4
[11:42:37]     GL_S3_s3tc
[11:42:37]     GL_SUN_multi_draw_arrays
[11:42:37]     GL_ARB_texture_border_clamp
[11:42:37]     GL_ARB_texture_compression
[11:42:37]     GL_EXT_framebuffer_object
[11:42:37]     GL_EXT_texture_compression_s3tc
[11:42:37]     GL_EXT_texture_env_combine
[11:42:37]     GL_EXT_texture_env_dot3
[11:42:37]     GL_MESA_window_pos
[11:42:37]     GL_NV_packed_depth_stencil
[11:42:37]     GL_NV_texture_rectangle
[11:42:37]     GL_ARB_depth_texture
[11:42:37]     GL_ARB_occlusion_query
[11:42:37]     GL_ARB_shadow
[11:42:37]     GL_ARB_texture_env_combine
[11:42:37]     GL_ARB_texture_env_crossbar
[11:42:37]     GL_ARB_texture_env_dot3
[11:42:37]     GL_ARB_texture_mirrored_repeat
[11:42:37]     GL_ARB_window_pos
[11:42:37]     GL_ATI_fragment_shader
[11:42:37]     GL_EXT_stencil_two_side
[11:42:37]     GL_EXT_texture_cube_map
[11:42:37]     GL_NV_copy_depth_to_color
[11:42:37]     GL_NV_depth_clamp
[11:42:37]     GL_NV_fog_distance
[11:42:37]     GL_NV_half_float
[11:42:37]     GL_APPLE_packed_pixels
[11:42:37]     GL_ARB_draw_buffers
[11:42:37]     GL_ARB_fragment_program
[11:42:37]     GL_ARB_fragment_shader
[11:42:37]     GL_ARB_shader_objects
[11:42:37]     GL_ARB_vertex_program
[11:42:37]     GL_ARB_vertex_shader
[11:42:37]     GL_ATI_draw_buffers
[11:42:37]     GL_ATI_texture_env_combine3
[11:42:37]     GL_ATI_texture_float
[11:42:37]     GL_EXT_depth_bounds_test
[11:42:37]     GL_EXT_shadow_funcs
[11:42:37]     GL_EXT_stencil_wrap
[11:42:37]     GL_MESA_pack_invert
[11:42:37]     GL_NV_primitive_restart
[11:42:37]     GL_ARB_depth_clamp
[11:42:37]     GL_ARB_fragment_program_shadow
[11:42:37]     GL_ARB_half_float_pixel
[11:42:37]     GL_ARB_occlusion_query2
[11:42:37]     GL_ARB_point_sprite
[11:42:37]     GL_ARB_shading_language_100
[11:42:37]     GL_ARB_sync
[11:42:37]     GL_ARB_texture_non_power_of_two
[11:42:37]     GL_ARB_vertex_buffer_object
[11:42:37]     GL_ATI_blend_equation_separate
[11:42:37]     GL_EXT_blend_equation_separate
[11:42:37]     GL_OES_read_format
[11:42:37]     GL_ARB_color_buffer_float
[11:42:37]     GL_ARB_pixel_buffer_object
[11:42:37]     GL_ARB_texture_compression_rgtc
[11:42:37]     GL_ARB_texture_float
[11:42:37]     GL_ARB_texture_rectangle
[11:42:37]     GL_ATI_texture_compression_3dc
[11:42:37]     GL_EXT_packed_float
[11:42:37]     GL_EXT_pixel_buffer_object
[11:42:37]     GL_EXT_texture_compression_dxt1
[11:42:37]     GL_EXT_texture_compression_rgtc
[11:42:37]     GL_EXT_texture_mirror_clamp
[11:42:37]     GL_EXT_texture_rectangle
[11:42:37]     GL_EXT_texture_sRGB
[11:42:37]     GL_EXT_texture_shared_exponent
[11:42:37]     GL_ARB_framebuffer_object
[11:42:37]     GL_EXT_framebuffer_blit
[11:42:37]     GL_EXT_framebuffer_multisample
[11:42:37]     GL_EXT_packed_depth_stencil
[11:42:37]     GL_ARB_vertex_array_object
[11:42:37]     GL_ATI_separate_stencil
[11:42:37]     GL_ATI_texture_mirror_once
[11:42:37]     GL_EXT_draw_buffers2
[11:42:37]     GL_EXT_draw_instanced
[11:42:37]     GL_EXT_gpu_program_parameters
[11:42:37]     GL_EXT_gpu_shader4
[11:42:37]     GL_EXT_texture_array
[11:42:37]     GL_EXT_texture_compression_latc
[11:42:37]     GL_EXT_texture_integer
[11:42:37]     GL_EXT_texture_sRGB_decode
[11:42:37]     GL_EXT_timer_query
[11:42:37]     GL_OES_EGL_image
[11:42:37]     GL_AMD_performance_monitor
[11:42:37]     GL_EXT_texture_buffer_object
[11:42:37]     GL_AMD_texture_texture4
[11:42:37]     GL_ARB_copy_buffer
[11:42:37]     GL_ARB_depth_buffer_float
[11:42:37]     GL_ARB_draw_instanced
[11:42:37]     GL_ARB_half_float_vertex
[11:42:37]     GL_ARB_instanced_arrays
[11:42:37]     GL_ARB_map_buffer_range
[11:42:37]     GL_ARB_texture_buffer_object
[11:42:37]     GL_ARB_texture_rg
[11:42:37]     GL_ARB_texture_swizzle
[11:42:37]     GL_ARB_vertex_array_bgra
[11:42:37]     GL_EXT_texture_swizzle
[11:42:37]     GL_EXT_vertex_array_bgra
[11:42:37]     GL_NV_conditional_render
[11:42:37]     GL_AMD_conservative_depth
[11:42:37]     GL_AMD_depth_clamp_separate
[11:42:37]     GL_AMD_draw_buffers_blend
[11:42:37]     GL_AMD_seamless_cubemap_per_texture
[11:42:37]     GL_AMD_shader_stencil_export
[11:42:37]     GL_ARB_ES2_compatibility
[11:42:37]     GL_ARB_blend_func_extended
[11:42:37]     GL_ARB_compatibility
[11:42:37]     GL_ARB_debug_output
[11:42:37]     GL_ARB_draw_buffers_blend
[11:42:37]     GL_ARB_draw_elements_base_vertex
[11:42:37]     GL_ARB_explicit_attrib_location
[11:42:37]     GL_ARB_fragment_coord_conventions
[11:42:37]     GL_ARB_provoking_vertex
[11:42:37]     GL_ARB_sample_shading
[11:42:37]     GL_ARB_sampler_objects
[11:42:37]     GL_ARB_seamless_cube_map
[11:42:37]     GL_ARB_shader_stencil_export
[11:42:37]     GL_ARB_shader_texture_lod
[11:42:37]     GL_ARB_tessellation_shader
[11:42:37]     GL_ARB_texture_buffer_object_rgb32
[11:42:37]     GL_ARB_texture_cube_map_array
[11:42:37]     GL_ARB_texture_gather
[11:42:37]     GL_ARB_texture_multisample
[11:42:37]     GL_ARB_texture_query_lod
[11:42:37]     GL_ARB_texture_rgb10_a2ui
[11:42:37]     GL_ARB_uniform_buffer_object
[11:42:37]     GL_ARB_vertex_type_2_10_10_10_rev
[11:42:37]     GL_ATI_meminfo
[11:42:37]     GL_EXT_provoking_vertex
[11:42:37]     GL_EXT_texture_snorm
[11:42:37]     GL_MESA_texture_signed_rgba
[11:42:37]     GL_NV_copy_image
[11:42:37]     GL_NV_texture_barrier
[11:42:37]     GL_ARB_draw_indirect
[11:42:37]     GL_ARB_get_program_binary
[11:42:37]     GL_ARB_gpu_shader5
[11:42:37]     GL_ARB_gpu_shader_fp64
[11:42:37]     GL_ARB_robustness
[11:42:37]     GL_ARB_separate_shader_objects
[11:42:37]     GL_ARB_shader_bit_encoding
[11:42:37]     GL_ARB_shader_precision
[11:42:37]     GL_ARB_shader_subroutine
[11:42:37]     GL_ARB_texture_compression_bptc
[11:42:37]     GL_ARB_timer_query
[11:42:37]     GL_ARB_transform_feedback2
[11:42:37]     GL_ARB_transform_feedback3
[11:42:37]     GL_ARB_vertex_attrib_64bit
[11:42:37]     GL_ARB_viewport_array
[11:42:37]     GL_EXT_direct_state_access
[11:42:37]     GL_EXT_shader_image_load_store
[11:42:37]     GL_EXT_vertex_attrib_64bit
[11:42:37]     GL_NV_vdpau_interop
[11:42:37]     GL_AMD_multi_draw_indirect
[11:42:37]     GL_ANGLE_texture_compression_dxt3
[11:42:37]     GL_ANGLE_texture_compression_dxt5
[11:42:37]     GL_ARB_base_instance
[11:42:37]     GL_ARB_compressed_texture_pixel_storage
[11:42:37]     GL_ARB_conservative_depth
[11:42:37]     GL_ARB_internalformat_query
[11:42:37]     GL_ARB_map_buffer_alignment
[11:42:37]     GL_ARB_shader_atomic_counters
[11:42:37]     GL_ARB_shader_image_load_store
[11:42:37]     GL_ARB_shading_language_420pack
[11:42:37]     GL_ARB_shading_language_packing
[11:42:37]     GL_ARB_texture_storage
[11:42:37]     GL_ARB_transform_feedback_instanced
[11:42:37]     GL_EXT_framebuffer_multisample_blit_scaled
[11:42:37]     GL_EXT_transform_feedback
[11:42:37]     GL_AMD_query_buffer_object
[11:42:37]     GL_AMD_shader_trinary_minmax
[11:42:37]     GL_AMD_vertex_shader_layer
[11:42:37]     GL_AMD_vertex_shader_viewport_index
[11:42:37]     GL_ARB_ES3_compatibility
[11:42:37]     GL_ARB_arrays_of_arrays
[11:42:37]     GL_ARB_clear_buffer_object
[11:42:37]     GL_ARB_compute_shader
[11:42:37]     GL_ARB_copy_image
[11:42:37]     GL_ARB_explicit_uniform_location
[11:42:37]     GL_ARB_fragment_layer_viewport
[11:42:37]     GL_ARB_framebuffer_no_attachments
[11:42:37]     GL_ARB_invalidate_subdata
[11:42:37]     GL_ARB_multi_draw_indirect
[11:42:37]     GL_ARB_program_interface_query
[11:42:37]     GL_ARB_robust_buffer_access_behavior
[11:42:37]     GL_ARB_shader_image_size
[11:42:37]     GL_ARB_shader_storage_buffer_object
[11:42:37]     GL_ARB_stencil_texturing
[11:42:37]     GL_ARB_texture_buffer_range
[11:42:37]     GL_ARB_texture_query_levels
[11:42:37]     GL_ARB_texture_storage_multisample
[11:42:37]     GL_ARB_texture_view
[11:42:37]     GL_ARB_vertex_attrib_binding
[11:42:37]     GL_KHR_debug
[11:42:37]     GL_KHR_robustness
[11:42:37]     GL_KHR_texture_compression_astc_ldr
[11:42:37]     GL_AMD_pinned_memory
[11:42:37]     GL_ARB_bindless_texture
[11:42:37]     GL_ARB_buffer_storage
[11:42:37]     GL_ARB_clear_texture
[11:42:37]     GL_ARB_compute_variable_group_size
[11:42:37]     GL_ARB_enhanced_layouts
[11:42:37]     GL_ARB_indirect_parameters
[11:42:37]     GL_ARB_internalformat_query2
[11:42:37]     GL_ARB_multi_bind
[11:42:37]     GL_ARB_query_buffer_object
[11:42:37]     GL_ARB_seamless_cubemap_per_texture
[11:42:37]     GL_ARB_shader_draw_parameters
[11:42:37]     GL_ARB_shader_group_vote
[11:42:37]     GL_ARB_shading_language_include
[11:42:37]     GL_ARB_sparse_texture
[11:42:37]     GL_ARB_texture_mirror_clamp_to_edge
[11:42:37]     GL_ARB_texture_stencil8
[11:42:37]     GL_ARB_vertex_type_10f_11f_11f_rev
[11:42:37]     GL_EXT_shader_integer_mix
[11:42:37]     GL_NVX_gpu_memory_info
[11:42:37]     GL_ARB_ES3_1_compatibility
[11:42:37]     GL_ARB_clip_control
[11:42:37]     GL_ARB_conditional_render_inverted
[11:42:37]     GL_ARB_cull_distance
[11:42:37]     GL_ARB_derivative_control
[11:42:37]     GL_ARB_direct_state_access
[11:42:37]     GL_ARB_get_texture_sub_image
[11:42:37]     GL_ARB_pipeline_statistics_query
[11:42:37]     GL_ARB_shader_texture_image_samples
[11:42:37]     GL_ARB_sparse_buffer
[11:42:37]     GL_ARB_texture_barrier
[11:42:37]     GL_ARB_transform_feedback_overflow_query
[11:42:37]     GL_EXT_polygon_offset_clamp
[11:42:37]     GL_EXT_shader_image_load_formatted
[11:42:37]     GL_KHR_blend_equation_advanced
[11:42:37]     GL_KHR_context_flush_control
[11:42:37]     GL_KHR_robust_buffer_access_behavior
[11:42:37]     GL_NV_shader_atomic_int64
[11:42:37]     GL_ARB_ES3_2_compatibility
[11:42:37]     GL_ARB_gpu_shader_int64
[11:42:37]     GL_ARB_parallel_shader_compile
[11:42:37]     GL_ARB_post_depth_coverage
[11:42:37]     GL_ARB_shader_atomic_counter_ops
[11:42:37]     GL_ARB_shader_ballot
[11:42:37]     GL_ARB_shader_clock
[11:42:37]     GL_ARB_shader_viewport_layer_array
[11:42:37]     GL_ARB_sparse_texture2
[11:42:37]     GL_ARB_sparse_texture_clamp
[11:42:37]     GL_EXT_shader_samples_identical
[11:42:37]     GL_EXT_texture_sRGB_R8
[11:42:37]     GL_KHR_no_error
[11:42:37]     GL_KHR_texture_compression_astc_sliced_3d
[11:42:37]     GL_ARB_gl_spirv
[11:42:37]     GL_ARB_spirv_extensions
[11:42:37]     GL_EXT_window_rectangles
[11:42:37]     GL_MESA_shader_integer_functions
[11:42:37]     GL_ARB_polygon_offset_clamp
[11:42:37]     GL_ARB_texture_filter_anisotropic
[11:42:37]     GL_EXT_memory_object
[11:42:37]     GL_EXT_memory_object_fd
[11:42:37]     GL_EXT_semaphore
[11:42:37]     GL_EXT_semaphore_fd
[11:42:37]     GL_KHR_parallel_shader_compile
[11:42:37]     GL_NV_alpha_to_coverage_dither_control
[11:42:37]     GL_AMD_framebuffer_multisample_advanced
[11:42:37]     GL_EXT_EGL_image_storage
[11:42:37]     GL_EXT_texture_shadow_lod
[11:42:37]     GL_INTEL_blackhole_render
[11:42:37]     GL_MESA_framebuffer_flip_y
[11:42:37]     GL_NV_compute_shader_derivatives
[11:42:37]     GL_EXT_EGL_sync
[11:42:37]     GL_EXT_demote_to_helper_invocation
[11:42:37] OpenGL pixel format: 8:8:8:8
[11:42:37] OpenGL depth format: 24:8
[11:42:37] 
[11:42:37] CachedOption: mega_texture_size : 2
[11:42:37] GLSL version: 4.60
[11:42:37] GLSL max vertex uniforms: 16384 (16384)
[11:42:37] GLSL max fragment uniforms: 16384 (16384)
[11:42:37] GLSL max varyings: 128 (128)
[11:42:37] CachedOption: max_shader_lights : 2
[11:42:37] GLSL max lights: 8 (8)
[11:42:37] GLSL defines (4.6): #define USE_CLIP_VERTEX 1
[11:42:37] 
[11:42:37] Vertex/index buffer memory limit: 4576MiB
[11:42:38] Word filter loaded: 23
[11:42:38] Starting global frame job manager with 8 worker threads
[11:42:38] Starting global lazy job manager with 4 worker threads
[11:42:38] Starting workaround for fast running clocks
[11:42:38] Using LWJGL timer.
[11:42:39] Startup Phase - Initializing..
[11:42:39] Preloading builtin materials
[11:42:39] Preloading builtin materials done
[11:42:39] Setting up Collada Model Loader
[11:42:39] Launching Collada Model Loader threads
[11:42:39] Launching WOM Loader threads
[11:42:39] Startup Phase - Setting up..
[11:42:39] Loading window positions from /home/USERNAME/.local/share/Steam/steamapps/common/Wurm Online/gamedata/players/tralen/windows_1280x746.txt
[11:42:39] Loading props file /home/USERNAME/.local/share/Steam/steamapps/common/Wurm Online/gamedata/players/tralen/windows_1280x746.txt
[11:42:40] Gui initialized
[11:42:40] Startup Phase - Preparing terrain...
[11:42:40] CachedOption: skydetail : 2
[11:42:40] CachedOption: tiledecorations : 2
[11:42:40] WARNING: Unable to compile pixel shader (shader.hbao_blur.fragment): class.T7un0PbcB: 0:57(13): error: no function with name 'texture2D'
[11:42:40] 0:57(13): error: type mismatch
[11:42:40] 0:58(12): warning: `aoz' used uninitialized
[11:42:40] 0:59(12): warning: `aoz' used uninitialized
[11:42:40] 0:73(13): error: no function with name 'texture2D'
[11:42:40] 0:73(13): error: type mismatch
[11:42:40] 0:74(19): warning: `aoz' used uninitialized
[11:42:40] 0:75(19): warning: `aoz' used uninitialized
[11:42:40] 
[11:42:40] Startup Phase - Connecting ..
[11:42:41] Disabling Nagles
[11:42:42] Writing to /home/USERNAME/.local/share/Steam/steamapps/common/Wurm Online/gamedata/players/tralen/logs/_Event.2022-09.txt
[11:42:42] CachedOption: collada_animations : 2
[11:42:42] Disabling Nagles
[11:42:44] Writing to /home/USERNAME/.local/share/Steam/steamapps/common/Wurm Online/gamedata/players/tralen/logs/CA_HELP.2022-09.txt
[11:42:44] Writing to /home/USERNAME/.local/share/Steam/steamapps/common/Wurm Online/gamedata/players/tralen/logs/GL-Freedom.2022-09.txt
[11:42:44] Writing to /home/USERNAME/.local/share/Steam/steamapps/common/Wurm Online/gamedata/players/tralen/logs/Freedom.2022-09.txt
[11:42:44] Writing to /home/USERNAME/.local/share/Steam/steamapps/common/Wurm Online/gamedata/players/tralen/logs/Trade.2022-09.txt
[11:42:44] Login successful
[11:42:44] Executing /home/USERNAME/.local/share/Steam/steamapps/common/Wurm Online/gamedata/configs/default/autorun.txt
[11:42:44] Starting update of login splash image...
[11:42:45] Water reflection offscreen size 640x373
[11:42:45] Finished loading new login splash image!
[11:42:45] Execution aborted at connection 1, iteration 0
[11:42:45] Run time 0s, local time Thu Sep 01 11:42:45 CDT 2022
[11:42:45] Destroying game window
[11:42:45] ====== CLIENT CRASH ======
[11:42:45] Unexpected crash while playing
[11:42:45] java.lang.NullPointerException
[11:42:45] 	at class.casGTFS7W8.mMV5oPkCW(SourceFile:1473)
[11:42:45] 	at class.jbBMGNT7CW.FZOk5L6Gfy(SourceFile:6925)
[11:42:45] 	at class.VnfewXSljT.fgtPPuD8uC(SourceFile:1706)
[11:42:45] 	at class.VnfewXSljT.mMV5oPkCW(SourceFile:1351)
[11:42:45] 	at com.wurmonline.client.WurmClientBase.yuix3IabUz(SourceFile:12628)
[11:42:45] 	at com.wurmonline.client.WurmClientBase.run(SourceFile:37398)
[11:42:45] 	at java.lang.Thread.run(Thread.java:748)

 

 

 

 

 

You have to disable "ambient occlusion" (i think it'S named post-process ambient occlusion)  in the wurm launcher menu.

Have to enable "custom graphics profile" (instead of medium, high etc)

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this