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HawkHawk

Wandering NPCs on the Highway System

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Just hoping for something to make the world feel a bit more alive, how about NPCs that travel the Highway system? Some ideas for features below.

 

  • NPCs will traverse the Highway system (and a 5 tile radius of the Highway) visiting features players have built, they will spend an hour at a location then randomly select another to visit, features on deed they may visit include.
    • A fountain
    • A Market Stall
    • A Bench
    • Unlocked buildings with permissions allowing NPCs to visit.

 

  • NPCs will make conversation about their travels when spoken to, these could include:
    • Have you seen the Fountain at <Deed Name Here>? I've heard its fantastic!
    • I've just visited the <Building Name Here> at <Deed Name Here> Impressive
    • I'm Travelling to Market Stall at <Deed Name Here> Is this the right direction?

 

  • Different Types of NPCs Including
    • Mounted Knights
    • Civilians in various clothing
    • Members of each In-Game Faith.
    • Cartographers

 

  • NPCs can enter combat with monsters while travelling.
    • Their success will depend on how strong the type of NPC is
    • They can summon guards if in range of a tower.
    • Their Agro range is significantly reduced compared to players.

 

  • Players who do not wish to welcome NPCs may disable their ability to visit on their settlement token, they may pass through but will not target your deed as a destination. Buildings will also have an option in their permissions to allow NPCs to visit.
    • I don't really know what bullet points to make for this just addressing any privacy concerns people may have.
Edited by HawkHawk
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But can I kill them for FS? That is the question... 

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4 minutes ago, Burdok said:

But can I kill them for FS? That is the question... 

No, they would not be hostile and would be part of the Freedom Isles faction.

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Just now, Votip said:

and whats a point for that?

 

31 minutes ago, HawkHawk said:

something to make the world feel a bit more alive,

 

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Been a few threads on NPC's and I agree we should have more of them. I said in another thread we could have some sort of trader or salesman travelling around the map to different deeds with various things to offer for a price. It would certainly make it look more active on the map, I hope it happens someday.

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Adding bandits after dark would be cool. Have like a random loot pool such as coins, random armor with enchants, weapons etc. 

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6 hours ago, DannyUK said:

Been a few threads on NPC's and I agree we should have more of them. I said in another thread we could have some sort of trader or salesman travelling around the map to different deeds with various things to offer for a price. It would certainly make it look more active on the map, I hope it happens someday.

black market NPC with a quest or duel, but...

this NPC can open your chests and give the items to me... XD

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3 hours ago, Holar said:

Adding bandits after dark would be cool. Have like a random loot pool such as coins, random armor with enchants, weapons etc. 

 

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I'd love this, especially if you could buy 1 per account that spawns on your deed when it dies similar to how a merchant has a fixed location

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An NPC herald that follows the king player(s) around to announce their arrival. They cannot turn this off 😈

 

 

Edited by Karrde
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One time in Wurm; a beautiful npc stood alone in a lake.

I had to go to her. I must go see for myself.

To make a short story of it. 

I was not ready for her.

 

Edited by Dunder

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Honestly I feel npcs make a game more empty than anything else

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