Posted September 4, 2022 (edited) 4x new ones have taken 10 damage and few have gained damage to 30 now * same snow collected last week with the timestamps from the other post above, it's already at 20% damage 94.61ql normal larder, -10% damage for contents on the larder and on each of the shelves, including the icebox; I'd only assume common setup is no runes and ql20-30, if ql or runes work at all, situation there must be worse Edited September 4, 2022 by Finnn 1 Share this post Link to post Share on other sites
Posted October 20, 2022 (edited) On 8/18/2022 at 5:33 PM, Darklords said: we are considering some buffs to larders Still watching patch notes for this 'buff' to come. I decided to try to use my on deed (upkeep well over 30+ days) iceballed larder inside my completed building for bread crumbs. I put 5 breadcrumbs in my larder. Decided to use them in a pizza earlier today. I put them in 5 sausage skins, put the sausage skins into the oven when they were ready and the oven was hot, BAM +70 DAMAGE on 3 of them. So I created these bread crumbs from newly baked bread on 14 Oct 2022, renamed them w/ that date/time and put them into my larder. Five days later, I removed 5 zero damage breadcrumbs from my larder and almost instantly 3 of those suddenly and unexpectedly gained 76 damage, right in front of my eyes. Anyways, this don't seem right. Surely this can not be how you intended them to work. I do not believe anyone ever wanted them to work this way. Pls fix larders. Thanks for your time. Edited October 21, 2022 by TeeeBOMB words Share this post Link to post Share on other sites
Posted March 26, 2023 From last seasons snow collection my larder lost over half its 99QL snowballs, Didnt use to do that. As long as theres any still left in larder is food protected from decaying? Share this post Link to post Share on other sites
Posted March 26, 2023 larders are not what they used to be fullstop Share this post Link to post Share on other sites
Posted September 14, 2023 (edited) Hi, has there been any buff to larders since this issue was discovered? Edited September 14, 2023 by Kierkegaard Share this post Link to post Share on other sites
Posted September 14, 2023 this needs WSA dev hack/fix/.. to reset food creation date to current day, the issue which I assume happened is decay catchup even if it properly catches up with time and damage did two new unexpected, unaccounted, unannounced, non-wsa notified changes: (decay fix was a small patch note instead of wsa note and to be alerted for unexpected behavior) - old existing food took a serious punch from catchup damage - new "properly" working decay rates work as expected but still at way faster decaying speed for which the players are not used to, which is again unannounced change in the larder mechanics (just my assumption) and again... affinity food takes A LOT of time to prepare, larders used to be a reliable food storage, that's no longer the case Share this post Link to post Share on other sites